| 1 | /* |
| 2 | * Copyright (c) 1980, 1993 |
| 3 | * The Regents of the University of California. All rights reserved. |
| 4 | * |
| 5 | * Redistribution and use in source and binary forms, with or without |
| 6 | * modification, are permitted provided that the following conditions |
| 7 | * are met: |
| 8 | * 1. Redistributions of source code must retain the above copyright |
| 9 | * notice, this list of conditions and the following disclaimer. |
| 10 | * 2. Redistributions in binary form must reproduce the above copyright |
| 11 | * notice, this list of conditions and the following disclaimer in the |
| 12 | * documentation and/or other materials provided with the distribution. |
| 13 | * 3. All advertising materials mentioning features or use of this software |
| 14 | * must display the following acknowledgement: |
| 15 | * This product includes software developed by the University of |
| 16 | * California, Berkeley and its contributors. |
| 17 | * 4. Neither the name of the University nor the names of its contributors |
| 18 | * may be used to endorse or promote products derived from this software |
| 19 | * without specific prior written permission. |
| 20 | * |
| 21 | * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND |
| 22 | * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| 23 | * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE |
| 24 | * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE |
| 25 | * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL |
| 26 | * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS |
| 27 | * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) |
| 28 | * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT |
| 29 | * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY |
| 30 | * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF |
| 31 | * SUCH DAMAGE. |
| 32 | * |
| 33 | * @(#)back.h 8.1 (Berkeley) 5/31/93 |
| 34 | * $DragonFly: src/games/backgammon/common_source/back.h,v 1.2 2006/08/08 16:36:11 pavalos Exp $ |
| 35 | */ |
| 36 | |
| 37 | #include <termios.h> |
| 38 | #include <stdlib.h> |
| 39 | #include <unistd.h> |
| 40 | |
| 41 | #define rnum(r) (random()%r) |
| 42 | #define D0 dice[0] |
| 43 | #define D1 dice[1] |
| 44 | #define swap {D0 ^= D1; D1 ^= D0; D0 ^= D1; d0 = 1-d0;} |
| 45 | |
| 46 | /* |
| 47 | * |
| 48 | * Some numerical conventions: |
| 49 | * |
| 50 | * Arrays have white's value in [0], red in [1]. |
| 51 | * Numeric values which are one color or the other use |
| 52 | * -1 for white, 1 for red. |
| 53 | * Hence, white will be negative values, red positive one. |
| 54 | * This makes a lot of sense since white is going in decending |
| 55 | * order around the board, and red is ascending. |
| 56 | * |
| 57 | */ |
| 58 | |
| 59 | extern const char EXEC[]; /* object for main program */ |
| 60 | extern const char TEACH[];/* object for tutorial program */ |
| 61 | |
| 62 | extern int pnum; /* color of player: |
| 63 | -1 = white |
| 64 | 1 = red |
| 65 | 0 = both |
| 66 | 2 = not yet init'ed */ |
| 67 | extern char *args[16]; /* args passed to teachgammon and back */ |
| 68 | extern int acnt; /* number of args */ |
| 69 | extern int aflag; /* flag to ask for rules or instructions */ |
| 70 | extern int bflag; /* flag for automatic board printing */ |
| 71 | extern int cflag; /* case conversion flag */ |
| 72 | extern int hflag; /* flag for cleaning screen */ |
| 73 | extern int mflag; /* backgammon flag */ |
| 74 | extern int raflag; /* 'roll again' flag for recovered game */ |
| 75 | extern int rflag; /* recovered game flag */ |
| 76 | extern int tflag; /* cursor addressing flag */ |
| 77 | extern int rfl; /* saved value of rflag */ |
| 78 | extern int iroll; /* special flag for inputting rolls */ |
| 79 | extern int board[26]; /* board: negative values are white, |
| 80 | positive are red */ |
| 81 | extern int dice[2]; /* value of dice */ |
| 82 | extern int mvlim; /* 'move limit': max. number of moves */ |
| 83 | extern int mvl; /* working copy of mvlim */ |
| 84 | extern int p[5]; /* starting position of moves */ |
| 85 | extern int g[5]; /* ending position of moves (goals) */ |
| 86 | extern int h[4]; /* flag for each move if a man was hit */ |
| 87 | extern int cturn; /* whose turn it currently is: |
| 88 | -1 = white |
| 89 | 1 = red |
| 90 | 0 = just quitted |
| 91 | -2 = white just lost |
| 92 | 2 = red just lost */ |
| 93 | extern int d0; /* flag if dice have been reversed from |
| 94 | original position */ |
| 95 | extern int table[6][6]; /* odds table for possible rolls */ |
| 96 | extern int rscore; /* red's score */ |
| 97 | extern int wscore; /* white's score */ |
| 98 | extern int gvalue; /* value of game (64 max.) */ |
| 99 | extern int dlast; /* who doubled last (0 = neither) */ |
| 100 | extern int bar; /* position of bar for current player */ |
| 101 | extern int home; /* position of home for current player */ |
| 102 | extern int off[2]; /* number of men off board */ |
| 103 | extern int *offptr; /* pointer to off for current player */ |
| 104 | extern int *offopp; /* pointer to off for opponent */ |
| 105 | extern int in[2]; /* number of men in inner table */ |
| 106 | extern int *inptr; /* pointer to in for current player */ |
| 107 | extern int *inopp; /* pointer to in for opponent */ |
| 108 | |
| 109 | extern int ncin; /* number of characters in cin */ |
| 110 | extern char cin[100]; /* input line of current move |
| 111 | (used for reconstructing input after |
| 112 | a backspace) */ |
| 113 | |
| 114 | extern const char *const color[]; |
| 115 | /* colors as strings */ |
| 116 | extern const char *const *colorptr; /* color of current player */ |
| 117 | extern const char *const *Colorptr; /* color of current player, capitalized */ |
| 118 | extern int colen; /* length of color of current player */ |
| 119 | |
| 120 | extern struct termios tty; /* tty information buffer */ |
| 121 | extern int old; /* original tty status */ |
| 122 | extern int noech; /* original tty status without echo */ |
| 123 | extern int raw; /* raw tty status, no echo */ |
| 124 | |
| 125 | extern int curr; /* row position of cursor */ |
| 126 | extern int curc; /* column position of cursor */ |
| 127 | extern int begscr; /* 'beginning' of screen |
| 128 | (not including board) */ |
| 129 | |
| 130 | int movallow(void); |
| 131 | |
| 132 | void wrboard(void); |
| 133 | |
| 134 | void getmove(void); |
| 135 | int movokay(int); |
| 136 | |
| 137 | void fboard(void); |
| 138 | void refresh(void); |
| 139 | void curmove(int, int); |
| 140 | void newpos(void); |
| 141 | void clear(void); |
| 142 | void fancyc(char); |
| 143 | void clend(void); |
| 144 | void cline(void); |
| 145 | int getcaps(const char *); |
| 146 | |
| 147 | void odds(int, int, int); |
| 148 | int count(void); |
| 149 | int canhit(int, int); |
| 150 | |
| 151 | int makmove(int); |
| 152 | void moverr(int); |
| 153 | void movback(int); |
| 154 | void backone(int); |
| 155 | |
| 156 | void save(int); |
| 157 | void recover(const char *); |
| 158 | |
| 159 | void errexit(const char *); |
| 160 | int addbuf(int); |
| 161 | void buflush(void); |
| 162 | char readc(void); |
| 163 | void writec(char); |
| 164 | void writel(const char *); |
| 165 | void proll(void); |
| 166 | void wrint(int); |
| 167 | void gwrite(void); |
| 168 | int quit(void); |
| 169 | int yorn(char); |
| 170 | void wrhit(int); |
| 171 | void nexturn(void); |
| 172 | void getarg(int, char **); |
| 173 | void init(void); |
| 174 | void wrscore(void); |
| 175 | void fixtty(int); |
| 176 | void getout(void); /* function to exit backgammon cleanly */ |
| 177 | void roll(void); |
| 178 | |
| 179 | int checkmove(int); |
| 180 | |
| 181 | void dble(void); |
| 182 | int dblgood(void); |
| 183 | int freemen(int); |
| 184 | int trapped(int, int); |
| 185 | |
| 186 | void move(int); |
| 187 | |
| 188 | #ifdef TEACHGAMMON_TEXT |
| 189 | int text(const char *const *); |
| 190 | #else |
| 191 | void text(const char *const *); |
| 192 | #endif |