Make this compile with gcc40: rename variables so that they don't collide
[dragonfly.git] / games / hack / def.edog.h
1 /* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
2 /* def.edog.h - version 1.0.2 */
3
4 struct edog {
5         long hungrytime;        /* at this time dog gets hungry */
6         long eattime;           /* dog is eating */
7         long droptime;          /* moment dog dropped object */
8         unsigned dropdist;              /* dist of drpped obj from @ */
9         unsigned apport;                /* amount of training */
10         long whistletime;               /* last time he whistled */
11 };
12 #define EDOG(mp)        ((struct edog *)(&(mp->mextra[0])))