1 /* $NetBSD: tree.h,v 1.8 2004/03/28 19:38:30 provos Exp $ */
2 /* $OpenBSD: tree.h,v 1.7 2002/10/17 21:51:54 art Exp $ */
3 /* $DragonFly: src/sys/sys/tree.h,v 1.3 2006/03/03 20:25:46 dillon Exp $ */
5 * Copyright 2002 Niels Provos <provos@citi.umich.edu>
8 * Redistribution and use in source and binary forms, with or without
9 * modification, are permitted provided that the following conditions
11 * 1. Redistributions of source code must retain the above copyright
12 * notice, this list of conditions and the following disclaimer.
13 * 2. Redistributions in binary form must reproduce the above copyright
14 * notice, this list of conditions and the following disclaimer in the
15 * documentation and/or other materials provided with the distribution.
17 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
18 * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
19 * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
20 * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
21 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
22 * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
23 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
26 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
33 * This file defines data structures for different types of trees:
34 * splay trees and red-black trees.
36 * A splay tree is a self-organizing data structure. Every operation
37 * on the tree causes a splay to happen. The splay moves the requested
38 * node to the root of the tree and partly rebalances it.
40 * This has the benefit that request locality causes faster lookups as
41 * the requested nodes move to the top of the tree. On the other hand,
42 * every lookup causes memory writes.
44 * The Balance Theorem bounds the total access time for m operations
45 * and n inserts on an initially empty tree as O((m + n)lg n). The
46 * amortized cost for a sequence of m accesses to a splay tree is O(lg n);
48 * A red-black tree is a binary search tree with the node color as an
49 * extra attribute. It fulfills a set of conditions:
50 * - every search path from the root to a leaf consists of the
51 * same number of black nodes,
52 * - each red node (except for the root) has a black parent,
53 * - each leaf node is black.
55 * Every operation on a red-black tree is bounded as O(lg n).
56 * The maximum height of a red-black tree is 2lg (n+1).
59 #define SPLAY_HEAD(name, type) \
61 struct type *sph_root; /* root of the tree */ \
64 #define SPLAY_INITIALIZER(root) \
67 #define SPLAY_INIT(root) do { \
68 (root)->sph_root = NULL; \
69 } while (/*CONSTCOND*/ 0)
71 #define SPLAY_ENTRY(type) \
73 struct type *spe_left; /* left element */ \
74 struct type *spe_right; /* right element */ \
77 #define SPLAY_LEFT(elm, field) (elm)->field.spe_left
78 #define SPLAY_RIGHT(elm, field) (elm)->field.spe_right
79 #define SPLAY_ROOT(head) (head)->sph_root
80 #define SPLAY_EMPTY(head) (SPLAY_ROOT(head) == NULL)
82 /* SPLAY_ROTATE_{LEFT,RIGHT} expect that tmp hold SPLAY_{RIGHT,LEFT} */
83 #define SPLAY_ROTATE_RIGHT(head, tmp, field) do { \
84 SPLAY_LEFT((head)->sph_root, field) = SPLAY_RIGHT(tmp, field); \
85 SPLAY_RIGHT(tmp, field) = (head)->sph_root; \
86 (head)->sph_root = tmp; \
87 } while (/*CONSTCOND*/ 0)
89 #define SPLAY_ROTATE_LEFT(head, tmp, field) do { \
90 SPLAY_RIGHT((head)->sph_root, field) = SPLAY_LEFT(tmp, field); \
91 SPLAY_LEFT(tmp, field) = (head)->sph_root; \
92 (head)->sph_root = tmp; \
93 } while (/*CONSTCOND*/ 0)
95 #define SPLAY_LINKLEFT(head, tmp, field) do { \
96 SPLAY_LEFT(tmp, field) = (head)->sph_root; \
97 tmp = (head)->sph_root; \
98 (head)->sph_root = SPLAY_LEFT((head)->sph_root, field); \
99 } while (/*CONSTCOND*/ 0)
101 #define SPLAY_LINKRIGHT(head, tmp, field) do { \
102 SPLAY_RIGHT(tmp, field) = (head)->sph_root; \
103 tmp = (head)->sph_root; \
104 (head)->sph_root = SPLAY_RIGHT((head)->sph_root, field); \
105 } while (/*CONSTCOND*/ 0)
107 #define SPLAY_ASSEMBLE(head, node, left, right, field) do { \
108 SPLAY_RIGHT(left, field) = SPLAY_LEFT((head)->sph_root, field); \
109 SPLAY_LEFT(right, field) = SPLAY_RIGHT((head)->sph_root, field);\
110 SPLAY_LEFT((head)->sph_root, field) = SPLAY_RIGHT(node, field); \
111 SPLAY_RIGHT((head)->sph_root, field) = SPLAY_LEFT(node, field); \
112 } while (/*CONSTCOND*/ 0)
114 /* Generates prototypes and inline functions */
116 #define SPLAY_PROTOTYPE(name, type, field, cmp) \
117 void name##_SPLAY(struct name *, struct type *); \
118 void name##_SPLAY_MINMAX(struct name *, int); \
119 struct type *name##_SPLAY_INSERT(struct name *, struct type *); \
120 struct type *name##_SPLAY_REMOVE(struct name *, struct type *); \
122 /* Finds the node with the same key as elm */ \
123 static __inline struct type * \
124 name##_SPLAY_FIND(struct name *head, struct type *elm) \
126 if (SPLAY_EMPTY(head)) \
128 name##_SPLAY(head, elm); \
129 if ((cmp)(elm, (head)->sph_root) == 0) \
130 return (head->sph_root); \
134 static __inline struct type * \
135 name##_SPLAY_NEXT(struct name *head, struct type *elm) \
137 name##_SPLAY(head, elm); \
138 if (SPLAY_RIGHT(elm, field) != NULL) { \
139 elm = SPLAY_RIGHT(elm, field); \
140 while (SPLAY_LEFT(elm, field) != NULL) { \
141 elm = SPLAY_LEFT(elm, field); \
148 static __inline struct type * \
149 name##_SPLAY_MIN_MAX(struct name *head, int val) \
151 name##_SPLAY_MINMAX(head, val); \
152 return (SPLAY_ROOT(head)); \
155 /* Main splay operation.
156 * Moves node close to the key of elm to top
158 #define SPLAY_GENERATE(name, type, field, cmp) \
160 name##_SPLAY_INSERT(struct name *head, struct type *elm) \
162 if (SPLAY_EMPTY(head)) { \
163 SPLAY_LEFT(elm, field) = SPLAY_RIGHT(elm, field) = NULL; \
166 name##_SPLAY(head, elm); \
167 __comp = (cmp)(elm, (head)->sph_root); \
169 SPLAY_LEFT(elm, field) = SPLAY_LEFT((head)->sph_root, field);\
170 SPLAY_RIGHT(elm, field) = (head)->sph_root; \
171 SPLAY_LEFT((head)->sph_root, field) = NULL; \
172 } else if (__comp > 0) { \
173 SPLAY_RIGHT(elm, field) = SPLAY_RIGHT((head)->sph_root, field);\
174 SPLAY_LEFT(elm, field) = (head)->sph_root; \
175 SPLAY_RIGHT((head)->sph_root, field) = NULL; \
177 return ((head)->sph_root); \
179 (head)->sph_root = (elm); \
184 name##_SPLAY_REMOVE(struct name *head, struct type *elm) \
186 struct type *__tmp; \
187 if (SPLAY_EMPTY(head)) \
189 name##_SPLAY(head, elm); \
190 if ((cmp)(elm, (head)->sph_root) == 0) { \
191 if (SPLAY_LEFT((head)->sph_root, field) == NULL) { \
192 (head)->sph_root = SPLAY_RIGHT((head)->sph_root, field);\
194 __tmp = SPLAY_RIGHT((head)->sph_root, field); \
195 (head)->sph_root = SPLAY_LEFT((head)->sph_root, field);\
196 name##_SPLAY(head, elm); \
197 SPLAY_RIGHT((head)->sph_root, field) = __tmp; \
205 name##_SPLAY(struct name *head, struct type *elm) \
207 struct type __node, *__left, *__right, *__tmp; \
210 SPLAY_LEFT(&__node, field) = SPLAY_RIGHT(&__node, field) = NULL;\
211 __left = __right = &__node; \
213 while ((__comp = (cmp)(elm, (head)->sph_root)) != 0) { \
215 __tmp = SPLAY_LEFT((head)->sph_root, field); \
218 if ((cmp)(elm, __tmp) < 0){ \
219 SPLAY_ROTATE_RIGHT(head, __tmp, field); \
220 if (SPLAY_LEFT((head)->sph_root, field) == NULL)\
223 SPLAY_LINKLEFT(head, __right, field); \
224 } else if (__comp > 0) { \
225 __tmp = SPLAY_RIGHT((head)->sph_root, field); \
228 if ((cmp)(elm, __tmp) > 0){ \
229 SPLAY_ROTATE_LEFT(head, __tmp, field); \
230 if (SPLAY_RIGHT((head)->sph_root, field) == NULL)\
233 SPLAY_LINKRIGHT(head, __left, field); \
236 SPLAY_ASSEMBLE(head, &__node, __left, __right, field); \
239 /* Splay with either the minimum or the maximum element \
240 * Used to find minimum or maximum element in tree. \
242 void name##_SPLAY_MINMAX(struct name *head, int __comp) \
244 struct type __node, *__left, *__right, *__tmp; \
246 SPLAY_LEFT(&__node, field) = SPLAY_RIGHT(&__node, field) = NULL;\
247 __left = __right = &__node; \
251 __tmp = SPLAY_LEFT((head)->sph_root, field); \
255 SPLAY_ROTATE_RIGHT(head, __tmp, field); \
256 if (SPLAY_LEFT((head)->sph_root, field) == NULL)\
259 SPLAY_LINKLEFT(head, __right, field); \
260 } else if (__comp > 0) { \
261 __tmp = SPLAY_RIGHT((head)->sph_root, field); \
265 SPLAY_ROTATE_LEFT(head, __tmp, field); \
266 if (SPLAY_RIGHT((head)->sph_root, field) == NULL)\
269 SPLAY_LINKRIGHT(head, __left, field); \
272 SPLAY_ASSEMBLE(head, &__node, __left, __right, field); \
275 #define SPLAY_NEGINF -1
278 #define SPLAY_INSERT(name, x, y) name##_SPLAY_INSERT(x, y)
279 #define SPLAY_REMOVE(name, x, y) name##_SPLAY_REMOVE(x, y)
280 #define SPLAY_FIND(name, x, y) name##_SPLAY_FIND(x, y)
281 #define SPLAY_NEXT(name, x, y) name##_SPLAY_NEXT(x, y)
282 #define SPLAY_MIN(name, x) (SPLAY_EMPTY(x) ? NULL \
283 : name##_SPLAY_MIN_MAX(x, SPLAY_NEGINF))
284 #define SPLAY_MAX(name, x) (SPLAY_EMPTY(x) ? NULL \
285 : name##_SPLAY_MIN_MAX(x, SPLAY_INF))
287 #define SPLAY_FOREACH(x, name, head) \
288 for ((x) = SPLAY_MIN(name, head); \
290 (x) = SPLAY_NEXT(name, head, x))
292 /* Macros that define a red-black tree */
294 #define RB_SCAN_INFO(name, type) \
295 struct name##_scan_info { \
296 struct name##_scan_info *link; \
300 #define RB_HEAD(name, type) \
302 struct type *rbh_root; /* root of the tree */ \
303 struct name##_scan_info *rbh_inprog; /* scans in progress */ \
306 #define RB_INITIALIZER(root) \
309 #define RB_INIT(root) do { \
310 (root)->rbh_root = NULL; \
311 (root)->rbh_inprog = NULL; \
312 } while (/*CONSTCOND*/ 0)
316 #define RB_ENTRY(type) \
318 struct type *rbe_left; /* left element */ \
319 struct type *rbe_right; /* right element */ \
320 struct type *rbe_parent; /* parent element */ \
321 int rbe_color; /* node color */ \
324 #define RB_LEFT(elm, field) (elm)->field.rbe_left
325 #define RB_RIGHT(elm, field) (elm)->field.rbe_right
326 #define RB_PARENT(elm, field) (elm)->field.rbe_parent
327 #define RB_COLOR(elm, field) (elm)->field.rbe_color
328 #define RB_ROOT(head) (head)->rbh_root
329 #define RB_INPROG(head) (head)->rbh_inprog
330 #define RB_EMPTY(head) (RB_ROOT(head) == NULL)
332 #define RB_SET(elm, parent, field) do { \
333 RB_PARENT(elm, field) = parent; \
334 RB_LEFT(elm, field) = RB_RIGHT(elm, field) = NULL; \
335 RB_COLOR(elm, field) = RB_RED; \
336 } while (/*CONSTCOND*/ 0)
338 #define RB_SET_BLACKRED(black, red, field) do { \
339 RB_COLOR(black, field) = RB_BLACK; \
340 RB_COLOR(red, field) = RB_RED; \
341 } while (/*CONSTCOND*/ 0)
344 #define RB_AUGMENT(x)
347 #define RB_ROTATE_LEFT(head, elm, tmp, field) do { \
348 (tmp) = RB_RIGHT(elm, field); \
349 if ((RB_RIGHT(elm, field) = RB_LEFT(tmp, field)) != NULL) { \
350 RB_PARENT(RB_LEFT(tmp, field), field) = (elm); \
353 if ((RB_PARENT(tmp, field) = RB_PARENT(elm, field)) != NULL) { \
354 if ((elm) == RB_LEFT(RB_PARENT(elm, field), field)) \
355 RB_LEFT(RB_PARENT(elm, field), field) = (tmp); \
357 RB_RIGHT(RB_PARENT(elm, field), field) = (tmp); \
359 (head)->rbh_root = (tmp); \
360 RB_LEFT(tmp, field) = (elm); \
361 RB_PARENT(elm, field) = (tmp); \
363 if ((RB_PARENT(tmp, field))) \
364 RB_AUGMENT(RB_PARENT(tmp, field)); \
365 } while (/*CONSTCOND*/ 0)
367 #define RB_ROTATE_RIGHT(head, elm, tmp, field) do { \
368 (tmp) = RB_LEFT(elm, field); \
369 if ((RB_LEFT(elm, field) = RB_RIGHT(tmp, field)) != NULL) { \
370 RB_PARENT(RB_RIGHT(tmp, field), field) = (elm); \
373 if ((RB_PARENT(tmp, field) = RB_PARENT(elm, field)) != NULL) { \
374 if ((elm) == RB_LEFT(RB_PARENT(elm, field), field)) \
375 RB_LEFT(RB_PARENT(elm, field), field) = (tmp); \
377 RB_RIGHT(RB_PARENT(elm, field), field) = (tmp); \
379 (head)->rbh_root = (tmp); \
380 RB_RIGHT(tmp, field) = (elm); \
381 RB_PARENT(elm, field) = (tmp); \
383 if ((RB_PARENT(tmp, field))) \
384 RB_AUGMENT(RB_PARENT(tmp, field)); \
385 } while (/*CONSTCOND*/ 0)
387 /* Generates prototypes and inline functions */
388 #define RB_PROTOTYPE(name, type, field, cmp) \
389 struct type *name##_RB_REMOVE(struct name *, struct type *); \
390 struct type *name##_RB_INSERT(struct name *, struct type *); \
391 struct type *name##_RB_FIND(struct name *, struct type *); \
392 int name##_RB_SCAN(struct name *, int (*)(struct type *, void *), \
393 int (*)(struct type *, void *), void *); \
394 struct type *name##_RB_NEXT(struct type *); \
395 struct type *name##_RB_MINMAX(struct name *, int); \
396 RB_SCAN_INFO(name, type) \
398 #define RB_PROTOTYPE2(name, type, field, cmp, datatype, datacmp) \
399 RB_PROTOTYPE(name, type, field, cmp); \
400 struct type *name##_RB_LOOKUP(struct name *, datatype value) \
402 /* Main rb operation.
403 * Moves node close to the key of elm to top
405 #define RB_GENERATE(name, type, field, cmp) \
407 name##_RB_INSERT_COLOR(struct name *head, struct type *elm) \
409 struct type *parent, *gparent, *tmp; \
410 while ((parent = RB_PARENT(elm, field)) != NULL && \
411 RB_COLOR(parent, field) == RB_RED) { \
412 gparent = RB_PARENT(parent, field); \
413 if (parent == RB_LEFT(gparent, field)) { \
414 tmp = RB_RIGHT(gparent, field); \
415 if (tmp && RB_COLOR(tmp, field) == RB_RED) { \
416 RB_COLOR(tmp, field) = RB_BLACK; \
417 RB_SET_BLACKRED(parent, gparent, field);\
421 if (RB_RIGHT(parent, field) == elm) { \
422 RB_ROTATE_LEFT(head, parent, tmp, field);\
427 RB_SET_BLACKRED(parent, gparent, field); \
428 RB_ROTATE_RIGHT(head, gparent, tmp, field); \
430 tmp = RB_LEFT(gparent, field); \
431 if (tmp && RB_COLOR(tmp, field) == RB_RED) { \
432 RB_COLOR(tmp, field) = RB_BLACK; \
433 RB_SET_BLACKRED(parent, gparent, field);\
437 if (RB_LEFT(parent, field) == elm) { \
438 RB_ROTATE_RIGHT(head, parent, tmp, field);\
443 RB_SET_BLACKRED(parent, gparent, field); \
444 RB_ROTATE_LEFT(head, gparent, tmp, field); \
447 RB_COLOR(head->rbh_root, field) = RB_BLACK; \
451 name##_RB_REMOVE_COLOR(struct name *head, struct type *parent, \
455 while ((elm == NULL || RB_COLOR(elm, field) == RB_BLACK) && \
456 elm != RB_ROOT(head)) { \
457 if (RB_LEFT(parent, field) == elm) { \
458 tmp = RB_RIGHT(parent, field); \
459 if (RB_COLOR(tmp, field) == RB_RED) { \
460 RB_SET_BLACKRED(tmp, parent, field); \
461 RB_ROTATE_LEFT(head, parent, tmp, field);\
462 tmp = RB_RIGHT(parent, field); \
464 if ((RB_LEFT(tmp, field) == NULL || \
465 RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) &&\
466 (RB_RIGHT(tmp, field) == NULL || \
467 RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK)) {\
468 RB_COLOR(tmp, field) = RB_RED; \
470 parent = RB_PARENT(elm, field); \
472 if (RB_RIGHT(tmp, field) == NULL || \
473 RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK) {\
474 struct type *oleft; \
475 if ((oleft = RB_LEFT(tmp, field)) \
477 RB_COLOR(oleft, field) = RB_BLACK;\
478 RB_COLOR(tmp, field) = RB_RED; \
479 RB_ROTATE_RIGHT(head, tmp, oleft, field);\
480 tmp = RB_RIGHT(parent, field); \
482 RB_COLOR(tmp, field) = RB_COLOR(parent, field);\
483 RB_COLOR(parent, field) = RB_BLACK; \
484 if (RB_RIGHT(tmp, field)) \
485 RB_COLOR(RB_RIGHT(tmp, field), field) = RB_BLACK;\
486 RB_ROTATE_LEFT(head, parent, tmp, field);\
487 elm = RB_ROOT(head); \
491 tmp = RB_LEFT(parent, field); \
492 if (RB_COLOR(tmp, field) == RB_RED) { \
493 RB_SET_BLACKRED(tmp, parent, field); \
494 RB_ROTATE_RIGHT(head, parent, tmp, field);\
495 tmp = RB_LEFT(parent, field); \
497 if ((RB_LEFT(tmp, field) == NULL || \
498 RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) &&\
499 (RB_RIGHT(tmp, field) == NULL || \
500 RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK)) {\
501 RB_COLOR(tmp, field) = RB_RED; \
503 parent = RB_PARENT(elm, field); \
505 if (RB_LEFT(tmp, field) == NULL || \
506 RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) {\
507 struct type *oright; \
508 if ((oright = RB_RIGHT(tmp, field)) \
510 RB_COLOR(oright, field) = RB_BLACK;\
511 RB_COLOR(tmp, field) = RB_RED; \
512 RB_ROTATE_LEFT(head, tmp, oright, field);\
513 tmp = RB_LEFT(parent, field); \
515 RB_COLOR(tmp, field) = RB_COLOR(parent, field);\
516 RB_COLOR(parent, field) = RB_BLACK; \
517 if (RB_LEFT(tmp, field)) \
518 RB_COLOR(RB_LEFT(tmp, field), field) = RB_BLACK;\
519 RB_ROTATE_RIGHT(head, parent, tmp, field);\
520 elm = RB_ROOT(head); \
526 RB_COLOR(elm, field) = RB_BLACK; \
530 name##_RB_REMOVE(struct name *head, struct type *elm) \
532 struct type *child, *parent, *old; \
533 struct name##_scan_info *inprog; \
536 for (inprog = RB_INPROG(head); inprog; inprog = inprog->link) { \
537 if (inprog->node == elm) \
538 inprog->node = RB_NEXT(name, head, elm); \
542 if (RB_LEFT(elm, field) == NULL) \
543 child = RB_RIGHT(elm, field); \
544 else if (RB_RIGHT(elm, field) == NULL) \
545 child = RB_LEFT(elm, field); \
548 elm = RB_RIGHT(elm, field); \
549 while ((left = RB_LEFT(elm, field)) != NULL) \
551 child = RB_RIGHT(elm, field); \
552 parent = RB_PARENT(elm, field); \
553 color = RB_COLOR(elm, field); \
555 RB_PARENT(child, field) = parent; \
557 if (RB_LEFT(parent, field) == elm) \
558 RB_LEFT(parent, field) = child; \
560 RB_RIGHT(parent, field) = child; \
561 RB_AUGMENT(parent); \
563 RB_ROOT(head) = child; \
564 if (RB_PARENT(elm, field) == old) \
566 (elm)->field = (old)->field; \
567 if (RB_PARENT(old, field)) { \
568 if (RB_LEFT(RB_PARENT(old, field), field) == old)\
569 RB_LEFT(RB_PARENT(old, field), field) = elm;\
571 RB_RIGHT(RB_PARENT(old, field), field) = elm;\
572 RB_AUGMENT(RB_PARENT(old, field)); \
574 RB_ROOT(head) = elm; \
575 RB_PARENT(RB_LEFT(old, field), field) = elm; \
576 if (RB_RIGHT(old, field)) \
577 RB_PARENT(RB_RIGHT(old, field), field) = elm; \
582 } while ((left = RB_PARENT(left, field)) != NULL); \
586 parent = RB_PARENT(elm, field); \
587 color = RB_COLOR(elm, field); \
589 RB_PARENT(child, field) = parent; \
591 if (RB_LEFT(parent, field) == elm) \
592 RB_LEFT(parent, field) = child; \
594 RB_RIGHT(parent, field) = child; \
595 RB_AUGMENT(parent); \
597 RB_ROOT(head) = child; \
599 if (color == RB_BLACK) \
600 name##_RB_REMOVE_COLOR(head, parent, child); \
604 /* Inserts a node into the RB tree */ \
606 name##_RB_INSERT(struct name *head, struct type *elm) \
609 struct type *parent = NULL; \
611 tmp = RB_ROOT(head); \
614 comp = (cmp)(elm, parent); \
616 tmp = RB_LEFT(tmp, field); \
618 tmp = RB_RIGHT(tmp, field); \
622 RB_SET(elm, parent, field); \
623 if (parent != NULL) { \
625 RB_LEFT(parent, field) = elm; \
627 RB_RIGHT(parent, field) = elm; \
628 RB_AUGMENT(parent); \
630 RB_ROOT(head) = elm; \
631 name##_RB_INSERT_COLOR(head, elm); \
635 /* Finds the node with the same key as elm */ \
637 name##_RB_FIND(struct name *head, struct type *elm) \
639 struct type *tmp = RB_ROOT(head); \
642 comp = cmp(elm, tmp); \
644 tmp = RB_LEFT(tmp, field); \
646 tmp = RB_RIGHT(tmp, field); \
654 * Issue a callback for all matching items. The scan function must \
655 * return < 0 for items below the desired range, 0 for items within \
656 * the range, and > 0 for items beyond the range. Any item may be \
657 * deleted while the scan is in progress. \
660 name##_SCANCMP_ALL(struct type *type, void *data) \
666 name##_RB_SCAN(struct name *head, \
667 int (*scancmp)(struct type *, void *), \
668 int (*callback)(struct type *, void *), \
671 struct name##_scan_info info; \
672 struct name##_scan_info **infopp; \
678 if (scancmp == NULL) \
679 scancmp = name##_SCANCMP_ALL; \
682 * Locate the first element. \
684 tmp = RB_ROOT(head); \
687 comp = scancmp(tmp, data); \
689 tmp = RB_RIGHT(tmp, field); \
690 } else if (comp > 0) { \
691 tmp = RB_LEFT(tmp, field); \
694 if (RB_LEFT(tmp, field) == NULL) \
696 tmp = RB_LEFT(tmp, field); \
701 info.node = RB_NEXT(name, head, best); \
702 info.link = RB_INPROG(head); \
703 RB_INPROG(head) = &info; \
704 while ((comp = callback(best, data)) >= 0) { \
707 if (best == NULL || scancmp(best, data) != 0) \
709 info.node = RB_NEXT(name, head, best); \
711 if (comp < 0) /* error or termination */ \
713 infopp = &RB_INPROG(head); \
714 while (*infopp != &info) \
715 infopp = &(*infopp)->link; \
716 *infopp = info.link; \
723 name##_RB_NEXT(struct type *elm) \
725 if (RB_RIGHT(elm, field)) { \
726 elm = RB_RIGHT(elm, field); \
727 while (RB_LEFT(elm, field)) \
728 elm = RB_LEFT(elm, field); \
730 if (RB_PARENT(elm, field) && \
731 (elm == RB_LEFT(RB_PARENT(elm, field), field))) \
732 elm = RB_PARENT(elm, field); \
734 while (RB_PARENT(elm, field) && \
735 (elm == RB_RIGHT(RB_PARENT(elm, field), field)))\
736 elm = RB_PARENT(elm, field); \
737 elm = RB_PARENT(elm, field); \
744 name##_RB_MINMAX(struct name *head, int val) \
746 struct type *tmp = RB_ROOT(head); \
747 struct type *parent = NULL; \
751 tmp = RB_LEFT(tmp, field); \
753 tmp = RB_RIGHT(tmp, field); \
759 * This extended version implements a fast LOOKUP function given
760 * a numeric data type.
762 * The element whos index/offset field is exactly the specified value
763 * will be returned, or NULL.
765 #define RB_GENERATE2(name, type, field, cmp, datatype, indexfield) \
766 RB_GENERATE(name, type, field, cmp) \
769 name##_RB_LOOKUP(struct name *head, datatype value) \
773 tmp = RB_ROOT(head); \
775 if (value > tmp->indexfield) \
776 tmp = RB_RIGHT(tmp, field); \
777 else if (value < tmp->indexfield) \
778 tmp = RB_LEFT(tmp, field); \
786 * This extended version implements a fast ranged-based LOOKUP function
787 * given a numeric data type, for data types with a beginning and end
788 * (end non-inclusive).
790 * The element whos range contains the specified value is returned, or NULL
792 #define RB_GENERATE3(name, type, field, cmp, datatype, begfield, endfield) \
793 RB_GENERATE2(name, type, field, cmp, datatype, begfield) \
796 name##_RB_RANGED_LOOKUP(struct name *head, datatype value) \
800 tmp = RB_ROOT(head); \
802 if (value >= tmp->begfield && value < tmp->endfield) \
804 if (value > tmp->begfield) \
805 tmp = RB_RIGHT(tmp, field); \
807 tmp = RB_LEFT(tmp, field); \
815 #define RB_INSERT(name, x, y) name##_RB_INSERT(x, y)
816 #define RB_REMOVE(name, x, y) name##_RB_REMOVE(x, y)
817 #define RB_FIND(name, x, y) name##_RB_FIND(x, y)
818 #define RB_SCAN(name, root, cmp, callback, data) \
819 name##_RB_SCAN(root, cmp, callback, data)
820 #define RB_NEXT(name, x, y) name##_RB_NEXT(y)
821 #define RB_MIN(name, x) name##_RB_MINMAX(x, RB_NEGINF)
822 #define RB_MAX(name, x) name##_RB_MINMAX(x, RB_INF)
824 #define RB_FOREACH(x, name, head) \
825 for ((x) = RB_MIN(name, head); \
827 (x) = name##_RB_NEXT(x))
829 #endif /* _SYS_TREE_H_ */