Protect v_usecount with a critical section for now (we depend on the BGL),
[dragonfly.git] / sys / kern / kern_lockf.c
1 /*
2  * Copyright (c) 1982, 1986, 1989, 1993
3  *      The Regents of the University of California.  All rights reserved.
4  *
5  * This code is derived from software contributed to Berkeley by
6  * Scooter Morris at Genentech Inc.
7  *
8  * Redistribution and use in source and binary forms, with or without
9  * modification, are permitted provided that the following conditions
10  * are met:
11  * 1. Redistributions of source code must retain the above copyright
12  *    notice, this list of conditions and the following disclaimer.
13  * 2. Redistributions in binary form must reproduce the above copyright
14  *    notice, this list of conditions and the following disclaimer in the
15  *    documentation and/or other materials provided with the distribution.
16  * 3. All advertising materials mentioning features or use of this software
17  *    must display the following acknowledgement:
18  *      This product includes software developed by the University of
19  *      California, Berkeley and its contributors.
20  * 4. Neither the name of the University nor the names of its contributors
21  *    may be used to endorse or promote products derived from this software
22  *    without specific prior written permission.
23  *
24  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
25  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
26  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
27  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
28  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
29  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
30  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
31  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
32  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
33  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
34  * SUCH DAMAGE.
35  *
36  *      @(#)ufs_lockf.c 8.3 (Berkeley) 1/6/94
37  * $FreeBSD: src/sys/kern/kern_lockf.c,v 1.25 1999/11/16 16:28:56 phk Exp $
38  * $DragonFly: src/sys/kern/kern_lockf.c,v 1.6 2003/08/26 21:09:02 rob Exp $
39  */
40
41 #include "opt_debug_lockf.h"
42
43 #include <sys/param.h>
44 #include <sys/systm.h>
45 #include <sys/kernel.h>
46 #include <sys/lock.h>
47 #include <sys/proc.h>
48 #include <sys/unistd.h>
49 #include <sys/vnode.h>
50 #include <sys/malloc.h>
51 #include <sys/fcntl.h>
52
53 #include <sys/lockf.h>
54
55 /*
56  * This variable controls the maximum number of processes that will
57  * be checked in doing deadlock detection.
58  */
59 static int maxlockdepth = MAXDEPTH;
60
61 #ifdef LOCKF_DEBUG
62 #include <sys/kernel.h>
63 #include <sys/sysctl.h>
64
65 #include <vfs/ufs/quota.h>
66 #include <vfs/ufs/inode.h>
67
68
69 static int      lockf_debug = 0;
70 SYSCTL_INT(_debug, OID_AUTO, lockf_debug, CTLFLAG_RW, &lockf_debug, 0, "");
71 #endif
72
73 static MALLOC_DEFINE(M_LOCKF, "lockf", "Byte-range locking structures");
74
75 #define NOLOCKF (struct lockf *)0
76 #define SELF    0x1
77 #define OTHERS  0x2
78 static int       lf_clearlock (struct lockf *);
79 static int       lf_findoverlap (struct lockf *,
80             struct lockf *, int, struct lockf ***, struct lockf **);
81 static struct lockf *
82          lf_getblock (struct lockf *);
83 static int       lf_getlock (struct lockf *, struct flock *);
84 static int       lf_setlock (struct lockf *);
85 static void      lf_split (struct lockf *, struct lockf *);
86 static void      lf_wakelock (struct lockf *);
87
88 /*
89  * Advisory record locking support
90  */
91 int
92 lf_advlock(ap, head, size)
93         struct vop_advlock_args /* {
94                 struct vnode *a_vp;
95                 caddr_t  a_id;
96                 int  a_op;
97                 struct flock *a_fl;
98                 int  a_flags;
99         } */ *ap;
100         struct lockf **head;
101         u_quad_t size;
102 {
103         struct flock *fl = ap->a_fl;
104         struct lockf *lock;
105         off_t start, end;
106         int error;
107
108         /*
109          * Convert the flock structure into a start and end.
110          */
111         switch (fl->l_whence) {
112
113         case SEEK_SET:
114         case SEEK_CUR:
115                 /*
116                  * Caller is responsible for adding any necessary offset
117                  * when SEEK_CUR is used.
118                  */
119                 start = fl->l_start;
120                 break;
121
122         case SEEK_END:
123                 start = size + fl->l_start;
124                 break;
125
126         default:
127                 return (EINVAL);
128         }
129         if (start < 0)
130                 return (EINVAL);
131         if (fl->l_len == 0)
132                 end = -1;
133         else {
134                 end = start + fl->l_len - 1;
135                 if (end < start)
136                         return (EINVAL);
137         }
138         /*
139          * Avoid the common case of unlocking when inode has no locks.
140          */
141         if (*head == (struct lockf *)0) {
142                 if (ap->a_op != F_SETLK) {
143                         fl->l_type = F_UNLCK;
144                         return (0);
145                 }
146         }
147         /*
148          * Create the lockf structure
149          */
150         MALLOC(lock, struct lockf *, sizeof *lock, M_LOCKF, M_WAITOK);
151         lock->lf_start = start;
152         lock->lf_end = end;
153         lock->lf_id = ap->a_id;
154 /*      lock->lf_inode = ip; */ /* XXX JH */
155         lock->lf_type = fl->l_type;
156         lock->lf_head = head;
157         lock->lf_next = (struct lockf *)0;
158         TAILQ_INIT(&lock->lf_blkhd);
159         lock->lf_flags = ap->a_flags;
160         /*
161          * Do the requested operation.
162          */
163         switch(ap->a_op) {
164         case F_SETLK:
165                 return (lf_setlock(lock));
166
167         case F_UNLCK:
168                 error = lf_clearlock(lock);
169                 FREE(lock, M_LOCKF);
170                 return (error);
171
172         case F_GETLK:
173                 error = lf_getlock(lock, fl);
174                 FREE(lock, M_LOCKF);
175                 return (error);
176
177         default:
178                 free(lock, M_LOCKF);
179                 return (EINVAL);
180         }
181         /* NOTREACHED */
182 }
183
184 /*
185  * Set a byte-range lock.
186  */
187 static int
188 lf_setlock(lock)
189         struct lockf *lock;
190 {
191         struct lockf *block;
192         struct lockf **head = lock->lf_head;
193         struct lockf **prev, *overlap, *ltmp;
194         static char lockstr[] = "lockf";
195         int ovcase, needtolink, error;
196
197 #ifdef LOCKF_DEBUG
198         if (lockf_debug & 1)
199                 lf_print("lf_setlock", lock);
200 #endif /* LOCKF_DEBUG */
201
202         /*
203          * Scan lock list for this file looking for locks that would block us.
204          */
205         while ((block = lf_getblock(lock))) {
206                 /*
207                  * Free the structure and return if nonblocking.
208                  */
209                 if ((lock->lf_flags & F_WAIT) == 0) {
210                         FREE(lock, M_LOCKF);
211                         return (EAGAIN);
212                 }
213                 /*
214                  * We are blocked. Since flock style locks cover
215                  * the whole file, there is no chance for deadlock.
216                  * For byte-range locks we must check for deadlock.
217                  *
218                  * Deadlock detection is done by looking through the
219                  * wait channels to see if there are any cycles that
220                  * involve us. MAXDEPTH is set just to make sure we
221                  * do not go off into neverland.
222                  */
223                 if ((lock->lf_flags & F_POSIX) &&
224                     (block->lf_flags & F_POSIX)) {
225                         struct proc *wproc;
226                         struct lockf *waitblock;
227                         int i = 0;
228
229                         /* The block is waiting on something */
230                         wproc = (struct proc *)block->lf_id;
231                         while (wproc->p_wchan &&
232                                (wproc->p_wmesg == lockstr) &&
233                                (i++ < maxlockdepth)) {
234                                 waitblock = (struct lockf *)wproc->p_wchan;
235                                 /* Get the owner of the blocking lock */
236                                 waitblock = waitblock->lf_next;
237                                 if ((waitblock->lf_flags & F_POSIX) == 0)
238                                         break;
239                                 wproc = (struct proc *)waitblock->lf_id;
240                                 if (wproc == (struct proc *)lock->lf_id) {
241                                         free(lock, M_LOCKF);
242                                         return (EDEADLK);
243                                 }
244                         }
245                 }
246                 /*
247                  * For flock type locks, we must first remove
248                  * any shared locks that we hold before we sleep
249                  * waiting for an exclusive lock.
250                  */
251                 if ((lock->lf_flags & F_FLOCK) &&
252                     lock->lf_type == F_WRLCK) {
253                         lock->lf_type = F_UNLCK;
254                         (void) lf_clearlock(lock);
255                         lock->lf_type = F_WRLCK;
256                 }
257                 /*
258                  * Add our lock to the blocked list and sleep until we're free.
259                  * Remember who blocked us (for deadlock detection).
260                  */
261                 lock->lf_next = block;
262                 TAILQ_INSERT_TAIL(&block->lf_blkhd, lock, lf_block);
263 #ifdef LOCKF_DEBUG
264                 if (lockf_debug & 1) {
265                         lf_print("lf_setlock: blocking on", block);
266                         lf_printlist("lf_setlock", block);
267                 }
268 #endif /* LOCKF_DEBUG */
269                 error = tsleep((caddr_t)lock, PCATCH, lockstr, 0);
270                 /*
271                  * We may have been awakened by a signal and/or by a
272                  * debugger continuing us (in which cases we must remove
273                  * ourselves from the blocked list) and/or by another
274                  * process releasing a lock (in which case we have
275                  * already been removed from the blocked list and our
276                  * lf_next field set to NOLOCKF).
277                  */
278                 if (lock->lf_next) {
279                         TAILQ_REMOVE(&lock->lf_next->lf_blkhd, lock, lf_block);
280                         lock->lf_next = NOLOCKF;
281                 }
282                 if (error) {
283                         free(lock, M_LOCKF);
284                         return (error);
285                 }
286         }
287         /*
288          * No blocks!!  Add the lock.  Note that we will
289          * downgrade or upgrade any overlapping locks this
290          * process already owns.
291          *
292          * Skip over locks owned by other processes.
293          * Handle any locks that overlap and are owned by ourselves.
294          */
295         prev = head;
296         block = *head;
297         needtolink = 1;
298         for (;;) {
299                 ovcase = lf_findoverlap(block, lock, SELF, &prev, &overlap);
300                 if (ovcase)
301                         block = overlap->lf_next;
302                 /*
303                  * Six cases:
304                  *      0) no overlap
305                  *      1) overlap == lock
306                  *      2) overlap contains lock
307                  *      3) lock contains overlap
308                  *      4) overlap starts before lock
309                  *      5) overlap ends after lock
310                  */
311                 switch (ovcase) {
312                 case 0: /* no overlap */
313                         if (needtolink) {
314                                 *prev = lock;
315                                 lock->lf_next = overlap;
316                         }
317                         break;
318
319                 case 1: /* overlap == lock */
320                         /*
321                          * If downgrading lock, others may be
322                          * able to acquire it.
323                          */
324                         if (lock->lf_type == F_RDLCK &&
325                             overlap->lf_type == F_WRLCK)
326                                 lf_wakelock(overlap);
327                         overlap->lf_type = lock->lf_type;
328                         FREE(lock, M_LOCKF);
329                         lock = overlap; /* for debug output below */
330                         break;
331
332                 case 2: /* overlap contains lock */
333                         /*
334                          * Check for common starting point and different types.
335                          */
336                         if (overlap->lf_type == lock->lf_type) {
337                                 free(lock, M_LOCKF);
338                                 lock = overlap; /* for debug output below */
339                                 break;
340                         }
341                         if (overlap->lf_start == lock->lf_start) {
342                                 *prev = lock;
343                                 lock->lf_next = overlap;
344                                 overlap->lf_start = lock->lf_end + 1;
345                         } else
346                                 lf_split(overlap, lock);
347                         lf_wakelock(overlap);
348                         break;
349
350                 case 3: /* lock contains overlap */
351                         /*
352                          * If downgrading lock, others may be able to
353                          * acquire it, otherwise take the list.
354                          */
355                         if (lock->lf_type == F_RDLCK &&
356                             overlap->lf_type == F_WRLCK) {
357                                 lf_wakelock(overlap);
358                         } else {
359                                 while (!TAILQ_EMPTY(&overlap->lf_blkhd)) {
360                                         ltmp = TAILQ_FIRST(&overlap->lf_blkhd);
361                                         TAILQ_REMOVE(&overlap->lf_blkhd, ltmp,
362                                             lf_block);
363                                         TAILQ_INSERT_TAIL(&lock->lf_blkhd,
364                                             ltmp, lf_block);
365                                         ltmp->lf_next = lock;
366                                 }
367                         }
368                         /*
369                          * Add the new lock if necessary and delete the overlap.
370                          */
371                         if (needtolink) {
372                                 *prev = lock;
373                                 lock->lf_next = overlap->lf_next;
374                                 prev = &lock->lf_next;
375                                 needtolink = 0;
376                         } else
377                                 *prev = overlap->lf_next;
378                         free(overlap, M_LOCKF);
379                         continue;
380
381                 case 4: /* overlap starts before lock */
382                         /*
383                          * Add lock after overlap on the list.
384                          */
385                         lock->lf_next = overlap->lf_next;
386                         overlap->lf_next = lock;
387                         overlap->lf_end = lock->lf_start - 1;
388                         prev = &lock->lf_next;
389                         lf_wakelock(overlap);
390                         needtolink = 0;
391                         continue;
392
393                 case 5: /* overlap ends after lock */
394                         /*
395                          * Add the new lock before overlap.
396                          */
397                         if (needtolink) {
398                                 *prev = lock;
399                                 lock->lf_next = overlap;
400                         }
401                         overlap->lf_start = lock->lf_end + 1;
402                         lf_wakelock(overlap);
403                         break;
404                 }
405                 break;
406         }
407 #ifdef LOCKF_DEBUG
408         if (lockf_debug & 1) {
409                 lf_print("lf_setlock: got the lock", lock);
410                 lf_printlist("lf_setlock", lock);
411         }
412 #endif /* LOCKF_DEBUG */
413         return (0);
414 }
415
416 /*
417  * Remove a byte-range lock on an inode.
418  *
419  * Generally, find the lock (or an overlap to that lock)
420  * and remove it (or shrink it), then wakeup anyone we can.
421  */
422 static int
423 lf_clearlock(unlock)
424         struct lockf *unlock;
425 {
426         struct lockf **head = unlock->lf_head;
427         struct lockf *lf = *head;
428         struct lockf *overlap, **prev;
429         int ovcase;
430
431         if (lf == NOLOCKF)
432                 return (0);
433 #ifdef LOCKF_DEBUG
434         if (unlock->lf_type != F_UNLCK)
435                 panic("lf_clearlock: bad type");
436         if (lockf_debug & 1)
437                 lf_print("lf_clearlock", unlock);
438 #endif /* LOCKF_DEBUG */
439         prev = head;
440         while ((ovcase = lf_findoverlap(lf, unlock, SELF, &prev, &overlap))) {
441                 /*
442                  * Wakeup the list of locks to be retried.
443                  */
444                 lf_wakelock(overlap);
445
446                 switch (ovcase) {
447
448                 case 1: /* overlap == lock */
449                         *prev = overlap->lf_next;
450                         FREE(overlap, M_LOCKF);
451                         break;
452
453                 case 2: /* overlap contains lock: split it */
454                         if (overlap->lf_start == unlock->lf_start) {
455                                 overlap->lf_start = unlock->lf_end + 1;
456                                 break;
457                         }
458                         lf_split(overlap, unlock);
459                         overlap->lf_next = unlock->lf_next;
460                         break;
461
462                 case 3: /* lock contains overlap */
463                         *prev = overlap->lf_next;
464                         lf = overlap->lf_next;
465                         free(overlap, M_LOCKF);
466                         continue;
467
468                 case 4: /* overlap starts before lock */
469                         overlap->lf_end = unlock->lf_start - 1;
470                         prev = &overlap->lf_next;
471                         lf = overlap->lf_next;
472                         continue;
473
474                 case 5: /* overlap ends after lock */
475                         overlap->lf_start = unlock->lf_end + 1;
476                         break;
477                 }
478                 break;
479         }
480 #ifdef LOCKF_DEBUG
481         if (lockf_debug & 1)
482                 lf_printlist("lf_clearlock", unlock);
483 #endif /* LOCKF_DEBUG */
484         return (0);
485 }
486
487 /*
488  * Check whether there is a blocking lock,
489  * and if so return its process identifier.
490  */
491 static int
492 lf_getlock(lock, fl)
493         struct lockf *lock;
494         struct flock *fl;
495 {
496         struct lockf *block;
497
498 #ifdef LOCKF_DEBUG
499         if (lockf_debug & 1)
500                 lf_print("lf_getlock", lock);
501 #endif /* LOCKF_DEBUG */
502
503         if ((block = lf_getblock(lock))) {
504                 fl->l_type = block->lf_type;
505                 fl->l_whence = SEEK_SET;
506                 fl->l_start = block->lf_start;
507                 if (block->lf_end == -1)
508                         fl->l_len = 0;
509                 else
510                         fl->l_len = block->lf_end - block->lf_start + 1;
511                 if (block->lf_flags & F_POSIX)
512                         fl->l_pid = ((struct proc *)(block->lf_id))->p_pid;
513                 else
514                         fl->l_pid = -1;
515         } else {
516                 fl->l_type = F_UNLCK;
517         }
518         return (0);
519 }
520
521 /*
522  * Walk the list of locks for an inode and
523  * return the first blocking lock.
524  */
525 static struct lockf *
526 lf_getblock(lock)
527         struct lockf *lock;
528 {
529         struct lockf **prev, *overlap, *lf = *(lock->lf_head);
530         int ovcase;
531
532         prev = lock->lf_head;
533         while ((ovcase = lf_findoverlap(lf, lock, OTHERS, &prev, &overlap))) {
534                 /*
535                  * We've found an overlap, see if it blocks us
536                  */
537                 if ((lock->lf_type == F_WRLCK || overlap->lf_type == F_WRLCK))
538                         return (overlap);
539                 /*
540                  * Nope, point to the next one on the list and
541                  * see if it blocks us
542                  */
543                 lf = overlap->lf_next;
544         }
545         return (NOLOCKF);
546 }
547
548 /*
549  * Walk the list of locks for an inode to
550  * find an overlapping lock (if any).
551  *
552  * NOTE: this returns only the FIRST overlapping lock.  There
553  *       may be more than one.
554  */
555 static int
556 lf_findoverlap(lf, lock, type, prev, overlap)
557         struct lockf *lf;
558         struct lockf *lock;
559         int type;
560         struct lockf ***prev;
561         struct lockf **overlap;
562 {
563         off_t start, end;
564
565         *overlap = lf;
566         if (lf == NOLOCKF)
567                 return (0);
568 #ifdef LOCKF_DEBUG
569         if (lockf_debug & 2)
570                 lf_print("lf_findoverlap: looking for overlap in", lock);
571 #endif /* LOCKF_DEBUG */
572         start = lock->lf_start;
573         end = lock->lf_end;
574         while (lf != NOLOCKF) {
575                 if (((type & SELF) && lf->lf_id != lock->lf_id) ||
576                     ((type & OTHERS) && lf->lf_id == lock->lf_id)) {
577                         *prev = &lf->lf_next;
578                         *overlap = lf = lf->lf_next;
579                         continue;
580                 }
581 #ifdef LOCKF_DEBUG
582                 if (lockf_debug & 2)
583                         lf_print("\tchecking", lf);
584 #endif /* LOCKF_DEBUG */
585                 /*
586                  * OK, check for overlap
587                  *
588                  * Six cases:
589                  *      0) no overlap
590                  *      1) overlap == lock
591                  *      2) overlap contains lock
592                  *      3) lock contains overlap
593                  *      4) overlap starts before lock
594                  *      5) overlap ends after lock
595                  */
596                 if ((lf->lf_end != -1 && start > lf->lf_end) ||
597                     (end != -1 && lf->lf_start > end)) {
598                         /* Case 0 */
599 #ifdef LOCKF_DEBUG
600                         if (lockf_debug & 2)
601                                 printf("no overlap\n");
602 #endif /* LOCKF_DEBUG */
603                         if ((type & SELF) && end != -1 && lf->lf_start > end)
604                                 return (0);
605                         *prev = &lf->lf_next;
606                         *overlap = lf = lf->lf_next;
607                         continue;
608                 }
609                 if ((lf->lf_start == start) && (lf->lf_end == end)) {
610                         /* Case 1 */
611 #ifdef LOCKF_DEBUG
612                         if (lockf_debug & 2)
613                                 printf("overlap == lock\n");
614 #endif /* LOCKF_DEBUG */
615                         return (1);
616                 }
617                 if ((lf->lf_start <= start) &&
618                     (end != -1) &&
619                     ((lf->lf_end >= end) || (lf->lf_end == -1))) {
620                         /* Case 2 */
621 #ifdef LOCKF_DEBUG
622                         if (lockf_debug & 2)
623                                 printf("overlap contains lock\n");
624 #endif /* LOCKF_DEBUG */
625                         return (2);
626                 }
627                 if (start <= lf->lf_start &&
628                            (end == -1 ||
629                            (lf->lf_end != -1 && end >= lf->lf_end))) {
630                         /* Case 3 */
631 #ifdef LOCKF_DEBUG
632                         if (lockf_debug & 2)
633                                 printf("lock contains overlap\n");
634 #endif /* LOCKF_DEBUG */
635                         return (3);
636                 }
637                 if ((lf->lf_start < start) &&
638                         ((lf->lf_end >= start) || (lf->lf_end == -1))) {
639                         /* Case 4 */
640 #ifdef LOCKF_DEBUG
641                         if (lockf_debug & 2)
642                                 printf("overlap starts before lock\n");
643 #endif /* LOCKF_DEBUG */
644                         return (4);
645                 }
646                 if ((lf->lf_start > start) &&
647                         (end != -1) &&
648                         ((lf->lf_end > end) || (lf->lf_end == -1))) {
649                         /* Case 5 */
650 #ifdef LOCKF_DEBUG
651                         if (lockf_debug & 2)
652                                 printf("overlap ends after lock\n");
653 #endif /* LOCKF_DEBUG */
654                         return (5);
655                 }
656                 panic("lf_findoverlap: default");
657         }
658         return (0);
659 }
660
661 /*
662  * Split a lock and a contained region into
663  * two or three locks as necessary.
664  */
665 static void
666 lf_split(lock1, lock2)
667         struct lockf *lock1;
668         struct lockf *lock2;
669 {
670         struct lockf *splitlock;
671
672 #ifdef LOCKF_DEBUG
673         if (lockf_debug & 2) {
674                 lf_print("lf_split", lock1);
675                 lf_print("splitting from", lock2);
676         }
677 #endif /* LOCKF_DEBUG */
678         /*
679          * Check to see if spliting into only two pieces.
680          */
681         if (lock1->lf_start == lock2->lf_start) {
682                 lock1->lf_start = lock2->lf_end + 1;
683                 lock2->lf_next = lock1;
684                 return;
685         }
686         if (lock1->lf_end == lock2->lf_end) {
687                 lock1->lf_end = lock2->lf_start - 1;
688                 lock2->lf_next = lock1->lf_next;
689                 lock1->lf_next = lock2;
690                 return;
691         }
692         /*
693          * Make a new lock consisting of the last part of
694          * the encompassing lock
695          */
696         MALLOC(splitlock, struct lockf *, sizeof *splitlock, M_LOCKF, M_WAITOK);
697         bcopy((caddr_t)lock1, (caddr_t)splitlock, sizeof *splitlock);
698         splitlock->lf_start = lock2->lf_end + 1;
699         TAILQ_INIT(&splitlock->lf_blkhd);
700         lock1->lf_end = lock2->lf_start - 1;
701         /*
702          * OK, now link it in
703          */
704         splitlock->lf_next = lock1->lf_next;
705         lock2->lf_next = splitlock;
706         lock1->lf_next = lock2;
707 }
708
709 /*
710  * Wakeup a blocklist
711  */
712 static void
713 lf_wakelock(listhead)
714         struct lockf *listhead;
715 {
716         struct lockf *wakelock;
717
718         while (!TAILQ_EMPTY(&listhead->lf_blkhd)) {
719                 wakelock = TAILQ_FIRST(&listhead->lf_blkhd);
720                 TAILQ_REMOVE(&listhead->lf_blkhd, wakelock, lf_block);
721                 wakelock->lf_next = NOLOCKF;
722 #ifdef LOCKF_DEBUG
723                 if (lockf_debug & 2)
724                         lf_print("lf_wakelock: awakening", wakelock);
725 #endif /* LOCKF_DEBUG */
726                 wakeup((caddr_t)wakelock);
727         }
728 }
729
730 #ifdef LOCKF_DEBUG
731 /*
732  * Print out a lock.
733  */
734 void
735 lf_print(tag, lock)
736         char *tag;
737         struct lockf *lock;
738 {
739
740         printf("%s: lock %p for ", tag, (void *)lock);
741         if (lock->lf_flags & F_POSIX)
742                 printf("proc %ld", (long)((struct proc *)lock->lf_id)->p_pid);
743         else
744                 printf("id %p", (void *)lock->lf_id);
745         /* XXX no %qd in kernel.  Truncate. */
746         printf(" in ino %lu on dev <%d, %d>, %s, start %ld, end %ld",
747             (u_long)lock->lf_inode->i_number,
748             major(lock->lf_inode->i_dev),
749             minor(lock->lf_inode->i_dev),
750             lock->lf_type == F_RDLCK ? "shared" :
751             lock->lf_type == F_WRLCK ? "exclusive" :
752             lock->lf_type == F_UNLCK ? "unlock" :
753             "unknown", (long)lock->lf_start, (long)lock->lf_end);
754         if (!TAILQ_EMPTY(&lock->lf_blkhd))
755                 printf(" block %p\n", (void *)TAILQ_FIRST(&lock->lf_blkhd));
756         else
757                 printf("\n");
758 }
759
760 void
761 lf_printlist(tag, lock)
762         char *tag;
763         struct lockf *lock;
764 {
765         struct lockf *lf, *blk;
766
767         printf("%s: Lock list for ino %lu on dev <%d, %d>:\n",
768             tag, (u_long)lock->lf_inode->i_number,
769             major(lock->lf_inode->i_dev),
770             minor(lock->lf_inode->i_dev));
771         for (lf = lock->lf_inode->i_lockf; lf; lf = lf->lf_next) {
772                 printf("\tlock %p for ",(void *)lf);
773                 if (lf->lf_flags & F_POSIX)
774                         printf("proc %ld",
775                             (long)((struct proc *)lf->lf_id)->p_pid);
776                 else
777                         printf("id %p", (void *)lf->lf_id);
778                 /* XXX no %qd in kernel.  Truncate. */
779                 printf(", %s, start %ld, end %ld",
780                     lf->lf_type == F_RDLCK ? "shared" :
781                     lf->lf_type == F_WRLCK ? "exclusive" :
782                     lf->lf_type == F_UNLCK ? "unlock" :
783                     "unknown", (long)lf->lf_start, (long)lf->lf_end);
784                 TAILQ_FOREACH(blk, &lf->lf_blkhd, lf_block) {
785                         printf("\n\t\tlock request %p for ", (void *)blk);
786                         if (blk->lf_flags & F_POSIX)
787                                 printf("proc %ld",
788                                     (long)((struct proc *)blk->lf_id)->p_pid);
789                         else
790                                 printf("id %p", (void *)blk->lf_id);
791                         /* XXX no %qd in kernel.  Truncate. */
792                         printf(", %s, start %ld, end %ld",
793                             blk->lf_type == F_RDLCK ? "shared" :
794                             blk->lf_type == F_WRLCK ? "exclusive" :
795                             blk->lf_type == F_UNLCK ? "unlock" :
796                             "unknown", (long)blk->lf_start,
797                             (long)blk->lf_end);
798                         if (!TAILQ_EMPTY(&blk->lf_blkhd))
799                                 panic("lf_printlist: bad list");
800                 }
801                 printf("\n");
802         }
803 }
804 #endif /* LOCKF_DEBUG */