kernel - Fix /dev/mem access for memory >=4GB
[dragonfly.git] / games / hack / hack.mkshop.c
1 /* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
2 /* hack.mkshop.c - version 1.0.3 */
3 /* $FreeBSD: src/games/hack/hack.mkshop.c,v 1.4 1999/11/16 10:26:37 marcel Exp $ */
4 /* $DragonFly: src/games/hack/hack.mkshop.c,v 1.4 2006/08/21 19:45:32 pavalos Exp $ */
5
6 #ifndef QUEST
7 #include "hack.h"
8 #include "def.eshk.h"
9 #define ESHK    ((struct eshk *)(&(shk->mextra[0])))
10 extern int nroom;
11 extern char shtypes[];  /* = "=/)%?!["; 8 types: 7 specialized, 1 mixed */
12 schar shprobs[] = { 3,3,5,5,10,10,14,50 };      /* their probabilities */
13
14 static struct permonst *morguemon(void);
15 static bool nexttodoor(int, int);
16 static bool has_dnstairs(struct mkroom *);
17 static bool has_upstairs(struct mkroom *);
18 static bool isbig(struct mkroom *);
19 static int dist2(int, int, int, int);
20 static int sq(int);
21
22 void
23 mkshop(void)
24 {
25         struct mkroom *sroom;
26         int sh, sx, sy, i = -1;
27         char let;
28         int roomno;
29         struct monst *shk;
30
31 #ifdef WIZARD
32         /* first determine shoptype */
33         if (wizard) {
34                 char *ep = getenv("SHOPTYPE");
35                 if (ep) {
36                         if (*ep == 'z' || *ep == 'Z') {
37                                 mkzoo(ZOO);
38                                 return;
39                         }
40                         if (*ep == 'm' || *ep == 'M') {
41                                 mkzoo(MORGUE);
42                                 return;
43                         }
44                         if (*ep == 'b' || *ep == 'B') {
45                                 mkzoo(BEEHIVE);
46                                 return;
47                         }
48                         if (*ep == 's' || *ep == 'S') {
49                                 mkswamp();
50                                 return;
51                         }
52                         for (i = 0; shtypes[i]; i++)
53                                 if (*ep == shtypes[i])
54                                         break;
55                         goto gottype;
56                 }
57         }
58 gottype:
59 #endif /* WIZARD */
60         for (sroom = &rooms[0], roomno = 0;; sroom++, roomno++) {
61                 if (sroom->hx < 0)
62                         return;
63                 if (sroom - rooms >= nroom) {
64                         pline("rooms not closed by -1?");
65                         return;
66                 }
67                 if (sroom->rtype)
68                         continue;
69                 if (!sroom->rlit || has_dnstairs(sroom) || has_upstairs(sroom))
70                         continue;
71                 if (
72 #ifdef WIZARD
73                     (wizard && getenv("SHOPTYPE") && sroom->doorct != 0) ||
74 #endif /* WIZARD */
75                     (sroom->doorct <= 2 && sroom->doorct > 0))
76                         break;
77         }
78
79         if (i < 0) {            /* shoptype not yet determined */
80                 int j;
81
82                 for (j = rn2(100), i = 0; (j -= shprobs[i]) >= 0; i++)
83                         if (!shtypes[i])        /* superfluous */
84                                 break;
85                 if (isbig(sroom) && i + SHOPBASE == WANDSHOP)
86                         i = GENERAL - SHOPBASE;
87         }
88         sroom->rtype = i + SHOPBASE;
89         let = shtypes[i];
90         sh = sroom->fdoor;
91         sx = doors[sh].x;
92         sy = doors[sh].y;
93         if (sx == sroom->lx - 1)
94                 sx++;
95         else if (sx == sroom->hx + 1)
96                 sx--;
97         else if (sy == sroom->ly - 1)
98                 sy++;
99         else if (sy == sroom->hy + 1)
100                 sy--;
101         else {
102 #ifdef WIZARD
103                 /* This is said to happen sometimes, but I've never seen it. */
104                 if (wizard) {
105                         int j = sroom->doorct;
106
107                         pline("Where is shopdoor?");
108                         pline("Room at (%d,%d),(%d,%d).", sroom->lx, sroom->ly,
109                               sroom->hx, sroom->hy);
110                         pline("doormax=%d doorct=%d fdoor=%d",
111                               doorindex, sroom->doorct, sh);
112                         while (j--) {
113                                 pline("door [%d,%d]", doors[sh].x, doors[sh].y);
114                                 sh++;
115                         }
116                         more();
117                 }
118 #endif /* WIZARD */
119                 return;
120         }
121         if (!(shk = makemon(PM_SHK, sx, sy)))
122                 return;
123         shk->isshk = shk->mpeaceful = 1;
124         shk->msleep = 0;
125         shk->mtrapseen = ~0;    /* we know all the traps already */
126         ESHK->shoproom = roomno;
127         ESHK->shoplevel = dlevel;
128         ESHK->shd = doors[sh];
129         ESHK->shk.x = sx;
130         ESHK->shk.y = sy;
131         ESHK->robbed = 0;
132         ESHK->visitct = 0;
133         ESHK->following = 0;
134         shk->mgold = 1000 + 30 * rnd(100);      /* initial capital */
135         ESHK->billct = 0;
136         findname(ESHK->shknam, let);
137         for (sx = sroom->lx; sx <= sroom->hx; sx++)
138                 for (sy = sroom->ly; sy <= sroom->hy; sy++) {
139                         struct monst *mtmp;
140                         if ((sx == sroom->lx && doors[sh].x == sx - 1) ||
141                             (sx == sroom->hx && doors[sh].x == sx + 1) ||
142                             (sy == sroom->ly && doors[sh].y == sy - 1) ||
143                             (sy == sroom->hy && doors[sh].y == sy + 1))
144                                 continue;
145                         if (rn2(100) < dlevel && !m_at(sx, sy) &&
146                             (mtmp = makemon(PM_MIMIC, sx, sy))) {
147                                 mtmp->mimic = 1;
148                                 mtmp->mappearance =
149                                         (let && rn2(10) < dlevel) ? let : ']';
150                                 continue;
151                         }
152                         mkobj_at(let, sx, sy);
153                 }
154 }
155
156 void
157 mkzoo(int type)
158 {
159         struct mkroom *sroom;
160         struct monst *mon;
161         int sh, sx, sy, i;
162         int goldlim = 500 * dlevel;
163         int moct = 0;
164
165         i = nroom;
166         for (sroom = &rooms[rn2(nroom)];; sroom++) {
167                 if (sroom == &rooms[nroom])
168                         sroom = &rooms[0];
169                 if (!i-- || sroom->hx < 0)
170                         return;
171                 if (sroom->rtype)
172                         continue;
173                 if (type == MORGUE && sroom->rlit)
174                         continue;
175                 if (has_upstairs(sroom) || (has_dnstairs(sroom) && rn2(3)))
176                         continue;
177                 if (sroom->doorct == 1 || !rn2(5))
178                         break;
179         }
180         sroom->rtype = type;
181         sh = sroom->fdoor;
182         for (sx = sroom->lx; sx <= sroom->hx; sx++)
183                 for (sy = sroom->ly; sy <= sroom->hy; sy++) {
184                         if ((sx == sroom->lx && doors[sh].x == sx - 1) ||
185                             (sx == sroom->hx && doors[sh].x == sx + 1) ||
186                             (sy == sroom->ly && doors[sh].y == sy - 1) ||
187                             (sy == sroom->hy && doors[sh].y == sy + 1))
188                                 continue;
189                         mon = makemon(
190                                 (type == MORGUE) ? morguemon() :
191                                 (type == BEEHIVE) ? PM_KILLER_BEE : NULL,
192                                 sx, sy);
193                         if (mon)
194                                 mon->msleep = 1;
195                         switch (type) {
196                         case ZOO:
197                                 i = sq(dist2(sx, sy, doors[sh].x, doors[sh].y));
198                                 if (i >= goldlim)
199                                         i = 5 * dlevel;
200                                 goldlim -= i;
201                                 mkgold((long)(10 + rn2(i)), sx, sy);
202                                 break;
203                         case MORGUE:
204                                 /* Usually there is one dead body in the morgue */
205                                 if (!moct && rn2(3)) {
206                                         mksobj_at(CORPSE, sx, sy);
207                                         moct++;
208                                 }
209                                 break;
210                         case BEEHIVE:
211                                 if (!rn2(3))
212                                         mksobj_at(LUMP_OF_ROYAL_JELLY, sx, sy);
213                                 break;
214                         }
215                 }
216 }
217
218 static struct permonst *
219 morguemon(void)
220 {
221         int i = rn2(100), hd = rn2(dlevel);
222
223         if (hd > 10 && i < 10)
224                 return (PM_DEMON);
225         if (hd > 8 && i > 85)
226                 return (PM_VAMPIRE);
227         return ((i < 40) ? PM_GHOST : (i < 60) ? PM_WRAITH : PM_ZOMBIE);
228 }
229
230 void
231 mkswamp(void)   /* Michiel Huisjes & Fred de Wilde */
232 {
233         struct mkroom *sroom;
234         int sx, sy, i, eelct = 0;
235
236         for (i = 0; i < 5; i++) {       /* 5 tries */
237                 sroom = &rooms[rn2(nroom)];
238                 if (sroom->hx < 0 || sroom->rtype ||
239                     has_upstairs(sroom) || has_dnstairs(sroom))
240                         continue;
241
242                 /* satisfied; make a swamp */
243                 sroom->rtype = SWAMP;
244                 for (sx = sroom->lx; sx <= sroom->hx; sx++)
245                         for (sy = sroom->ly; sy <= sroom->hy; sy++)
246                                 if ((sx + sy) % 2 && !o_at(sx, sy) &&
247                                     !t_at(sx, sy) && !m_at(sx, sy) &&
248                                     !nexttodoor(sx, sy)) {
249                                         levl[sx][sy].typ = POOL;
250                                         levl[sx][sy].scrsym = POOL_SYM;
251                                         if (!eelct || !rn2(4)) {
252                                                 makemon(PM_EEL, sx, sy);
253                                                 eelct++;
254                                         }
255                                 }
256         }
257 }
258
259 static bool
260 nexttodoor(int sx, int sy)
261 {
262         int dx, dy;
263         struct rm *lev;
264         for (dx = -1; dx <= 1; dx++)
265                 for (dy = -1; dy <= 1; dy++)
266                         if ((lev = &levl[sx + dx][sy + dy])->typ == DOOR ||
267                             lev->typ == SDOOR || lev->typ == LDOOR)
268                                 return (1);
269         return (0);
270 }
271
272 static bool
273 has_dnstairs(struct mkroom *sroom)
274 {
275         return (sroom->lx <= xdnstair && xdnstair <= sroom->hx &&
276                 sroom->ly <= ydnstair && ydnstair <= sroom->hy);
277 }
278
279 static bool
280 has_upstairs(struct mkroom *sroom)
281 {
282         return (sroom->lx <= xupstair && xupstair <= sroom->hx &&
283                 sroom->ly <= yupstair && yupstair <= sroom->hy);
284 }
285
286 static bool
287 isbig(struct mkroom *sroom)
288 {
289         int area = (sroom->hx - sroom->lx) * (sroom->hy - sroom->ly);
290         return (area > 20);
291 }
292
293 static int
294 dist2(int x0, int y0, int x1, int y1)
295 {
296         return ((x0 - x1) * (x0 - x1) + (y0 - y1) * (y0 - y1));
297 }
298
299 static int
300 sq(int a)
301 {
302         return (a * a);
303 }
304 #endif /* QUEST */