98946ecef5635c3e8ff845e676f51c9b210cbb66
[dragonfly.git] / games / trek / klmove.c
1 /*
2  * Copyright (c) 1980, 1993
3  *      The Regents of the University of California.  All rights reserved.
4  *
5  * Redistribution and use in source and binary forms, with or without
6  * modification, are permitted provided that the following conditions
7  * are met:
8  * 1. Redistributions of source code must retain the above copyright
9  *    notice, this list of conditions and the following disclaimer.
10  * 2. Redistributions in binary form must reproduce the above copyright
11  *    notice, this list of conditions and the following disclaimer in the
12  *    documentation and/or other materials provided with the distribution.
13  * 3. All advertising materials mentioning features or use of this software
14  *    must display the following acknowledgement:
15  *      This product includes software developed by the University of
16  *      California, Berkeley and its contributors.
17  * 4. Neither the name of the University nor the names of its contributors
18  *    may be used to endorse or promote products derived from this software
19  *    without specific prior written permission.
20  *
21  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
22  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
23  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
24  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
25  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
26  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
27  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
28  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
29  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
30  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
31  * SUCH DAMAGE.
32  *
33  * @(#)klmove.c 8.1 (Berkeley) 5/31/93
34  * $FreeBSD: src/games/trek/klmove.c,v 1.4 1999/11/30 03:49:49 billf Exp $
35  * $DragonFly: src/games/trek/klmove.c,v 1.3 2006/09/07 21:19:44 pavalos Exp $
36  */
37
38 # include       "trek.h"
39
40 /*
41 **  Move Klingons Around
42 **
43 **      This is a largely incomprehensible block of code that moves
44 **      Klingons around in a quadrant.  It was written in a very
45 **      "program as you go" fashion, and is a prime candidate for
46 **      rewriting.
47 **
48 **      The flag `fl' is zero before an attack, one after an attack,
49 **      and two if you are leaving a quadrant.  This serves to
50 **      change the probability and distance that it moves.
51 **
52 **      Basically, what it will try to do is to move a certain number
53 **      of steps either toward you or away from you.  It will avoid
54 **      stars whenever possible.  Nextx and nexty are the next
55 **      sector to move to on a per-Klingon basis; they are roughly
56 **      equivalent to Ship.sectx and Ship.secty for the starship.  Lookx and
57 **      looky are the sector that you are going to look at to see
58 **      if you can move their.  Dx and dy are the increment.  Fudgex
59 **      and fudgey are the things you change around to change your
60 **      course around stars.
61 */
62
63 void
64 klmove(int fl)
65 {
66         int                     n;
67         struct kling    *k;
68         double                  dx, dy;
69         int                     nextx, nexty;
70         int             lookx, looky;
71         int                     motion;
72         int                     fudgex, fudgey;
73         int                     qx, qy;
74         double                  bigger;
75         int                     i;
76
77 #       ifdef xTRACE
78         if (Trace)
79                 printf("klmove: fl = %d, Etc.nkling = %d\n", fl, Etc.nkling);
80 #       endif
81         for (n = 0; n < Etc.nkling; k && n++)
82         {
83                 k = &Etc.klingon[n];
84                 i = 100;
85                 if (fl)
86                         i = 100.0 * k->power / Param.klingpwr;
87                 if (ranf(i) >= Param.moveprob[2 * Move.newquad + fl])
88                         continue;
89                 /* compute distance to move */
90                 motion = ranf(75) - 25;
91                 motion *= k->avgdist * Param.movefac[2 * Move.newquad + fl];
92                 /* compute direction */
93                 dx = Ship.sectx - k->x + ranf(3) - 1;
94                 dy = Ship.secty - k->y + ranf(3) - 1;
95                 bigger = dx;
96                 if (dy > bigger)
97                         bigger = dy;
98                 if (bigger == 0.0)
99                         bigger = 1.0;
100                 dx = dx / bigger + 0.5;
101                 dy = dy / bigger + 0.5;
102                 if (motion < 0)
103                 {
104                         motion = -motion;
105                         dx = -dx;
106                         dy = -dy;
107                 }
108                 fudgex = fudgey = 1;
109                 /* try to move the klingon */
110                 nextx = k->x;
111                 nexty = k->y;
112                 for (; motion > 0; motion--)
113                 {
114                         lookx = nextx + dx;
115                         looky = nexty + dy;
116                         if (lookx < 0 || lookx >= NSECTS || looky < 0 || looky >= NSECTS)
117                         {
118                                 /* new quadrant */
119                                 qx = Ship.quadx;
120                                 qy = Ship.quady;
121                                 if (lookx < 0)
122                                         qx -= 1;
123                                 else
124                                         if (lookx >= NSECTS)
125                                                 qx += 1;
126                                 if (looky < 0)
127                                         qy -= 1;
128                                 else
129                                         if (looky >= NSECTS)
130                                                 qy += 1;
131                                 if (qx < 0 || qx >= NQUADS || qy < 0 || qy >= NQUADS ||
132                                                 Quad[qx][qy].stars < 0 || Quad[qx][qy].klings > MAXKLQUAD - 1)
133                                         break;
134                                 if (!damaged(SRSCAN))
135                                 {
136                                         printf("Klingon at %d,%d escapes to quadrant %d,%d\n",
137                                                 k->x, k->y, qx, qy);
138                                         motion = Quad[qx][qy].scanned;
139                                         if (motion >= 0 && motion < 1000)
140                                                 Quad[qx][qy].scanned += 100;
141                                         motion = Quad[Ship.quadx][Ship.quady].scanned;
142                                         if (motion >= 0 && motion < 1000)
143                                                 Quad[Ship.quadx][Ship.quady].scanned -= 100;
144                                 }
145                                 Sect[k->x][k->y] = EMPTY;
146                                 Quad[qx][qy].klings += 1;
147                                 Etc.nkling -= 1;
148                                 bmove(&Etc.klingon[Etc.nkling], k, sizeof *k);
149                                 Quad[Ship.quadx][Ship.quady].klings -= 1;
150                                 k = 0;
151                                 break;
152                         }
153                         if (Sect[lookx][looky] != EMPTY)
154                         {
155                                 lookx = nextx + fudgex;
156                                 if (lookx < 0 || lookx >= NSECTS)
157                                         lookx = nextx + dx;
158                                 if (Sect[lookx][looky] != EMPTY)
159                                 {
160                                         fudgex = -fudgex;
161                                         looky = nexty + fudgey;
162                                         if (looky < 0 || looky >= NSECTS || Sect[lookx][looky] != EMPTY)
163                                         {
164                                                 fudgey = -fudgey;
165                                                 break;
166                                         }
167                                 }
168                         }
169                         nextx = lookx;
170                         nexty = looky;
171                 }
172                 if (k && (k->x != nextx || k->y != nexty))
173                 {
174                         if (!damaged(SRSCAN))
175                                 printf("Klingon at %d,%d moves to %d,%d\n",
176                                         k->x, k->y, nextx, nexty);
177                         Sect[k->x][k->y] = EMPTY;
178                         Sect[k->x = nextx][k->y = nexty] = KLINGON;
179                 }
180         }
181         compkldist(0);
182 }