/* * Copyright (c) 1980, 1993 * The Regents of the University of California. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. All advertising materials mentioning features or use of this software * must display the following acknowledgement: * This product includes software developed by the University of * California, Berkeley and its contributors. * 4. Neither the name of the University nor the names of its contributors * may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. * * @(#)impulse.c 8.1 (Berkeley) 5/31/93 * $FreeBSD: src/games/trek/impulse.c,v 1.4 1999/11/30 03:49:48 billf Exp $ * $DragonFly: src/games/trek/impulse.c,v 1.2 2003/06/17 04:25:25 dillon Exp $ */ # include "trek.h" /** ** move under impulse power **/ impulse() { int course; int power; double dist, time; int percent; extern double move(); if (Ship.cond == DOCKED) return (printf("Scotty: Sorry captain, but we are still docked.\n")); if (damaged(IMPULSE)) return (out(IMPULSE)); if (getcodi(&course, &dist)) return; power = 20 + 100 * dist; percent = 100 * power / Ship.energy + 0.5; if (percent >= 85) { printf("Scotty: That would consume %d%% of our remaining energy.\n", percent); if (!getynpar("Are you sure that is wise")) return; printf("Aye aye, sir\n"); } time = dist / 0.095; percent = 100 * time / Now.time + 0.5; if (percent >= 85) { printf("Spock: That would take %d%% of our remaining time.\n", percent); if (!getynpar("Are you sure that is wise")) return; printf("(He's finally gone mad)\n"); } Move.time = move(0, course, time, 0.095); Ship.energy -= 20 + 100 * Move.time * 0.095; }