/*- * Copyright (c) 1983, 1993 * The Regents of the University of California. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. Neither the name of the University nor the names of its contributors * may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. * * @(#)pl_7.c 8.1 (Berkeley) 5/31/93 * $FreeBSD: src/games/sail/pl_7.c,v 1.7 1999/11/30 03:49:37 billf Exp $ */ #include #include #include "player.h" /* * Display interface */ static char sc_hasprompt; static const char *sc_prompt; static const char *sc_buf; static int sc_line; static void Scroll(void); static void prompt(const char *, struct ship *); static void endprompt(char); static void adjustview(void); void initscreen(void) { /* initscr() already done in SCREENTEST() */ view_w = newwin(VIEW_Y, VIEW_X, VIEW_T, VIEW_L); slot_w = newwin(SLOT_Y, SLOT_X, SLOT_T, SLOT_L); scroll_w = newwin(SCROLL_Y, SCROLL_X, SCROLL_T, SCROLL_L); stat_w = newwin(STAT_Y, STAT_X, STAT_T, STAT_L); turn_w = newwin(TURN_Y, TURN_X, TURN_T, TURN_L); done_curses++; leaveok(view_w, 1); leaveok(slot_w, 1); leaveok(stat_w, 1); leaveok(turn_w, 1); noecho(); cbreak(); } void cleanupscreen(void) { /* alarm already turned off */ if (done_curses) { wmove(scroll_w, SCROLL_Y - 1, 0); wclrtoeol(scroll_w); draw_screen(); endwin(); } } void newturn(void) { repaired = loaded = fired = changed = 0; movebuf[0] = '\0'; alarm(0); if (mf->readyL & R_LOADING) { if (mf->readyL & R_DOUBLE) mf->readyL = R_LOADING; else mf->readyL = R_LOADED; } if (mf->readyR & R_LOADING) { if (mf->readyR & R_DOUBLE) mf->readyR = R_LOADING; else mf->readyR = R_LOADED; } if (!hasdriver) Write(W_DDEAD, SHIP(0), 0, 0, 0, 0); if (sc_hasprompt) { wmove(scroll_w, sc_line, 0); wclrtoeol(scroll_w); } if (Sync() < 0) leave(LEAVE_SYNC); if (!hasdriver) leave(LEAVE_DRIVER); if (sc_hasprompt) wprintw(scroll_w, "%s%s", sc_prompt, sc_buf); if (turn % 50 == 0) Write(W_ALIVE, SHIP(0), 0, 0, 0, 0); if (mf->FS && (!mc->rig1 || windspeed == 6)) Write(W_FS, ms, 0, 0, 0, 0); if (mf->FS == 1) Write(W_FS, ms, 2, 0, 0, 0); if (mf->struck) leave(LEAVE_QUIT); if (mf->captured != 0) leave(LEAVE_CAPTURED); if (windspeed == 7) leave(LEAVE_HURRICAN); adjustview(); draw_screen(); signal(SIGALRM, (sig_t)newturn); alarm(7); } /*VARARGS2*/ void Signal(const char *fmt, struct ship *ship, ...) { va_list ap; char format[BUFSIZ]; if (!done_curses) return; va_start(ap, ship); if (*fmt == '\a') putchar(*fmt++); if (ship == NULL) vw_printw(scroll_w, fmt, ap); else { fmtship(format, sizeof(format), fmt, ship); vw_printw(scroll_w, format, ap); } va_end(ap); Scroll(); } static void Scroll(void) { if (++sc_line >= SCROLL_Y) sc_line = 0; wmove(scroll_w, sc_line, 0); wclrtoeol(scroll_w); } static void prompt(const char *p, struct ship *ship) { static char buf[60]; if (ship != NULL) { printf(buf, p, ship->shipname, colours(ship), sterncolour(ship)); p = buf; } sc_prompt = p; sc_buf = ""; sc_hasprompt = 1; waddstr(scroll_w, p); } static void endprompt(char flag) { sc_hasprompt = 0; if (flag) Scroll(); } int sgetch(const char *p, struct ship *ship, char flag) { int c; prompt(p, ship); blockalarm(); wrefresh(scroll_w); unblockalarm(); while ((c = wgetch(scroll_w)) == EOF) ; if (flag && c >= ' ' && c < 0x7f) waddch(scroll_w, c); endprompt(flag); return c; } void sgetstr(const char *pr, char *buf, int n) { int c; char *p = buf; prompt(pr, NULL); sc_buf = buf; for (;;) { *p = 0; blockalarm(); wrefresh(scroll_w); unblockalarm(); while ((c = wgetch(scroll_w)) == EOF) ; switch (c) { case '\n': case '\r': endprompt(1); return; case '\b': if (p > buf) { waddstr(scroll_w, "\b \b"); p--; } break; default: if (c >= ' ' && c < 0x7f && p < buf + n - 1) { *p++ = c; waddch(scroll_w, c); } else putchar(CTRL('g')); } } } void draw_screen(void) { draw_view(); draw_turn(); draw_stat(); draw_slot(); wrefresh(scroll_w); /* move the cursor */ } void draw_view(void) { struct ship *sp; werase(view_w); foreachship(sp) { if (sp->file->dir && sp->file->row > viewrow && sp->file->row < viewrow + VIEW_Y && sp->file->col > viewcol && sp->file->col < viewcol + VIEW_X) { wmove(view_w, sp->file->row - viewrow, sp->file->col - viewcol); waddch(view_w, colours(sp)); wmove(view_w, sternrow(sp) - viewrow, sterncol(sp) - viewcol); waddch(view_w, sterncolour(sp)); } } wrefresh(view_w); } void draw_turn(void) { wmove(turn_w, 0, 0); wprintw(turn_w, "%cTurn %d", dont_adjust?'*':'-', turn); wrefresh(turn_w); } void draw_stat(void) { wmove(stat_w, STAT_1, 0); wprintw(stat_w, "Points %3d\n", mf->points); wprintw(stat_w, "Fouls %2d\n", fouled(ms)); wprintw(stat_w, "Grapples %2d\n", grappled(ms)); wmove(stat_w, STAT_2, 0); wprintw(stat_w, " 0 %c(%c)\n", maxmove(ms, winddir + 3, -1) + '0', maxmove(ms, winddir + 3, 1) + '0'); waddstr(stat_w, " \\|/\n"); wprintw(stat_w, " -^-%c(%c)\n", maxmove(ms, winddir + 2, -1) + '0', maxmove(ms, winddir + 2, 1) + '0'); waddstr(stat_w, " /|\\\n"); wprintw(stat_w, " | %c(%c)\n", maxmove(ms, winddir + 1, -1) + '0', maxmove(ms, winddir + 1, 1) + '0'); wprintw(stat_w, " %c(%c)\n", maxmove(ms, winddir, -1) + '0', maxmove(ms, winddir, 1) + '0'); wmove(stat_w, STAT_3, 0); wprintw(stat_w, "Load %c%c %c%c\n", loadname[mf->loadL], readyname(mf->readyL), loadname[mf->loadR], readyname(mf->readyR)); wprintw(stat_w, "Hull %2d\n", mc->hull); wprintw(stat_w, "Crew %2d %2d %2d\n", mc->crew1, mc->crew2, mc->crew3); wprintw(stat_w, "Guns %2d %2d\n", mc->gunL, mc->gunR); wprintw(stat_w, "Carr %2d %2d\n", mc->carL, mc->carR); wprintw(stat_w, "Rigg %d %d %d ", mc->rig1, mc->rig2, mc->rig3); if (mc->rig4 < 0) waddch(stat_w, '-'); else wprintw(stat_w, "%d", mc->rig4); wrefresh(stat_w); } void draw_slot(void) { if (!boarding(ms, 0)) { mvwaddstr(slot_w, 0, 0, " "); mvwaddstr(slot_w, 1, 0, " "); } else mvwaddstr(slot_w, 1, 0, "OBP"); if (!boarding(ms, 1)) { mvwaddstr(slot_w, 2, 0, " "); mvwaddstr(slot_w, 3, 0, " "); } else mvwaddstr(slot_w, 3, 0, "DBP"); wmove(slot_w, SLOT_Y-4, 0); if (mf->RH) wprintw(slot_w, "%dRH", mf->RH); else waddstr(slot_w, " "); wmove(slot_w, SLOT_Y-3, 0); if (mf->RG) wprintw(slot_w, "%dRG", mf->RG); else waddstr(slot_w, " "); wmove(slot_w, SLOT_Y-2, 0); if (mf->RR) wprintw(slot_w, "%dRR", mf->RR); else waddstr(slot_w, " "); #define Y (SLOT_Y/2) wmove(slot_w, 7, 1); wprintw(slot_w,"%d", windspeed); mvwaddch(slot_w, Y, 0, ' '); mvwaddch(slot_w, Y, 2, ' '); mvwaddch(slot_w, Y-1, 0, ' '); mvwaddch(slot_w, Y-1, 1, ' '); mvwaddch(slot_w, Y-1, 2, ' '); mvwaddch(slot_w, Y+1, 0, ' '); mvwaddch(slot_w, Y+1, 1, ' '); mvwaddch(slot_w, Y+1, 2, ' '); wmove(slot_w, Y - dr[winddir], 1 - dc[winddir]); switch (winddir) { case 1: case 5: waddch(slot_w, '|'); break; case 2: case 6: waddch(slot_w, '/'); break; case 3: case 7: waddch(slot_w, '-'); break; case 4: case 8: waddch(slot_w, '\\'); break; } mvwaddch(slot_w, Y + dr[winddir], 1 + dc[winddir], '+'); wrefresh(slot_w); } void draw_board(void) { int n; clear(); werase(view_w); werase(slot_w); werase(scroll_w); werase(stat_w); werase(turn_w); sc_line = 0; move(BOX_T, BOX_L); for (n = 0; n < BOX_X; n++) addch('-'); move(BOX_B, BOX_L); for (n = 0; n < BOX_X; n++) addch('-'); for (n = BOX_T+1; n < BOX_B; n++) { mvaddch(n, BOX_L, '|'); mvaddch(n, BOX_R, '|'); } mvaddch(BOX_T, BOX_L, '+'); mvaddch(BOX_T, BOX_R, '+'); mvaddch(BOX_B, BOX_L, '+'); mvaddch(BOX_B, BOX_R, '+'); refresh(); #define WSaIM "Wooden Ships & Iron Men" wmove(view_w, 2, (VIEW_X - sizeof WSaIM - 1) / 2); waddstr(view_w, WSaIM); wmove(view_w, 4, (VIEW_X - strlen(cc->name)) / 2); waddstr(view_w, cc->name); wrefresh(view_w); move(LINE_T, LINE_L); printw("Class %d %s (%d guns) '%s' (%c%c)", mc->class, classname[mc->class], mc->guns, ms->shipname, colours(ms), sterncolour(ms)); refresh(); } void centerview(void) { viewrow = mf->row - VIEW_Y / 2; viewcol = mf->col - VIEW_X / 2; } void upview(void) { viewrow -= VIEW_Y / 3; } void downview(void) { viewrow += VIEW_Y / 3; } void leftview(void) { viewcol -= VIEW_X / 5; } void rightview(void) { viewcol += VIEW_X / 5; } static void adjustview(void) { if (dont_adjust) return; if (mf->row < viewrow + VIEW_Y/4) viewrow = mf->row - (VIEW_Y - VIEW_Y/4); else if (mf->row > viewrow + (VIEW_Y - VIEW_Y/4)) viewrow = mf->row - VIEW_Y/4; if (mf->col < viewcol + VIEW_X/8) viewcol = mf->col - (VIEW_X - VIEW_X/8); else if (mf->col > viewcol + (VIEW_X - VIEW_X/8)) viewcol = mf->col - VIEW_X/8; }