Perl bindings to the Clutter OpenGL canvas. Clutter aims to give a nice and easy GObject based API for creating fast, heavily stylised applications, such as media box UI, presentations, kiosk style applications, etc. Clutter uses OpenGL for rendering. The Clutter Perl bindings allow you to write canvas-based applications in a Perlish and object-oriented way, freeing you from having to care about casting and memory management of the original Clutter C API, and yet remaining close to its spirit.