Debugger() takes a string parameter.
[nvidia.git] / doc / gl.h
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1#ifndef __gl_h_
2#define __gl_h_
3
4#ifdef __cplusplus
5extern "C" {
6#endif
7
8/*
9** Copyright 1998-2002, NVIDIA Corporation.
10** All Rights Reserved.
11**
12** THE INFORMATION CONTAINED HEREIN IS PROPRIETARY AND CONFIDENTIAL TO
13** NVIDIA, CORPORATION. USE, REPRODUCTION OR DISCLOSURE TO ANY THIRD PARTY
14** IS SUBJECT TO WRITTEN PRE-APPROVAL BY NVIDIA, CORPORATION.
15**
16**
17** Copyright 1992-1999, Silicon Graphics, Inc.
18** All Rights Reserved.
19**
20** Portions of this file are UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon
21** Graphics, Inc.; the contents of this file may not be disclosed to third
22** parties, copied or duplicated in any form, in whole or in part, without
23** the prior written permission of Silicon Graphics, Inc.
24**
25** RESTRICTED RIGHTS LEGEND:
26** Use, duplication or disclosure by the Government is subject to
27** restrictions as set forth in subdivision (c)(1)(ii) of the Rights in
28** Technical Data and Computer Software clause at DFARS 252.227-7013,
29** and/or in similar or successor clauses in the FAR, DOD or NASA FAR
30** Supplement. Unpublished - rights reserved under the Copyright Laws of
31** the United States.
32*/
33
34#ifndef GLAPIENTRY
35# ifdef _WIN32
36# if (_MSC_VER >= 800) || defined(_STDCALL_SUPPORTED) /* Mimic <windef.h> */
37# define GLAPIENTRY __stdcall
38# else
39# define GLAPIENTRY
40# endif
41# else
42# define GLAPIENTRY
43# endif
44#endif
45
46#ifndef GLAPI
47# define GLAPI extern
48#endif
49
50#ifndef GLAPIENTRYP
51# define GLAPIENTRYP GLAPIENTRY *
52#endif
53
54/*************************************************************/
55
56typedef unsigned int GLenum;
57typedef unsigned char GLboolean;
58typedef unsigned int GLbitfield;
59typedef signed char GLbyte;
60typedef short GLshort;
61typedef int GLint;
62typedef int GLsizei;
63typedef unsigned char GLubyte;
64typedef unsigned short GLushort;
65typedef unsigned int GLuint;
66typedef float GLfloat;
67typedef float GLclampf;
68typedef double GLdouble;
69typedef double GLclampd;
70typedef void GLvoid;
71
72#ifndef GL_TYPEDEFS_1_5
73# define GL_TYPEDEFS_1_5
74# if defined(_WIN64)
75 typedef __int64 GLintptr;
76 typedef __int64 GLsizeiptr;
77# elif defined(__x86_64__)
78 typedef long int GLintptr;
79 typedef long int GLsizeiptr;
80# else
81 typedef int GLintptr;
82 typedef int GLsizeiptr;
83# endif
84#endif
85
86#ifndef GL_TYPEDEFS_2_0
87# define GL_TYPEDEFS_2_0
88 typedef char GLchar;
89#endif
90
91#ifndef GL_GLEXT_LEGACY
92# include <GL/glext.h>
93#endif
94
95/*************************************************************/
96
97/* Version */
98#define GL_VERSION_1_1 1
99#define GL_VERSION_1_2 1
100#define GL_VERSION_1_3 1
101#define GL_VERSION_1_4 1
102#define GL_VERSION_1_5 1
103#define GL_VERSION_2_0 1
104#define GL_VERSION_2_1 1
105
106/* AttribMask */
107#define GL_CURRENT_BIT 0x00000001
108#define GL_POINT_BIT 0x00000002
109#define GL_LINE_BIT 0x00000004
110#define GL_POLYGON_BIT 0x00000008
111#define GL_POLYGON_STIPPLE_BIT 0x00000010
112#define GL_PIXEL_MODE_BIT 0x00000020
113#define GL_LIGHTING_BIT 0x00000040
114#define GL_FOG_BIT 0x00000080
115#define GL_DEPTH_BUFFER_BIT 0x00000100
116#define GL_ACCUM_BUFFER_BIT 0x00000200
117#define GL_STENCIL_BUFFER_BIT 0x00000400
118#define GL_VIEWPORT_BIT 0x00000800
119#define GL_TRANSFORM_BIT 0x00001000
120#define GL_ENABLE_BIT 0x00002000
121#define GL_COLOR_BUFFER_BIT 0x00004000
122#define GL_HINT_BIT 0x00008000
123#define GL_EVAL_BIT 0x00010000
124#define GL_LIST_BIT 0x00020000
125#define GL_TEXTURE_BIT 0x00040000
126#define GL_SCISSOR_BIT 0x00080000
127#define GL_ALL_ATTRIB_BITS 0xFFFFFFFF
128
129/* ClearBufferMask */
130/* GL_COLOR_BUFFER_BIT */
131/* GL_ACCUM_BUFFER_BIT */
132/* GL_STENCIL_BUFFER_BIT */
133/* GL_DEPTH_BUFFER_BIT */
134
135/* ClientAttribMask */
136#define GL_CLIENT_PIXEL_STORE_BIT 0x00000001
137#define GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002
138#define GL_CLIENT_ALL_ATTRIB_BITS 0xFFFFFFFF
139
140/* Boolean */
141#define GL_FALSE 0
142#define GL_TRUE 1
143
144/* BeginMode */
145#define GL_POINTS 0x0000
146#define GL_LINES 0x0001
147#define GL_LINE_LOOP 0x0002
148#define GL_LINE_STRIP 0x0003
149#define GL_TRIANGLES 0x0004
150#define GL_TRIANGLE_STRIP 0x0005
151#define GL_TRIANGLE_FAN 0x0006
152#define GL_QUADS 0x0007
153#define GL_QUAD_STRIP 0x0008
154#define GL_POLYGON 0x0009
155
156/* AccumOp */
157#define GL_ACCUM 0x0100
158#define GL_LOAD 0x0101
159#define GL_RETURN 0x0102
160#define GL_MULT 0x0103
161#define GL_ADD 0x0104
162
163/* AlphaFunction */
164#define GL_NEVER 0x0200
165#define GL_LESS 0x0201
166#define GL_EQUAL 0x0202
167#define GL_LEQUAL 0x0203
168#define GL_GREATER 0x0204
169#define GL_NOTEQUAL 0x0205
170#define GL_GEQUAL 0x0206
171#define GL_ALWAYS 0x0207
172
173/* BlendingFactorDest */
174#define GL_ZERO 0
175#define GL_ONE 1
176#define GL_SRC_COLOR 0x0300
177#define GL_ONE_MINUS_SRC_COLOR 0x0301
178#define GL_SRC_ALPHA 0x0302
179#define GL_ONE_MINUS_SRC_ALPHA 0x0303
180#define GL_DST_ALPHA 0x0304
181#define GL_ONE_MINUS_DST_ALPHA 0x0305
182
183/* BlendingFactorSrc */
184/* GL_ZERO */
185/* GL_ONE */
186#define GL_DST_COLOR 0x0306
187#define GL_ONE_MINUS_DST_COLOR 0x0307
188#define GL_SRC_ALPHA_SATURATE 0x0308
189/* GL_SRC_ALPHA */
190/* GL_ONE_MINUS_SRC_ALPHA */
191/* GL_DST_ALPHA */
192/* GL_ONE_MINUS_DST_ALPHA */
193
194/* ColorMaterialFace */
195/* GL_FRONT */
196/* GL_BACK */
197/* GL_FRONT_AND_BACK */
198
199/* ColorMaterialParameter */
200/* GL_AMBIENT */
201/* GL_DIFFUSE */
202/* GL_SPECULAR */
203/* GL_EMISSION */
204/* GL_AMBIENT_AND_DIFFUSE */
205
206/* ColorPointerType */
207/* GL_BYTE */
208/* GL_UNSIGNED_BYTE */
209/* GL_SHORT */
210/* GL_UNSIGNED_SHORT */
211/* GL_INT */
212/* GL_UNSIGNED_INT */
213/* GL_FLOAT */
214/* GL_DOUBLE */
215
216/* CullFaceMode */
217/* GL_FRONT */
218/* GL_BACK */
219/* GL_FRONT_AND_BACK */
220
221/* DepthFunction */
222/* GL_NEVER */
223/* GL_LESS */
224/* GL_EQUAL */
225/* GL_LEQUAL */
226/* GL_GREATER */
227/* GL_NOTEQUAL */
228/* GL_GEQUAL */
229/* GL_ALWAYS */
230
231/* DrawBufferMode */
232#define GL_NONE 0
233#define GL_FRONT_LEFT 0x0400
234#define GL_FRONT_RIGHT 0x0401
235#define GL_BACK_LEFT 0x0402
236#define GL_BACK_RIGHT 0x0403
237#define GL_FRONT 0x0404
238#define GL_BACK 0x0405
239#define GL_LEFT 0x0406
240#define GL_RIGHT 0x0407
241#define GL_FRONT_AND_BACK 0x0408
242#define GL_AUX0 0x0409
243#define GL_AUX1 0x040A
244#define GL_AUX2 0x040B
245#define GL_AUX3 0x040C
246#define GL_AUX4 0x040D
247#define GL_AUX5 0x040E
248#define GL_AUX6 0x040F
249#define GL_AUX7 0x0410
250
251/* EnableCap */
252/* GL_FOG */
253/* GL_LIGHTING */
254/* GL_TEXTURE_1D */
255/* GL_TEXTURE_2D */
256/* GL_LINE_STIPPLE */
257/* GL_POLYGON_STIPPLE */
258/* GL_CULL_FACE */
259/* GL_ALPHA_TEST */
260/* GL_BLEND */
261/* GL_INDEX_LOGIC_OP */
262/* GL_COLOR_LOGIC_OP */
263/* GL_DITHER */
264/* GL_STENCIL_TEST */
265/* GL_DEPTH_TEST */
266/* GL_CLIP_PLANE0 */
267/* GL_CLIP_PLANE1 */
268/* GL_CLIP_PLANE2 */
269/* GL_CLIP_PLANE3 */
270/* GL_CLIP_PLANE4 */
271/* GL_CLIP_PLANE5 */
272/* GL_LIGHT0 */
273/* GL_LIGHT1 */
274/* GL_LIGHT2 */
275/* GL_LIGHT3 */
276/* GL_LIGHT4 */
277/* GL_LIGHT5 */
278/* GL_LIGHT6 */
279/* GL_LIGHT7 */
280/* GL_TEXTURE_GEN_S */
281/* GL_TEXTURE_GEN_T */
282/* GL_TEXTURE_GEN_R */
283/* GL_TEXTURE_GEN_Q */
284/* GL_MAP1_VERTEX_3 */
285/* GL_MAP1_VERTEX_4 */
286/* GL_MAP1_COLOR_4 */
287/* GL_MAP1_INDEX */
288/* GL_MAP1_NORMAL */
289/* GL_MAP1_TEXTURE_COORD_1 */
290/* GL_MAP1_TEXTURE_COORD_2 */
291/* GL_MAP1_TEXTURE_COORD_3 */
292/* GL_MAP1_TEXTURE_COORD_4 */
293/* GL_MAP2_VERTEX_3 */
294/* GL_MAP2_VERTEX_4 */
295/* GL_MAP2_COLOR_4 */
296/* GL_MAP2_INDEX */
297/* GL_MAP2_NORMAL */
298/* GL_MAP2_TEXTURE_COORD_1 */
299/* GL_MAP2_TEXTURE_COORD_2 */
300/* GL_MAP2_TEXTURE_COORD_3 */
301/* GL_MAP2_TEXTURE_COORD_4 */
302/* GL_POINT_SMOOTH */
303/* GL_LINE_SMOOTH */
304/* GL_POLYGON_SMOOTH */
305/* GL_SCISSOR_TEST */
306/* GL_COLOR_MATERIAL */
307/* GL_NORMALIZE */
308/* GL_AUTO_NORMAL */
309/* GL_POLYGON_OFFSET_POINT */
310/* GL_POLYGON_OFFSET_LINE */
311/* GL_POLYGON_OFFSET_FILL */
312/* GL_VERTEX_ARRAY */
313/* GL_NORMAL_ARRAY */
314/* GL_COLOR_ARRAY */
315/* GL_INDEX_ARRAY */
316/* GL_TEXTURE_COORD_ARRAY */
317/* GL_EDGE_FLAG_ARRAY */
318
319/* ErrorCode */
320#define GL_NO_ERROR 0
321#define GL_INVALID_ENUM 0x0500
322#define GL_INVALID_VALUE 0x0501
323#define GL_INVALID_OPERATION 0x0502
324#define GL_STACK_OVERFLOW 0x0503
325#define GL_STACK_UNDERFLOW 0x0504
326#define GL_OUT_OF_MEMORY 0x0505
327#define GL_TABLE_TOO_LARGE 0x8031
328
329/* FeedbackType */
330#define GL_2D 0x0600
331#define GL_3D 0x0601
332#define GL_3D_COLOR 0x0602
333#define GL_3D_COLOR_TEXTURE 0x0603
334#define GL_4D_COLOR_TEXTURE 0x0604
335
336/* FeedBackToken */
337#define GL_PASS_THROUGH_TOKEN 0x0700
338#define GL_POINT_TOKEN 0x0701
339#define GL_LINE_TOKEN 0x0702
340#define GL_POLYGON_TOKEN 0x0703
341#define GL_BITMAP_TOKEN 0x0704
342#define GL_DRAW_PIXEL_TOKEN 0x0705
343#define GL_COPY_PIXEL_TOKEN 0x0706
344#define GL_LINE_RESET_TOKEN 0x0707
345
346/* FogMode */
347/* GL_LINEAR */
348#define GL_EXP 0x0800
349#define GL_EXP2 0x0801
350
351/* FogParameter */
352/* GL_FOG_COLOR */
353/* GL_FOG_DENSITY */
354/* GL_FOG_END */
355/* GL_FOG_INDEX */
356/* GL_FOG_MODE */
357/* GL_FOG_START */
358
359/* FrontFaceDirection */
360#define GL_CW 0x0900
361#define GL_CCW 0x0901
362
363/* GetMapQuery */
364#define GL_COEFF 0x0A00
365#define GL_ORDER 0x0A01
366#define GL_DOMAIN 0x0A02
367
368/* GetPixelMap */
369#define GL_PIXEL_MAP_I_TO_I 0x0C70
370#define GL_PIXEL_MAP_S_TO_S 0x0C71
371#define GL_PIXEL_MAP_I_TO_R 0x0C72
372#define GL_PIXEL_MAP_I_TO_G 0x0C73
373#define GL_PIXEL_MAP_I_TO_B 0x0C74
374#define GL_PIXEL_MAP_I_TO_A 0x0C75
375#define GL_PIXEL_MAP_R_TO_R 0x0C76
376#define GL_PIXEL_MAP_G_TO_G 0x0C77
377#define GL_PIXEL_MAP_B_TO_B 0x0C78
378#define GL_PIXEL_MAP_A_TO_A 0x0C79
379
380/* GetPointervPName */
381#define GL_VERTEX_ARRAY_POINTER 0x808E
382#define GL_NORMAL_ARRAY_POINTER 0x808F
383#define GL_COLOR_ARRAY_POINTER 0x8090
384#define GL_INDEX_ARRAY_POINTER 0x8091
385#define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092
386#define GL_EDGE_FLAG_ARRAY_POINTER 0x8093
387
388/* GetPName */
389#define GL_CURRENT_COLOR 0x0B00
390#define GL_CURRENT_INDEX 0x0B01
391#define GL_CURRENT_NORMAL 0x0B02
392#define GL_CURRENT_TEXTURE_COORDS 0x0B03
393#define GL_CURRENT_RASTER_COLOR 0x0B04
394#define GL_CURRENT_RASTER_INDEX 0x0B05
395#define GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06
396#define GL_CURRENT_RASTER_POSITION 0x0B07
397#define GL_CURRENT_RASTER_POSITION_VALID 0x0B08
398#define GL_CURRENT_RASTER_DISTANCE 0x0B09
399#define GL_POINT_SMOOTH 0x0B10
400#define GL_POINT_SIZE 0x0B11
401#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12
402#define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13
403#define GL_POINT_SIZE_RANGE GL_SMOOTH_POINT_SIZE_RANGE
404#define GL_POINT_SIZE_GRANULARITY GL_SMOOTH_POINT_SIZE_GRANULARITY
405#define GL_LINE_SMOOTH 0x0B20
406#define GL_LINE_WIDTH 0x0B21
407#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22
408#define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23
409#define GL_LINE_WIDTH_RANGE GL_SMOOTH_LINE_WIDTH_RANGE
410#define GL_LINE_WIDTH_GRANULARITY GL_SMOOTH_LINE_WIDTH_GRANULARITY
411#define GL_LINE_STIPPLE 0x0B24
412#define GL_LINE_STIPPLE_PATTERN 0x0B25
413#define GL_LINE_STIPPLE_REPEAT 0x0B26
414#define GL_LIST_MODE 0x0B30
415#define GL_MAX_LIST_NESTING 0x0B31
416#define GL_LIST_BASE 0x0B32
417#define GL_LIST_INDEX 0x0B33
418#define GL_POLYGON_MODE 0x0B40
419#define GL_POLYGON_SMOOTH 0x0B41
420#define GL_POLYGON_STIPPLE 0x0B42
421#define GL_EDGE_FLAG 0x0B43
422#define GL_CULL_FACE 0x0B44
423#define GL_CULL_FACE_MODE 0x0B45
424#define GL_FRONT_FACE 0x0B46
425#define GL_LIGHTING 0x0B50
426#define GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51
427#define GL_LIGHT_MODEL_TWO_SIDE 0x0B52
428#define GL_LIGHT_MODEL_AMBIENT 0x0B53
429#define GL_SHADE_MODEL 0x0B54
430#define GL_COLOR_MATERIAL_FACE 0x0B55
431#define GL_COLOR_MATERIAL_PARAMETER 0x0B56
432#define GL_COLOR_MATERIAL 0x0B57
433#define GL_FOG 0x0B60
434#define GL_FOG_INDEX 0x0B61
435#define GL_FOG_DENSITY 0x0B62
436#define GL_FOG_START 0x0B63
437#define GL_FOG_END 0x0B64
438#define GL_FOG_MODE 0x0B65
439#define GL_FOG_COLOR 0x0B66
440#define GL_DEPTH_RANGE 0x0B70
441#define GL_DEPTH_TEST 0x0B71
442#define GL_DEPTH_WRITEMASK 0x0B72
443#define GL_DEPTH_CLEAR_VALUE 0x0B73
444#define GL_DEPTH_FUNC 0x0B74
445#define GL_ACCUM_CLEAR_VALUE 0x0B80
446#define GL_STENCIL_TEST 0x0B90
447#define GL_STENCIL_CLEAR_VALUE 0x0B91
448#define GL_STENCIL_FUNC 0x0B92
449#define GL_STENCIL_VALUE_MASK 0x0B93
450#define GL_STENCIL_FAIL 0x0B94
451#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95
452#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96
453#define GL_STENCIL_REF 0x0B97
454#define GL_STENCIL_WRITEMASK 0x0B98
455#define GL_MATRIX_MODE 0x0BA0
456#define GL_NORMALIZE 0x0BA1
457#define GL_VIEWPORT 0x0BA2
458#define GL_MODELVIEW_STACK_DEPTH 0x0BA3
459#define GL_PROJECTION_STACK_DEPTH 0x0BA4
460#define GL_TEXTURE_STACK_DEPTH 0x0BA5
461#define GL_MODELVIEW_MATRIX 0x0BA6
462#define GL_PROJECTION_MATRIX 0x0BA7
463#define GL_TEXTURE_MATRIX 0x0BA8
464#define GL_ATTRIB_STACK_DEPTH 0x0BB0
465#define GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1
466#define GL_ALPHA_TEST 0x0BC0
467#define GL_ALPHA_TEST_FUNC 0x0BC1
468#define GL_ALPHA_TEST_REF 0x0BC2
469#define GL_DITHER 0x0BD0
470#define GL_BLEND_DST 0x0BE0
471#define GL_BLEND_SRC 0x0BE1
472#define GL_BLEND 0x0BE2
473#define GL_LOGIC_OP_MODE 0x0BF0
474#define GL_INDEX_LOGIC_OP 0x0BF1
475#define GL_LOGIC_OP GL_INDEX_LOGIC_OP
476#define GL_COLOR_LOGIC_OP 0x0BF2
477#define GL_AUX_BUFFERS 0x0C00
478#define GL_DRAW_BUFFER 0x0C01
479#define GL_READ_BUFFER 0x0C02
480#define GL_SCISSOR_BOX 0x0C10
481#define GL_SCISSOR_TEST 0x0C11
482#define GL_INDEX_CLEAR_VALUE 0x0C20
483#define GL_INDEX_WRITEMASK 0x0C21
484#define GL_COLOR_CLEAR_VALUE 0x0C22
485#define GL_COLOR_WRITEMASK 0x0C23
486#define GL_INDEX_MODE 0x0C30
487#define GL_RGBA_MODE 0x0C31
488#define GL_DOUBLEBUFFER 0x0C32
489#define GL_STEREO 0x0C33
490#define GL_RENDER_MODE 0x0C40
491#define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50
492#define GL_POINT_SMOOTH_HINT 0x0C51
493#define GL_LINE_SMOOTH_HINT 0x0C52
494#define GL_POLYGON_SMOOTH_HINT 0x0C53
495#define GL_FOG_HINT 0x0C54
496#define GL_TEXTURE_GEN_S 0x0C60
497#define GL_TEXTURE_GEN_T 0x0C61
498#define GL_TEXTURE_GEN_R 0x0C62
499#define GL_TEXTURE_GEN_Q 0x0C63
500#define GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0
501#define GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1
502#define GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2
503#define GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3
504#define GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4
505#define GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5
506#define GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6
507#define GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7
508#define GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8
509#define GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9
510#define GL_UNPACK_SWAP_BYTES 0x0CF0
511#define GL_UNPACK_LSB_FIRST 0x0CF1
512#define GL_UNPACK_ROW_LENGTH 0x0CF2
513#define GL_UNPACK_SKIP_ROWS 0x0CF3
514#define GL_UNPACK_SKIP_PIXELS 0x0CF4
515#define GL_UNPACK_ALIGNMENT 0x0CF5
516#define GL_PACK_SWAP_BYTES 0x0D00
517#define GL_PACK_LSB_FIRST 0x0D01
518#define GL_PACK_ROW_LENGTH 0x0D02
519#define GL_PACK_SKIP_ROWS 0x0D03
520#define GL_PACK_SKIP_PIXELS 0x0D04
521#define GL_PACK_ALIGNMENT 0x0D05
522#define GL_MAP_COLOR 0x0D10
523#define GL_MAP_STENCIL 0x0D11
524#define GL_INDEX_SHIFT 0x0D12
525#define GL_INDEX_OFFSET 0x0D13
526#define GL_RED_SCALE 0x0D14
527#define GL_RED_BIAS 0x0D15
528#define GL_ZOOM_X 0x0D16
529#define GL_ZOOM_Y 0x0D17
530#define GL_GREEN_SCALE 0x0D18
531#define GL_GREEN_BIAS 0x0D19
532#define GL_BLUE_SCALE 0x0D1A
533#define GL_BLUE_BIAS 0x0D1B
534#define GL_ALPHA_SCALE 0x0D1C
535#define GL_ALPHA_BIAS 0x0D1D
536#define GL_DEPTH_SCALE 0x0D1E
537#define GL_DEPTH_BIAS 0x0D1F
538#define GL_MAX_EVAL_ORDER 0x0D30
539#define GL_MAX_LIGHTS 0x0D31
540#define GL_MAX_CLIP_PLANES 0x0D32
541#define GL_MAX_TEXTURE_SIZE 0x0D33
542#define GL_MAX_PIXEL_MAP_TABLE 0x0D34
543#define GL_MAX_ATTRIB_STACK_DEPTH 0x0D35
544#define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36
545#define GL_MAX_NAME_STACK_DEPTH 0x0D37
546#define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38
547#define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39
548#define GL_MAX_VIEWPORT_DIMS 0x0D3A
549#define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B
550#define GL_SUBPIXEL_BITS 0x0D50
551#define GL_INDEX_BITS 0x0D51
552#define GL_RED_BITS 0x0D52
553#define GL_GREEN_BITS 0x0D53
554#define GL_BLUE_BITS 0x0D54
555#define GL_ALPHA_BITS 0x0D55
556#define GL_DEPTH_BITS 0x0D56
557#define GL_STENCIL_BITS 0x0D57
558#define GL_ACCUM_RED_BITS 0x0D58
559#define GL_ACCUM_GREEN_BITS 0x0D59
560#define GL_ACCUM_BLUE_BITS 0x0D5A
561#define GL_ACCUM_ALPHA_BITS 0x0D5B
562#define GL_NAME_STACK_DEPTH 0x0D70
563#define GL_AUTO_NORMAL 0x0D80
564#define GL_MAP1_COLOR_4 0x0D90
565#define GL_MAP1_INDEX 0x0D91
566#define GL_MAP1_NORMAL 0x0D92
567#define GL_MAP1_TEXTURE_COORD_1 0x0D93
568#define GL_MAP1_TEXTURE_COORD_2 0x0D94
569#define GL_MAP1_TEXTURE_COORD_3 0x0D95
570#define GL_MAP1_TEXTURE_COORD_4 0x0D96
571#define GL_MAP1_VERTEX_3 0x0D97
572#define GL_MAP1_VERTEX_4 0x0D98
573#define GL_MAP2_COLOR_4 0x0DB0
574#define GL_MAP2_INDEX 0x0DB1
575#define GL_MAP2_NORMAL 0x0DB2
576#define GL_MAP2_TEXTURE_COORD_1 0x0DB3
577#define GL_MAP2_TEXTURE_COORD_2 0x0DB4
578#define GL_MAP2_TEXTURE_COORD_3 0x0DB5
579#define GL_MAP2_TEXTURE_COORD_4 0x0DB6
580#define GL_MAP2_VERTEX_3 0x0DB7
581#define GL_MAP2_VERTEX_4 0x0DB8
582#define GL_MAP1_GRID_DOMAIN 0x0DD0
583#define GL_MAP1_GRID_SEGMENTS 0x0DD1
584#define GL_MAP2_GRID_DOMAIN 0x0DD2
585#define GL_MAP2_GRID_SEGMENTS 0x0DD3
586#define GL_TEXTURE_1D 0x0DE0
587#define GL_TEXTURE_2D 0x0DE1
588#define GL_FEEDBACK_BUFFER_POINTER 0x0DF0
589#define GL_FEEDBACK_BUFFER_SIZE 0x0DF1
590#define GL_FEEDBACK_BUFFER_TYPE 0x0DF2
591#define GL_SELECTION_BUFFER_POINTER 0x0DF3
592#define GL_SELECTION_BUFFER_SIZE 0x0DF4
593#define GL_POLYGON_OFFSET_UNITS 0x2A00
594#define GL_POLYGON_OFFSET_POINT 0x2A01
595#define GL_POLYGON_OFFSET_LINE 0x2A02
596#define GL_POLYGON_OFFSET_FILL 0x8037
597#define GL_POLYGON_OFFSET_FACTOR 0x8038
598#define GL_TEXTURE_BINDING_1D 0x8068
599#define GL_TEXTURE_BINDING_2D 0x8069
600#define GL_TEXTURE_BINDING_3D 0x806A
601#define GL_VERTEX_ARRAY 0x8074
602#define GL_NORMAL_ARRAY 0x8075
603#define GL_COLOR_ARRAY 0x8076
604#define GL_INDEX_ARRAY 0x8077
605#define GL_TEXTURE_COORD_ARRAY 0x8078
606#define GL_EDGE_FLAG_ARRAY 0x8079
607#define GL_VERTEX_ARRAY_SIZE 0x807A
608#define GL_VERTEX_ARRAY_TYPE 0x807B
609#define GL_VERTEX_ARRAY_STRIDE 0x807C
610#define GL_NORMAL_ARRAY_TYPE 0x807E
611#define GL_NORMAL_ARRAY_STRIDE 0x807F
612#define GL_COLOR_ARRAY_SIZE 0x8081
613#define GL_COLOR_ARRAY_TYPE 0x8082
614#define GL_COLOR_ARRAY_STRIDE 0x8083
615#define GL_INDEX_ARRAY_TYPE 0x8085
616#define GL_INDEX_ARRAY_STRIDE 0x8086
617#define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088
618#define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089
619#define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A
620#define GL_EDGE_FLAG_ARRAY_STRIDE 0x808C
621/* GL_VERTEX_ARRAY_COUNT_EXT */
622/* GL_NORMAL_ARRAY_COUNT_EXT */
623/* GL_COLOR_ARRAY_COUNT_EXT */
624/* GL_INDEX_ARRAY_COUNT_EXT */
625/* GL_TEXTURE_COORD_ARRAY_COUNT_EXT */
626/* GL_EDGE_FLAG_ARRAY_COUNT_EXT */
627
628/* GetTextureParameter */
629/* GL_TEXTURE_MAG_FILTER */
630/* GL_TEXTURE_MIN_FILTER */
631/* GL_TEXTURE_WRAP_S */
632/* GL_TEXTURE_WRAP_T */
633#define GL_TEXTURE_WIDTH 0x1000
634#define GL_TEXTURE_HEIGHT 0x1001
635#define GL_TEXTURE_INTERNAL_FORMAT 0x1003
636#define GL_TEXTURE_COMPONENTS GL_TEXTURE_INTERNAL_FORMAT
637#define GL_TEXTURE_BORDER_COLOR 0x1004
638#define GL_TEXTURE_BORDER 0x1005
639#define GL_TEXTURE_RED_SIZE 0x805C
640#define GL_TEXTURE_GREEN_SIZE 0x805D
641#define GL_TEXTURE_BLUE_SIZE 0x805E
642#define GL_TEXTURE_ALPHA_SIZE 0x805F
643#define GL_TEXTURE_LUMINANCE_SIZE 0x8060
644#define GL_TEXTURE_INTENSITY_SIZE 0x8061
645#define GL_TEXTURE_PRIORITY 0x8066
646#define GL_TEXTURE_RESIDENT 0x8067
647
648/* HintMode */
649#define GL_DONT_CARE 0x1100
650#define GL_FASTEST 0x1101
651#define GL_NICEST 0x1102
652
653/* HintTarget */
654/* GL_PERSPECTIVE_CORRECTION_HINT */
655/* GL_POINT_SMOOTH_HINT */
656/* GL_LINE_SMOOTH_HINT */
657/* GL_POLYGON_SMOOTH_HINT */
658/* GL_FOG_HINT */
659
660/* IndexMaterialParameterSGI */
661/* GL_INDEX_OFFSET */
662
663/* IndexPointerType */
664/* GL_SHORT */
665/* GL_INT */
666/* GL_FLOAT */
667/* GL_DOUBLE */
668
669/* IndexFunctionSGI */
670/* GL_NEVER */
671/* GL_LESS */
672/* GL_EQUAL */
673/* GL_LEQUAL */
674/* GL_GREATER */
675/* GL_NOTEQUAL */
676/* GL_GEQUAL */
677/* GL_ALWAYS */
678
679/* LightModelParameter */
680/* GL_LIGHT_MODEL_AMBIENT */
681/* GL_LIGHT_MODEL_LOCAL_VIEWER */
682/* GL_LIGHT_MODEL_TWO_SIDE */
683
684/* LightParameter */
685#define GL_AMBIENT 0x1200
686#define GL_DIFFUSE 0x1201
687#define GL_SPECULAR 0x1202
688#define GL_POSITION 0x1203
689#define GL_SPOT_DIRECTION 0x1204
690#define GL_SPOT_EXPONENT 0x1205
691#define GL_SPOT_CUTOFF 0x1206
692#define GL_CONSTANT_ATTENUATION 0x1207
693#define GL_LINEAR_ATTENUATION 0x1208
694#define GL_QUADRATIC_ATTENUATION 0x1209
695
696/* ListMode */
697#define GL_COMPILE 0x1300
698#define GL_COMPILE_AND_EXECUTE 0x1301
699
700/* DataType */
701#define GL_BYTE 0x1400
702#define GL_UNSIGNED_BYTE 0x1401
703#define GL_SHORT 0x1402
704#define GL_UNSIGNED_SHORT 0x1403
705#define GL_INT 0x1404
706#define GL_UNSIGNED_INT 0x1405
707#define GL_FLOAT 0x1406
708#define GL_2_BYTES 0x1407
709#define GL_3_BYTES 0x1408
710#define GL_4_BYTES 0x1409
711#define GL_DOUBLE 0x140A
712#define GL_DOUBLE_EXT 0x140A
713
714/* ListNameType */
715/* GL_BYTE */
716/* GL_UNSIGNED_BYTE */
717/* GL_SHORT */
718/* GL_UNSIGNED_SHORT */
719/* GL_INT */
720/* GL_UNSIGNED_INT */
721/* GL_FLOAT */
722/* GL_2_BYTES */
723/* GL_3_BYTES */
724/* GL_4_BYTES */
725
726/* LogicOp */
727#define GL_CLEAR 0x1500
728#define GL_AND 0x1501
729#define GL_AND_REVERSE 0x1502
730#define GL_COPY 0x1503
731#define GL_AND_INVERTED 0x1504
732#define GL_NOOP 0x1505
733#define GL_XOR 0x1506
734#define GL_OR 0x1507
735#define GL_NOR 0x1508
736#define GL_EQUIV 0x1509
737#define GL_INVERT 0x150A
738#define GL_OR_REVERSE 0x150B
739#define GL_COPY_INVERTED 0x150C
740#define GL_OR_INVERTED 0x150D
741#define GL_NAND 0x150E
742#define GL_SET 0x150F
743
744/* MapTarget */
745/* GL_MAP1_COLOR_4 */
746/* GL_MAP1_INDEX */
747/* GL_MAP1_NORMAL */
748/* GL_MAP1_TEXTURE_COORD_1 */
749/* GL_MAP1_TEXTURE_COORD_2 */
750/* GL_MAP1_TEXTURE_COORD_3 */
751/* GL_MAP1_TEXTURE_COORD_4 */
752/* GL_MAP1_VERTEX_3 */
753/* GL_MAP1_VERTEX_4 */
754/* GL_MAP2_COLOR_4 */
755/* GL_MAP2_INDEX */
756/* GL_MAP2_NORMAL */
757/* GL_MAP2_TEXTURE_COORD_1 */
758/* GL_MAP2_TEXTURE_COORD_2 */
759/* GL_MAP2_TEXTURE_COORD_3 */
760/* GL_MAP2_TEXTURE_COORD_4 */
761/* GL_MAP2_VERTEX_3 */
762/* GL_MAP2_VERTEX_4 */
763
764/* MaterialFace */
765/* GL_FRONT */
766/* GL_BACK */
767/* GL_FRONT_AND_BACK */
768
769/* MaterialParameter */
770#define GL_EMISSION 0x1600
771#define GL_SHININESS 0x1601
772#define GL_AMBIENT_AND_DIFFUSE 0x1602
773#define GL_COLOR_INDEXES 0x1603
774/* GL_AMBIENT */
775/* GL_DIFFUSE */
776/* GL_SPECULAR */
777
778/* MatrixMode */
779#define GL_MODELVIEW 0x1700
780#define GL_PROJECTION 0x1701
781#define GL_TEXTURE 0x1702
782
783/* MeshMode1 */
784/* GL_POINT */
785/* GL_LINE */
786
787/* MeshMode2 */
788/* GL_POINT */
789/* GL_LINE */
790/* GL_FILL */
791
792/* NormalPointerType */
793/* GL_BYTE */
794/* GL_SHORT */
795/* GL_INT */
796/* GL_FLOAT */
797/* GL_DOUBLE */
798
799/* PixelCopyType */
800#define GL_COLOR 0x1800
801#define GL_DEPTH 0x1801
802#define GL_STENCIL 0x1802
803
804/* PixelFormat */
805#define GL_COLOR_INDEX 0x1900
806#define GL_STENCIL_INDEX 0x1901
807#define GL_DEPTH_COMPONENT 0x1902
808#define GL_RED 0x1903
809#define GL_GREEN 0x1904
810#define GL_BLUE 0x1905
811#define GL_ALPHA 0x1906
812#define GL_RGB 0x1907
813#define GL_RGBA 0x1908
814#define GL_LUMINANCE 0x1909
815#define GL_LUMINANCE_ALPHA 0x190A
816/* GL_ABGR_EXT */
817
818/* PixelMap */
819/* GL_PIXEL_MAP_I_TO_I */
820/* GL_PIXEL_MAP_S_TO_S */
821/* GL_PIXEL_MAP_I_TO_R */
822/* GL_PIXEL_MAP_I_TO_G */
823/* GL_PIXEL_MAP_I_TO_B */
824/* GL_PIXEL_MAP_I_TO_A */
825/* GL_PIXEL_MAP_R_TO_R */
826/* GL_PIXEL_MAP_G_TO_G */
827/* GL_PIXEL_MAP_B_TO_B */
828/* GL_PIXEL_MAP_A_TO_A */
829
830/* PixelStoreParameter */
831/* GL_UNPACK_SWAP_BYTES */
832/* GL_UNPACK_LSB_FIRST */
833/* GL_UNPACK_ROW_LENGTH */
834/* GL_UNPACK_SKIP_ROWS */
835/* GL_UNPACK_SKIP_PIXELS */
836/* GL_UNPACK_ALIGNMENT */
837/* GL_PACK_SWAP_BYTES */
838/* GL_PACK_LSB_FIRST */
839/* GL_PACK_ROW_LENGTH */
840/* GL_PACK_SKIP_ROWS */
841/* GL_PACK_SKIP_PIXELS */
842/* GL_PACK_ALIGNMENT */
843
844/* PixelTransferParameter */
845/* GL_MAP_COLOR */
846/* GL_MAP_STENCIL */
847/* GL_INDEX_SHIFT */
848/* GL_INDEX_OFFSET */
849/* GL_RED_SCALE */
850/* GL_RED_BIAS */
851/* GL_GREEN_SCALE */
852/* GL_GREEN_BIAS */
853/* GL_BLUE_SCALE */
854/* GL_BLUE_BIAS */
855/* GL_ALPHA_SCALE */
856/* GL_ALPHA_BIAS */
857/* GL_DEPTH_SCALE */
858/* GL_DEPTH_BIAS */
859
860/* PixelType */
861#define GL_BITMAP 0x1A00
862/* GL_BYTE */
863/* GL_UNSIGNED_BYTE */
864/* GL_SHORT */
865/* GL_UNSIGNED_SHORT */
866/* GL_INT */
867/* GL_UNSIGNED_INT */
868/* GL_FLOAT */
869/* GL_UNSIGNED_BYTE_3_3_2_EXT */
870/* GL_UNSIGNED_SHORT_4_4_4_4_EXT */
871/* GL_UNSIGNED_SHORT_5_5_5_1_EXT */
872/* GL_UNSIGNED_INT_8_8_8_8_EXT */
873/* GL_UNSIGNED_INT_10_10_10_2_EXT */
874
875/* PolygonMode */
876#define GL_POINT 0x1B00
877#define GL_LINE 0x1B01
878#define GL_FILL 0x1B02
879
880/* ReadBufferMode */
881/* GL_FRONT_LEFT */
882/* GL_FRONT_RIGHT */
883/* GL_BACK_LEFT */
884/* GL_BACK_RIGHT */
885/* GL_FRONT */
886/* GL_BACK */
887/* GL_LEFT */
888/* GL_RIGHT */
889/* GL_AUX0 */
890/* GL_AUX1 */
891/* GL_AUX2 */
892/* GL_AUX3 */
893/* GL_AUX4 */
894/* GL_AUX5 */
895/* GL_AUX6 */
896/* GL_AUX7 */
897
898/* RenderingMode */
899#define GL_RENDER 0x1C00
900#define GL_FEEDBACK 0x1C01
901#define GL_SELECT 0x1C02
902
903/* ShadingModel */
904#define GL_FLAT 0x1D00
905#define GL_SMOOTH 0x1D01
906
907/* StencilFunction */
908/* GL_NEVER */
909/* GL_LESS */
910/* GL_EQUAL */
911/* GL_LEQUAL */
912/* GL_GREATER */
913/* GL_NOTEQUAL */
914/* GL_GEQUAL */
915/* GL_ALWAYS */
916
917/* StencilOp */
918/* GL_ZERO */
919#define GL_KEEP 0x1E00
920#define GL_REPLACE 0x1E01
921#define GL_INCR 0x1E02
922#define GL_DECR 0x1E03
923/* GL_INVERT */
924
925/* StringName */
926#define GL_VENDOR 0x1F00
927#define GL_RENDERER 0x1F01
928#define GL_VERSION 0x1F02
929#define GL_EXTENSIONS 0x1F03
930
931/* TexCoordPointerType */
932/* GL_SHORT */
933/* GL_INT */
934/* GL_FLOAT */
935/* GL_DOUBLE */
936
937/* TextureCoordName */
938#define GL_S 0x2000
939#define GL_T 0x2001
940#define GL_R 0x2002
941#define GL_Q 0x2003
942
943/* TextureEnvMode */
944#define GL_MODULATE 0x2100
945#define GL_DECAL 0x2101
946/* GL_BLEND */
947/* GL_REPLACE */
948/* GL_ADD */
949
950/* TextureEnvParameter */
951#define GL_TEXTURE_ENV_MODE 0x2200
952#define GL_TEXTURE_ENV_COLOR 0x2201
953
954/* TextureEnvTarget */
955#define GL_TEXTURE_ENV 0x2300
956
957/* TextureGenMode */
958#define GL_EYE_LINEAR 0x2400
959#define GL_OBJECT_LINEAR 0x2401
960#define GL_SPHERE_MAP 0x2402
961
962/* TextureGenParameter */
963#define GL_TEXTURE_GEN_MODE 0x2500
964#define GL_OBJECT_PLANE 0x2501
965#define GL_EYE_PLANE 0x2502
966
967/* TextureMagFilter */
968#define GL_NEAREST 0x2600
969#define GL_LINEAR 0x2601
970
971/* TextureMinFilter */
972/* GL_NEAREST */
973/* GL_LINEAR */
974#define GL_NEAREST_MIPMAP_NEAREST 0x2700
975#define GL_LINEAR_MIPMAP_NEAREST 0x2701
976#define GL_NEAREST_MIPMAP_LINEAR 0x2702
977#define GL_LINEAR_MIPMAP_LINEAR 0x2703
978
979/* TextureParameterName */
980#define GL_TEXTURE_MAG_FILTER 0x2800
981#define GL_TEXTURE_MIN_FILTER 0x2801
982#define GL_TEXTURE_WRAP_S 0x2802
983#define GL_TEXTURE_WRAP_T 0x2803
984/* GL_TEXTURE_BORDER_COLOR */
985/* GL_TEXTURE_PRIORITY */
986
987/* TextureTarget */
988/* GL_TEXTURE_1D */
989/* GL_TEXTURE_2D */
990#define GL_PROXY_TEXTURE_1D 0x8063
991#define GL_PROXY_TEXTURE_2D 0x8064
992
993/* TextureWrapMode */
994#define GL_CLAMP 0x2900
995#define GL_REPEAT 0x2901
996
997/* PixelInternalFormat */
998#define GL_R3_G3_B2 0x2A10
999#define GL_ALPHA4 0x803B
1000#define GL_ALPHA8 0x803C
1001#define GL_ALPHA12 0x803D
1002#define GL_ALPHA16 0x803E
1003#define GL_LUMINANCE4 0x803F
1004#define GL_LUMINANCE8 0x8040
1005#define GL_LUMINANCE12 0x8041
1006#define GL_LUMINANCE16 0x8042
1007#define GL_LUMINANCE4_ALPHA4 0x8043
1008#define GL_LUMINANCE6_ALPHA2 0x8044
1009#define GL_LUMINANCE8_ALPHA8 0x8045
1010#define GL_LUMINANCE12_ALPHA4 0x8046
1011#define GL_LUMINANCE12_ALPHA12 0x8047
1012#define GL_LUMINANCE16_ALPHA16 0x8048
1013#define GL_INTENSITY 0x8049
1014#define GL_INTENSITY4 0x804A
1015#define GL_INTENSITY8 0x804B
1016#define GL_INTENSITY12 0x804C
1017#define GL_INTENSITY16 0x804D
1018#define GL_RGB4 0x804F
1019#define GL_RGB5 0x8050
1020#define GL_RGB8 0x8051
1021#define GL_RGB10 0x8052
1022#define GL_RGB12 0x8053
1023#define GL_RGB16 0x8054
1024#define GL_RGBA2 0x8055
1025#define GL_RGBA4 0x8056
1026#define GL_RGB5_A1 0x8057
1027#define GL_RGBA8 0x8058
1028#define GL_RGB10_A2 0x8059
1029#define GL_RGBA12 0x805A
1030#define GL_RGBA16 0x805B
1031
1032/* InterleavedArrayFormat */
1033#define GL_V2F 0x2A20
1034#define GL_V3F 0x2A21
1035#define GL_C4UB_V2F 0x2A22
1036#define GL_C4UB_V3F 0x2A23
1037#define GL_C3F_V3F 0x2A24
1038#define GL_N3F_V3F 0x2A25
1039#define GL_C4F_N3F_V3F 0x2A26
1040#define GL_T2F_V3F 0x2A27
1041#define GL_T4F_V4F 0x2A28
1042#define GL_T2F_C4UB_V3F 0x2A29
1043#define GL_T2F_C3F_V3F 0x2A2A
1044#define GL_T2F_N3F_V3F 0x2A2B
1045#define GL_T2F_C4F_N3F_V3F 0x2A2C
1046#define GL_T4F_C4F_N3F_V4F 0x2A2D
1047
1048/* VertexPointerType */
1049/* GL_SHORT */
1050/* GL_INT */
1051/* GL_FLOAT */
1052/* GL_DOUBLE */
1053
1054/* ClipPlaneName */
1055#define GL_CLIP_PLANE0 0x3000
1056#define GL_CLIP_PLANE1 0x3001
1057#define GL_CLIP_PLANE2 0x3002
1058#define GL_CLIP_PLANE3 0x3003
1059#define GL_CLIP_PLANE4 0x3004
1060#define GL_CLIP_PLANE5 0x3005
1061
1062/* LightName */
1063#define GL_LIGHT0 0x4000
1064#define GL_LIGHT1 0x4001
1065#define GL_LIGHT2 0x4002
1066#define GL_LIGHT3 0x4003
1067#define GL_LIGHT4 0x4004
1068#define GL_LIGHT5 0x4005
1069#define GL_LIGHT6 0x4006
1070#define GL_LIGHT7 0x4007
1071
1072/* EXT_abgr */
1073#define GL_ABGR_EXT 0x8000
1074
1075/* EXT_blend_subtract */
1076#define GL_FUNC_SUBTRACT_EXT 0x800A
1077#define GL_FUNC_REVERSE_SUBTRACT_EXT 0x800B
1078
1079/* EXT_packed_pixels */
1080#define GL_UNSIGNED_BYTE_3_3_2_EXT 0x8032
1081#define GL_UNSIGNED_SHORT_4_4_4_4_EXT 0x8033
1082#define GL_UNSIGNED_SHORT_5_5_5_1_EXT 0x8034
1083#define GL_UNSIGNED_INT_8_8_8_8_EXT 0x8035
1084#define GL_UNSIGNED_INT_10_10_10_2_EXT 0x8036
1085
1086/* OpenGL12 */
1087#define GL_PACK_SKIP_IMAGES 0x806B
1088#define GL_PACK_IMAGE_HEIGHT 0x806C
1089#define GL_UNPACK_SKIP_IMAGES 0x806D
1090#define GL_UNPACK_IMAGE_HEIGHT 0x806E
1091#define GL_TEXTURE_3D 0x806F
1092#define GL_PROXY_TEXTURE_3D 0x8070
1093#define GL_TEXTURE_DEPTH 0x8071
1094#define GL_TEXTURE_WRAP_R 0x8072
1095#define GL_MAX_3D_TEXTURE_SIZE 0x8073
1096#define GL_BGR 0x80E0
1097#define GL_BGRA 0x80E1
1098#define GL_UNSIGNED_BYTE_3_3_2 0x8032
1099#define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362
1100#define GL_UNSIGNED_SHORT_5_6_5 0x8363
1101#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364
1102#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
1103#define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365
1104#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
1105#define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366
1106#define GL_UNSIGNED_INT_8_8_8_8 0x8035
1107#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367
1108#define GL_UNSIGNED_INT_10_10_10_2 0x8036
1109#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368
1110#define GL_RESCALE_NORMAL 0x803A
1111#define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8
1112#define GL_SINGLE_COLOR 0x81F9
1113#define GL_SEPARATE_SPECULAR_COLOR 0x81FA
1114#define GL_CLAMP_TO_EDGE 0x812F
1115#define GL_TEXTURE_MIN_LOD 0x813A
1116#define GL_TEXTURE_MAX_LOD 0x813B
1117#define GL_TEXTURE_BASE_LEVEL 0x813C
1118#define GL_TEXTURE_MAX_LEVEL 0x813D
1119#define GL_MAX_ELEMENTS_VERTICES 0x80E8
1120#define GL_MAX_ELEMENTS_INDICES 0x80E9
1121#define GL_ALIASED_POINT_SIZE_RANGE 0x846D
1122#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E
1123
1124/* OpenGL13 */
1125#define GL_ACTIVE_TEXTURE 0x84E0
1126#define GL_CLIENT_ACTIVE_TEXTURE 0x84E1
1127#define GL_MAX_TEXTURE_UNITS 0x84E2
1128#define GL_TEXTURE0 0x84C0
1129#define GL_TEXTURE1 0x84C1
1130#define GL_TEXTURE2 0x84C2
1131#define GL_TEXTURE3 0x84C3
1132#define GL_TEXTURE4 0x84C4
1133#define GL_TEXTURE5 0x84C5
1134#define GL_TEXTURE6 0x84C6
1135#define GL_TEXTURE7 0x84C7
1136#define GL_TEXTURE8 0x84C8
1137#define GL_TEXTURE9 0x84C9
1138#define GL_TEXTURE10 0x84CA
1139#define GL_TEXTURE11 0x84CB
1140#define GL_TEXTURE12 0x84CC
1141#define GL_TEXTURE13 0x84CD
1142#define GL_TEXTURE14 0x84CE
1143#define GL_TEXTURE15 0x84CF
1144#define GL_TEXTURE16 0x84D0
1145#define GL_TEXTURE17 0x84D1
1146#define GL_TEXTURE18 0x84D2
1147#define GL_TEXTURE19 0x84D3
1148#define GL_TEXTURE20 0x84D4
1149#define GL_TEXTURE21 0x84D5
1150#define GL_TEXTURE22 0x84D6
1151#define GL_TEXTURE23 0x84D7
1152#define GL_TEXTURE24 0x84D8
1153#define GL_TEXTURE25 0x84D9
1154#define GL_TEXTURE26 0x84DA
1155#define GL_TEXTURE27 0x84DB
1156#define GL_TEXTURE28 0x84DC
1157#define GL_TEXTURE29 0x84DD
1158#define GL_TEXTURE30 0x84DE
1159#define GL_TEXTURE31 0x84DF
1160#define GL_NORMAL_MAP 0x8511
1161#define GL_REFLECTION_MAP 0x8512
1162#define GL_TEXTURE_CUBE_MAP 0x8513
1163#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514
1164#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515
1165#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516
1166#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517
1167#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518
1168#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519
1169#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A
1170#define GL_PROXY_TEXTURE_CUBE_MAP 0x851B
1171#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C
1172#define GL_COMBINE 0x8570
1173#define GL_COMBINE_RGB 0x8571
1174#define GL_COMBINE_ALPHA 0x8572
1175#define GL_RGB_SCALE 0x8573
1176#define GL_ADD_SIGNED 0x8574
1177#define GL_INTERPOLATE 0x8575
1178#define GL_CONSTANT 0x8576
1179#define GL_PRIMARY_COLOR 0x8577
1180#define GL_PREVIOUS 0x8578
1181#define GL_SOURCE0_RGB 0x8580
1182#define GL_SOURCE1_RGB 0x8581
1183#define GL_SOURCE2_RGB 0x8582
1184#define GL_SOURCE0_ALPHA 0x8588
1185#define GL_SOURCE1_ALPHA 0x8589
1186#define GL_SOURCE2_ALPHA 0x858A
1187#define GL_OPERAND0_RGB 0x8590
1188#define GL_OPERAND1_RGB 0x8591
1189#define GL_OPERAND2_RGB 0x8592
1190#define GL_OPERAND0_ALPHA 0x8598
1191#define GL_OPERAND1_ALPHA 0x8599
1192#define GL_OPERAND2_ALPHA 0x859A
1193#define GL_SUBTRACT 0x84E7
1194#define GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3
1195#define GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4
1196#define GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5
1197#define GL_TRANSPOSE_COLOR_MATRIX 0x84E6
1198#define GL_COMPRESSED_ALPHA 0x84E9
1199#define GL_COMPRESSED_LUMINANCE 0x84EA
1200#define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB
1201#define GL_COMPRESSED_INTENSITY 0x84EC
1202#define GL_COMPRESSED_RGB 0x84ED
1203#define GL_COMPRESSED_RGBA 0x84EE
1204#define GL_TEXTURE_COMPRESSION_HINT 0x84EF
1205#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0
1206#define GL_TEXTURE_COMPRESSED 0x86A1
1207#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
1208#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3
1209#define GL_DOT3_RGB 0x86AE
1210#define GL_DOT3_RGBA 0x86AF
1211#define GL_CLAMP_TO_BORDER 0x812D
1212#define GL_MULTISAMPLE 0x809D
1213#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E
1214#define GL_SAMPLE_ALPHA_TO_ONE 0x809F
1215#define GL_SAMPLE_COVERAGE 0x80A0
1216#define GL_SAMPLE_BUFFERS 0x80A8
1217#define GL_SAMPLES 0x80A9
1218#define GL_SAMPLE_COVERAGE_VALUE 0x80AA
1219#define GL_SAMPLE_COVERAGE_INVERT 0x80AB
1220#define GL_MULTISAMPLE_BIT 0x20000000
1221
1222/* EXT_vertex_array */
1223#define GL_VERTEX_ARRAY_EXT 0x8074
1224#define GL_NORMAL_ARRAY_EXT 0x8075
1225#define GL_COLOR_ARRAY_EXT 0x8076
1226#define GL_INDEX_ARRAY_EXT 0x8077
1227#define GL_TEXTURE_COORD_ARRAY_EXT 0x8078
1228#define GL_EDGE_FLAG_ARRAY_EXT 0x8079
1229#define GL_VERTEX_ARRAY_SIZE_EXT 0x807A
1230#define GL_VERTEX_ARRAY_TYPE_EXT 0x807B
1231#define GL_VERTEX_ARRAY_STRIDE_EXT 0x807C
1232#define GL_VERTEX_ARRAY_COUNT_EXT 0x807D
1233#define GL_NORMAL_ARRAY_TYPE_EXT 0x807E
1234#define GL_NORMAL_ARRAY_STRIDE_EXT 0x807F
1235#define GL_NORMAL_ARRAY_COUNT_EXT 0x8080
1236#define GL_COLOR_ARRAY_SIZE_EXT 0x8081
1237#define GL_COLOR_ARRAY_TYPE_EXT 0x8082
1238#define GL_COLOR_ARRAY_STRIDE_EXT 0x8083
1239#define GL_COLOR_ARRAY_COUNT_EXT 0x8084
1240#define GL_INDEX_ARRAY_TYPE_EXT 0x8085
1241#define GL_INDEX_ARRAY_STRIDE_EXT 0x8086
1242#define GL_INDEX_ARRAY_COUNT_EXT 0x8087
1243#define GL_TEXTURE_COORD_ARRAY_SIZE_EXT 0x8088
1244#define GL_TEXTURE_COORD_ARRAY_TYPE_EXT 0x8089
1245#define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT 0x808A
1246#define GL_TEXTURE_COORD_ARRAY_COUNT_EXT 0x808B
1247#define GL_EDGE_FLAG_ARRAY_STRIDE_EXT 0x808C
1248#define GL_EDGE_FLAG_ARRAY_COUNT_EXT 0x808D
1249#define GL_VERTEX_ARRAY_POINTER_EXT 0x808E
1250#define GL_NORMAL_ARRAY_POINTER_EXT 0x808F
1251#define GL_COLOR_ARRAY_POINTER_EXT 0x8090
1252#define GL_INDEX_ARRAY_POINTER_EXT 0x8091
1253#define GL_TEXTURE_COORD_ARRAY_POINTER_EXT 0x8092
1254#define GL_EDGE_FLAG_ARRAY_POINTER_EXT 0x8093
1255
1256/* SGIS_texture_lod */
1257#define GL_TEXTURE_MIN_LOD_SGIS 0x813A
1258#define GL_TEXTURE_MAX_LOD_SGIS 0x813B
1259#define GL_TEXTURE_BASE_LEVEL_SGIS 0x813C
1260#define GL_TEXTURE_MAX_LEVEL_SGIS 0x813D
1261
1262/* EXT_shared_texture_palette */
1263#define GL_SHARED_TEXTURE_PALETTE_EXT 0x81FB
1264
1265/* EXT_rescale_normal */
1266#define GL_RESCALE_NORMAL_EXT 0x803A
1267
1268/* SGIX_shadow */
1269#define GL_TEXTURE_COMPARE_SGIX 0x819A
1270#define GL_TEXTURE_COMPARE_OPERATOR_SGIX 0x819B
1271#define GL_TEXTURE_LEQUAL_R_SGIX 0x819C
1272#define GL_TEXTURE_GEQUAL_R_SGIX 0x819D
1273
1274/* SGIX_depth_texture */
1275#define GL_DEPTH_COMPONENT16_SGIX 0x81A5
1276#define GL_DEPTH_COMPONENT24_SGIX 0x81A6
1277#define GL_DEPTH_COMPONENT32_SGIX 0x81A7
1278
1279/* SGIS_generate_mipmap */
1280#define GL_GENERATE_MIPMAP_SGIS 0x8191
1281#define GL_GENERATE_MIPMAP_HINT_SGIS 0x8192
1282
1283/* OpenGL14 */
1284#define GL_POINT_SIZE_MIN 0x8126
1285#define GL_POINT_SIZE_MAX 0x8127
1286#define GL_POINT_FADE_THRESHOLD_SIZE 0x8128
1287#define GL_POINT_DISTANCE_ATTENUATION 0x8129
1288#define GL_FOG_COORDINATE_SOURCE 0x8450
1289#define GL_FOG_COORDINATE 0x8451
1290#define GL_FRAGMENT_DEPTH 0x8452
1291#define GL_CURRENT_FOG_COORDINATE 0x8453
1292#define GL_FOG_COORDINATE_ARRAY_TYPE 0x8454
1293#define GL_FOG_COORDINATE_ARRAY_STRIDE 0x8455
1294#define GL_FOG_COORDINATE_ARRAY_POINTER 0x8456
1295#define GL_FOG_COORDINATE_ARRAY 0x8457
1296#define GL_COLOR_SUM 0x8458
1297#define GL_CURRENT_SECONDARY_COLOR 0x8459
1298#define GL_SECONDARY_COLOR_ARRAY_SIZE 0x845A
1299#define GL_SECONDARY_COLOR_ARRAY_TYPE 0x845B
1300#define GL_SECONDARY_COLOR_ARRAY_STRIDE 0x845C
1301#define GL_SECONDARY_COLOR_ARRAY_POINTER 0x845D
1302#define GL_SECONDARY_COLOR_ARRAY 0x845E
1303#define GL_INCR_WRAP 0x8507
1304#define GL_DECR_WRAP 0x8508
1305#define GL_MAX_TEXTURE_LOD_BIAS 0x84FD
1306#define GL_TEXTURE_FILTER_CONTROL 0x8500
1307#define GL_TEXTURE_LOD_BIAS 0x8501
1308#define GL_GENERATE_MIPMAP 0x8191
1309#define GL_GENERATE_MIPMAP_HINT 0x8192
1310#define GL_CONSTANT_COLOR 0x8001
1311#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002
1312#define GL_CONSTANT_ALPHA 0x8003
1313#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004
1314#define GL_BLEND_COLOR 0x8005
1315#define GL_BLEND_EQUATION 0x8009
1316#define GL_FUNC_ADD 0x8006
1317#define GL_MIN 0x8007
1318#define GL_MAX 0x8008
1319#define GL_FUNC_SUBTRACT 0x800A
1320#define GL_FUNC_REVERSE_SUBTRACT 0x800B
1321#define GL_BLEND_DST_RGB 0x80C8
1322#define GL_BLEND_SRC_RGB 0x80C9
1323#define GL_BLEND_DST_ALPHA 0x80CA
1324#define GL_BLEND_SRC_ALPHA 0x80CB
1325#define GL_MIRRORED_REPEAT 0x8370
1326#define GL_DEPTH_COMPONENT16 0x81A5
1327#define GL_DEPTH_COMPONENT24 0x81A6
1328#define GL_DEPTH_COMPONENT32 0x81A7
1329#define GL_TEXTURE_DEPTH_SIZE 0x884A
1330#define GL_DEPTH_TEXTURE_MODE 0x884B
1331#define GL_TEXTURE_COMPARE_MODE 0x884C
1332#define GL_TEXTURE_COMPARE_FUNC 0x884D
1333#define GL_COMPARE_R_TO_TEXTURE 0x884E
1334
1335/* OpenGL15 */
1336#define GL_FOG_COORD_SRC 0x8450
1337#define GL_FOG_COORD 0x8451
1338#define GL_CURRENT_FOG_COORD 0x8453
1339#define GL_FOG_COORD_ARRAY_TYPE 0x8454
1340#define GL_FOG_COORD_ARRAY_STRIDE 0x8455
1341#define GL_FOG_COORD_ARRAY_POINTER 0x8456
1342#define GL_FOG_COORD_ARRAY 0x8457
1343#define GL_SRC0_RGB 0x8580
1344#define GL_SRC1_RGB 0x8581
1345#define GL_SRC2_RGB 0x8582
1346#define GL_SRC0_ALPHA 0x8588
1347#define GL_SRC1_ALPHA 0x8589
1348#define GL_SRC2_ALPHA 0x858A
1349#define GL_QUERY_COUNTER_BITS 0x8864
1350#define GL_CURRENT_QUERY 0x8865
1351#define GL_QUERY_RESULT 0x8866
1352#define GL_QUERY_RESULT_AVAILABLE 0x8867
1353#define GL_SAMPLES_PASSED 0x8914
1354#define GL_ARRAY_BUFFER 0x8892
1355#define GL_ELEMENT_ARRAY_BUFFER 0x8893
1356#define GL_ARRAY_BUFFER_BINDING 0x8894
1357#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895
1358#define GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896
1359#define GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897
1360#define GL_COLOR_ARRAY_BUFFER_BINDING 0x8898
1361#define GL_INDEX_ARRAY_BUFFER_BINDING 0x8899
1362#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A
1363#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING 0x889B
1364#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING 0x889C
1365#define GL_FOG_COORD_ARRAY_BUFFER_BINDING 0x889D
1366#define GL_STREAM_DRAW 0x88E0
1367#define GL_STREAM_READ 0x88E1
1368#define GL_STREAM_COPY 0x88E2
1369#define GL_STATIC_DRAW 0x88E4
1370#define GL_STATIC_READ 0x88E5
1371#define GL_STATIC_COPY 0x88E6
1372#define GL_DYNAMIC_DRAW 0x88E8
1373#define GL_DYNAMIC_READ 0x88E9
1374#define GL_DYNAMIC_COPY 0x88EA
1375#define GL_READ_ONLY 0x88B8
1376#define GL_WRITE_ONLY 0x88B9
1377#define GL_READ_WRITE 0x88BA
1378#define GL_BUFFER_SIZE 0x8764
1379#define GL_BUFFER_USAGE 0x8765
1380#define GL_BUFFER_ACCESS 0x88BB
1381#define GL_BUFFER_MAPPED 0x88BC
1382#define GL_BUFFER_MAP_POINTER 0x88BD
1383
1384/* OpenGL20 */
1385#define GL_CURRENT_PROGRAM 0x8B8D
1386#define GL_SHADER_TYPE 0x8B4F
1387#define GL_DELETE_STATUS 0x8B80
1388#define GL_COMPILE_STATUS 0x8B81
1389#define GL_LINK_STATUS 0x8B82
1390#define GL_VALIDATE_STATUS 0x8B83
1391#define GL_INFO_LOG_LENGTH 0x8B84
1392#define GL_ATTACHED_SHADERS 0x8B85
1393#define GL_ACTIVE_UNIFORMS 0x8B86
1394#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
1395#define GL_SHADER_SOURCE_LENGTH 0x8B88
1396#define GL_FLOAT_VEC2 0x8B50
1397#define GL_FLOAT_VEC3 0x8B51
1398#define GL_FLOAT_VEC4 0x8B52
1399#define GL_INT_VEC2 0x8B53
1400#define GL_INT_VEC3 0x8B54
1401#define GL_INT_VEC4 0x8B55
1402#define GL_BOOL 0x8B56
1403#define GL_BOOL_VEC2 0x8B57
1404#define GL_BOOL_VEC3 0x8B58
1405#define GL_BOOL_VEC4 0x8B59
1406#define GL_FLOAT_MAT2 0x8B5A
1407#define GL_FLOAT_MAT3 0x8B5B
1408#define GL_FLOAT_MAT4 0x8B5C
1409#define GL_SAMPLER_1D 0x8B5D
1410#define GL_SAMPLER_2D 0x8B5E
1411#define GL_SAMPLER_3D 0x8B5F
1412#define GL_SAMPLER_CUBE 0x8B60
1413#define GL_SAMPLER_1D_SHADOW 0x8B61
1414#define GL_SAMPLER_2D_SHADOW 0x8B62
1415#define GL_SHADING_LANGUAGE_VERSION 0x8B8C
1416#define GL_VERTEX_SHADER 0x8B31
1417#define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A
1418#define GL_MAX_VARYING_FLOATS 0x8B4B
1419#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
1420#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
1421#define GL_ACTIVE_ATTRIBUTES 0x8B89
1422#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A
1423#define GL_FRAGMENT_SHADER 0x8B30
1424#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49
1425#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B
1426#define GL_MAX_VERTEX_ATTRIBS 0x8869
1427#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622
1428#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623
1429#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624
1430#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625
1431#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A
1432#define GL_CURRENT_VERTEX_ATTRIB 0x8626
1433#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645
1434#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F
1435#define GL_VERTEX_PROGRAM_POINT_SIZE 0x8642
1436#define GL_VERTEX_PROGRAM_TWO_SIDE 0x8643
1437#define GL_MAX_TEXTURE_COORDS 0x8871
1438#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872
1439#define GL_MAX_DRAW_BUFFERS 0x8824
1440#define GL_DRAW_BUFFER0 0x8825
1441#define GL_DRAW_BUFFER1 0x8826
1442#define GL_DRAW_BUFFER2 0x8827
1443#define GL_DRAW_BUFFER3 0x8828
1444#define GL_DRAW_BUFFER4 0x8829
1445#define GL_DRAW_BUFFER5 0x882A
1446#define GL_DRAW_BUFFER6 0x882B
1447#define GL_DRAW_BUFFER7 0x882C
1448#define GL_DRAW_BUFFER8 0x882D
1449#define GL_DRAW_BUFFER9 0x882E
1450#define GL_DRAW_BUFFER10 0x882F
1451#define GL_DRAW_BUFFER11 0x8830
1452#define GL_DRAW_BUFFER12 0x8831
1453#define GL_DRAW_BUFFER13 0x8832
1454#define GL_DRAW_BUFFER14 0x8833
1455#define GL_DRAW_BUFFER15 0x8834
1456#define GL_POINT_SPRITE 0x8861
1457#define GL_COORD_REPLACE 0x8862
1458#define GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0
1459#define GL_LOWER_LEFT 0x8CA1
1460#define GL_UPPER_LEFT 0x8CA2
1461#define GL_STENCIL_BACK_FUNC 0x8800
1462#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4
1463#define GL_STENCIL_BACK_REF 0x8CA3
1464#define GL_STENCIL_BACK_FAIL 0x8801
1465#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802
1466#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803
1467#define GL_STENCIL_BACK_WRITEMASK 0x8CA5
1468#define GL_BLEND_EQUATION_RGB 0x8009
1469#define GL_BLEND_EQUATION_ALPHA 0x883D
1470
1471/* OpenGL21 */
1472#define GL_PIXEL_PACK_BUFFER 0x88EB
1473#define GL_PIXEL_UNPACK_BUFFER 0x88EC
1474#define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED
1475#define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF
1476#define GL_SRGB 0x8C40
1477#define GL_SRGB8 0x8C41
1478#define GL_SRGB_ALPHA 0x8C42
1479#define GL_SRGB8_ALPHA8 0x8C43
1480#define GL_SLUMINANCE_ALPHA 0x8C44
1481#define GL_SLUMINANCE8_ALPHA8 0x8C45
1482#define GL_SLUMINANCE 0x8C46
1483#define GL_SLUMINANCE8 0x8C47
1484#define GL_COMPRESSED_SRGB 0x8C48
1485#define GL_COMPRESSED_SRGB_ALPHA 0x8C49
1486#define GL_COMPRESSED_SLUMINANCE 0x8C4A
1487#define GL_COMPRESSED_SLUMINANCE_ALPHA 0x8C4B
1488#define GL_FLOAT_MAT2x3 0x8B65
1489#define GL_FLOAT_MAT2x4 0x8B66
1490#define GL_FLOAT_MAT3x2 0x8B67
1491#define GL_FLOAT_MAT3x4 0x8B68
1492#define GL_FLOAT_MAT4x2 0x8B69
1493#define GL_FLOAT_MAT4x3 0x8B6A
1494#define GL_CURRENT_RASTER_SECONDARY_COLOR 0x845F
1495
1496/*************************************************************/
1497
1498GLAPI void GLAPIENTRY glNewList (GLuint list, GLenum mode);
1499GLAPI void GLAPIENTRY glEndList (void);
1500GLAPI void GLAPIENTRY glCallList (GLuint list);
1501GLAPI void GLAPIENTRY glCallLists (GLsizei n, GLenum type, const GLvoid *lists);
1502GLAPI void GLAPIENTRY glDeleteLists (GLuint list, GLsizei range);
1503GLAPI GLuint GLAPIENTRY glGenLists (GLsizei range);
1504GLAPI void GLAPIENTRY glListBase (GLuint base);
1505GLAPI void GLAPIENTRY glBegin (GLenum mode);
1506GLAPI void GLAPIENTRY glBitmap (GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap);
1507GLAPI void GLAPIENTRY glColor3b (GLbyte red, GLbyte green, GLbyte blue);
1508GLAPI void GLAPIENTRY glColor3bv (const GLbyte *v);
1509GLAPI void GLAPIENTRY glColor3d (GLdouble red, GLdouble green, GLdouble blue);
1510GLAPI void GLAPIENTRY glColor3dv (const GLdouble *v);
1511GLAPI void GLAPIENTRY glColor3f (GLfloat red, GLfloat green, GLfloat blue);
1512GLAPI void GLAPIENTRY glColor3fv (const GLfloat *v);
1513GLAPI void GLAPIENTRY glColor3i (GLint red, GLint green, GLint blue);
1514GLAPI void GLAPIENTRY glColor3iv (const GLint *v);
1515GLAPI void GLAPIENTRY glColor3s (GLshort red, GLshort green, GLshort blue);
1516GLAPI void GLAPIENTRY glColor3sv (const GLshort *v);
1517GLAPI void GLAPIENTRY glColor3ub (GLubyte red, GLubyte green, GLubyte blue);
1518GLAPI void GLAPIENTRY glColor3ubv (const GLubyte *v);
1519GLAPI void GLAPIENTRY glColor3ui (GLuint red, GLuint green, GLuint blue);
1520GLAPI void GLAPIENTRY glColor3uiv (const GLuint *v);
1521GLAPI void GLAPIENTRY glColor3us (GLushort red, GLushort green, GLushort blue);
1522GLAPI void GLAPIENTRY glColor3usv (const GLushort *v);
1523GLAPI void GLAPIENTRY glColor4b (GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha);
1524GLAPI void GLAPIENTRY glColor4bv (const GLbyte *v);
1525GLAPI void GLAPIENTRY glColor4d (GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha);
1526GLAPI void GLAPIENTRY glColor4dv (const GLdouble *v);
1527GLAPI void GLAPIENTRY glColor4f (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
1528GLAPI void GLAPIENTRY glColor4fv (const GLfloat *v);
1529GLAPI void GLAPIENTRY glColor4i (GLint red, GLint green, GLint blue, GLint alpha);
1530GLAPI void GLAPIENTRY glColor4iv (const GLint *v);
1531GLAPI void GLAPIENTRY glColor4s (GLshort red, GLshort green, GLshort blue, GLshort alpha);
1532GLAPI void GLAPIENTRY glColor4sv (const GLshort *v);
1533GLAPI void GLAPIENTRY glColor4ub (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha);
1534GLAPI void GLAPIENTRY glColor4ubv (const GLubyte *v);
1535GLAPI void GLAPIENTRY glColor4ui (GLuint red, GLuint green, GLuint blue, GLuint alpha);
1536GLAPI void GLAPIENTRY glColor4uiv (const GLuint *v);
1537GLAPI void GLAPIENTRY glColor4us (GLushort red, GLushort green, GLushort blue, GLushort alpha);
1538GLAPI void GLAPIENTRY glColor4usv (const GLushort *v);
1539GLAPI void GLAPIENTRY glEdgeFlag (GLboolean flag);
1540GLAPI void GLAPIENTRY glEdgeFlagv (const GLboolean *flag);
1541GLAPI void GLAPIENTRY glEnd (void);
1542GLAPI void GLAPIENTRY glIndexd (GLdouble c);
1543GLAPI void GLAPIENTRY glIndexdv (const GLdouble *c);
1544GLAPI void GLAPIENTRY glIndexf (GLfloat c);
1545GLAPI void GLAPIENTRY glIndexfv (const GLfloat *c);
1546GLAPI void GLAPIENTRY glIndexi (GLint c);
1547GLAPI void GLAPIENTRY glIndexiv (const GLint *c);
1548GLAPI void GLAPIENTRY glIndexs (GLshort c);
1549GLAPI void GLAPIENTRY glIndexsv (const GLshort *c);
1550GLAPI void GLAPIENTRY glNormal3b (GLbyte nx, GLbyte ny, GLbyte nz);
1551GLAPI void GLAPIENTRY glNormal3bv (const GLbyte *v);
1552GLAPI void GLAPIENTRY glNormal3d (GLdouble nx, GLdouble ny, GLdouble nz);
1553GLAPI void GLAPIENTRY glNormal3dv (const GLdouble *v);
1554GLAPI void GLAPIENTRY glNormal3f (GLfloat nx, GLfloat ny, GLfloat nz);
1555GLAPI void GLAPIENTRY glNormal3fv (const GLfloat *v);
1556GLAPI void GLAPIENTRY glNormal3i (GLint nx, GLint ny, GLint nz);
1557GLAPI void GLAPIENTRY glNormal3iv (const GLint *v);
1558GLAPI void GLAPIENTRY glNormal3s (GLshort nx, GLshort ny, GLshort nz);
1559GLAPI void GLAPIENTRY glNormal3sv (const GLshort *v);
1560GLAPI void GLAPIENTRY glRasterPos2d (GLdouble x, GLdouble y);
1561GLAPI void GLAPIENTRY glRasterPos2dv (const GLdouble *v);
1562GLAPI void GLAPIENTRY glRasterPos2f (GLfloat x, GLfloat y);
1563GLAPI void GLAPIENTRY glRasterPos2fv (const GLfloat *v);
1564GLAPI void GLAPIENTRY glRasterPos2i (GLint x, GLint y);
1565GLAPI void GLAPIENTRY glRasterPos2iv (const GLint *v);
1566GLAPI void GLAPIENTRY glRasterPos2s (GLshort x, GLshort y);
1567GLAPI void GLAPIENTRY glRasterPos2sv (const GLshort *v);
1568GLAPI void GLAPIENTRY glRasterPos3d (GLdouble x, GLdouble y, GLdouble z);
1569GLAPI void GLAPIENTRY glRasterPos3dv (const GLdouble *v);
1570GLAPI void GLAPIENTRY glRasterPos3f (GLfloat x, GLfloat y, GLfloat z);
1571GLAPI void GLAPIENTRY glRasterPos3fv (const GLfloat *v);
1572GLAPI void GLAPIENTRY glRasterPos3i (GLint x, GLint y, GLint z);
1573GLAPI void GLAPIENTRY glRasterPos3iv (const GLint *v);
1574GLAPI void GLAPIENTRY glRasterPos3s (GLshort x, GLshort y, GLshort z);
1575GLAPI void GLAPIENTRY glRasterPos3sv (const GLshort *v);
1576GLAPI void GLAPIENTRY glRasterPos4d (GLdouble x, GLdouble y, GLdouble z, GLdouble w);
1577GLAPI void GLAPIENTRY glRasterPos4dv (const GLdouble *v);
1578GLAPI void GLAPIENTRY glRasterPos4f (GLfloat x, GLfloat y, GLfloat z, GLfloat w);
1579GLAPI void GLAPIENTRY glRasterPos4fv (const GLfloat *v);
1580GLAPI void GLAPIENTRY glRasterPos4i (GLint x, GLint y, GLint z, GLint w);
1581GLAPI void GLAPIENTRY glRasterPos4iv (const GLint *v);
1582GLAPI void GLAPIENTRY glRasterPos4s (GLshort x, GLshort y, GLshort z, GLshort w);
1583GLAPI void GLAPIENTRY glRasterPos4sv (const GLshort *v);
1584GLAPI void GLAPIENTRY glRectd (GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2);
1585GLAPI void GLAPIENTRY glRectdv (const GLdouble *v1, const GLdouble *v2);
1586GLAPI void GLAPIENTRY glRectf (GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2);
1587GLAPI void GLAPIENTRY glRectfv (const GLfloat *v1, const GLfloat *v2);
1588GLAPI void GLAPIENTRY glRecti (GLint x1, GLint y1, GLint x2, GLint y2);
1589GLAPI void GLAPIENTRY glRectiv (const GLint *v1, const GLint *v2);
1590GLAPI void GLAPIENTRY glRects (GLshort x1, GLshort y1, GLshort x2, GLshort y2);
1591GLAPI void GLAPIENTRY glRectsv (const GLshort *v1, const GLshort *v2);
1592GLAPI void GLAPIENTRY glTexCoord1d (GLdouble s);
1593GLAPI void GLAPIENTRY glTexCoord1dv (const GLdouble *v);
1594GLAPI void GLAPIENTRY glTexCoord1f (GLfloat s);
1595GLAPI void GLAPIENTRY glTexCoord1fv (const GLfloat *v);
1596GLAPI void GLAPIENTRY glTexCoord1i (GLint s);
1597GLAPI void GLAPIENTRY glTexCoord1iv (const GLint *v);
1598GLAPI void GLAPIENTRY glTexCoord1s (GLshort s);
1599GLAPI void GLAPIENTRY glTexCoord1sv (const GLshort *v);
1600GLAPI void GLAPIENTRY glTexCoord2d (GLdouble s, GLdouble t);
1601GLAPI void GLAPIENTRY glTexCoord2dv (const GLdouble *v);
1602GLAPI void GLAPIENTRY glTexCoord2f (GLfloat s, GLfloat t);
1603GLAPI void GLAPIENTRY glTexCoord2fv (const GLfloat *v);
1604GLAPI void GLAPIENTRY glTexCoord2i (GLint s, GLint t);
1605GLAPI void GLAPIENTRY glTexCoord2iv (const GLint *v);
1606GLAPI void GLAPIENTRY glTexCoord2s (GLshort s, GLshort t);
1607GLAPI void GLAPIENTRY glTexCoord2sv (const GLshort *v);
1608GLAPI void GLAPIENTRY glTexCoord3d (GLdouble s, GLdouble t, GLdouble r);
1609GLAPI void GLAPIENTRY glTexCoord3dv (const GLdouble *v);
1610GLAPI void GLAPIENTRY glTexCoord3f (GLfloat s, GLfloat t, GLfloat r);
1611GLAPI void GLAPIENTRY glTexCoord3fv (const GLfloat *v);
1612GLAPI void GLAPIENTRY glTexCoord3i (GLint s, GLint t, GLint r);
1613GLAPI void GLAPIENTRY glTexCoord3iv (const GLint *v);
1614GLAPI void GLAPIENTRY glTexCoord3s (GLshort s, GLshort t, GLshort r);
1615GLAPI void GLAPIENTRY glTexCoord3sv (const GLshort *v);
1616GLAPI void GLAPIENTRY glTexCoord4d (GLdouble s, GLdouble t, GLdouble r, GLdouble q);
1617GLAPI void GLAPIENTRY glTexCoord4dv (const GLdouble *v);
1618GLAPI void GLAPIENTRY glTexCoord4f (GLfloat s, GLfloat t, GLfloat r, GLfloat q);
1619GLAPI void GLAPIENTRY glTexCoord4fv (const GLfloat *v);
1620GLAPI void GLAPIENTRY glTexCoord4i (GLint s, GLint t, GLint r, GLint q);
1621GLAPI void GLAPIENTRY glTexCoord4iv (const GLint *v);
1622GLAPI void GLAPIENTRY glTexCoord4s (GLshort s, GLshort t, GLshort r, GLshort q);
1623GLAPI void GLAPIENTRY glTexCoord4sv (const GLshort *v);
1624GLAPI void GLAPIENTRY glVertex2d (GLdouble x, GLdouble y);
1625GLAPI void GLAPIENTRY glVertex2dv (const GLdouble *v);
1626GLAPI void GLAPIENTRY glVertex2f (GLfloat x, GLfloat y);
1627GLAPI void GLAPIENTRY glVertex2fv (const GLfloat *v);
1628GLAPI void GLAPIENTRY glVertex2i (GLint x, GLint y);
1629GLAPI void GLAPIENTRY glVertex2iv (const GLint *v);
1630GLAPI void GLAPIENTRY glVertex2s (GLshort x, GLshort y);
1631GLAPI void GLAPIENTRY glVertex2sv (const GLshort *v);
1632GLAPI void GLAPIENTRY glVertex3d (GLdouble x, GLdouble y, GLdouble z);
1633GLAPI void GLAPIENTRY glVertex3dv (const GLdouble *v);
1634GLAPI void GLAPIENTRY glVertex3f (GLfloat x, GLfloat y, GLfloat z);
1635GLAPI void GLAPIENTRY glVertex3fv (const GLfloat *v);
1636GLAPI void GLAPIENTRY glVertex3i (GLint x, GLint y, GLint z);
1637GLAPI void GLAPIENTRY glVertex3iv (const GLint *v);
1638GLAPI void GLAPIENTRY glVertex3s (GLshort x, GLshort y, GLshort z);
1639GLAPI void GLAPIENTRY glVertex3sv (const GLshort *v);
1640GLAPI void GLAPIENTRY glVertex4d (GLdouble x, GLdouble y, GLdouble z, GLdouble w);
1641GLAPI void GLAPIENTRY glVertex4dv (const GLdouble *v);
1642GLAPI void GLAPIENTRY glVertex4f (GLfloat x, GLfloat y, GLfloat z, GLfloat w);
1643GLAPI void GLAPIENTRY glVertex4fv (const GLfloat *v);
1644GLAPI void GLAPIENTRY glVertex4i (GLint x, GLint y, GLint z, GLint w);
1645GLAPI void GLAPIENTRY glVertex4iv (const GLint *v);
1646GLAPI void GLAPIENTRY glVertex4s (GLshort x, GLshort y, GLshort z, GLshort w);
1647GLAPI void GLAPIENTRY glVertex4sv (const GLshort *v);
1648GLAPI void GLAPIENTRY glClipPlane (GLenum plane, const GLdouble *equation);
1649GLAPI void GLAPIENTRY glColorMaterial (GLenum face, GLenum mode);
1650GLAPI void GLAPIENTRY glCullFace (GLenum mode);
1651GLAPI void GLAPIENTRY glFogf (GLenum pname, GLfloat param);
1652GLAPI void GLAPIENTRY glFogfv (GLenum pname, const GLfloat *params);
1653GLAPI void GLAPIENTRY glFogi (GLenum pname, GLint param);
1654GLAPI void GLAPIENTRY glFogiv (GLenum pname, const GLint *params);
1655GLAPI void GLAPIENTRY glFrontFace (GLenum mode);
1656GLAPI void GLAPIENTRY glHint (GLenum target, GLenum mode);
1657GLAPI void GLAPIENTRY glLightf (GLenum light, GLenum pname, GLfloat param);
1658GLAPI void GLAPIENTRY glLightfv (GLenum light, GLenum pname, const GLfloat *params);
1659GLAPI void GLAPIENTRY glLighti (GLenum light, GLenum pname, GLint param);
1660GLAPI void GLAPIENTRY glLightiv (GLenum light, GLenum pname, const GLint *params);
1661GLAPI void GLAPIENTRY glLightModelf (GLenum pname, GLfloat param);
1662GLAPI void GLAPIENTRY glLightModelfv (GLenum pname, const GLfloat *params);
1663GLAPI void GLAPIENTRY glLightModeli (GLenum pname, GLint param);
1664GLAPI void GLAPIENTRY glLightModeliv (GLenum pname, const GLint *params);
1665GLAPI void GLAPIENTRY glLineStipple (GLint factor, GLushort pattern);
1666GLAPI void GLAPIENTRY glLineWidth (GLfloat width);
1667GLAPI void GLAPIENTRY glMaterialf (GLenum face, GLenum pname, GLfloat param);
1668GLAPI void GLAPIENTRY glMaterialfv (GLenum face, GLenum pname, const GLfloat *params);
1669GLAPI void GLAPIENTRY glMateriali (GLenum face, GLenum pname, GLint param);
1670GLAPI void GLAPIENTRY glMaterialiv (GLenum face, GLenum pname, const GLint *params);
1671GLAPI void GLAPIENTRY glPointSize (GLfloat size);
1672GLAPI void GLAPIENTRY glPolygonMode (GLenum face, GLenum mode);
1673GLAPI void GLAPIENTRY glPolygonStipple (const GLubyte *mask);
1674GLAPI void GLAPIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height);
1675GLAPI void GLAPIENTRY glShadeModel (GLenum mode);
1676GLAPI void GLAPIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param);
1677GLAPI void GLAPIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params);
1678GLAPI void GLAPIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param);
1679GLAPI void GLAPIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint *params);
1680GLAPI void GLAPIENTRY glTexImage1D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
1681GLAPI void GLAPIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
1682GLAPI void GLAPIENTRY glTexEnvf (GLenum target, GLenum pname, GLfloat param);
1683GLAPI void GLAPIENTRY glTexEnvfv (GLenum target, GLenum pname, const GLfloat *params);
1684GLAPI void GLAPIENTRY glTexEnvi (GLenum target, GLenum pname, GLint param);
1685GLAPI void GLAPIENTRY glTexEnviv (GLenum target, GLenum pname, const GLint *params);
1686GLAPI void GLAPIENTRY glTexGend (GLenum coord, GLenum pname, GLdouble param);
1687GLAPI void GLAPIENTRY glTexGendv (GLenum coord, GLenum pname, const GLdouble *params);
1688GLAPI void GLAPIENTRY glTexGenf (GLenum coord, GLenum pname, GLfloat param);
1689GLAPI void GLAPIENTRY glTexGenfv (GLenum coord, GLenum pname, const GLfloat *params);
1690GLAPI void GLAPIENTRY glTexGeni (GLenum coord, GLenum pname, GLint param);
1691GLAPI void GLAPIENTRY glTexGeniv (GLenum coord, GLenum pname, const GLint *params);
1692GLAPI void GLAPIENTRY glFeedbackBuffer (GLsizei size, GLenum type, GLfloat *buffer);
1693GLAPI void GLAPIENTRY glSelectBuffer (GLsizei size, GLuint *buffer);
1694GLAPI GLint GLAPIENTRY glRenderMode (GLenum mode);
1695GLAPI void GLAPIENTRY glInitNames (void);
1696GLAPI void GLAPIENTRY glLoadName (GLuint name);
1697GLAPI void GLAPIENTRY glPassThrough (GLfloat token);
1698GLAPI void GLAPIENTRY glPopName (void);
1699GLAPI void GLAPIENTRY glPushName (GLuint name);
1700GLAPI void GLAPIENTRY glDrawBuffer (GLenum mode);
1701GLAPI void GLAPIENTRY glClear (GLbitfield mask);
1702GLAPI void GLAPIENTRY glClearAccum (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
1703GLAPI void GLAPIENTRY glClearIndex (GLfloat c);
1704GLAPI void GLAPIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
1705GLAPI void GLAPIENTRY glClearStencil (GLint s);
1706GLAPI void GLAPIENTRY glClearDepth (GLclampd depth);
1707GLAPI void GLAPIENTRY glStencilMask (GLuint mask);
1708GLAPI void GLAPIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
1709GLAPI void GLAPIENTRY glDepthMask (GLboolean flag);
1710GLAPI void GLAPIENTRY glIndexMask (GLuint mask);
1711GLAPI void GLAPIENTRY glAccum (GLenum op, GLfloat value);
1712GLAPI void GLAPIENTRY glDisable (GLenum cap);
1713GLAPI void GLAPIENTRY glEnable (GLenum cap);
1714GLAPI void GLAPIENTRY glFinish (void);
1715GLAPI void GLAPIENTRY glFlush (void);
1716GLAPI void GLAPIENTRY glPopAttrib (void);
1717GLAPI void GLAPIENTRY glPushAttrib (GLbitfield mask);
1718GLAPI void GLAPIENTRY glMap1d (GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points);
1719GLAPI void GLAPIENTRY glMap1f (GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points);
1720GLAPI void GLAPIENTRY glMap2d (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points);
1721GLAPI void GLAPIENTRY glMap2f (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points);
1722GLAPI void GLAPIENTRY glMapGrid1d (GLint un, GLdouble u1, GLdouble u2);
1723GLAPI void GLAPIENTRY glMapGrid1f (GLint un, GLfloat u1, GLfloat u2);
1724GLAPI void GLAPIENTRY glMapGrid2d (GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2);
1725GLAPI void GLAPIENTRY glMapGrid2f (GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2);
1726GLAPI void GLAPIENTRY glEvalCoord1d (GLdouble u);
1727GLAPI void GLAPIENTRY glEvalCoord1dv (const GLdouble *u);
1728GLAPI void GLAPIENTRY glEvalCoord1f (GLfloat u);
1729GLAPI void GLAPIENTRY glEvalCoord1fv (const GLfloat *u);
1730GLAPI void GLAPIENTRY glEvalCoord2d (GLdouble u, GLdouble v);
1731GLAPI void GLAPIENTRY glEvalCoord2dv (const GLdouble *u);
1732GLAPI void GLAPIENTRY glEvalCoord2f (GLfloat u, GLfloat v);
1733GLAPI void GLAPIENTRY glEvalCoord2fv (const GLfloat *u);
1734GLAPI void GLAPIENTRY glEvalMesh1 (GLenum mode, GLint i1, GLint i2);
1735GLAPI void GLAPIENTRY glEvalPoint1 (GLint i);
1736GLAPI void GLAPIENTRY glEvalMesh2 (GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2);
1737GLAPI void GLAPIENTRY glEvalPoint2 (GLint i, GLint j);
1738GLAPI void GLAPIENTRY glAlphaFunc (GLenum func, GLclampf ref);
1739GLAPI void GLAPIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor);
1740GLAPI void GLAPIENTRY glLogicOp (GLenum opcode);
1741GLAPI void GLAPIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask);
1742GLAPI void GLAPIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass);
1743GLAPI void GLAPIENTRY glDepthFunc (GLenum func);
1744GLAPI void GLAPIENTRY glPixelZoom (GLfloat xfactor, GLfloat yfactor);
1745GLAPI void GLAPIENTRY glPixelTransferf (GLenum pname, GLfloat param);
1746GLAPI void GLAPIENTRY glPixelTransferi (GLenum pname, GLint param);
1747GLAPI void GLAPIENTRY glPixelStoref (GLenum pname, GLfloat param);
1748GLAPI void GLAPIENTRY glPixelStorei (GLenum pname, GLint param);
1749GLAPI void GLAPIENTRY glPixelMapfv (GLenum map, GLint mapsize, const GLfloat *values);
1750GLAPI void GLAPIENTRY glPixelMapuiv (GLenum map, GLint mapsize, const GLuint *values);
1751GLAPI void GLAPIENTRY glPixelMapusv (GLenum map, GLint mapsize, const GLushort *values);
1752GLAPI void GLAPIENTRY glReadBuffer (GLenum mode);
1753GLAPI void GLAPIENTRY glCopyPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum type);
1754GLAPI void GLAPIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels);
1755GLAPI void GLAPIENTRY glDrawPixels (GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
1756GLAPI void GLAPIENTRY glGetBooleanv (GLenum pname, GLboolean *params);
1757GLAPI void GLAPIENTRY glGetClipPlane (GLenum plane, GLdouble *equation);
1758GLAPI void GLAPIENTRY glGetDoublev (GLenum pname, GLdouble *params);
1759GLAPI GLenum GLAPIENTRY glGetError (void);
1760GLAPI void GLAPIENTRY glGetFloatv (GLenum pname, GLfloat *params);
1761GLAPI void GLAPIENTRY glGetIntegerv (GLenum pname, GLint *params);
1762GLAPI void GLAPIENTRY glGetLightfv (GLenum light, GLenum pname, GLfloat *params);
1763GLAPI void GLAPIENTRY glGetLightiv (GLenum light, GLenum pname, GLint *params);
1764GLAPI void GLAPIENTRY glGetMapdv (GLenum target, GLenum query, GLdouble *v);
1765GLAPI void GLAPIENTRY glGetMapfv (GLenum target, GLenum query, GLfloat *v);
1766GLAPI void GLAPIENTRY glGetMapiv (GLenum target, GLenum query, GLint *v);
1767GLAPI void GLAPIENTRY glGetMaterialfv (GLenum face, GLenum pname, GLfloat *params);
1768GLAPI void GLAPIENTRY glGetMaterialiv (GLenum face, GLenum pname, GLint *params);
1769GLAPI void GLAPIENTRY glGetPixelMapfv (GLenum map, GLfloat *values);
1770GLAPI void GLAPIENTRY glGetPixelMapuiv (GLenum map, GLuint *values);
1771GLAPI void GLAPIENTRY glGetPixelMapusv (GLenum map, GLushort *values);
1772GLAPI void GLAPIENTRY glGetPolygonStipple (GLubyte *mask);
1773GLAPI const GLubyte * GLAPIENTRY glGetString (GLenum name);
1774GLAPI void GLAPIENTRY glGetTexEnvfv (GLenum target, GLenum pname, GLfloat *params);
1775GLAPI void GLAPIENTRY glGetTexEnviv (GLenum target, GLenum pname, GLint *params);
1776GLAPI void GLAPIENTRY glGetTexGendv (GLenum coord, GLenum pname, GLdouble *params);
1777GLAPI void GLAPIENTRY glGetTexGenfv (GLenum coord, GLenum pname, GLfloat *params);
1778GLAPI void GLAPIENTRY glGetTexGeniv (GLenum coord, GLenum pname, GLint *params);
1779GLAPI void GLAPIENTRY glGetTexImage (GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels);
1780GLAPI void GLAPIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params);
1781GLAPI void GLAPIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint *params);
1782GLAPI void GLAPIENTRY glGetTexLevelParameterfv (GLenum target, GLint level, GLenum pname, GLfloat *params);
1783GLAPI void GLAPIENTRY glGetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint *params);
1784GLAPI GLboolean GLAPIENTRY glIsEnabled (GLenum cap);
1785GLAPI GLboolean GLAPIENTRY glIsList (GLuint list);
1786GLAPI void GLAPIENTRY glDepthRange (GLclampd zNear, GLclampd zFar);
1787GLAPI void GLAPIENTRY glFrustum (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
1788GLAPI void GLAPIENTRY glLoadIdentity (void);
1789GLAPI void GLAPIENTRY glLoadMatrixf (const GLfloat *m);
1790GLAPI void GLAPIENTRY glLoadMatrixd (const GLdouble *m);
1791GLAPI void GLAPIENTRY glMatrixMode (GLenum mode);
1792GLAPI void GLAPIENTRY glMultMatrixf (const GLfloat *m);
1793GLAPI void GLAPIENTRY glMultMatrixd (const GLdouble *m);
1794GLAPI void GLAPIENTRY glOrtho (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
1795GLAPI void GLAPIENTRY glPopMatrix (void);
1796GLAPI void GLAPIENTRY glPushMatrix (void);
1797GLAPI void GLAPIENTRY glRotated (GLdouble angle, GLdouble x, GLdouble y, GLdouble z);
1798GLAPI void GLAPIENTRY glRotatef (GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
1799GLAPI void GLAPIENTRY glScaled (GLdouble x, GLdouble y, GLdouble z);
1800GLAPI void GLAPIENTRY glScalef (GLfloat x, GLfloat y, GLfloat z);
1801GLAPI void GLAPIENTRY glTranslated (GLdouble x, GLdouble y, GLdouble z);
1802GLAPI void GLAPIENTRY glTranslatef (GLfloat x, GLfloat y, GLfloat z);
1803GLAPI void GLAPIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height);
1804GLAPI void GLAPIENTRY glArrayElement (GLint i);
1805GLAPI void GLAPIENTRY glColorPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
1806GLAPI void GLAPIENTRY glDisableClientState (GLenum array);
1807GLAPI void GLAPIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count);
1808GLAPI void GLAPIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices);
1809GLAPI void GLAPIENTRY glEdgeFlagPointer (GLsizei stride, const GLboolean *pointer);
1810GLAPI void GLAPIENTRY glEnableClientState (GLenum array);
1811GLAPI void GLAPIENTRY glGetPointerv (GLenum pname, GLvoid* *params);
1812GLAPI void GLAPIENTRY glIndexPointer (GLenum type, GLsizei stride, const GLvoid *pointer);
1813GLAPI void GLAPIENTRY glInterleavedArrays (GLenum format, GLsizei stride, const GLvoid *pointer);
1814GLAPI void GLAPIENTRY glNormalPointer (GLenum type, GLsizei stride, const GLvoid *pointer);
1815GLAPI void GLAPIENTRY glTexCoordPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
1816GLAPI void GLAPIENTRY glVertexPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
1817GLAPI void GLAPIENTRY glPolygonOffset (GLfloat factor, GLfloat units);
1818GLAPI void GLAPIENTRY glCopyTexImage1D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
1819GLAPI void GLAPIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
1820GLAPI void GLAPIENTRY glCopyTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
1821GLAPI void GLAPIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
1822GLAPI void GLAPIENTRY glTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
1823GLAPI void GLAPIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
1824GLAPI GLboolean GLAPIENTRY glAreTexturesResident (GLsizei n, const GLuint *textures, GLboolean *residences);
1825GLAPI void GLAPIENTRY glBindTexture (GLenum target, GLuint texture);
1826GLAPI void GLAPIENTRY glDeleteTextures (GLsizei n, const GLuint *textures);
1827GLAPI void GLAPIENTRY glGenTextures (GLsizei n, GLuint *textures);
1828GLAPI GLboolean GLAPIENTRY glIsTexture (GLuint texture);
1829GLAPI void GLAPIENTRY glPrioritizeTextures (GLsizei n, const GLuint *textures, const GLclampf *priorities);
1830GLAPI void GLAPIENTRY glIndexub (GLubyte c);
1831GLAPI void GLAPIENTRY glIndexubv (const GLubyte *c);
1832GLAPI void GLAPIENTRY glPopClientAttrib (void);
1833GLAPI void GLAPIENTRY glPushClientAttrib (GLbitfield mask);
1834GLAPI void GLAPIENTRY glBlendColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
1835GLAPI void GLAPIENTRY glBlendEquation (GLenum mode);
1836GLAPI void GLAPIENTRY glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
1837GLAPI void GLAPIENTRY glColorTable (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
1838GLAPI void GLAPIENTRY glColorTableParameterfv (GLenum target, GLenum pname, const GLfloat *params);
1839GLAPI void GLAPIENTRY glColorTableParameteriv (GLenum target, GLenum pname, const GLint *params);
1840GLAPI void GLAPIENTRY glCopyColorTable (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
1841GLAPI void GLAPIENTRY glGetColorTable (GLenum target, GLenum format, GLenum type, GLvoid *table);
1842GLAPI void GLAPIENTRY glGetColorTableParameterfv (GLenum target, GLenum pname, GLfloat *params);
1843GLAPI void GLAPIENTRY glGetColorTableParameteriv (GLenum target, GLenum pname, GLint *params);
1844GLAPI void GLAPIENTRY glColorSubTable (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data);
1845GLAPI void GLAPIENTRY glCopyColorSubTable (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
1846GLAPI void GLAPIENTRY glConvolutionFilter1D (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image);
1847GLAPI void GLAPIENTRY glConvolutionFilter2D (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image);
1848GLAPI void GLAPIENTRY glConvolutionParameterf (GLenum target, GLenum pname, GLfloat params);
1849GLAPI void GLAPIENTRY glConvolutionParameterfv (GLenum target, GLenum pname, const GLfloat *params);
1850GLAPI void GLAPIENTRY glConvolutionParameteri (GLenum target, GLenum pname, GLint params);
1851GLAPI void GLAPIENTRY glConvolutionParameteriv (GLenum target, GLenum pname, const GLint *params);
1852GLAPI void GLAPIENTRY glCopyConvolutionFilter1D (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
1853GLAPI void GLAPIENTRY glCopyConvolutionFilter2D (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
1854GLAPI void GLAPIENTRY glGetConvolutionFilter (GLenum target, GLenum format, GLenum type, GLvoid *image);
1855GLAPI void GLAPIENTRY glGetConvolutionParameterfv (GLenum target, GLenum pname, GLfloat *params);
1856GLAPI void GLAPIENTRY glGetConvolutionParameteriv (GLenum target, GLenum pname, GLint *params);
1857GLAPI void GLAPIENTRY glGetSeparableFilter (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span);
1858GLAPI void GLAPIENTRY glSeparableFilter2D (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column);
1859GLAPI void GLAPIENTRY glGetHistogram (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
1860GLAPI void GLAPIENTRY glGetHistogramParameterfv (GLenum target, GLenum pname, GLfloat *params);
1861GLAPI void GLAPIENTRY glGetHistogramParameteriv (GLenum target, GLenum pname, GLint *params);
1862GLAPI void GLAPIENTRY glGetMinmax (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
1863GLAPI void GLAPIENTRY glGetMinmaxParameterfv (GLenum target, GLenum pname, GLfloat *params);
1864GLAPI void GLAPIENTRY glGetMinmaxParameteriv (GLenum target, GLenum pname, GLint *params);
1865GLAPI void GLAPIENTRY glHistogram (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
1866GLAPI void GLAPIENTRY glMinmax (GLenum target, GLenum internalformat, GLboolean sink);
1867GLAPI void GLAPIENTRY glResetHistogram (GLenum target);
1868GLAPI void GLAPIENTRY glResetMinmax (GLenum target);
1869GLAPI void GLAPIENTRY glTexImage3D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
1870GLAPI void GLAPIENTRY glTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
1871GLAPI void GLAPIENTRY glCopyTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
1872GLAPI void GLAPIENTRY glActiveTexture (GLenum texture);
1873GLAPI void GLAPIENTRY glClientActiveTexture (GLenum texture);
1874GLAPI void GLAPIENTRY glMultiTexCoord1d (GLenum target, GLdouble s);
1875GLAPI void GLAPIENTRY glMultiTexCoord1dv (GLenum target, const GLdouble *v);
1876GLAPI void GLAPIENTRY glMultiTexCoord1f (GLenum target, GLfloat s);
1877GLAPI void GLAPIENTRY glMultiTexCoord1fv (GLenum target, const GLfloat *v);
1878GLAPI void GLAPIENTRY glMultiTexCoord1i (GLenum target, GLint s);
1879GLAPI void GLAPIENTRY glMultiTexCoord1iv (GLenum target, const GLint *v);
1880GLAPI void GLAPIENTRY glMultiTexCoord1s (GLenum target, GLshort s);
1881GLAPI void GLAPIENTRY glMultiTexCoord1sv (GLenum target, const GLshort *v);
1882GLAPI void GLAPIENTRY glMultiTexCoord2d (GLenum target, GLdouble s, GLdouble t);
1883GLAPI void GLAPIENTRY glMultiTexCoord2dv (GLenum target, const GLdouble *v);
1884GLAPI void GLAPIENTRY glMultiTexCoord2f (GLenum target, GLfloat s, GLfloat t);
1885GLAPI void GLAPIENTRY glMultiTexCoord2fv (GLenum target, const GLfloat *v);
1886GLAPI void GLAPIENTRY glMultiTexCoord2i (GLenum target, GLint s, GLint t);
1887GLAPI void GLAPIENTRY glMultiTexCoord2iv (GLenum target, const GLint *v);
1888GLAPI void GLAPIENTRY glMultiTexCoord2s (GLenum target, GLshort s, GLshort t);
1889GLAPI void GLAPIENTRY glMultiTexCoord2sv (GLenum target, const GLshort *v);
1890GLAPI void GLAPIENTRY glMultiTexCoord3d (GLenum target, GLdouble s, GLdouble t, GLdouble r);
1891GLAPI void GLAPIENTRY glMultiTexCoord3dv (GLenum target, const GLdouble *v);
1892GLAPI void GLAPIENTRY glMultiTexCoord3f (GLenum target, GLfloat s, GLfloat t, GLfloat r);
1893GLAPI void GLAPIENTRY glMultiTexCoord3fv (GLenum target, const GLfloat *v);
1894GLAPI void GLAPIENTRY glMultiTexCoord3i (GLenum target, GLint s, GLint t, GLint r);
1895GLAPI void GLAPIENTRY glMultiTexCoord3iv (GLenum target, const GLint *v);
1896GLAPI void GLAPIENTRY glMultiTexCoord3s (GLenum target, GLshort s, GLshort t, GLshort r);
1897GLAPI void GLAPIENTRY glMultiTexCoord3sv (GLenum target, const GLshort *v);
1898GLAPI void GLAPIENTRY glMultiTexCoord4d (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
1899GLAPI void GLAPIENTRY glMultiTexCoord4dv (GLenum target, const GLdouble *v);
1900GLAPI void GLAPIENTRY glMultiTexCoord4f (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
1901GLAPI void GLAPIENTRY glMultiTexCoord4fv (GLenum target, const GLfloat *v);
1902GLAPI void GLAPIENTRY glMultiTexCoord4i (GLenum target, GLint s, GLint t, GLint r, GLint q);
1903GLAPI void GLAPIENTRY glMultiTexCoord4iv (GLenum target, const GLint *v);
1904GLAPI void GLAPIENTRY glMultiTexCoord4s (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
1905GLAPI void GLAPIENTRY glMultiTexCoord4sv (GLenum target, const GLshort *v);
1906GLAPI void GLAPIENTRY glLoadTransposeMatrixf (const GLfloat *m);
1907GLAPI void GLAPIENTRY glLoadTransposeMatrixd (const GLdouble *m);
1908GLAPI void GLAPIENTRY glMultTransposeMatrixf (const GLfloat *m);
1909GLAPI void GLAPIENTRY glMultTransposeMatrixd (const GLdouble *m);
1910GLAPI void GLAPIENTRY glCompressedTexImage3D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
1911GLAPI void GLAPIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
1912GLAPI void GLAPIENTRY glCompressedTexImage1D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
1913GLAPI void GLAPIENTRY glCompressedTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
1914GLAPI void GLAPIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
1915GLAPI void GLAPIENTRY glCompressedTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
1916GLAPI void GLAPIENTRY glGetCompressedTexImage (GLenum target, GLint lod, GLvoid *img);
1917GLAPI void GLAPIENTRY glSampleCoverage (GLclampf value, GLboolean invert);
1918GLAPI void GLAPIENTRY glPointParameterf (GLenum pname, GLfloat param);
1919GLAPI void GLAPIENTRY glPointParameterfv (GLenum pname, const GLfloat *params);
1920GLAPI void GLAPIENTRY glPointParameteri (GLenum pname, GLint param);
1921GLAPI void GLAPIENTRY glPointParameteriv (GLenum pname, const GLint *params);
1922GLAPI void GLAPIENTRY glWindowPos2d (GLdouble x, GLdouble y);
1923GLAPI void GLAPIENTRY glWindowPos2f (GLfloat x, GLfloat y);
1924GLAPI void GLAPIENTRY glWindowPos2i (GLint x, GLint y);
1925GLAPI void GLAPIENTRY glWindowPos2s (GLshort x, GLshort y);
1926GLAPI void GLAPIENTRY glWindowPos2dv (const GLdouble *p);
1927GLAPI void GLAPIENTRY glWindowPos2fv (const GLfloat *p);
1928GLAPI void GLAPIENTRY glWindowPos2iv (const GLint *p);
1929GLAPI void GLAPIENTRY glWindowPos2sv (const GLshort *p);
1930GLAPI void GLAPIENTRY glWindowPos3d (GLdouble x, GLdouble y, GLdouble z);
1931GLAPI void GLAPIENTRY glWindowPos3f (GLfloat x, GLfloat y, GLfloat z);
1932GLAPI void GLAPIENTRY glWindowPos3i (GLint x, GLint y, GLint z);
1933GLAPI void GLAPIENTRY glWindowPos3s (GLshort x, GLshort y, GLshort z);
1934GLAPI void GLAPIENTRY glWindowPos3dv (const GLdouble *p);
1935GLAPI void GLAPIENTRY glWindowPos3fv (const GLfloat *p);
1936GLAPI void GLAPIENTRY glWindowPos3iv (const GLint *p);
1937GLAPI void GLAPIENTRY glWindowPos3sv (const GLshort *p);
1938GLAPI void GLAPIENTRY glBlendFuncSeparate (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
1939GLAPI void GLAPIENTRY glFogCoordd (GLdouble fog);
1940GLAPI void GLAPIENTRY glFogCoorddv (const GLdouble *fog);
1941GLAPI void GLAPIENTRY glFogCoordf (GLfloat fog);
1942GLAPI void GLAPIENTRY glFogCoordfv (const GLfloat *fog);
1943GLAPI void GLAPIENTRY glFogCoordPointer (GLenum type, GLsizei stride, const GLvoid *pointer);
1944GLAPI void GLAPIENTRY glMultiDrawArrays (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
1945GLAPI void GLAPIENTRY glMultiDrawElements (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount);
1946GLAPI void GLAPIENTRY glSecondaryColor3b (GLbyte red, GLbyte green, GLbyte blue);
1947GLAPI void GLAPIENTRY glSecondaryColor3bv (const GLbyte *v);
1948GLAPI void GLAPIENTRY glSecondaryColor3d (GLdouble red, GLdouble green, GLdouble blue);
1949GLAPI void GLAPIENTRY glSecondaryColor3dv (const GLdouble *v);
1950GLAPI void GLAPIENTRY glSecondaryColor3f (GLfloat red, GLfloat green, GLfloat blue);
1951GLAPI void GLAPIENTRY glSecondaryColor3fv (const GLfloat *v);
1952GLAPI void GLAPIENTRY glSecondaryColor3i (GLint red, GLint green, GLint blue);
1953GLAPI void GLAPIENTRY glSecondaryColor3iv (const GLint *v);
1954GLAPI void GLAPIENTRY glSecondaryColor3s (GLshort red, GLshort green, GLshort blue);
1955GLAPI void GLAPIENTRY glSecondaryColor3sv (const GLshort *v);
1956GLAPI void GLAPIENTRY glSecondaryColor3ub (GLubyte red, GLubyte green, GLubyte blue);
1957GLAPI void GLAPIENTRY glSecondaryColor3ubv (const GLubyte *v);
1958GLAPI void GLAPIENTRY glSecondaryColor3ui (GLuint red, GLuint green, GLuint blue);
1959GLAPI void GLAPIENTRY glSecondaryColor3uiv (const GLuint *v);
1960GLAPI void GLAPIENTRY glSecondaryColor3us (GLushort red, GLushort green, GLushort blue);
1961GLAPI void GLAPIENTRY glSecondaryColor3usv (const GLushort *v);
1962GLAPI void GLAPIENTRY glSecondaryColorPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
1963GLAPI void GLAPIENTRY glBindBuffer (GLenum target, GLuint buffer);
1964GLAPI void GLAPIENTRY glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage);
1965GLAPI void GLAPIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data);
1966GLAPI void GLAPIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers);
1967GLAPI void GLAPIENTRY glGenBuffers (GLsizei n, GLuint *buffers);
1968GLAPI void GLAPIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params);
1969GLAPI void GLAPIENTRY glGetBufferPointerv (GLenum target, GLenum pname, GLvoid* *params);
1970GLAPI void GLAPIENTRY glGetBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data);
1971GLAPI GLboolean GLAPIENTRY glIsBuffer (GLuint buffer);
1972GLAPI GLvoid* GLAPIENTRY glMapBuffer (GLenum target, GLenum access);
1973GLAPI GLboolean GLAPIENTRY glUnmapBuffer (GLenum target);
1974GLAPI void GLAPIENTRY glGenQueries (GLsizei n, GLuint *ids);
1975GLAPI void GLAPIENTRY glDeleteQueries (GLsizei n, const GLuint *ids);
1976GLAPI GLboolean GLAPIENTRY glIsQuery (GLuint id);
1977GLAPI void GLAPIENTRY glBeginQuery (GLenum target, GLuint id);
1978GLAPI void GLAPIENTRY glEndQuery (GLenum target);
1979GLAPI void GLAPIENTRY glGetQueryObjectiv (GLuint id, GLenum pname, GLint *params);
1980GLAPI void GLAPIENTRY glGetQueryObjectuiv (GLuint id, GLenum pname, GLuint *params);
1981GLAPI void GLAPIENTRY glGetQueryiv (GLenum target, GLenum pname, GLint *params);
1982GLAPI void GLAPIENTRY glDrawBuffers (GLsizei n, const GLenum *bufs);
1983GLAPI void GLAPIENTRY glVertexAttrib1d (GLuint index, GLdouble x);
1984GLAPI void GLAPIENTRY glVertexAttrib1dv (GLuint index, const GLdouble *v);
1985GLAPI void GLAPIENTRY glVertexAttrib1f (GLuint index, GLfloat x);
1986GLAPI void GLAPIENTRY glVertexAttrib1fv (GLuint index, const GLfloat *v);
1987GLAPI void GLAPIENTRY glVertexAttrib1s (GLuint index, GLshort x);
1988GLAPI void GLAPIENTRY glVertexAttrib1sv (GLuint index, const GLshort *v);
1989GLAPI void GLAPIENTRY glVertexAttrib2d (GLuint index, GLdouble x, GLdouble y);
1990GLAPI void GLAPIENTRY glVertexAttrib2dv (GLuint index, const GLdouble *v);
1991GLAPI void GLAPIENTRY glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y);
1992GLAPI void GLAPIENTRY glVertexAttrib2fv (GLuint index, const GLfloat *v);
1993GLAPI void GLAPIENTRY glVertexAttrib2s (GLuint index, GLshort x, GLshort y);
1994GLAPI void GLAPIENTRY glVertexAttrib2sv (GLuint index, const GLshort *v);
1995GLAPI void GLAPIENTRY glVertexAttrib3d (GLuint index, GLdouble x, GLdouble y, GLdouble z);
1996GLAPI void GLAPIENTRY glVertexAttrib3dv (GLuint index, const GLdouble *v);
1997GLAPI void GLAPIENTRY glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z);
1998GLAPI void GLAPIENTRY glVertexAttrib3fv (GLuint index, const GLfloat *v);
1999GLAPI void GLAPIENTRY glVertexAttrib3s (GLuint index, GLshort x, GLshort y, GLshort z);
2000GLAPI void GLAPIENTRY glVertexAttrib3sv (GLuint index, const GLshort *v);
2001GLAPI void GLAPIENTRY glVertexAttrib4Nbv (GLuint index, const GLbyte *v);
2002GLAPI void GLAPIENTRY glVertexAttrib4Niv (GLuint index, const GLint *v);
2003GLAPI void GLAPIENTRY glVertexAttrib4Nsv (GLuint index, const GLshort *v);
2004GLAPI void GLAPIENTRY glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
2005GLAPI void GLAPIENTRY glVertexAttrib4Nubv (GLuint index, const GLubyte *v);
2006GLAPI void GLAPIENTRY glVertexAttrib4Nuiv (GLuint index, const GLuint *v);
2007GLAPI void GLAPIENTRY glVertexAttrib4Nusv (GLuint index, const GLushort *v);
2008GLAPI void GLAPIENTRY glVertexAttrib4bv (GLuint index, const GLbyte *v);
2009GLAPI void GLAPIENTRY glVertexAttrib4d (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
2010GLAPI void GLAPIENTRY glVertexAttrib4dv (GLuint index, const GLdouble *v);
2011GLAPI void GLAPIENTRY glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
2012GLAPI void GLAPIENTRY glVertexAttrib4fv (GLuint index, const GLfloat *v);
2013GLAPI void GLAPIENTRY glVertexAttrib4iv (GLuint index, const GLint *v);
2014GLAPI void GLAPIENTRY glVertexAttrib4s (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
2015GLAPI void GLAPIENTRY glVertexAttrib4sv (GLuint index, const GLshort *v);
2016GLAPI void GLAPIENTRY glVertexAttrib4ubv (GLuint index, const GLubyte *v);
2017GLAPI void GLAPIENTRY glVertexAttrib4uiv (GLuint index, const GLuint *v);
2018GLAPI void GLAPIENTRY glVertexAttrib4usv (GLuint index, const GLushort *v);
2019GLAPI void GLAPIENTRY glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer);
2020GLAPI void GLAPIENTRY glEnableVertexAttribArray (GLuint index);
2021GLAPI void GLAPIENTRY glDisableVertexAttribArray (GLuint index);
2022GLAPI void GLAPIENTRY glGetVertexAttribdv (GLuint index, GLenum pname, GLdouble *params);
2023GLAPI void GLAPIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat *params);
2024GLAPI void GLAPIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint *params);
2025GLAPI void GLAPIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, GLvoid* *pointer);
2026GLAPI void GLAPIENTRY glDeleteShader (GLuint shader);
2027GLAPI void GLAPIENTRY glDetachShader (GLuint program, GLuint shader);
2028GLAPI GLuint GLAPIENTRY glCreateShader (GLenum type);
2029GLAPI void GLAPIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar* *string, const GLint *length);
2030GLAPI void GLAPIENTRY glCompileShader (GLuint shader);
2031GLAPI GLuint GLAPIENTRY glCreateProgram (void);
2032GLAPI void GLAPIENTRY glAttachShader (GLuint program, GLuint shader);
2033GLAPI void GLAPIENTRY glLinkProgram (GLuint program);
2034GLAPI void GLAPIENTRY glUseProgram (GLuint program);
2035GLAPI void GLAPIENTRY glDeleteProgram (GLuint program);
2036GLAPI void GLAPIENTRY glValidateProgram (GLuint program);
2037GLAPI void GLAPIENTRY glUniform1f (GLint location, GLfloat v0);
2038GLAPI void GLAPIENTRY glUniform2f (GLint location, GLfloat v0, GLfloat v1);
2039GLAPI void GLAPIENTRY glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
2040GLAPI void GLAPIENTRY glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
2041GLAPI void GLAPIENTRY glUniform1i (GLint location, GLint v0);
2042GLAPI void GLAPIENTRY glUniform2i (GLint location, GLint v0, GLint v1);
2043GLAPI void GLAPIENTRY glUniform3i (GLint location, GLint v0, GLint v1, GLint v2);
2044GLAPI void GLAPIENTRY glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
2045GLAPI void GLAPIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat *value);
2046GLAPI void GLAPIENTRY glUniform2fv (GLint location, GLsizei count, const GLfloat *value);
2047GLAPI void GLAPIENTRY glUniform3fv (GLint location, GLsizei count, const GLfloat *value);
2048GLAPI void GLAPIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat *value);
2049GLAPI void GLAPIENTRY glUniform1iv (GLint location, GLsizei count, const GLint *value);
2050GLAPI void GLAPIENTRY glUniform2iv (GLint location, GLsizei count, const GLint *value);
2051GLAPI void GLAPIENTRY glUniform3iv (GLint location, GLsizei count, const GLint *value);
2052GLAPI void GLAPIENTRY glUniform4iv (GLint location, GLsizei count, const GLint *value);
2053GLAPI void GLAPIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
2054GLAPI void GLAPIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
2055GLAPI void GLAPIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
2056GLAPI GLboolean GLAPIENTRY glIsShader (GLuint shader);
2057GLAPI GLboolean GLAPIENTRY glIsProgram (GLuint program);
2058GLAPI void GLAPIENTRY glGetShaderiv (GLuint program, GLenum pname, GLint *params);
2059GLAPI void GLAPIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint *params);
2060GLAPI void GLAPIENTRY glGetAttachedShaders (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders);
2061GLAPI void GLAPIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
2062GLAPI void GLAPIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
2063GLAPI GLint GLAPIENTRY glGetUniformLocation (GLuint program, const GLchar *name);
2064GLAPI void GLAPIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
2065GLAPI void GLAPIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat *params);
2066GLAPI void GLAPIENTRY glGetUniformiv (GLuint program, GLint location, GLint *params);
2067GLAPI void GLAPIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
2068GLAPI void GLAPIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name);
2069GLAPI void GLAPIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
2070GLAPI GLint GLAPIENTRY glGetAttribLocation (GLuint program, const GLchar *name);
2071GLAPI void GLAPIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask);
2072GLAPI void GLAPIENTRY glStencilOpSeparate (GLenum face, GLenum fail, GLenum zfail, GLenum zpass);
2073GLAPI void GLAPIENTRY glStencilMaskSeparate (GLenum face, GLuint mask);
2074GLAPI void GLAPIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha);
2075GLAPI void GLAPIENTRY glUniformMatrix2x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
2076GLAPI void GLAPIENTRY glUniformMatrix3x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
2077GLAPI void GLAPIENTRY glUniformMatrix2x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
2078GLAPI void GLAPIENTRY glUniformMatrix4x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
2079GLAPI void GLAPIENTRY glUniformMatrix3x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
2080GLAPI void GLAPIENTRY glUniformMatrix4x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
2081
2082
2083#ifdef __cplusplus
2084}
2085#endif
2086
2087#endif /* __gl_h_ */