#ifndef __glext_h_ #define __glext_h_ /* ** Copyright 1998-2002, NVIDIA Corporation. ** All Rights Reserved. ** ** THE INFORMATION CONTAINED HEREIN IS PROPRIETARY AND CONFIDENTIAL TO ** NVIDIA, CORPORATION. USE, REPRODUCTION OR DISCLOSURE TO ANY THIRD PARTY ** IS SUBJECT TO WRITTEN PRE-APPROVAL BY NVIDIA, CORPORATION. ** ** ** Copyright 1992-1999, Silicon Graphics, Inc. ** All Rights Reserved. ** ** Portions of this file are UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon ** Graphics, Inc.; the contents of this file may not be disclosed to third ** parties, copied or duplicated in any form, in whole or in part, without ** the prior written permission of Silicon Graphics, Inc. ** ** RESTRICTED RIGHTS LEGEND: ** Use, duplication or disclosure by the Government is subject to ** restrictions as set forth in subdivision (c)(1)(ii) of the Rights in ** Technical Data and Computer Software clause at DFARS 252.227-7013, ** and/or in similar or successor clauses in the FAR, DOD or NASA FAR ** Supplement. Unpublished - rights reserved under the Copyright Laws of ** the United States. */ #ifndef GLAPIENTRY # ifdef _WIN32 # if (_MSC_VER >= 800) || defined(_STDCALL_SUPPORTED) /* Mimic */ # define GLAPIENTRY __stdcall # else # define GLAPIENTRY # endif # else # define GLAPIENTRY # endif #endif #ifndef GLAPI # define GLAPI extern #endif #ifndef GLAPIENTRYP # define GLAPIENTRYP GLAPIENTRY * #endif /*************************************************************/ #ifndef GL_TYPEDEFS_1_5 #define GL_TYPEDEFS_1_5 #if defined(_WIN64) typedef __int64 GLintptr; typedef __int64 GLsizeiptr; #elif defined(__x86_64__) typedef long int GLintptr; typedef long int GLsizeiptr; #else typedef int GLintptr; typedef int GLsizeiptr; #endif #endif #ifndef GL_TYPEDEFS_2_0 # define GL_TYPEDEFS_2_0 typedef char GLchar; #endif typedef unsigned short GLhalf; typedef unsigned int GLhandleARB; typedef char GLcharARB; #if defined(_WIN64) typedef __int64 GLintptrARB; typedef __int64 GLsizeiptrARB; #elif defined(__x86_64__) typedef long int GLintptrARB; typedef long int GLsizeiptrARB; #else typedef int GLintptrARB; typedef int GLsizeiptrARB; #endif typedef signed long long GLint64EXT; typedef unsigned long long GLuint64EXT; #ifndef GL_VERSION_1_2 #define GL_VERSION_1_2 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void GLAPIENTRY glBlendColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); GLAPI void GLAPIENTRY glBlendEquation (GLenum mode); GLAPI void GLAPIENTRY glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices); GLAPI void GLAPIENTRY glColorTable (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table); GLAPI void GLAPIENTRY glColorTableParameterfv (GLenum target, GLenum pname, const GLfloat *params); GLAPI void GLAPIENTRY glColorTableParameteriv (GLenum target, GLenum pname, const GLint *params); GLAPI void GLAPIENTRY glCopyColorTable (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); GLAPI void GLAPIENTRY glGetColorTable (GLenum target, GLenum format, GLenum type, GLvoid *table); GLAPI void GLAPIENTRY glGetColorTableParameterfv (GLenum target, GLenum pname, GLfloat *params); GLAPI void GLAPIENTRY glGetColorTableParameteriv (GLenum target, GLenum pname, GLint *params); GLAPI void GLAPIENTRY glTexImage3D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); GLAPI void GLAPIENTRY glTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); GLAPI void GLAPIENTRY glColorSubTableEXT (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *table); GLAPI void GLAPIENTRY glColorTableEXT (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table); GLAPI void GLAPIENTRY glGetColorTableEXT (GLenum target, GLenum format, GLenum type, GLvoid *table); GLAPI void GLAPIENTRY glGetColorTableParameterfvEXT (GLenum target, GLenum pname, GLfloat *params); GLAPI void GLAPIENTRY glGetColorTableParameterivEXT (GLenum target, GLenum pname, GLint *params); GLAPI void GLAPIENTRY glCopyTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (GLAPIENTRYP PFNGLBLENDCOLORPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); typedef void (GLAPIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode); typedef void (GLAPIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices); typedef void (GLAPIENTRYP PFNGLCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table); typedef void (GLAPIENTRYP PFNGLCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params); typedef void (GLAPIENTRYP PFNGLCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params); typedef void (GLAPIENTRYP PFNGLCOPYCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); typedef void (GLAPIENTRYP PFNGLGETCOLORTABLEPROC) (GLenum target, GLenum format, GLenum type, GLvoid *table); typedef void (GLAPIENTRYP PFNGLGETCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); typedef void (GLAPIENTRYP PFNGLGETCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); typedef void (GLAPIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); typedef void (GLAPIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); typedef void (GLAPIENTRYP PFNGLCOLORSUBTABLEEXTPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *table); typedef void (GLAPIENTRYP PFNGLCOLORTABLEEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table); typedef void (GLAPIENTRYP PFNGLGETCOLORTABLEEXTPROC) (GLenum target, GLenum format, GLenum type, GLvoid *table); typedef void (GLAPIENTRYP PFNGLGETCOLORTABLEPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params); typedef void (GLAPIENTRYP PFNGLGETCOLORTABLEPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params); typedef void (GLAPIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); #endif #ifndef GL_ARB_imaging #define GL_ARB_imaging 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void GLAPIENTRY glColorSubTable (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data); GLAPI void GLAPIENTRY glCopyColorSubTable (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); GLAPI void GLAPIENTRY glConvolutionFilter1D (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image); GLAPI void GLAPIENTRY glConvolutionFilter2D (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image); GLAPI void GLAPIENTRY glConvolutionParameterf (GLenum target, GLenum pname, GLfloat params); GLAPI void GLAPIENTRY glConvolutionParameterfv (GLenum target, GLenum pname, const GLfloat *params); GLAPI void GLAPIENTRY glConvolutionParameteri (GLenum target, GLenum pname, GLint params); GLAPI void GLAPIENTRY glConvolutionParameteriv (GLenum target, GLenum pname, const GLint *params); GLAPI void GLAPIENTRY glCopyConvolutionFilter1D (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); GLAPI void GLAPIENTRY glCopyConvolutionFilter2D (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); GLAPI void GLAPIENTRY glGetConvolutionFilter (GLenum target, GLenum format, GLenum type, GLvoid *image); GLAPI void GLAPIENTRY glGetConvolutionParameterfv (GLenum target, GLenum pname, GLfloat *params); GLAPI void GLAPIENTRY glGetConvolutionParameteriv (GLenum target, GLenum pname, GLint *params); GLAPI void GLAPIENTRY glGetSeparableFilter (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span); GLAPI void GLAPIENTRY glSeparableFilter2D (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column); GLAPI void GLAPIENTRY glGetHistogram (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values); GLAPI void GLAPIENTRY glGetHistogramParameterfv (GLenum target, GLenum pname, GLfloat *params); GLAPI void GLAPIENTRY glGetHistogramParameteriv (GLenum target, GLenum pname, GLint *params); GLAPI void GLAPIENTRY glGetMinmax (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values); GLAPI void GLAPIENTRY glGetMinmaxParameterfv (GLenum target, GLenum pname, GLfloat *params); GLAPI void GLAPIENTRY glGetMinmaxParameteriv (GLenum target, GLenum pname, GLint *params); GLAPI void GLAPIENTRY glHistogram (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); GLAPI void GLAPIENTRY glMinmax (GLenum target, GLenum internalformat, GLboolean sink); GLAPI void GLAPIENTRY glResetHistogram (GLenum target); GLAPI void GLAPIENTRY glResetMinmax (GLenum target); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (GLAPIENTRYP PFNGLCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data); typedef void (GLAPIENTRYP PFNGLCOPYCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); typedef void (GLAPIENTRYP PFNGLCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image); typedef void (GLAPIENTRYP PFNGLCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image); typedef void (GLAPIENTRYP PFNGLCONVOLUTIONPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat params); typedef void (GLAPIENTRYP PFNGLCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params); typedef void (GLAPIENTRYP PFNGLCONVOLUTIONPARAMETERIPROC) (GLenum target, GLenum pname, GLint params); typedef void (GLAPIENTRYP PFNGLCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params); typedef void (GLAPIENTRYP PFNGLCOPYCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); typedef void (GLAPIENTRYP PFNGLCOPYCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); typedef void (GLAPIENTRYP PFNGLGETCONVOLUTIONFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *image); typedef void (GLAPIENTRYP PFNGLGETCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); typedef void (GLAPIENTRYP PFNGLGETCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); typedef void (GLAPIENTRYP PFNGLGETSEPARABLEFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span); typedef void (GLAPIENTRYP PFNGLSEPARABLEFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column); typedef void (GLAPIENTRYP PFNGLGETHISTOGRAMPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values); typedef void (GLAPIENTRYP PFNGLGETHISTOGRAMPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); typedef void (GLAPIENTRYP PFNGLGETHISTOGRAMPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); typedef void (GLAPIENTRYP PFNGLGETMINMAXPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values); typedef void (GLAPIENTRYP PFNGLGETMINMAXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); typedef void (GLAPIENTRYP PFNGLGETMINMAXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); typedef void (GLAPIENTRYP PFNGLHISTOGRAMPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); typedef void (GLAPIENTRYP PFNGLMINMAXPROC) (GLenum target, GLenum internalformat, GLboolean sink); typedef void (GLAPIENTRYP PFNGLRESETHISTOGRAMPROC) (GLenum target); typedef void (GLAPIENTRYP PFNGLRESETMINMAXPROC) (GLenum target); #endif #ifndef GL_VERSION_1_3 #define GL_VERSION_1_3 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void GLAPIENTRY glActiveTexture (GLenum texture); GLAPI void GLAPIENTRY glClientActiveTexture (GLenum texture); GLAPI void GLAPIENTRY glMultiTexCoord1d (GLenum target, GLdouble s); GLAPI void GLAPIENTRY glMultiTexCoord1dv (GLenum target, const GLdouble *v); GLAPI void GLAPIENTRY glMultiTexCoord1f (GLenum target, GLfloat s); GLAPI void GLAPIENTRY glMultiTexCoord1fv (GLenum target, const GLfloat *v); GLAPI void GLAPIENTRY glMultiTexCoord1i (GLenum target, GLint s); GLAPI void GLAPIENTRY glMultiTexCoord1iv (GLenum target, const GLint *v); GLAPI void GLAPIENTRY glMultiTexCoord1s (GLenum target, GLshort s); GLAPI void GLAPIENTRY glMultiTexCoord1sv (GLenum target, const GLshort *v); GLAPI void GLAPIENTRY glMultiTexCoord2d (GLenum target, GLdouble s, GLdouble t); GLAPI void GLAPIENTRY glMultiTexCoord2dv (GLenum target, const GLdouble *v); GLAPI void GLAPIENTRY glMultiTexCoord2f (GLenum target, GLfloat s, GLfloat t); GLAPI void GLAPIENTRY glMultiTexCoord2fv (GLenum target, const GLfloat *v); GLAPI void GLAPIENTRY glMultiTexCoord2i (GLenum target, GLint s, GLint t); GLAPI void GLAPIENTRY glMultiTexCoord2iv (GLenum target, const GLint *v); GLAPI void GLAPIENTRY glMultiTexCoord2s (GLenum target, GLshort s, GLshort t); GLAPI void GLAPIENTRY glMultiTexCoord2sv (GLenum target, const GLshort *v); GLAPI void GLAPIENTRY glMultiTexCoord3d (GLenum target, GLdouble s, GLdouble t, GLdouble r); GLAPI void GLAPIENTRY glMultiTexCoord3dv (GLenum target, const GLdouble *v); GLAPI void GLAPIENTRY glMultiTexCoord3f (GLenum target, GLfloat s, GLfloat t, GLfloat r); GLAPI void GLAPIENTRY glMultiTexCoord3fv (GLenum target, const GLfloat *v); GLAPI void GLAPIENTRY glMultiTexCoord3i (GLenum target, GLint s, GLint t, GLint r); GLAPI void GLAPIENTRY glMultiTexCoord3iv (GLenum target, const GLint *v); GLAPI void GLAPIENTRY glMultiTexCoord3s (GLenum target, GLshort s, GLshort t, GLshort r); GLAPI void GLAPIENTRY glMultiTexCoord3sv (GLenum target, const GLshort *v); GLAPI void GLAPIENTRY glMultiTexCoord4d (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); GLAPI void GLAPIENTRY glMultiTexCoord4dv (GLenum target, const GLdouble *v); GLAPI void GLAPIENTRY glMultiTexCoord4f (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); GLAPI void GLAPIENTRY glMultiTexCoord4fv (GLenum target, const GLfloat *v); GLAPI void GLAPIENTRY glMultiTexCoord4i (GLenum target, GLint s, GLint t, GLint r, GLint q); GLAPI void GLAPIENTRY glMultiTexCoord4iv (GLenum target, const GLint *v); GLAPI void GLAPIENTRY glMultiTexCoord4s (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); GLAPI void GLAPIENTRY glMultiTexCoord4sv (GLenum target, const GLshort *v); GLAPI void GLAPIENTRY glLoadTransposeMatrixf (const GLfloat *m); GLAPI void GLAPIENTRY glLoadTransposeMatrixd (const GLdouble *m); GLAPI void GLAPIENTRY glMultTransposeMatrixf (const GLfloat *m); GLAPI void GLAPIENTRY glMultTransposeMatrixd (const GLdouble *m); GLAPI void GLAPIENTRY glCompressedTexImage3D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data); GLAPI void GLAPIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data); GLAPI void GLAPIENTRY glCompressedTexImage1D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data); GLAPI void GLAPIENTRY glCompressedTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data); GLAPI void GLAPIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data); GLAPI void GLAPIENTRY glCompressedTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data); GLAPI void GLAPIENTRY glGetCompressedTexImage (GLenum target, GLint lod, GLvoid *img); GLAPI void GLAPIENTRY glSampleCoverage (GLclampf value, GLboolean invert); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (GLAPIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture); typedef void (GLAPIENTRYP PFNGLCLIENTACTIVETEXTUREPROC) (GLenum texture); typedef void (GLAPIENTRYP PFNGLMULTITEXCOORD1DPROC) (GLenum target, GLdouble s); typedef void (GLAPIENTRYP PFNGLMULTITEXCOORD1DVPROC) (GLenum target, const GLdouble *v); typedef void (GLAPIENTRYP PFNGLMULTITEXCOORD1FPROC) (GLenum target, GLfloat s); typedef void (GLAPIENTRYP PFNGLMULTITEXCOORD1FVPROC) (GLenum target, const GLfloat *v); typedef void (GLAPIENTRYP PFNGLMULTITEXCOORD1IPROC) (GLenum target, GLint s); typedef void (GLAPIENTRYP PFNGLMULTITEXCOORD1IVPROC) (GLenum target, const GLint *v); typedef void (GLAPIENTRYP PFNGLMULTITEXCOORD1SPROC) (GLenum target, GLshort s); typedef void (GLAPIENTRYP PFNGLMULTITEXCOORD1SVPROC) (GLenum target, const GLshort *v); typedef void (GLAPIENTRYP PFNGLMULTITEXCOORD2DPROC) (GLenum target, GLdouble s, GLdouble t); typedef void (GLAPIENTRYP PFNGLMULTITEXCOORD2DVPROC) (GLenum target, const GLdouble *v); typedef void (GLAPIENTRYP PFNGLMULTITEXCOORD2FPROC) (GLenum target, GLfloat s, GLfloat t); typedef void (GLAPIENTRYP PFNGLMULTITEXCOORD2FVPROC) (GLenum target, const GLfloat *v); typedef void (GLAPIENTRYP PFNGLMULTITEXCOORD2IPROC) (GLenum target, GLint s, GLint t); typedef void (GLAPIENTRYP PFNGLMULTITEXCOORD2IVPROC) (GLenum target, const GLint *v); typedef void (GLAPIENTRYP PFNGLMULTITEXCOORD2SPROC) (GLenum target, GLshort s, GLshort t); typedef void (GLAPIENTRYP PFNGLMULTITEXCOORD2SVPROC) (GLenum target, const GLshort *v); typedef void (GLAPIENTRYP PFNGLMULTITEXCOORD3DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r); typedef void (GLAPIENTRYP PFNGLMULTITEXCOORD3DVPROC) (GLenum target, const GLdouble *v); typedef void (GLAPIENTRYP PFNGLMULTITEXCOORD3FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r); typedef void (GLAPIENTRYP PFNGLMULTITEXCOORD3FVPROC) (GLenum target, const GLfloat *v); typedef void (GLAPIENTRYP PFNGLMULTITEXCOORD3IPROC) (GLenum target, GLint s, GLint t, GLint r); typedef void (GLAPIENTRYP PFNGLMULTITEXCOORD3IVPROC) (GLenum target, const GLint *v); typedef void (GLAPIENTRYP PFNGLMULTITEXCOORD3SPROC) (GLenum target, GLshort s, GLshort t, GLshort r); typedef void (GLAPIENTRYP PFNGLMULTITEXCOORD3SVPROC) (GLenum target, const GLshort *v); typedef void (GLAPIENTRYP PFNGLMULTITEXCOORD4DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); typedef void (GLAPIENTRYP PFNGLMULTITEXCOORD4DVPROC) (GLenum target, const GLdouble *v); typedef void (GLAPIENTRYP PFNGLMULTITEXCOORD4FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); typedef void (GLAPIENTRYP PFNGLMULTITEXCOORD4FVPROC) (GLenum target, const GLfloat *v); typedef void (GLAPIENTRYP PFNGLMULTITEXCOORD4IPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q); typedef void (GLAPIENTRYP PFNGLMULTITEXCOORD4IVPROC) (GLenum target, const GLint *v); typedef void (GLAPIENTRYP PFNGLMULTITEXCOORD4SPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); typedef void (GLAPIENTRYP PFNGLMULTITEXCOORD4SVPROC) (GLenum target, const GLshort *v); typedef void (GLAPIENTRYP PFNGLLOADTRANSPOSEMATRIXFPROC) (const GLfloat *m); typedef void (GLAPIENTRYP PFNGLLOADTRANSPOSEMATRIXDPROC) (const GLdouble *m); typedef void (GLAPIENTRYP PFNGLMULTTRANSPOSEMATRIXFPROC) (const GLfloat *m); typedef void (GLAPIENTRYP PFNGLMULTTRANSPOSEMATRIXDPROC) (const GLdouble *m); typedef void (GLAPIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data); typedef void (GLAPIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data); typedef void (GLAPIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data); typedef void (GLAPIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data); typedef void (GLAPIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data); typedef void (GLAPIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data); typedef void (GLAPIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint lod, GLvoid *img); typedef void (GLAPIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLclampf value, GLboolean invert); #endif #ifndef GL_VERSION_1_4 #define GL_VERSION_1_4 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void GLAPIENTRY glPointParameterf (GLenum pname, GLfloat param); GLAPI void GLAPIENTRY glPointParameterfv (GLenum pname, const GLfloat *params); GLAPI void GLAPIENTRY glPointParameteri (GLenum pname, GLint param); GLAPI void GLAPIENTRY glPointParameteriv (GLenum pname, const GLint *params); GLAPI void GLAPIENTRY glWindowPos2d (GLdouble x, GLdouble y); GLAPI void GLAPIENTRY glWindowPos2f (GLfloat x, GLfloat y); GLAPI void GLAPIENTRY glWindowPos2i (GLint x, GLint y); GLAPI void GLAPIENTRY glWindowPos2s (GLshort x, GLshort y); GLAPI void GLAPIENTRY glWindowPos2dv (const GLdouble *p); GLAPI void GLAPIENTRY glWindowPos2fv (const GLfloat *p); GLAPI void GLAPIENTRY glWindowPos2iv (const GLint *p); GLAPI void GLAPIENTRY glWindowPos2sv (const GLshort *p); GLAPI void GLAPIENTRY glWindowPos3d (GLdouble x, GLdouble y, GLdouble z); GLAPI void GLAPIENTRY glWindowPos3f (GLfloat x, GLfloat y, GLfloat z); GLAPI void GLAPIENTRY glWindowPos3i (GLint x, GLint y, GLint z); GLAPI void GLAPIENTRY glWindowPos3s (GLshort x, GLshort y, GLshort z); GLAPI void GLAPIENTRY glWindowPos3dv (const GLdouble *p); GLAPI void GLAPIENTRY glWindowPos3fv (const GLfloat *p); GLAPI void GLAPIENTRY glWindowPos3iv (const GLint *p); GLAPI void GLAPIENTRY glWindowPos3sv (const GLshort *p); GLAPI void GLAPIENTRY glBlendFuncSeparate (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); GLAPI void GLAPIENTRY glFogCoordd (GLdouble fog); GLAPI void GLAPIENTRY glFogCoorddv (const GLdouble *fog); GLAPI void GLAPIENTRY glFogCoordf (GLfloat fog); GLAPI void GLAPIENTRY glFogCoordfv (const GLfloat *fog); GLAPI void GLAPIENTRY glFogCoordPointer (GLenum type, GLsizei stride, const GLvoid *pointer); GLAPI void GLAPIENTRY glMultiDrawArrays (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount); GLAPI void GLAPIENTRY glMultiDrawElements (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount); GLAPI void GLAPIENTRY glSecondaryColor3b (GLbyte red, GLbyte green, GLbyte blue); GLAPI void GLAPIENTRY glSecondaryColor3bv (const GLbyte *v); GLAPI void GLAPIENTRY glSecondaryColor3d (GLdouble red, GLdouble green, GLdouble blue); GLAPI void GLAPIENTRY glSecondaryColor3dv (const GLdouble *v); GLAPI void GLAPIENTRY glSecondaryColor3f (GLfloat red, GLfloat green, GLfloat blue); GLAPI void GLAPIENTRY glSecondaryColor3fv (const GLfloat *v); GLAPI void GLAPIENTRY glSecondaryColor3i (GLint red, GLint green, GLint blue); GLAPI void GLAPIENTRY glSecondaryColor3iv (const GLint *v); GLAPI void GLAPIENTRY glSecondaryColor3s (GLshort red, GLshort green, GLshort blue); GLAPI void GLAPIENTRY glSecondaryColor3sv (const GLshort *v); GLAPI void GLAPIENTRY glSecondaryColor3ub (GLubyte red, GLubyte green, GLubyte blue); GLAPI void GLAPIENTRY glSecondaryColor3ubv (const GLubyte *v); GLAPI void GLAPIENTRY glSecondaryColor3ui (GLuint red, GLuint green, GLuint blue); GLAPI void GLAPIENTRY glSecondaryColor3uiv (const GLuint *v); GLAPI void GLAPIENTRY glSecondaryColor3us (GLushort red, GLushort green, GLushort blue); GLAPI void GLAPIENTRY glSecondaryColor3usv (const GLushort *v); GLAPI void GLAPIENTRY glSecondaryColorPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (GLAPIENTRYP PFNGLPOINTPARAMETERFPROC) (GLenum pname, GLfloat param); typedef void (GLAPIENTRYP PFNGLPOINTPARAMETERFVPROC) (GLenum pname, const GLfloat *params); typedef void (GLAPIENTRYP PFNGLPOINTPARAMETERIPROC) (GLenum pname, GLint param); typedef void (GLAPIENTRYP PFNGLPOINTPARAMETERIVPROC) (GLenum pname, const GLint *params); typedef void (GLAPIENTRYP PFNGLWINDOWPOS2DPROC) (GLdouble x, GLdouble y); typedef void (GLAPIENTRYP PFNGLWINDOWPOS2FPROC) (GLfloat x, GLfloat y); typedef void (GLAPIENTRYP PFNGLWINDOWPOS2IPROC) (GLint x, GLint y); typedef void (GLAPIENTRYP PFNGLWINDOWPOS2SPROC) (GLshort x, GLshort y); typedef void (GLAPIENTRYP PFNGLWINDOWPOS2DVPROC) (const GLdouble *p); typedef void (GLAPIENTRYP PFNGLWINDOWPOS2FVPROC) (const GLfloat *p); typedef void (GLAPIENTRYP PFNGLWINDOWPOS2IVPROC) (const GLint *p); typedef void (GLAPIENTRYP PFNGLWINDOWPOS2SVPROC) (const GLshort *p); typedef void (GLAPIENTRYP PFNGLWINDOWPOS3DPROC) (GLdouble x, GLdouble y, GLdouble z); typedef void (GLAPIENTRYP PFNGLWINDOWPOS3FPROC) (GLfloat x, GLfloat y, GLfloat z); typedef void (GLAPIENTRYP PFNGLWINDOWPOS3IPROC) (GLint x, GLint y, GLint z); typedef void (GLAPIENTRYP PFNGLWINDOWPOS3SPROC) (GLshort x, GLshort y, GLshort z); typedef void (GLAPIENTRYP PFNGLWINDOWPOS3DVPROC) (const GLdouble *p); typedef void (GLAPIENTRYP PFNGLWINDOWPOS3FVPROC) (const GLfloat *p); typedef void (GLAPIENTRYP PFNGLWINDOWPOS3IVPROC) (const GLint *p); typedef void (GLAPIENTRYP PFNGLWINDOWPOS3SVPROC) (const GLshort *p); typedef void (GLAPIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); typedef void (GLAPIENTRYP PFNGLFOGCOORDDPROC) (GLdouble fog); typedef void (GLAPIENTRYP PFNGLFOGCOORDDVPROC) (const GLdouble *fog); typedef void (GLAPIENTRYP PFNGLFOGCOORDFPROC) (GLfloat fog); typedef void (GLAPIENTRYP PFNGLFOGCOORDFVPROC) (const GLfloat *fog); typedef void (GLAPIENTRYP PFNGLFOGCOORDPOINTERPROC) (GLenum type, GLsizei stride, const GLvoid *pointer); typedef void (GLAPIENTRYP PFNGLMULTIDRAWARRAYSPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount); typedef void (GLAPIENTRYP PFNGLMULTIDRAWELEMENTSPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount); typedef void (GLAPIENTRYP PFNGLSECONDARYCOLOR3BPROC) (GLbyte red, GLbyte green, GLbyte blue); typedef void (GLAPIENTRYP PFNGLSECONDARYCOLOR3BVPROC) (const GLbyte *v); typedef void (GLAPIENTRYP PFNGLSECONDARYCOLOR3DPROC) (GLdouble red, GLdouble green, GLdouble blue); typedef void (GLAPIENTRYP PFNGLSECONDARYCOLOR3DVPROC) (const GLdouble *v); typedef void (GLAPIENTRYP PFNGLSECONDARYCOLOR3FPROC) (GLfloat red, GLfloat green, GLfloat blue); typedef void (GLAPIENTRYP PFNGLSECONDARYCOLOR3FVPROC) (const GLfloat *v); typedef void (GLAPIENTRYP PFNGLSECONDARYCOLOR3IPROC) (GLint red, GLint green, GLint blue); typedef void (GLAPIENTRYP PFNGLSECONDARYCOLOR3IVPROC) (const GLint *v); typedef void (GLAPIENTRYP PFNGLSECONDARYCOLOR3SPROC) (GLshort red, GLshort green, GLshort blue); typedef void (GLAPIENTRYP PFNGLSECONDARYCOLOR3SVPROC) (const GLshort *v); typedef void (GLAPIENTRYP PFNGLSECONDARYCOLOR3UBPROC) (GLubyte red, GLubyte green, GLubyte blue); typedef void (GLAPIENTRYP PFNGLSECONDARYCOLOR3UBVPROC) (const GLubyte *v); typedef void (GLAPIENTRYP PFNGLSECONDARYCOLOR3UIPROC) (GLuint red, GLuint green, GLuint blue); typedef void (GLAPIENTRYP PFNGLSECONDARYCOLOR3UIVPROC) (const GLuint *v); typedef void (GLAPIENTRYP PFNGLSECONDARYCOLOR3USPROC) (GLushort red, GLushort green, GLushort blue); typedef void (GLAPIENTRYP PFNGLSECONDARYCOLOR3USVPROC) (const GLushort *v); typedef void (GLAPIENTRYP PFNGLSECONDARYCOLORPOINTERPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); #endif #ifndef GL_EXT_vertex_array #define GL_EXT_vertex_array 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void GLAPIENTRY glArrayElementEXT (GLint i); GLAPI void GLAPIENTRY glColorPointerEXT (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); GLAPI void GLAPIENTRY glEdgeFlagPointerEXT (GLsizei stride, GLsizei count, const GLboolean *pointer); GLAPI void GLAPIENTRY glGetPointervEXT (GLenum pname, GLvoid* *params); GLAPI void GLAPIENTRY glIndexPointerEXT (GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); GLAPI void GLAPIENTRY glNormalPointerEXT (GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); GLAPI void GLAPIENTRY glTexCoordPointerEXT (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); GLAPI void GLAPIENTRY glVertexPointerEXT (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); GLAPI void GLAPIENTRY glDrawArraysEXT (GLenum mode, GLint first, GLsizei count); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (GLAPIENTRYP PFNGLARRAYELEMENTEXTPROC) (GLint i); typedef void (GLAPIENTRYP PFNGLCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); typedef void (GLAPIENTRYP PFNGLEDGEFLAGPOINTEREXTPROC) (GLsizei stride, GLsizei count, const GLboolean *pointer); typedef void (GLAPIENTRYP PFNGLGETPOINTERVEXTPROC) (GLenum pname, GLvoid* *params); typedef void (GLAPIENTRYP PFNGLINDEXPOINTEREXTPROC) (GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); typedef void (GLAPIENTRYP PFNGLNORMALPOINTEREXTPROC) (GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); typedef void (GLAPIENTRYP PFNGLTEXCOORDPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); typedef void (GLAPIENTRYP PFNGLVERTEXPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); typedef void (GLAPIENTRYP PFNGLDRAWARRAYSEXTPROC) (GLenum mode, GLint first, GLsizei count); #endif #ifndef GL_EXT_texture_object #define GL_EXT_texture_object 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI GLboolean GLAPIENTRY glAreTexturesResidentEXT (GLsizei n, const GLuint *textures, GLboolean *residences); GLAPI void GLAPIENTRY glBindTextureEXT (GLenum target, GLuint texture); GLAPI void GLAPIENTRY glDeleteTexturesEXT (GLsizei n, const GLuint *textures); GLAPI void GLAPIENTRY glGenTexturesEXT (GLsizei n, GLuint *textures); GLAPI GLboolean GLAPIENTRY glIsTextureEXT (GLuint texture); GLAPI void GLAPIENTRY glPrioritizeTexturesEXT (GLsizei n, const GLuint *textures, const GLclampf *priorities); #endif /* GL_GLEXT_PROTOTYPES */ typedef GLboolean (GLAPIENTRYP PFNGLARETEXTURESRESIDENTEXTPROC) (GLsizei n, const GLuint *textures, GLboolean *residences); typedef void (GLAPIENTRYP PFNGLBINDTEXTUREEXTPROC) (GLenum target, GLuint texture); typedef void (GLAPIENTRYP PFNGLDELETETEXTURESEXTPROC) (GLsizei n, const GLuint *textures); typedef void (GLAPIENTRYP PFNGLGENTEXTURESEXTPROC) (GLsizei n, GLuint *textures); typedef GLboolean (GLAPIENTRYP PFNGLISTEXTUREEXTPROC) (GLuint texture); typedef void (GLAPIENTRYP PFNGLPRIORITIZETEXTURESEXTPROC) (GLsizei n, const GLuint *textures, const GLclampf *priorities); #endif #ifndef GL_EXT_compiled_vertex_array #define GL_EXT_compiled_vertex_array 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void GLAPIENTRY glLockArraysEXT (GLint first, GLsizei count); GLAPI void GLAPIENTRY glUnlockArraysEXT (void); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (GLAPIENTRYP PFNGLLOCKARRAYSEXTPROC) (GLint first, GLsizei count); typedef void (GLAPIENTRYP PFNGLUNLOCKARRAYSEXTPROC) (void); #endif #ifndef GL_ARB_multitexture #define GL_ARB_multitexture 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void GLAPIENTRY glActiveTextureARB (GLenum texture); GLAPI void GLAPIENTRY glClientActiveTextureARB (GLenum texture); GLAPI void GLAPIENTRY glMultiTexCoord1dARB (GLenum target, GLdouble s); GLAPI void GLAPIENTRY glMultiTexCoord1dvARB (GLenum target, const GLdouble *v); GLAPI void GLAPIENTRY glMultiTexCoord1fARB (GLenum target, GLfloat s); GLAPI void GLAPIENTRY glMultiTexCoord1fvARB (GLenum target, const GLfloat *v); GLAPI void GLAPIENTRY glMultiTexCoord1iARB (GLenum target, GLint s); GLAPI void GLAPIENTRY glMultiTexCoord1ivARB (GLenum target, const GLint *v); GLAPI void GLAPIENTRY glMultiTexCoord1sARB (GLenum target, GLshort s); GLAPI void GLAPIENTRY glMultiTexCoord1svARB (GLenum target, const GLshort *v); GLAPI void GLAPIENTRY glMultiTexCoord2dARB (GLenum target, GLdouble s, GLdouble t); GLAPI void GLAPIENTRY glMultiTexCoord2dvARB (GLenum target, const GLdouble *v); GLAPI void GLAPIENTRY glMultiTexCoord2fARB (GLenum target, GLfloat s, GLfloat t); GLAPI void GLAPIENTRY glMultiTexCoord2fvARB (GLenum target, const GLfloat *v); GLAPI void GLAPIENTRY glMultiTexCoord2iARB (GLenum target, GLint s, GLint t); GLAPI void GLAPIENTRY glMultiTexCoord2ivARB (GLenum target, const GLint *v); GLAPI void GLAPIENTRY glMultiTexCoord2sARB (GLenum target, GLshort s, GLshort t); GLAPI void GLAPIENTRY glMultiTexCoord2svARB (GLenum target, const GLshort *v); GLAPI void GLAPIENTRY glMultiTexCoord3dARB (GLenum target, GLdouble s, GLdouble t, GLdouble r); GLAPI void GLAPIENTRY glMultiTexCoord3dvARB (GLenum target, const GLdouble *v); GLAPI void GLAPIENTRY glMultiTexCoord3fARB (GLenum target, GLfloat s, GLfloat t, GLfloat r); GLAPI void GLAPIENTRY glMultiTexCoord3fvARB (GLenum target, const GLfloat *v); GLAPI void GLAPIENTRY glMultiTexCoord3iARB (GLenum target, GLint s, GLint t, GLint r); GLAPI void GLAPIENTRY glMultiTexCoord3ivARB (GLenum target, const GLint *v); GLAPI void GLAPIENTRY glMultiTexCoord3sARB (GLenum target, GLshort s, GLshort t, GLshort r); GLAPI void GLAPIENTRY glMultiTexCoord3svARB (GLenum target, const GLshort *v); GLAPI void GLAPIENTRY glMultiTexCoord4dARB (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); GLAPI void GLAPIENTRY glMultiTexCoord4dvARB (GLenum target, const GLdouble *v); GLAPI void GLAPIENTRY glMultiTexCoord4fARB (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); GLAPI void GLAPIENTRY glMultiTexCoord4fvARB (GLenum target, const GLfloat *v); GLAPI void GLAPIENTRY glMultiTexCoord4iARB (GLenum target, GLint s, GLint t, GLint r, GLint q); GLAPI void GLAPIENTRY glMultiTexCoord4ivARB (GLenum target, const GLint *v); GLAPI void GLAPIENTRY glMultiTexCoord4sARB (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); GLAPI void GLAPIENTRY glMultiTexCoord4svARB (GLenum target, const GLshort *v); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (GLAPIENTRYP PFNGLACTIVETEXTUREARBPROC) (GLenum texture); typedef void (GLAPIENTRYP PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture); typedef void (GLAPIENTRYP PFNGLMULTITEXCOORD1DARBPROC) (GLenum target, GLdouble s); typedef void (GLAPIENTRYP PFNGLMULTITEXCOORD1DVARBPROC) (GLenum target, const GLdouble *v); typedef void (GLAPIENTRYP PFNGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s); typedef void (GLAPIENTRYP PFNGLMULTITEXCOORD1FVARBPROC) (GLenum target, const GLfloat *v); typedef void (GLAPIENTRYP PFNGLMULTITEXCOORD1IARBPROC) (GLenum target, GLint s); typedef void (GLAPIENTRYP PFNGLMULTITEXCOORD1IVARBPROC) (GLenum target, const GLint *v); typedef void (GLAPIENTRYP PFNGLMULTITEXCOORD1SARBPROC) (GLenum target, GLshort s); typedef void (GLAPIENTRYP PFNGLMULTITEXCOORD1SVARBPROC) (GLenum target, const GLshort *v); typedef void (GLAPIENTRYP PFNGLMULTITEXCOORD2DARBPROC) (GLenum target, GLdouble s, GLdouble t); typedef void (GLAPIENTRYP PFNGLMULTITEXCOORD2DVARBPROC) (GLenum target, const GLdouble *v); typedef void (GLAPIENTRYP PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t); typedef void (GLAPIENTRYP PFNGLMULTITEXCOORD2FVARBPROC) (GLenum target, const GLfloat *v); typedef void (GLAPIENTRYP PFNGLMULTITEXCOORD2IARBPROC) (GLenum target, GLint s, GLint t); typedef void (GLAPIENTRYP PFNGLMULTITEXCOORD2IVARBPROC) (GLenum target, const GLint *v); typedef void (GLAPIENTRYP PFNGLMULTITEXCOORD2SARBPROC) (GLenum target, GLshort s, GLshort t); typedef void (GLAPIENTRYP PFNGLMULTITEXCOORD2SVARBPROC) (GLenum target, const GLshort *v); typedef void (GLAPIENTRYP PFNGLMULTITEXCOORD3DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r); typedef void (GLAPIENTRYP PFNGLMULTITEXCOORD3DVARBPROC) (GLenum target, const GLdouble *v); typedef void (GLAPIENTRYP PFNGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r); typedef void (GLAPIENTRYP PFNGLMULTITEXCOORD3FVARBPROC) (GLenum target, const GLfloat *v); typedef void (GLAPIENTRYP PFNGLMULTITEXCOORD3IARBPROC) (GLenum target, GLint s, GLint t, GLint r); typedef void (GLAPIENTRYP PFNGLMULTITEXCOORD3IVARBPROC) (GLenum target, const GLint *v); typedef void (GLAPIENTRYP PFNGLMULTITEXCOORD3SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r); typedef void (GLAPIENTRYP PFNGLMULTITEXCOORD3SVARBPROC) (GLenum target, const GLshort *v); typedef void (GLAPIENTRYP PFNGLMULTITEXCOORD4DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); typedef void (GLAPIENTRYP PFNGLMULTITEXCOORD4DVARBPROC) (GLenum target, const GLdouble *v); typedef void (GLAPIENTRYP PFNGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); typedef void (GLAPIENTRYP PFNGLMULTITEXCOORD4FVARBPROC) (GLenum target, const GLfloat *v); typedef void (GLAPIENTRYP PFNGLMULTITEXCOORD4IARBPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q); typedef void (GLAPIENTRYP PFNGLMULTITEXCOORD4IVARBPROC) (GLenum target, const GLint *v); typedef void (GLAPIENTRYP PFNGLMULTITEXCOORD4SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); typedef void (GLAPIENTRYP PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLshort *v); #endif #ifndef GL_ARB_window_pos #define GL_ARB_window_pos 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void GLAPIENTRY glWindowPos2dARB (GLdouble x, GLdouble y); GLAPI void GLAPIENTRY glWindowPos2fARB (GLfloat x, GLfloat y); GLAPI void GLAPIENTRY glWindowPos2iARB (GLint x, GLint y); GLAPI void GLAPIENTRY glWindowPos2sARB (GLshort x, GLshort y); GLAPI void GLAPIENTRY glWindowPos2dvARB (const GLdouble *p); GLAPI void GLAPIENTRY glWindowPos2fvARB (const GLfloat *p); GLAPI void GLAPIENTRY glWindowPos2ivARB (const GLint *p); GLAPI void GLAPIENTRY glWindowPos2svARB (const GLshort *p); GLAPI void GLAPIENTRY glWindowPos3dARB (GLdouble x, GLdouble y, GLdouble z); GLAPI void GLAPIENTRY glWindowPos3fARB (GLfloat x, GLfloat y, GLfloat z); GLAPI void GLAPIENTRY glWindowPos3iARB (GLint x, GLint y, GLint z); GLAPI void GLAPIENTRY glWindowPos3sARB (GLshort x, GLshort y, GLshort z); GLAPI void GLAPIENTRY glWindowPos3dvARB (const GLdouble *p); GLAPI void GLAPIENTRY glWindowPos3fvARB (const GLfloat *p); GLAPI void GLAPIENTRY glWindowPos3ivARB (const GLint *p); GLAPI void GLAPIENTRY glWindowPos3svARB (const GLshort *p); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (GLAPIENTRYP PFNGLWINDOWPOS2DARBPROC) (GLdouble x, GLdouble y); typedef void (GLAPIENTRYP PFNGLWINDOWPOS2FARBPROC) (GLfloat x, GLfloat y); typedef void (GLAPIENTRYP PFNGLWINDOWPOS2IARBPROC) (GLint x, GLint y); typedef void (GLAPIENTRYP PFNGLWINDOWPOS2SARBPROC) (GLshort x, GLshort y); typedef void (GLAPIENTRYP PFNGLWINDOWPOS2DVARBPROC) (const GLdouble *p); typedef void (GLAPIENTRYP PFNGLWINDOWPOS2FVARBPROC) (const GLfloat *p); typedef void (GLAPIENTRYP PFNGLWINDOWPOS2IVARBPROC) (const GLint *p); typedef void (GLAPIENTRYP PFNGLWINDOWPOS2SVARBPROC) (const GLshort *p); typedef void (GLAPIENTRYP PFNGLWINDOWPOS3DARBPROC) (GLdouble x, GLdouble y, GLdouble z); typedef void (GLAPIENTRYP PFNGLWINDOWPOS3FARBPROC) (GLfloat x, GLfloat y, GLfloat z); typedef void (GLAPIENTRYP PFNGLWINDOWPOS3IARBPROC) (GLint x, GLint y, GLint z); typedef void (GLAPIENTRYP PFNGLWINDOWPOS3SARBPROC) (GLshort x, GLshort y, GLshort z); typedef void (GLAPIENTRYP PFNGLWINDOWPOS3DVARBPROC) (const GLdouble *p); typedef void (GLAPIENTRYP PFNGLWINDOWPOS3FVARBPROC) (const GLfloat *p); typedef void (GLAPIENTRYP PFNGLWINDOWPOS3IVARBPROC) (const GLint *p); typedef void (GLAPIENTRYP PFNGLWINDOWPOS3SVARBPROC) (const GLshort *p); #endif #ifndef GL_EXT_texture3D #define GL_EXT_texture3D 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void GLAPIENTRY glTexImage3DEXT (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); GLAPI void GLAPIENTRY glTexSubImage3DEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); GLAPI void GLAPIENTRY glCopyTexSubImage3DEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (GLAPIENTRYP PFNGLTEXIMAGE3DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); typedef void (GLAPIENTRYP PFNGLTEXSUBIMAGE3DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); typedef void (GLAPIENTRYP PFNGLCOPYTEXSUBIMAGE3DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); #endif #ifndef GL_EXT_blend_color #define GL_EXT_blend_color 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void GLAPIENTRY glBlendColorEXT (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (GLAPIENTRYP PFNGLBLENDCOLOREXTPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); #endif #ifndef GL_EXT_blend_minmax #define GL_EXT_blend_minmax 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void GLAPIENTRY glBlendEquationEXT (GLenum mode); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (GLAPIENTRYP PFNGLBLENDEQUATIONEXTPROC) (GLenum mode); #endif #ifndef GL_EXT_point_parameters #define GL_EXT_point_parameters 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void GLAPIENTRY glPointParameterfEXT (GLenum pname, GLfloat param); GLAPI void GLAPIENTRY glPointParameterfvEXT (GLenum pname, const GLfloat *params); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (GLAPIENTRYP PFNGLPOINTPARAMETERFEXTPROC) (GLenum pname, GLfloat param); typedef void (GLAPIENTRYP PFNGLPOINTPARAMETERFVEXTPROC) (GLenum pname, const GLfloat *params); #endif #ifndef GL_EXT_provoking_vertex #define GL_EXT_provoking_vertex 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void GLAPIENTRY glProvokingVertexEXT (GLenum mode); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (GLAPIENTRYP PFNGLPROVOKINGVERTEXEXTPROC) (GLenum mode); #endif #ifndef GL_WIN_swap_hint #define GL_WIN_swap_hint 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void GLAPIENTRY glAddSwapHintRectWIN (GLint x, GLint y, GLsizei width, GLsizei height); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (GLAPIENTRYP PFNGLADDSWAPHINTRECTWINPROC) (GLint x, GLint y, GLsizei width, GLsizei height); #endif #ifndef GL_EXT_fog_coord #define GL_EXT_fog_coord 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void GLAPIENTRY glFogCoorddEXT (GLdouble fog); GLAPI void GLAPIENTRY glFogCoorddvEXT (const GLdouble *fog); GLAPI void GLAPIENTRY glFogCoordfEXT (GLfloat fog); GLAPI void GLAPIENTRY glFogCoordfvEXT (const GLfloat *fog); GLAPI void GLAPIENTRY glFogCoordPointerEXT (GLenum type, GLsizei stride, const GLvoid *pointer); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (GLAPIENTRYP PFNGLFOGCOORDDEXTPROC) (GLdouble fog); typedef void (GLAPIENTRYP PFNGLFOGCOORDDVEXTPROC) (const GLdouble *fog); typedef void (GLAPIENTRYP PFNGLFOGCOORDFEXTPROC) (GLfloat fog); typedef void (GLAPIENTRYP PFNGLFOGCOORDFVEXTPROC) (const GLfloat *fog); typedef void (GLAPIENTRYP PFNGLFOGCOORDPOINTEREXTPROC) (GLenum type, GLsizei stride, const GLvoid *pointer); #endif #ifndef GL_EXT_secondary_color #define GL_EXT_secondary_color 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void GLAPIENTRY glSecondaryColor3bEXT (GLbyte red, GLbyte green, GLbyte blue); GLAPI void GLAPIENTRY glSecondaryColor3bvEXT (const GLbyte *v); GLAPI void GLAPIENTRY glSecondaryColor3dEXT (GLdouble red, GLdouble green, GLdouble blue); GLAPI void GLAPIENTRY glSecondaryColor3dvEXT (const GLdouble *v); GLAPI void GLAPIENTRY glSecondaryColor3fEXT (GLfloat red, GLfloat green, GLfloat blue); GLAPI void GLAPIENTRY glSecondaryColor3fvEXT (const GLfloat *v); GLAPI void GLAPIENTRY glSecondaryColor3iEXT (GLint red, GLint green, GLint blue); GLAPI void GLAPIENTRY glSecondaryColor3ivEXT (const GLint *v); GLAPI void GLAPIENTRY glSecondaryColor3sEXT (GLshort red, GLshort green, GLshort blue); GLAPI void GLAPIENTRY glSecondaryColor3svEXT (const GLshort *v); GLAPI void GLAPIENTRY glSecondaryColor3ubEXT (GLubyte red, GLubyte green, GLubyte blue); GLAPI void GLAPIENTRY glSecondaryColor3ubvEXT (const GLubyte *v); GLAPI void GLAPIENTRY glSecondaryColor3uiEXT (GLuint red, GLuint green, GLuint blue); GLAPI void GLAPIENTRY glSecondaryColor3uivEXT (const GLuint *v); GLAPI void GLAPIENTRY glSecondaryColor3usEXT (GLushort red, GLushort green, GLushort blue); GLAPI void GLAPIENTRY glSecondaryColor3usvEXT (const GLushort *v); GLAPI void GLAPIENTRY glSecondaryColorPointerEXT (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (GLAPIENTRYP PFNGLSECONDARYCOLOR3BEXTPROC) (GLbyte red, GLbyte green, GLbyte blue); typedef void (GLAPIENTRYP PFNGLSECONDARYCOLOR3BVEXTPROC) (const GLbyte *v); typedef void (GLAPIENTRYP PFNGLSECONDARYCOLOR3DEXTPROC) (GLdouble red, GLdouble green, GLdouble blue); typedef void (GLAPIENTRYP PFNGLSECONDARYCOLOR3DVEXTPROC) (const GLdouble *v); typedef void (GLAPIENTRYP PFNGLSECONDARYCOLOR3FEXTPROC) (GLfloat red, GLfloat green, GLfloat blue); typedef void (GLAPIENTRYP PFNGLSECONDARYCOLOR3FVEXTPROC) (const GLfloat *v); typedef void (GLAPIENTRYP PFNGLSECONDARYCOLOR3IEXTPROC) (GLint red, GLint green, GLint blue); typedef void (GLAPIENTRYP PFNGLSECONDARYCOLOR3IVEXTPROC) (const GLint *v); typedef void (GLAPIENTRYP PFNGLSECONDARYCOLOR3SEXTPROC) (GLshort red, GLshort green, GLshort blue); typedef void (GLAPIENTRYP PFNGLSECONDARYCOLOR3SVEXTPROC) (const GLshort *v); typedef void (GLAPIENTRYP PFNGLSECONDARYCOLOR3UBEXTPROC) (GLubyte red, GLubyte green, GLubyte blue); typedef void (GLAPIENTRYP PFNGLSECONDARYCOLOR3UBVEXTPROC) (const GLubyte *v); typedef void (GLAPIENTRYP PFNGLSECONDARYCOLOR3UIEXTPROC) (GLuint red, GLuint green, GLuint blue); typedef void (GLAPIENTRYP PFNGLSECONDARYCOLOR3UIVEXTPROC) (const GLuint *v); typedef void (GLAPIENTRYP PFNGLSECONDARYCOLOR3USEXTPROC) (GLushort red, GLushort green, GLushort blue); typedef void (GLAPIENTRYP PFNGLSECONDARYCOLOR3USVEXTPROC) (const GLushort *v); typedef void (GLAPIENTRYP PFNGLSECONDARYCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); #endif #ifndef GL_NV_vertex_array_range #define GL_NV_vertex_array_range 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void GLAPIENTRY glFlushVertexArrayRangeNV (void); GLAPI void GLAPIENTRY glVertexArrayRangeNV (GLsizei size, const GLvoid *pointer); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (GLAPIENTRYP PFNGLFLUSHVERTEXARRAYRANGENVPROC) (void); typedef void (GLAPIENTRYP PFNGLVERTEXARRAYRANGENVPROC) (GLsizei size, const GLvoid *pointer); #endif #ifndef GL_NV_register_combiners #define GL_NV_register_combiners 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void GLAPIENTRY glCombinerParameterfvNV (GLenum pname, const GLfloat *params); GLAPI void GLAPIENTRY glCombinerParameterfNV (GLenum pname, GLfloat param); GLAPI void GLAPIENTRY glCombinerParameterivNV (GLenum pname, const GLint *params); GLAPI void GLAPIENTRY glCombinerParameteriNV (GLenum pname, GLint param); GLAPI void GLAPIENTRY glCombinerInputNV (GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); GLAPI void GLAPIENTRY glCombinerOutputNV (GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); GLAPI void GLAPIENTRY glFinalCombinerInputNV (GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); GLAPI void GLAPIENTRY glGetCombinerInputParameterfvNV (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params); GLAPI void GLAPIENTRY glGetCombinerInputParameterivNV (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params); GLAPI void GLAPIENTRY glGetCombinerOutputParameterfvNV (GLenum stage, GLenum portion, GLenum pname, GLfloat *params); GLAPI void GLAPIENTRY glGetCombinerOutputParameterivNV (GLenum stage, GLenum portion, GLenum pname, GLint *params); GLAPI void GLAPIENTRY glGetFinalCombinerInputParameterfvNV (GLenum variable, GLenum pname, GLfloat *params); GLAPI void GLAPIENTRY glGetFinalCombinerInputParameterivNV (GLenum variable, GLenum pname, GLint *params); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (GLAPIENTRYP PFNGLCOMBINERPARAMETERFVNVPROC) (GLenum pname, const GLfloat *params); typedef void (GLAPIENTRYP PFNGLCOMBINERPARAMETERFNVPROC) (GLenum pname, GLfloat param); typedef void (GLAPIENTRYP PFNGLCOMBINERPARAMETERIVNVPROC) (GLenum pname, const GLint *params); typedef void (GLAPIENTRYP PFNGLCOMBINERPARAMETERINVPROC) (GLenum pname, GLint param); typedef void (GLAPIENTRYP PFNGLCOMBINERINPUTNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); typedef void (GLAPIENTRYP PFNGLCOMBINEROUTPUTNVPROC) (GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); typedef void (GLAPIENTRYP PFNGLFINALCOMBINERINPUTNVPROC) (GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); typedef void (GLAPIENTRYP PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params); typedef void (GLAPIENTRYP PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params); typedef void (GLAPIENTRYP PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLfloat *params); typedef void (GLAPIENTRYP PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLint *params); typedef void (GLAPIENTRYP PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC) (GLenum variable, GLenum pname, GLfloat *params); typedef void (GLAPIENTRYP PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC) (GLenum variable, GLenum pname, GLint *params); #endif #ifndef GL_ARB_transpose_matrix #define GL_ARB_transpose_matrix 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void GLAPIENTRY glLoadTransposeMatrixfARB (const GLfloat *m); GLAPI void GLAPIENTRY glLoadTransposeMatrixdARB (const GLdouble *m); GLAPI void GLAPIENTRY glMultTransposeMatrixfARB (const GLfloat *m); GLAPI void GLAPIENTRY glMultTransposeMatrixdARB (const GLdouble *m); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (GLAPIENTRYP PFNGLLOADTRANSPOSEMATRIXFARBPROC) (const GLfloat *m); typedef void (GLAPIENTRYP PFNGLLOADTRANSPOSEMATRIXDARBPROC) (const GLdouble *m); typedef void (GLAPIENTRYP PFNGLMULTTRANSPOSEMATRIXFARBPROC) (const GLfloat *m); typedef void (GLAPIENTRYP PFNGLMULTTRANSPOSEMATRIXDARBPROC) (const GLdouble *m); #endif #ifndef GL_ARB_texture_compression #define GL_ARB_texture_compression 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void GLAPIENTRY glCompressedTexImage3DARB (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data); GLAPI void GLAPIENTRY glCompressedTexImage2DARB (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data); GLAPI void GLAPIENTRY glCompressedTexImage1DARB (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data); GLAPI void GLAPIENTRY glCompressedTexSubImage3DARB (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data); GLAPI void GLAPIENTRY glCompressedTexSubImage2DARB (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data); GLAPI void GLAPIENTRY glCompressedTexSubImage1DARB (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data); GLAPI void GLAPIENTRY glGetCompressedTexImageARB (GLenum target, GLint lod, GLvoid *img); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (GLAPIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data); typedef void (GLAPIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data); typedef void (GLAPIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data); typedef void (GLAPIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data); typedef void (GLAPIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data); typedef void (GLAPIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data); typedef void (GLAPIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GLint lod, GLvoid *img); #endif #ifndef GL_NV_vertex_program #define GL_NV_vertex_program 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI GLboolean GLAPIENTRY glAreProgramsResidentNV (GLsizei n, const GLuint *programs, GLboolean *residences); GLAPI void GLAPIENTRY glBindProgramNV (GLenum target, GLuint id); GLAPI void GLAPIENTRY glDeleteProgramsNV (GLsizei n, const GLuint *programs); GLAPI void GLAPIENTRY glExecuteProgramNV (GLenum target, GLuint id, const GLfloat *params); GLAPI void GLAPIENTRY glGenProgramsNV (GLsizei n, GLuint *programs); GLAPI void GLAPIENTRY glGetProgramParameterdvNV (GLenum target, GLuint index, GLenum pname, GLdouble *params); GLAPI void GLAPIENTRY glGetProgramParameterfvNV (GLenum target, GLuint index, GLenum pname, GLfloat *params); GLAPI void GLAPIENTRY glGetProgramivNV (GLuint id, GLenum pname, GLint *params); GLAPI void GLAPIENTRY glGetProgramStringNV (GLuint id, GLenum pname, GLubyte *program); GLAPI void GLAPIENTRY glGetTrackMatrixivNV (GLenum target, GLuint address, GLenum pname, GLint *params); GLAPI void GLAPIENTRY glGetVertexAttribdvNV (GLuint index, GLenum pname, GLdouble *params); GLAPI void GLAPIENTRY glGetVertexAttribfvNV (GLuint index, GLenum pname, GLfloat *params); GLAPI void GLAPIENTRY glGetVertexAttribivNV (GLuint index, GLenum pname, GLint *params); GLAPI void GLAPIENTRY glGetVertexAttribPointervNV (GLuint index, GLenum pname, GLvoid* *pointer); GLAPI GLboolean GLAPIENTRY glIsProgramNV (GLuint id); GLAPI void GLAPIENTRY glLoadProgramNV (GLenum target, GLuint id, GLsizei len, const GLubyte *program); GLAPI void GLAPIENTRY glProgramParameter4dNV (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); GLAPI void GLAPIENTRY glProgramParameter4dvNV (GLenum target, GLuint index, const GLdouble *v); GLAPI void GLAPIENTRY glProgramParameter4fNV (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); GLAPI void GLAPIENTRY glProgramParameter4fvNV (GLenum target, GLuint index, const GLfloat *v); GLAPI void GLAPIENTRY glProgramParameters4dvNV (GLenum target, GLuint index, GLsizei count, const GLdouble *v); GLAPI void GLAPIENTRY glProgramParameters4fvNV (GLenum target, GLuint index, GLsizei count, const GLfloat *v); GLAPI void GLAPIENTRY glRequestResidentProgramsNV (GLsizei n, const GLuint *programs); GLAPI void GLAPIENTRY glTrackMatrixNV (GLenum target, GLuint address, GLenum matrix, GLenum transform); GLAPI void GLAPIENTRY glVertexAttribPointerNV (GLuint index, GLint fsize, GLenum type, GLsizei stride, const GLvoid *pointer); GLAPI void GLAPIENTRY glVertexAttrib1dNV (GLuint index, GLdouble x); GLAPI void GLAPIENTRY glVertexAttrib1dvNV (GLuint index, const GLdouble *v); GLAPI void GLAPIENTRY glVertexAttrib1fNV (GLuint index, GLfloat x); GLAPI void GLAPIENTRY glVertexAttrib1fvNV (GLuint index, const GLfloat *v); GLAPI void GLAPIENTRY glVertexAttrib1sNV (GLuint index, GLshort x); GLAPI void GLAPIENTRY glVertexAttrib1svNV (GLuint index, const GLshort *v); GLAPI void GLAPIENTRY glVertexAttrib2dNV (GLuint index, GLdouble x, GLdouble y); GLAPI void GLAPIENTRY glVertexAttrib2dvNV (GLuint index, const GLdouble *v); GLAPI void GLAPIENTRY glVertexAttrib2fNV (GLuint index, GLfloat x, GLfloat y); GLAPI void GLAPIENTRY glVertexAttrib2fvNV (GLuint index, const GLfloat *v); GLAPI void GLAPIENTRY glVertexAttrib2sNV (GLuint index, GLshort x, GLshort y); GLAPI void GLAPIENTRY glVertexAttrib2svNV (GLuint index, const GLshort *v); GLAPI void GLAPIENTRY glVertexAttrib3dNV (GLuint index, GLdouble x, GLdouble y, GLdouble z); GLAPI void GLAPIENTRY glVertexAttrib3dvNV (GLuint index, const GLdouble *v); GLAPI void GLAPIENTRY glVertexAttrib3fNV (GLuint index, GLfloat x, GLfloat y, GLfloat z); GLAPI void GLAPIENTRY glVertexAttrib3fvNV (GLuint index, const GLfloat *v); GLAPI void GLAPIENTRY glVertexAttrib3sNV (GLuint index, GLshort x, GLshort y, GLshort z); GLAPI void GLAPIENTRY glVertexAttrib3svNV (GLuint index, const GLshort *v); GLAPI void GLAPIENTRY glVertexAttrib4dNV (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); GLAPI void GLAPIENTRY glVertexAttrib4dvNV (GLuint index, const GLdouble *v); GLAPI void GLAPIENTRY glVertexAttrib4fNV (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); GLAPI void GLAPIENTRY glVertexAttrib4fvNV (GLuint index, const GLfloat *v); GLAPI void GLAPIENTRY glVertexAttrib4sNV (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); GLAPI void GLAPIENTRY glVertexAttrib4svNV (GLuint index, const GLshort *v); GLAPI void GLAPIENTRY glVertexAttrib4ubNV (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); GLAPI void GLAPIENTRY glVertexAttrib4ubvNV (GLuint index, const GLubyte *v); GLAPI void GLAPIENTRY glVertexAttribs1dvNV (GLuint index, GLsizei count, const GLdouble *v); GLAPI void GLAPIENTRY glVertexAttribs1fvNV (GLuint index, GLsizei count, const GLfloat *v); GLAPI void GLAPIENTRY glVertexAttribs1svNV (GLuint index, GLsizei count, const GLshort *v); GLAPI void GLAPIENTRY glVertexAttribs2dvNV (GLuint index, GLsizei count, const GLdouble *v); GLAPI void GLAPIENTRY glVertexAttribs2fvNV (GLuint index, GLsizei count, const GLfloat *v); GLAPI void GLAPIENTRY glVertexAttribs2svNV (GLuint index, GLsizei count, const GLshort *v); GLAPI void GLAPIENTRY glVertexAttribs3dvNV (GLuint index, GLsizei count, const GLdouble *v); GLAPI void GLAPIENTRY glVertexAttribs3fvNV (GLuint index, GLsizei count, const GLfloat *v); GLAPI void GLAPIENTRY glVertexAttribs3svNV (GLuint index, GLsizei count, const GLshort *v); GLAPI void GLAPIENTRY glVertexAttribs4dvNV (GLuint index, GLsizei count, const GLdouble *v); GLAPI void GLAPIENTRY glVertexAttribs4fvNV (GLuint index, GLsizei count, const GLfloat *v); GLAPI void GLAPIENTRY glVertexAttribs4svNV (GLuint index, GLsizei count, const GLshort *v); GLAPI void GLAPIENTRY glVertexAttribs4ubvNV (GLuint index, GLsizei count, const GLubyte *v); #endif /* GL_GLEXT_PROTOTYPES */ typedef GLboolean (GLAPIENTRYP PFNGLAREPROGRAMSRESIDENTNVPROC) (GLsizei n, const GLuint *programs, GLboolean *residences); typedef void (GLAPIENTRYP PFNGLBINDPROGRAMNVPROC) (GLenum target, GLuint id); typedef void (GLAPIENTRYP PFNGLDELETEPROGRAMSNVPROC) (GLsizei n, const GLuint *programs); typedef void (GLAPIENTRYP PFNGLEXECUTEPROGRAMNVPROC) (GLenum target, GLuint id, const GLfloat *params); typedef void (GLAPIENTRYP PFNGLGENPROGRAMSNVPROC) (GLsizei n, GLuint *programs); typedef void (GLAPIENTRYP PFNGLGETPROGRAMPARAMETERDVNVPROC) (GLenum target, GLuint index, GLenum pname, GLdouble *params); typedef void (GLAPIENTRYP PFNGLGETPROGRAMPARAMETERFVNVPROC) (GLenum target, GLuint index, GLenum pname, GLfloat *params); typedef void (GLAPIENTRYP PFNGLGETPROGRAMIVNVPROC) (GLuint id, GLenum pname, GLint *params); typedef void (GLAPIENTRYP PFNGLGETPROGRAMSTRINGNVPROC) (GLuint id, GLenum pname, GLubyte *program); typedef void (GLAPIENTRYP PFNGLGETTRACKMATRIXIVNVPROC) (GLenum target, GLuint address, GLenum pname, GLint *params); typedef void (GLAPIENTRYP PFNGLGETVERTEXATTRIBDVNVPROC) (GLuint index, GLenum pname, GLdouble *params); typedef void (GLAPIENTRYP PFNGLGETVERTEXATTRIBFVNVPROC) (GLuint index, GLenum pname, GLfloat *params); typedef void (GLAPIENTRYP PFNGLGETVERTEXATTRIBIVNVPROC) (GLuint index, GLenum pname, GLint *params); typedef void (GLAPIENTRYP PFNGLGETVERTEXATTRIBPOINTERVNVPROC) (GLuint index, GLenum pname, GLvoid* *pointer); typedef GLboolean (GLAPIENTRYP PFNGLISPROGRAMNVPROC) (GLuint id); typedef void (GLAPIENTRYP PFNGLLOADPROGRAMNVPROC) (GLenum target, GLuint id, GLsizei len, const GLubyte *program); typedef void (GLAPIENTRYP PFNGLPROGRAMPARAMETER4DNVPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); typedef void (GLAPIENTRYP PFNGLPROGRAMPARAMETER4DVNVPROC) (GLenum target, GLuint index, const GLdouble *v); typedef void (GLAPIENTRYP PFNGLPROGRAMPARAMETER4FNVPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); typedef void (GLAPIENTRYP PFNGLPROGRAMPARAMETER4FVNVPROC) (GLenum target, GLuint index, const GLfloat *v); typedef void (GLAPIENTRYP PFNGLPROGRAMPARAMETERS4DVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLdouble *v); typedef void (GLAPIENTRYP PFNGLPROGRAMPARAMETERS4FVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLfloat *v); typedef void (GLAPIENTRYP PFNGLREQUESTRESIDENTPROGRAMSNVPROC) (GLsizei n, const GLuint *programs); typedef void (GLAPIENTRYP PFNGLTRACKMATRIXNVPROC) (GLenum target, GLuint address, GLenum matrix, GLenum transform); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIBPOINTERNVPROC) (GLuint index, GLint fsize, GLenum type, GLsizei stride, const GLvoid *pointer); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB1DNVPROC) (GLuint index, GLdouble x); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB1DVNVPROC) (GLuint index, const GLdouble *v); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB1FNVPROC) (GLuint index, GLfloat x); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB1FVNVPROC) (GLuint index, const GLfloat *v); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB1SNVPROC) (GLuint index, GLshort x); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB1SVNVPROC) (GLuint index, const GLshort *v); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB2DNVPROC) (GLuint index, GLdouble x, GLdouble y); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB2DVNVPROC) (GLuint index, const GLdouble *v); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB2FNVPROC) (GLuint index, GLfloat x, GLfloat y); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB2FVNVPROC) (GLuint index, const GLfloat *v); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB2SNVPROC) (GLuint index, GLshort x, GLshort y); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB2SVNVPROC) (GLuint index, const GLshort *v); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB3DNVPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB3DVNVPROC) (GLuint index, const GLdouble *v); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB3FNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB3FVNVPROC) (GLuint index, const GLfloat *v); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB3SNVPROC) (GLuint index, GLshort x, GLshort y, GLshort z); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB3SVNVPROC) (GLuint index, const GLshort *v); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB4DNVPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB4DVNVPROC) (GLuint index, const GLdouble *v); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB4FNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB4FVNVPROC) (GLuint index, const GLfloat *v); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB4SNVPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB4SVNVPROC) (GLuint index, const GLshort *v); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB4UBNVPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB4UBVNVPROC) (GLuint index, const GLubyte *v); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIBS1DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIBS1FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIBS1SVNVPROC) (GLuint index, GLsizei count, const GLshort *v); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIBS2DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIBS2FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIBS2SVNVPROC) (GLuint index, GLsizei count, const GLshort *v); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIBS3DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIBS3FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIBS3SVNVPROC) (GLuint index, GLsizei count, const GLshort *v); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIBS4DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIBS4FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIBS4SVNVPROC) (GLuint index, GLsizei count, const GLshort *v); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIBS4UBVNVPROC) (GLuint index, GLsizei count, const GLubyte *v); #endif #ifndef GL_NV_fence #define GL_NV_fence 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void GLAPIENTRY glDeleteFencesNV (GLsizei n, const GLuint *fences); GLAPI void GLAPIENTRY glGenFencesNV (GLsizei n, GLuint *fences); GLAPI GLboolean GLAPIENTRY glIsFenceNV (GLuint fence); GLAPI GLboolean GLAPIENTRY glTestFenceNV (GLuint fence); GLAPI void GLAPIENTRY glGetFenceivNV (GLuint fence, GLenum pname, GLint *params); GLAPI void GLAPIENTRY glFinishFenceNV (GLuint fence); GLAPI void GLAPIENTRY glSetFenceNV (GLuint fence, GLenum condition); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (GLAPIENTRYP PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences); typedef void (GLAPIENTRYP PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences); typedef GLboolean (GLAPIENTRYP PFNGLISFENCENVPROC) (GLuint fence); typedef GLboolean (GLAPIENTRYP PFNGLTESTFENCENVPROC) (GLuint fence); typedef void (GLAPIENTRYP PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint *params); typedef void (GLAPIENTRYP PFNGLFINISHFENCENVPROC) (GLuint fence); typedef void (GLAPIENTRYP PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition); #endif #ifndef GL_NV_draw_mesh #define GL_NV_draw_mesh 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void GLAPIENTRY glDrawMeshNV (GLenum mode, GLsizei count, GLenum type, GLsizei stride, const GLvoid *indicesTexCoord, const GLvoid *indicesNormal, const GLvoid *indicesVertex); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (GLAPIENTRYP PFNGLDRAWMESHNVPROC) (GLenum mode, GLsizei count, GLenum type, GLsizei stride, const GLvoid *indicesTexCoord, const GLvoid *indicesNormal, const GLvoid *indicesVertex); #endif #ifndef GL_Autodesk_valid_back_buffer_hint #define GL_Autodesk_valid_back_buffer_hint 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void GLAPIENTRY glWindowBackBufferHintAutodesk (void); GLAPI GLboolean GLAPIENTRY glValidBackBufferHintAutodesk (GLint x, GLint y, GLsizei width, GLsizei height); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (GLAPIENTRYP PFNGLWINDOWBACKBUFFERHINTAUTODESKPROC) (void); typedef GLboolean (GLAPIENTRYP PFNGLVALIDBACKBUFFERHINTAUTODESKPROC) (GLint x, GLint y, GLsizei width, GLsizei height); #endif #ifndef GL_NV_register_combiners2 #define GL_NV_register_combiners2 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void GLAPIENTRY glCombinerStageParameterfvNV (GLenum stage, GLenum pname, const GLfloat *params); GLAPI void GLAPIENTRY glGetCombinerStageParameterfvNV (GLenum stage, GLenum pname, GLfloat *params); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (GLAPIENTRYP PFNGLCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, const GLfloat *params); typedef void (GLAPIENTRYP PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, GLfloat *params); #endif #ifndef GL_ARB_multisample #define GL_ARB_multisample 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void GLAPIENTRY glSampleCoverageARB (GLclampf value, GLboolean invert); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (GLAPIENTRYP PFNGLSAMPLECOVERAGEARBPROC) (GLclampf value, GLboolean invert); #endif #ifndef GL_EXT_draw_range_elements #define GL_EXT_draw_range_elements 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void GLAPIENTRY glDrawRangeElementsEXT (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (GLAPIENTRYP PFNGLDRAWRANGEELEMENTSEXTPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices); #endif #ifndef GL_NV_pixel_data_range #define GL_NV_pixel_data_range 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void GLAPIENTRY glFlushPixelDataRangeNV (GLenum target); GLAPI void GLAPIENTRY glPixelDataRangeNV (GLenum target, GLsizei size, const GLvoid *pointer); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (GLAPIENTRYP PFNGLFLUSHPIXELDATARANGENVPROC) (GLenum target); typedef void (GLAPIENTRYP PFNGLPIXELDATARANGENVPROC) (GLenum target, GLsizei size, const GLvoid *pointer); #endif #ifndef GL_NV_fragment_program #define GL_NV_fragment_program 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void GLAPIENTRY glGetProgramNamedParameterdvNV (GLuint id, GLsizei len, const GLubyte *name, GLdouble *params); GLAPI void GLAPIENTRY glGetProgramNamedParameterfvNV (GLuint id, GLsizei len, const GLubyte *name, GLfloat *params); GLAPI void GLAPIENTRY glProgramNamedParameter4dNV (GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); GLAPI void GLAPIENTRY glProgramNamedParameter4dvNV (GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v); GLAPI void GLAPIENTRY glProgramNamedParameter4fNV (GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); GLAPI void GLAPIENTRY glProgramNamedParameter4fvNV (GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (GLAPIENTRYP PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLdouble *params); typedef void (GLAPIENTRYP PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLfloat *params); typedef void (GLAPIENTRYP PFNGLPROGRAMNAMEDPARAMETER4DNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); typedef void (GLAPIENTRYP PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v); typedef void (GLAPIENTRYP PFNGLPROGRAMNAMEDPARAMETER4FNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); typedef void (GLAPIENTRYP PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v); #endif #ifndef GL_NV_occlusion_query #define GL_NV_occlusion_query 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void GLAPIENTRY glGenOcclusionQueriesNV (GLsizei n, GLuint *ids); GLAPI void GLAPIENTRY glDeleteOcclusionQueriesNV (GLsizei n, const GLuint *ids); GLAPI GLboolean GLAPIENTRY glIsOcclusionQueryNV (GLuint id); GLAPI void GLAPIENTRY glBeginOcclusionQueryNV (GLuint id); GLAPI void GLAPIENTRY glEndOcclusionQueryNV (void); GLAPI void GLAPIENTRY glGetOcclusionQueryivNV (GLuint id, GLenum pname, GLint *params); GLAPI void GLAPIENTRY glGetOcclusionQueryuivNV (GLuint id, GLenum pname, GLuint *params); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (GLAPIENTRYP PFNGLGENOCCLUSIONQUERIESNVPROC) (GLsizei n, GLuint *ids); typedef void (GLAPIENTRYP PFNGLDELETEOCCLUSIONQUERIESNVPROC) (GLsizei n, const GLuint *ids); typedef GLboolean (GLAPIENTRYP PFNGLISOCCLUSIONQUERYNVPROC) (GLuint id); typedef void (GLAPIENTRYP PFNGLBEGINOCCLUSIONQUERYNVPROC) (GLuint id); typedef void (GLAPIENTRYP PFNGLENDOCCLUSIONQUERYNVPROC) (void); typedef void (GLAPIENTRYP PFNGLGETOCCLUSIONQUERYIVNVPROC) (GLuint id, GLenum pname, GLint *params); typedef void (GLAPIENTRYP PFNGLGETOCCLUSIONQUERYUIVNVPROC) (GLuint id, GLenum pname, GLuint *params); #endif #ifndef GL_NV_point_sprite #define GL_NV_point_sprite 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void GLAPIENTRY glPointParameteriNV (GLenum pname, GLint param); GLAPI void GLAPIENTRY glPointParameterivNV (GLenum pname, const GLint *params); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (GLAPIENTRYP PFNGLPOINTPARAMETERINVPROC) (GLenum pname, GLint param); typedef void (GLAPIENTRYP PFNGLPOINTPARAMETERIVNVPROC) (GLenum pname, const GLint *params); #endif #ifndef GL_EXT_multi_draw_arrays #define GL_EXT_multi_draw_arrays 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void GLAPIENTRY glMultiDrawArraysEXT (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount); GLAPI void GLAPIENTRY glMultiDrawElementsEXT (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (GLAPIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount); typedef void (GLAPIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount); #endif #ifndef GL_NV_half_float #define GL_NV_half_float 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void GLAPIENTRY glVertex2hNV (GLhalf x, GLhalf y); GLAPI void GLAPIENTRY glVertex2hvNV (const GLhalf *v); GLAPI void GLAPIENTRY glVertex3hNV (GLhalf x, GLhalf y, GLhalf z); GLAPI void GLAPIENTRY glVertex3hvNV (const GLhalf *v); GLAPI void GLAPIENTRY glVertex4hNV (GLhalf x, GLhalf y, GLhalf z, GLhalf w); GLAPI void GLAPIENTRY glVertex4hvNV (const GLhalf *v); GLAPI void GLAPIENTRY glNormal3hNV (GLhalf nx, GLhalf ny, GLhalf nz); GLAPI void GLAPIENTRY glNormal3hvNV (const GLhalf *v); GLAPI void GLAPIENTRY glColor3hNV (GLhalf red, GLhalf green, GLhalf blue); GLAPI void GLAPIENTRY glColor3hvNV (const GLhalf *v); GLAPI void GLAPIENTRY glColor4hNV (GLhalf red, GLhalf green, GLhalf blue, GLhalf alpha); GLAPI void GLAPIENTRY glColor4hvNV (const GLhalf *v); GLAPI void GLAPIENTRY glTexCoord1hNV (GLhalf s); GLAPI void GLAPIENTRY glTexCoord1hvNV (const GLhalf *v); GLAPI void GLAPIENTRY glTexCoord2hNV (GLhalf s, GLhalf t); GLAPI void GLAPIENTRY glTexCoord2hvNV (const GLhalf *v); GLAPI void GLAPIENTRY glTexCoord3hNV (GLhalf s, GLhalf t, GLhalf r); GLAPI void GLAPIENTRY glTexCoord3hvNV (const GLhalf *v); GLAPI void GLAPIENTRY glTexCoord4hNV (GLhalf s, GLhalf t, GLhalf r, GLhalf q); GLAPI void GLAPIENTRY glTexCoord4hvNV (const GLhalf *v); GLAPI void GLAPIENTRY glMultiTexCoord1hNV (GLenum target, GLhalf s); GLAPI void GLAPIENTRY glMultiTexCoord1hvNV (GLenum target, const GLhalf *v); GLAPI void GLAPIENTRY glMultiTexCoord2hNV (GLenum target, GLhalf s, GLhalf t); GLAPI void GLAPIENTRY glMultiTexCoord2hvNV (GLenum target, const GLhalf *v); GLAPI void GLAPIENTRY glMultiTexCoord3hNV (GLenum target, GLhalf s, GLhalf t, GLhalf r); GLAPI void GLAPIENTRY glMultiTexCoord3hvNV (GLenum target, const GLhalf *v); GLAPI void GLAPIENTRY glMultiTexCoord4hNV (GLenum target, GLhalf s, GLhalf t, GLhalf r, GLhalf q); GLAPI void GLAPIENTRY glMultiTexCoord4hvNV (GLenum target, const GLhalf *v); GLAPI void GLAPIENTRY glFogCoordhNV (GLhalf fog); GLAPI void GLAPIENTRY glFogCoordhvNV (const GLhalf *fog); GLAPI void GLAPIENTRY glSecondaryColor3hNV (GLhalf red, GLhalf green, GLhalf blue); GLAPI void GLAPIENTRY glSecondaryColor3hvNV (const GLhalf *v); GLAPI void GLAPIENTRY glVertexAttrib1hNV (GLuint index, GLhalf x); GLAPI void GLAPIENTRY glVertexAttrib1hvNV (GLuint index, const GLhalf *v); GLAPI void GLAPIENTRY glVertexAttrib2hNV (GLuint index, GLhalf x, GLhalf y); GLAPI void GLAPIENTRY glVertexAttrib2hvNV (GLuint index, const GLhalf *v); GLAPI void GLAPIENTRY glVertexAttrib3hNV (GLuint index, GLhalf x, GLhalf y, GLhalf z); GLAPI void GLAPIENTRY glVertexAttrib3hvNV (GLuint index, const GLhalf *v); GLAPI void GLAPIENTRY glVertexAttrib4hNV (GLuint index, GLhalf x, GLhalf y, GLhalf z, GLhalf w); GLAPI void GLAPIENTRY glVertexAttrib4hvNV (GLuint index, const GLhalf *v); GLAPI void GLAPIENTRY glVertexAttribs1hvNV (GLuint index, GLsizei count, const GLhalf *v); GLAPI void GLAPIENTRY glVertexAttribs2hvNV (GLuint index, GLsizei count, const GLhalf *v); GLAPI void GLAPIENTRY glVertexAttribs3hvNV (GLuint index, GLsizei count, const GLhalf *v); GLAPI void GLAPIENTRY glVertexAttribs4hvNV (GLuint index, GLsizei count, const GLhalf *v); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (GLAPIENTRYP PFNGLVERTEX2HNVPROC) (GLhalf x, GLhalf y); typedef void (GLAPIENTRYP PFNGLVERTEX2HVNVPROC) (const GLhalf *v); typedef void (GLAPIENTRYP PFNGLVERTEX3HNVPROC) (GLhalf x, GLhalf y, GLhalf z); typedef void (GLAPIENTRYP PFNGLVERTEX3HVNVPROC) (const GLhalf *v); typedef void (GLAPIENTRYP PFNGLVERTEX4HNVPROC) (GLhalf x, GLhalf y, GLhalf z, GLhalf w); typedef void (GLAPIENTRYP PFNGLVERTEX4HVNVPROC) (const GLhalf *v); typedef void (GLAPIENTRYP PFNGLNORMAL3HNVPROC) (GLhalf nx, GLhalf ny, GLhalf nz); typedef void (GLAPIENTRYP PFNGLNORMAL3HVNVPROC) (const GLhalf *v); typedef void (GLAPIENTRYP PFNGLCOLOR3HNVPROC) (GLhalf red, GLhalf green, GLhalf blue); typedef void (GLAPIENTRYP PFNGLCOLOR3HVNVPROC) (const GLhalf *v); typedef void (GLAPIENTRYP PFNGLCOLOR4HNVPROC) (GLhalf red, GLhalf green, GLhalf blue, GLhalf alpha); typedef void (GLAPIENTRYP PFNGLCOLOR4HVNVPROC) (const GLhalf *v); typedef void (GLAPIENTRYP PFNGLTEXCOORD1HNVPROC) (GLhalf s); typedef void (GLAPIENTRYP PFNGLTEXCOORD1HVNVPROC) (const GLhalf *v); typedef void (GLAPIENTRYP PFNGLTEXCOORD2HNVPROC) (GLhalf s, GLhalf t); typedef void (GLAPIENTRYP PFNGLTEXCOORD2HVNVPROC) (const GLhalf *v); typedef void (GLAPIENTRYP PFNGLTEXCOORD3HNVPROC) (GLhalf s, GLhalf t, GLhalf r); typedef void (GLAPIENTRYP PFNGLTEXCOORD3HVNVPROC) (const GLhalf *v); typedef void (GLAPIENTRYP PFNGLTEXCOORD4HNVPROC) (GLhalf s, GLhalf t, GLhalf r, GLhalf q); typedef void (GLAPIENTRYP PFNGLTEXCOORD4HVNVPROC) (const GLhalf *v); typedef void (GLAPIENTRYP PFNGLMULTITEXCOORD1HNVPROC) (GLenum target, GLhalf s); typedef void (GLAPIENTRYP PFNGLMULTITEXCOORD1HVNVPROC) (GLenum target, const GLhalf *v); typedef void (GLAPIENTRYP PFNGLMULTITEXCOORD2HNVPROC) (GLenum target, GLhalf s, GLhalf t); typedef void (GLAPIENTRYP PFNGLMULTITEXCOORD2HVNVPROC) (GLenum target, const GLhalf *v); typedef void (GLAPIENTRYP PFNGLMULTITEXCOORD3HNVPROC) (GLenum target, GLhalf s, GLhalf t, GLhalf r); typedef void (GLAPIENTRYP PFNGLMULTITEXCOORD3HVNVPROC) (GLenum target, const GLhalf *v); typedef void (GLAPIENTRYP PFNGLMULTITEXCOORD4HNVPROC) (GLenum target, GLhalf s, GLhalf t, GLhalf r, GLhalf q); typedef void (GLAPIENTRYP PFNGLMULTITEXCOORD4HVNVPROC) (GLenum target, const GLhalf *v); typedef void (GLAPIENTRYP PFNGLFOGCOORDHNVPROC) (GLhalf fog); typedef void (GLAPIENTRYP PFNGLFOGCOORDHVNVPROC) (const GLhalf *fog); typedef void (GLAPIENTRYP PFNGLSECONDARYCOLOR3HNVPROC) (GLhalf red, GLhalf green, GLhalf blue); typedef void (GLAPIENTRYP PFNGLSECONDARYCOLOR3HVNVPROC) (const GLhalf *v); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB1HNVPROC) (GLuint index, GLhalf x); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB1HVNVPROC) (GLuint index, const GLhalf *v); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB2HNVPROC) (GLuint index, GLhalf x, GLhalf y); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB2HVNVPROC) (GLuint index, const GLhalf *v); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB3HNVPROC) (GLuint index, GLhalf x, GLhalf y, GLhalf z); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB3HVNVPROC) (GLuint index, const GLhalf *v); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB4HNVPROC) (GLuint index, GLhalf x, GLhalf y, GLhalf z, GLhalf w); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB4HVNVPROC) (GLuint index, const GLhalf *v); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIBS1HVNVPROC) (GLuint index, GLsizei count, const GLhalf *v); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIBS2HVNVPROC) (GLuint index, GLsizei count, const GLhalf *v); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIBS3HVNVPROC) (GLuint index, GLsizei count, const GLhalf *v); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIBS4HVNVPROC) (GLuint index, GLsizei count, const GLhalf *v); #endif #ifndef GL_EXT_stencil_two_side #define GL_EXT_stencil_two_side 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void GLAPIENTRY glActiveStencilFaceEXT (GLenum face); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (GLAPIENTRYP PFNGLACTIVESTENCILFACEEXTPROC) (GLenum face); #endif #ifndef GL_EXT_blend_func_separate #define GL_EXT_blend_func_separate 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void GLAPIENTRY glBlendFuncSeparateEXT (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (GLAPIENTRYP PFNGLBLENDFUNCSEPARATEEXTPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); #endif #ifndef GL_ARB_point_parameters #define GL_ARB_point_parameters 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void GLAPIENTRY glPointParameterfARB (GLenum pname, GLfloat param); GLAPI void GLAPIENTRY glPointParameterfvARB (GLenum pname, const GLfloat *params); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (GLAPIENTRYP PFNGLPOINTPARAMETERFARBPROC) (GLenum pname, GLfloat param); typedef void (GLAPIENTRYP PFNGLPOINTPARAMETERFVARBPROC) (GLenum pname, const GLfloat *params); #endif #ifndef GL_EXT_depth_bounds_test #define GL_EXT_depth_bounds_test 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void GLAPIENTRY glDepthBoundsEXT (GLclampd zmin, GLclampd zmax); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (GLAPIENTRYP PFNGLDEPTHBOUNDSEXTPROC) (GLclampd zmin, GLclampd zmax); #endif #ifndef GL_EXT_direct_state_access #define GL_EXT_direct_state_access 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void GLAPIENTRY glClientAttribDefaultEXT (GLbitfield mask); GLAPI void GLAPIENTRY glPushClientAttribDefaultEXT (GLbitfield mask); GLAPI void GLAPIENTRY glMatrixLoadfEXT (GLenum mode, const GLfloat *m); GLAPI void GLAPIENTRY glMatrixLoaddEXT (GLenum mode, const GLdouble *m); GLAPI void GLAPIENTRY glMatrixMultfEXT (GLenum mode, const GLfloat *m); GLAPI void GLAPIENTRY glMatrixMultdEXT (GLenum mode, const GLdouble *m); GLAPI void GLAPIENTRY glMatrixLoadIdentityEXT (GLenum mode); GLAPI void GLAPIENTRY glMatrixRotatefEXT (GLenum mode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z); GLAPI void GLAPIENTRY glMatrixRotatedEXT (GLenum mode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z); GLAPI void GLAPIENTRY glMatrixScalefEXT (GLenum mode, GLfloat x, GLfloat y, GLfloat z); GLAPI void GLAPIENTRY glMatrixScaledEXT (GLenum mode, GLdouble x, GLdouble y, GLdouble z); GLAPI void GLAPIENTRY glMatrixTranslatefEXT (GLenum mode, GLfloat x, GLfloat y, GLfloat z); GLAPI void GLAPIENTRY glMatrixTranslatedEXT (GLenum mode, GLdouble x, GLdouble y, GLdouble z); GLAPI void GLAPIENTRY glMatrixFrustumEXT (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); GLAPI void GLAPIENTRY glMatrixOrthoEXT (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); GLAPI void GLAPIENTRY glMatrixPopEXT (GLenum mode); GLAPI void GLAPIENTRY glMatrixPushEXT (GLenum mode); GLAPI void GLAPIENTRY glMatrixLoadTransposefEXT (GLenum mode, const GLfloat *m); GLAPI void GLAPIENTRY glMatrixLoadTransposedEXT (GLenum mode, const GLdouble *m); GLAPI void GLAPIENTRY glMatrixMultTransposefEXT (GLenum mode, const GLfloat *m); GLAPI void GLAPIENTRY glMatrixMultTransposedEXT (GLenum mode, const GLdouble *m); GLAPI void GLAPIENTRY glTextureParameterfEXT (GLuint texture, GLenum target, GLenum pname, GLfloat param); GLAPI void GLAPIENTRY glTextureParameterfvEXT (GLuint texture, GLenum target, GLenum pname, const GLfloat *params); GLAPI void GLAPIENTRY glTextureParameteriEXT (GLuint texture, GLenum target, GLenum pname, GLint param); GLAPI void GLAPIENTRY glTextureParameterivEXT (GLuint texture, GLenum target, GLenum pname, const GLint *params); GLAPI void GLAPIENTRY glTextureImage1DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels); GLAPI void GLAPIENTRY glTextureImage2DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels); GLAPI void GLAPIENTRY glTextureSubImage1DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels); GLAPI void GLAPIENTRY glTextureSubImage2DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); GLAPI void GLAPIENTRY glCopyTextureImage1DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); GLAPI void GLAPIENTRY glCopyTextureImage2DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); GLAPI void GLAPIENTRY glCopyTextureSubImage1DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); GLAPI void GLAPIENTRY glCopyTextureSubImage2DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); GLAPI void GLAPIENTRY glGetTextureImageEXT (GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels); GLAPI void GLAPIENTRY glGetTextureParameterfvEXT (GLuint texture, GLenum target, GLenum pname, GLfloat *params); GLAPI void GLAPIENTRY glGetTextureParameterivEXT (GLuint texture, GLenum target, GLenum pname, GLint *params); GLAPI void GLAPIENTRY glGetTextureLevelParameterfvEXT (GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat *params); GLAPI void GLAPIENTRY glGetTextureLevelParameterivEXT (GLuint texture, GLenum target, GLint level, GLenum pname, GLint *params); GLAPI void GLAPIENTRY glTextureImage3DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); GLAPI void GLAPIENTRY glTextureSubImage3DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); GLAPI void GLAPIENTRY glCopyTextureSubImage3DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); GLAPI void GLAPIENTRY glMultiTexParameterfEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat param); GLAPI void GLAPIENTRY glMultiTexParameterfvEXT (GLenum texunit, GLenum target, GLenum pname, const GLfloat *params); GLAPI void GLAPIENTRY glMultiTexParameteriEXT (GLenum texunit, GLenum target, GLenum pname, GLint param); GLAPI void GLAPIENTRY glMultiTexParameterivEXT (GLenum texunit, GLenum target, GLenum pname, const GLint *params); GLAPI void GLAPIENTRY glMultiTexImage1DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels); GLAPI void GLAPIENTRY glMultiTexImage2DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels); GLAPI void GLAPIENTRY glMultiTexSubImage1DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels); GLAPI void GLAPIENTRY glMultiTexSubImage2DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); GLAPI void GLAPIENTRY glCopyMultiTexImage1DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); GLAPI void GLAPIENTRY glCopyMultiTexImage2DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); GLAPI void GLAPIENTRY glCopyMultiTexSubImage1DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); GLAPI void GLAPIENTRY glCopyMultiTexSubImage2DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); GLAPI void GLAPIENTRY glGetMultiTexImageEXT (GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels); GLAPI void GLAPIENTRY glGetMultiTexParameterfvEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat *params); GLAPI void GLAPIENTRY glGetMultiTexParameterivEXT (GLenum texunit, GLenum target, GLenum pname, GLint *params); GLAPI void GLAPIENTRY glGetMultiTexLevelParameterfvEXT (GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat *params); GLAPI void GLAPIENTRY glGetMultiTexLevelParameterivEXT (GLenum texunit, GLenum target, GLint level, GLenum pname, GLint *params); GLAPI void GLAPIENTRY glMultiTexImage3DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); GLAPI void GLAPIENTRY glMultiTexSubImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); GLAPI void GLAPIENTRY glCopyMultiTexSubImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); GLAPI void GLAPIENTRY glBindMultiTextureEXT (GLenum texunit, GLenum target, GLuint texture); GLAPI void GLAPIENTRY glEnableClientStateIndexedEXT (GLenum array, GLuint index); GLAPI void GLAPIENTRY glEnableClientStateiEXT (GLenum array, GLuint index); GLAPI void GLAPIENTRY glDisableClientStateIndexedEXT (GLenum array, GLuint index); GLAPI void GLAPIENTRY glDisableClientStateiEXT (GLenum array, GLuint index); GLAPI void GLAPIENTRY glMultiTexCoordPointerEXT (GLenum texunit, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); GLAPI void GLAPIENTRY glMultiTexEnvfEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat param); GLAPI void GLAPIENTRY glMultiTexEnvfvEXT (GLenum texunit, GLenum target, GLenum pname, const GLfloat *params); GLAPI void GLAPIENTRY glMultiTexEnviEXT (GLenum texunit, GLenum target, GLenum pname, GLint param); GLAPI void GLAPIENTRY glMultiTexEnvivEXT (GLenum texunit, GLenum target, GLenum pname, const GLint *params); GLAPI void GLAPIENTRY glMultiTexGendEXT (GLenum texunit, GLenum coord, GLenum pname, GLdouble param); GLAPI void GLAPIENTRY glMultiTexGendvEXT (GLenum texunit, GLenum coord, GLenum pname, const GLdouble *params); GLAPI void GLAPIENTRY glMultiTexGenfEXT (GLenum texunit, GLenum coord, GLenum pname, GLfloat param); GLAPI void GLAPIENTRY glMultiTexGenfvEXT (GLenum texunit, GLenum coord, GLenum pname, const GLfloat *params); GLAPI void GLAPIENTRY glMultiTexGeniEXT (GLenum texunit, GLenum coord, GLenum pname, GLint param); GLAPI void GLAPIENTRY glMultiTexGenivEXT (GLenum texunit, GLenum coord, GLenum pname, const GLint *params); GLAPI void GLAPIENTRY glGetMultiTexEnvfvEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat *params); GLAPI void GLAPIENTRY glGetMultiTexEnvivEXT (GLenum texunit, GLenum target, GLenum pname, GLint *params); GLAPI void GLAPIENTRY glGetMultiTexGendvEXT (GLenum texunit, GLenum coord, GLenum pname, GLdouble *params); GLAPI void GLAPIENTRY glGetMultiTexGenfvEXT (GLenum texunit, GLenum coord, GLenum pname, GLfloat *params); GLAPI void GLAPIENTRY glGetMultiTexGenivEXT (GLenum texunit, GLenum coord, GLenum pname, GLint *params); GLAPI void GLAPIENTRY glGetFloatIndexedvEXT (GLenum target, GLuint index, GLfloat *data); GLAPI void GLAPIENTRY glGetDoubleIndexedvEXT (GLenum target, GLuint index, GLdouble *data); GLAPI void GLAPIENTRY glGetPointerIndexedvEXT (GLenum target, GLuint index, GLvoid* *data); GLAPI void GLAPIENTRY glGetFloati_vEXT (GLenum target, GLuint index, GLfloat *data); GLAPI void GLAPIENTRY glGetDoublei_vEXT (GLenum target, GLuint index, GLdouble *data); GLAPI void GLAPIENTRY glGetPointeri_vEXT (GLenum target, GLuint index, GLvoid* *data); GLAPI void GLAPIENTRY glCompressedTextureImage3DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *bits); GLAPI void GLAPIENTRY glCompressedTextureImage2DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *bits); GLAPI void GLAPIENTRY glCompressedTextureImage1DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *bits); GLAPI void GLAPIENTRY glCompressedTextureSubImage3DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *bits); GLAPI void GLAPIENTRY glCompressedTextureSubImage2DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *bits); GLAPI void GLAPIENTRY glCompressedTextureSubImage1DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *bits); GLAPI void GLAPIENTRY glGetCompressedTextureImageEXT (GLuint texture, GLenum target, GLint lod, GLvoid *img); GLAPI void GLAPIENTRY glCompressedMultiTexImage3DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *bits); GLAPI void GLAPIENTRY glCompressedMultiTexImage2DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *bits); GLAPI void GLAPIENTRY glCompressedMultiTexImage1DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *bits); GLAPI void GLAPIENTRY glCompressedMultiTexSubImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *bits); GLAPI void GLAPIENTRY glCompressedMultiTexSubImage2DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *bits); GLAPI void GLAPIENTRY glCompressedMultiTexSubImage1DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *bits); GLAPI void GLAPIENTRY glGetCompressedMultiTexImageEXT (GLenum texunit, GLenum target, GLint lod, GLvoid *img); GLAPI void GLAPIENTRY glNamedProgramStringEXT (GLuint program, GLenum target, GLenum format, GLsizei len, const GLvoid *string); GLAPI void GLAPIENTRY glNamedProgramLocalParameter4dEXT (GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); GLAPI void GLAPIENTRY glNamedProgramLocalParameter4dvEXT (GLuint program, GLenum target, GLuint index, const GLdouble *params); GLAPI void GLAPIENTRY glNamedProgramLocalParameter4fEXT (GLuint program, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); GLAPI void GLAPIENTRY glNamedProgramLocalParameter4fvEXT (GLuint program, GLenum target, GLuint index, const GLfloat *params); GLAPI void GLAPIENTRY glGetNamedProgramLocalParameterdvEXT (GLuint program, GLenum target, GLuint index, GLdouble *params); GLAPI void GLAPIENTRY glGetNamedProgramLocalParameterfvEXT (GLuint program, GLenum target, GLuint index, GLfloat *params); GLAPI void GLAPIENTRY glGetNamedProgramivEXT (GLuint program, GLenum target, GLenum pname, GLint *params); GLAPI void GLAPIENTRY glGetNamedProgramStringEXT (GLuint program, GLenum target, GLenum pname, GLvoid *string); GLAPI void GLAPIENTRY glNamedProgramLocalParameters4fvEXT (GLuint program, GLenum target, GLuint index, GLsizei count, const GLfloat *params); GLAPI void GLAPIENTRY glNamedProgramLocalParameterI4iEXT (GLuint program, GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); GLAPI void GLAPIENTRY glNamedProgramLocalParameterI4ivEXT (GLuint program, GLenum target, GLuint index, const GLint *params); GLAPI void GLAPIENTRY glNamedProgramLocalParametersI4ivEXT (GLuint program, GLenum target, GLuint index, GLsizei count, const GLint *params); GLAPI void GLAPIENTRY glNamedProgramLocalParameterI4uiEXT (GLuint program, GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); GLAPI void GLAPIENTRY glNamedProgramLocalParameterI4uivEXT (GLuint program, GLenum target, GLuint index, const GLuint *params); GLAPI void GLAPIENTRY glNamedProgramLocalParametersI4uivEXT (GLuint program, GLenum target, GLuint index, GLsizei count, const GLuint *params); GLAPI void GLAPIENTRY glGetNamedProgramLocalParameterIivEXT (GLuint program, GLenum target, GLuint index, GLint *params); GLAPI void GLAPIENTRY glGetNamedProgramLocalParameterIuivEXT (GLuint program, GLenum target, GLuint index, GLuint *params); GLAPI void GLAPIENTRY glTextureParameterIivEXT (GLuint texture, GLenum target, GLenum pname, const GLint *params); GLAPI void GLAPIENTRY glTextureParameterIuivEXT (GLuint texture, GLenum target, GLenum pname, const GLuint *params); GLAPI void GLAPIENTRY glGetTextureParameterIivEXT (GLuint texture, GLenum target, GLenum pname, GLint *params); GLAPI void GLAPIENTRY glGetTextureParameterIuivEXT (GLuint texture, GLenum target, GLenum pname, GLuint *params); GLAPI void GLAPIENTRY glMultiTexParameterIivEXT (GLenum texunit, GLenum target, GLenum pname, const GLint *params); GLAPI void GLAPIENTRY glMultiTexParameterIuivEXT (GLenum texunit, GLenum target, GLenum pname, const GLuint *params); GLAPI void GLAPIENTRY glGetMultiTexParameterIivEXT (GLenum texunit, GLenum target, GLenum pname, GLint *params); GLAPI void GLAPIENTRY glGetMultiTexParameterIuivEXT (GLenum texunit, GLenum target, GLenum pname, GLuint *params); GLAPI void GLAPIENTRY glProgramUniform1fEXT (GLuint program, GLint location, GLfloat v0); GLAPI void GLAPIENTRY glProgramUniform2fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1); GLAPI void GLAPIENTRY glProgramUniform3fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); GLAPI void GLAPIENTRY glProgramUniform4fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); GLAPI void GLAPIENTRY glProgramUniform1iEXT (GLuint program, GLint location, GLint v0); GLAPI void GLAPIENTRY glProgramUniform2iEXT (GLuint program, GLint location, GLint v0, GLint v1); GLAPI void GLAPIENTRY glProgramUniform3iEXT (GLuint program, GLint location, GLint v0, GLint v1, GLint v2); GLAPI void GLAPIENTRY glProgramUniform4iEXT (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); GLAPI void GLAPIENTRY glProgramUniform1fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); GLAPI void GLAPIENTRY glProgramUniform2fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); GLAPI void GLAPIENTRY glProgramUniform3fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); GLAPI void GLAPIENTRY glProgramUniform4fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); GLAPI void GLAPIENTRY glProgramUniform1ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); GLAPI void GLAPIENTRY glProgramUniform2ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); GLAPI void GLAPIENTRY glProgramUniform3ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); GLAPI void GLAPIENTRY glProgramUniform4ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); GLAPI void GLAPIENTRY glProgramUniformMatrix2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); GLAPI void GLAPIENTRY glProgramUniformMatrix3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); GLAPI void GLAPIENTRY glProgramUniformMatrix4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); GLAPI void GLAPIENTRY glProgramUniformMatrix2x3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); GLAPI void GLAPIENTRY glProgramUniformMatrix3x2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); GLAPI void GLAPIENTRY glProgramUniformMatrix2x4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); GLAPI void GLAPIENTRY glProgramUniformMatrix4x2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); GLAPI void GLAPIENTRY glProgramUniformMatrix3x4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); GLAPI void GLAPIENTRY glProgramUniformMatrix4x3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); GLAPI void GLAPIENTRY glProgramUniform1uiEXT (GLuint program, GLint location, GLuint v0); GLAPI void GLAPIENTRY glProgramUniform2uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1); GLAPI void GLAPIENTRY glProgramUniform3uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); GLAPI void GLAPIENTRY glProgramUniform4uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); GLAPI void GLAPIENTRY glProgramUniform1uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value); GLAPI void GLAPIENTRY glProgramUniform2uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value); GLAPI void GLAPIENTRY glProgramUniform3uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value); GLAPI void GLAPIENTRY glProgramUniform4uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value); GLAPI void GLAPIENTRY glNamedBufferDataEXT (GLuint buffer, GLsizeiptr size, const GLvoid *data, GLenum usage); GLAPI void GLAPIENTRY glNamedBufferSubDataEXT (GLuint buffer, GLintptr offset, GLsizeiptr size, const GLvoid *data); GLAPI GLvoid* GLAPIENTRY glMapNamedBufferEXT (GLuint buffer, GLenum access); GLAPI GLboolean GLAPIENTRY glUnmapNamedBufferEXT (GLuint buffer); GLAPI void GLAPIENTRY glGetNamedBufferParameterivEXT (GLuint buffer, GLenum pname, GLint *params); GLAPI void GLAPIENTRY glGetNamedBufferPointervEXT (GLuint buffer, GLenum pname, GLvoid* *params); GLAPI void GLAPIENTRY glGetNamedBufferSubDataEXT (GLuint buffer, GLintptr offset, GLsizeiptr size, GLvoid *data); GLAPI void GLAPIENTRY glTextureBufferEXT (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer); GLAPI void GLAPIENTRY glMultiTexBufferEXT (GLenum texunit, GLenum target, GLenum internalformat, GLuint buffer); GLAPI void GLAPIENTRY glNamedRenderbufferStorageEXT (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height); GLAPI void GLAPIENTRY glGetNamedRenderbufferParameterivEXT (GLuint renderbuffer, GLenum pname, GLint *params); GLAPI GLenum GLAPIENTRY glCheckNamedFramebufferStatusEXT (GLuint framebuffer, GLenum target); GLAPI void GLAPIENTRY glNamedFramebufferTexture1DEXT (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level); GLAPI void GLAPIENTRY glNamedFramebufferTexture2DEXT (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level); GLAPI void GLAPIENTRY glNamedFramebufferTexture3DEXT (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); GLAPI void GLAPIENTRY glNamedFramebufferRenderbufferEXT (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); GLAPI void GLAPIENTRY glGetNamedFramebufferAttachmentParameterivEXT (GLuint framebuffer, GLenum attachment, GLenum pname, GLint *params); GLAPI void GLAPIENTRY glGenerateTextureMipmapEXT (GLuint texture, GLenum target); GLAPI void GLAPIENTRY glGenerateMultiTexMipmapEXT (GLenum texunit, GLenum target); GLAPI void GLAPIENTRY glFramebufferDrawBufferEXT (GLuint framebuffer, GLenum mode); GLAPI void GLAPIENTRY glFramebufferDrawBuffersEXT (GLuint framebuffer, GLsizei n, const GLenum *bufs); GLAPI void GLAPIENTRY glFramebufferReadBufferEXT (GLuint framebuffer, GLenum mode); GLAPI void GLAPIENTRY glGetFramebufferParameterivEXT (GLuint framebuffer, GLenum pname, GLint *params); GLAPI void GLAPIENTRY glNamedRenderbufferStorageMultisampleEXT (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); GLAPI void GLAPIENTRY glNamedRenderbufferStorageMultisampleCoverageEXT (GLuint renderbuffer, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height); GLAPI void GLAPIENTRY glNamedFramebufferTextureEXT (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level); GLAPI void GLAPIENTRY glNamedFramebufferTextureLayerEXT (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer); GLAPI void GLAPIENTRY glNamedFramebufferTextureFaceEXT (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLenum face); GLAPI void GLAPIENTRY glTextureRenderbufferEXT (GLuint texture, GLenum target, GLuint renderbuffer); GLAPI void GLAPIENTRY glMultiTexRenderbufferEXT (GLenum texunit, GLenum target, GLuint renderbuffer); GLAPI void GLAPIENTRY glVertexArrayVertexOffsetEXT (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); GLAPI void GLAPIENTRY glVertexArrayColorOffsetEXT (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); GLAPI void GLAPIENTRY glVertexArrayEdgeFlagOffsetEXT (GLuint vaobj, GLuint buffer, GLsizei stride, GLintptr offset); GLAPI void GLAPIENTRY glVertexArrayIndexOffsetEXT (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset); GLAPI void GLAPIENTRY glVertexArrayNormalOffsetEXT (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset); GLAPI void GLAPIENTRY glVertexArrayTexCoordOffsetEXT (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); GLAPI void GLAPIENTRY glVertexArrayMultiTexCoordOffsetEXT (GLuint vaobj, GLuint buffer, GLenum texunit, GLint size, GLenum type, GLsizei stride, GLintptr offset); GLAPI void GLAPIENTRY glVertexArrayFogCoordOffsetEXT (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset); GLAPI void GLAPIENTRY glVertexArraySecondaryColorOffsetEXT (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); GLAPI void GLAPIENTRY glVertexArrayVertexAttribOffsetEXT (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLintptr offset); GLAPI void GLAPIENTRY glVertexArrayVertexAttribIOffsetEXT (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset); GLAPI void GLAPIENTRY glEnableVertexArrayEXT (GLuint vaobj, GLenum array); GLAPI void GLAPIENTRY glDisableVertexArrayEXT (GLuint vaobj, GLenum array); GLAPI void GLAPIENTRY glEnableVertexArrayAttribEXT (GLuint vaobj, GLenum array); GLAPI void GLAPIENTRY glDisableVertexArrayAttribEXT (GLuint vaobj, GLenum array); GLAPI void GLAPIENTRY glGetVertexArrayIntegervEXT (GLuint vaobj, GLenum pname, GLint *param); GLAPI void GLAPIENTRY glGetVertexArrayPointervEXT (GLuint vaobj, GLenum pname, GLvoid* *param); GLAPI void GLAPIENTRY glGetVertexArrayIntegeri_vEXT (GLuint vaobj, GLuint index, GLenum pname, GLint *param); GLAPI void GLAPIENTRY glGetVertexArrayPointeri_vEXT (GLuint vaobj, GLuint index, GLenum pname, GLvoid* *param); GLAPI GLvoid* GLAPIENTRY glMapNamedBufferRangeEXT (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access); GLAPI void GLAPIENTRY glFlushMappedNamedBufferRangeEXT (GLuint buffer, GLintptr offset, GLsizeiptr length); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (GLAPIENTRYP PFNGLCLIENTATTRIBDEFAULTEXTPROC) (GLbitfield mask); typedef void (GLAPIENTRYP PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC) (GLbitfield mask); typedef void (GLAPIENTRYP PFNGLMATRIXLOADFEXTPROC) (GLenum mode, const GLfloat *m); typedef void (GLAPIENTRYP PFNGLMATRIXLOADDEXTPROC) (GLenum mode, const GLdouble *m); typedef void (GLAPIENTRYP PFNGLMATRIXMULTFEXTPROC) (GLenum mode, const GLfloat *m); typedef void (GLAPIENTRYP PFNGLMATRIXMULTDEXTPROC) (GLenum mode, const GLdouble *m); typedef void (GLAPIENTRYP PFNGLMATRIXLOADIDENTITYEXTPROC) (GLenum mode); typedef void (GLAPIENTRYP PFNGLMATRIXROTATEFEXTPROC) (GLenum mode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z); typedef void (GLAPIENTRYP PFNGLMATRIXROTATEDEXTPROC) (GLenum mode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z); typedef void (GLAPIENTRYP PFNGLMATRIXSCALEFEXTPROC) (GLenum mode, GLfloat x, GLfloat y, GLfloat z); typedef void (GLAPIENTRYP PFNGLMATRIXSCALEDEXTPROC) (GLenum mode, GLdouble x, GLdouble y, GLdouble z); typedef void (GLAPIENTRYP PFNGLMATRIXTRANSLATEFEXTPROC) (GLenum mode, GLfloat x, GLfloat y, GLfloat z); typedef void (GLAPIENTRYP PFNGLMATRIXTRANSLATEDEXTPROC) (GLenum mode, GLdouble x, GLdouble y, GLdouble z); typedef void (GLAPIENTRYP PFNGLMATRIXFRUSTUMEXTPROC) (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); typedef void (GLAPIENTRYP PFNGLMATRIXORTHOEXTPROC) (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); typedef void (GLAPIENTRYP PFNGLMATRIXPOPEXTPROC) (GLenum mode); typedef void (GLAPIENTRYP PFNGLMATRIXPUSHEXTPROC) (GLenum mode); typedef void (GLAPIENTRYP PFNGLMATRIXLOADTRANSPOSEFEXTPROC) (GLenum mode, const GLfloat *m); typedef void (GLAPIENTRYP PFNGLMATRIXLOADTRANSPOSEDEXTPROC) (GLenum mode, const GLdouble *m); typedef void (GLAPIENTRYP PFNGLMATRIXMULTTRANSPOSEFEXTPROC) (GLenum mode, const GLfloat *m); typedef void (GLAPIENTRYP PFNGLMATRIXMULTTRANSPOSEDEXTPROC) (GLenum mode, const GLdouble *m); typedef void (GLAPIENTRYP PFNGLTEXTUREPARAMETERFEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLfloat param); typedef void (GLAPIENTRYP PFNGLTEXTUREPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLfloat *params); typedef void (GLAPIENTRYP PFNGLTEXTUREPARAMETERIEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint param); typedef void (GLAPIENTRYP PFNGLTEXTUREPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLint *params); typedef void (GLAPIENTRYP PFNGLTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels); typedef void (GLAPIENTRYP PFNGLTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels); typedef void (GLAPIENTRYP PFNGLTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels); typedef void (GLAPIENTRYP PFNGLTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); typedef void (GLAPIENTRYP PFNGLCOPYTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); typedef void (GLAPIENTRYP PFNGLCOPYTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); typedef void (GLAPIENTRYP PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); typedef void (GLAPIENTRYP PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); typedef void (GLAPIENTRYP PFNGLGETTEXTUREIMAGEEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels); typedef void (GLAPIENTRYP PFNGLGETTEXTUREPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLfloat *params); typedef void (GLAPIENTRYP PFNGLGETTEXTUREPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint *params); typedef void (GLAPIENTRYP PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat *params); typedef void (GLAPIENTRYP PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum pname, GLint *params); typedef void (GLAPIENTRYP PFNGLTEXTUREIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); typedef void (GLAPIENTRYP PFNGLTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); typedef void (GLAPIENTRYP PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); typedef void (GLAPIENTRYP PFNGLMULTITEXPARAMETERFEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat param); typedef void (GLAPIENTRYP PFNGLMULTITEXPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLfloat *params); typedef void (GLAPIENTRYP PFNGLMULTITEXPARAMETERIEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint param); typedef void (GLAPIENTRYP PFNGLMULTITEXPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint *params); typedef void (GLAPIENTRYP PFNGLMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels); typedef void (GLAPIENTRYP PFNGLMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels); typedef void (GLAPIENTRYP PFNGLMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels); typedef void (GLAPIENTRYP PFNGLMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); typedef void (GLAPIENTRYP PFNGLCOPYMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); typedef void (GLAPIENTRYP PFNGLCOPYMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); typedef void (GLAPIENTRYP PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); typedef void (GLAPIENTRYP PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); typedef void (GLAPIENTRYP PFNGLGETMULTITEXIMAGEEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels); typedef void (GLAPIENTRYP PFNGLGETMULTITEXPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat *params); typedef void (GLAPIENTRYP PFNGLGETMULTITEXPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint *params); typedef void (GLAPIENTRYP PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat *params); typedef void (GLAPIENTRYP PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum pname, GLint *params); typedef void (GLAPIENTRYP PFNGLMULTITEXIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); typedef void (GLAPIENTRYP PFNGLMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); typedef void (GLAPIENTRYP PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); typedef void (GLAPIENTRYP PFNGLBINDMULTITEXTUREEXTPROC) (GLenum texunit, GLenum target, GLuint texture); typedef void (GLAPIENTRYP PFNGLENABLECLIENTSTATEINDEXEDEXTPROC) (GLenum array, GLuint index); typedef void (GLAPIENTRYP PFNGLENABLECLIENTSTATEIEXTPROC) (GLenum array, GLuint index); typedef void (GLAPIENTRYP PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC) (GLenum array, GLuint index); typedef void (GLAPIENTRYP PFNGLDISABLECLIENTSTATEIEXTPROC) (GLenum array, GLuint index); typedef void (GLAPIENTRYP PFNGLMULTITEXCOORDPOINTEREXTPROC) (GLenum texunit, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); typedef void (GLAPIENTRYP PFNGLMULTITEXENVFEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat param); typedef void (GLAPIENTRYP PFNGLMULTITEXENVFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLfloat *params); typedef void (GLAPIENTRYP PFNGLMULTITEXENVIEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint param); typedef void (GLAPIENTRYP PFNGLMULTITEXENVIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint *params); typedef void (GLAPIENTRYP PFNGLMULTITEXGENDEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLdouble param); typedef void (GLAPIENTRYP PFNGLMULTITEXGENDVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLdouble *params); typedef void (GLAPIENTRYP PFNGLMULTITEXGENFEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLfloat param); typedef void (GLAPIENTRYP PFNGLMULTITEXGENFVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLfloat *params); typedef void (GLAPIENTRYP PFNGLMULTITEXGENIEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLint param); typedef void (GLAPIENTRYP PFNGLMULTITEXGENIVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLint *params); typedef void (GLAPIENTRYP PFNGLGETMULTITEXENVFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat *params); typedef void (GLAPIENTRYP PFNGLGETMULTITEXENVIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint *params); typedef void (GLAPIENTRYP PFNGLGETMULTITEXGENDVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLdouble *params); typedef void (GLAPIENTRYP PFNGLGETMULTITEXGENFVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLfloat *params); typedef void (GLAPIENTRYP PFNGLGETMULTITEXGENIVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLint *params); typedef void (GLAPIENTRYP PFNGLGETFLOATINDEXEDVEXTPROC) (GLenum target, GLuint index, GLfloat *data); typedef void (GLAPIENTRYP PFNGLGETDOUBLEINDEXEDVEXTPROC) (GLenum target, GLuint index, GLdouble *data); typedef void (GLAPIENTRYP PFNGLGETPOINTERINDEXEDVEXTPROC) (GLenum target, GLuint index, GLvoid* *data); typedef void (GLAPIENTRYP PFNGLGETFLOATI_VEXTPROC) (GLenum target, GLuint index, GLfloat *data); typedef void (GLAPIENTRYP PFNGLGETDOUBLEI_VEXTPROC) (GLenum target, GLuint index, GLdouble *data); typedef void (GLAPIENTRYP PFNGLGETPOINTERI_VEXTPROC) (GLenum target, GLuint index, GLvoid* *data); typedef void (GLAPIENTRYP PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *bits); typedef void (GLAPIENTRYP PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *bits); typedef void (GLAPIENTRYP PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *bits); typedef void (GLAPIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *bits); typedef void (GLAPIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *bits); typedef void (GLAPIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *bits); typedef void (GLAPIENTRYP PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC) (GLuint texture, GLenum target, GLint lod, GLvoid *img); typedef void (GLAPIENTRYP PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *bits); typedef void (GLAPIENTRYP PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *bits); typedef void (GLAPIENTRYP PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *bits); typedef void (GLAPIENTRYP PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *bits); typedef void (GLAPIENTRYP PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *bits); typedef void (GLAPIENTRYP PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *bits); typedef void (GLAPIENTRYP PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC) (GLenum texunit, GLenum target, GLint lod, GLvoid *img); typedef void (GLAPIENTRYP PFNGLNAMEDPROGRAMSTRINGEXTPROC) (GLuint program, GLenum target, GLenum format, GLsizei len, const GLvoid *string); typedef void (GLAPIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC) (GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); typedef void (GLAPIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLdouble *params); typedef void (GLAPIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC) (GLuint program, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); typedef void (GLAPIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLfloat *params); typedef void (GLAPIENTRYP PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC) (GLuint program, GLenum target, GLuint index, GLdouble *params); typedef void (GLAPIENTRYP PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC) (GLuint program, GLenum target, GLuint index, GLfloat *params); typedef void (GLAPIENTRYP PFNGLGETNAMEDPROGRAMIVEXTPROC) (GLuint program, GLenum target, GLenum pname, GLint *params); typedef void (GLAPIENTRYP PFNGLGETNAMEDPROGRAMSTRINGEXTPROC) (GLuint program, GLenum target, GLenum pname, GLvoid *string); typedef void (GLAPIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLfloat *params); typedef void (GLAPIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC) (GLuint program, GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); typedef void (GLAPIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLint *params); typedef void (GLAPIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLint *params); typedef void (GLAPIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC) (GLuint program, GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); typedef void (GLAPIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLuint *params); typedef void (GLAPIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLuint *params); typedef void (GLAPIENTRYP PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLint *params); typedef void (GLAPIENTRYP PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLuint *params); typedef void (GLAPIENTRYP PFNGLTEXTUREPARAMETERIIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLint *params); typedef void (GLAPIENTRYP PFNGLTEXTUREPARAMETERIUIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLuint *params); typedef void (GLAPIENTRYP PFNGLGETTEXTUREPARAMETERIIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint *params); typedef void (GLAPIENTRYP PFNGLGETTEXTUREPARAMETERIUIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLuint *params); typedef void (GLAPIENTRYP PFNGLMULTITEXPARAMETERIIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint *params); typedef void (GLAPIENTRYP PFNGLMULTITEXPARAMETERIUIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLuint *params); typedef void (GLAPIENTRYP PFNGLGETMULTITEXPARAMETERIIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint *params); typedef void (GLAPIENTRYP PFNGLGETMULTITEXPARAMETERIUIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLuint *params); typedef void (GLAPIENTRYP PFNGLPROGRAMUNIFORM1FEXTPROC) (GLuint program, GLint location, GLfloat v0); typedef void (GLAPIENTRYP PFNGLPROGRAMUNIFORM2FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1); typedef void (GLAPIENTRYP PFNGLPROGRAMUNIFORM3FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); typedef void (GLAPIENTRYP PFNGLPROGRAMUNIFORM4FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); typedef void (GLAPIENTRYP PFNGLPROGRAMUNIFORM1IEXTPROC) (GLuint program, GLint location, GLint v0); typedef void (GLAPIENTRYP PFNGLPROGRAMUNIFORM2IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1); typedef void (GLAPIENTRYP PFNGLPROGRAMUNIFORM3IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2); typedef void (GLAPIENTRYP PFNGLPROGRAMUNIFORM4IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); typedef void (GLAPIENTRYP PFNGLPROGRAMUNIFORM1FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); typedef void (GLAPIENTRYP PFNGLPROGRAMUNIFORM2FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); typedef void (GLAPIENTRYP PFNGLPROGRAMUNIFORM3FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); typedef void (GLAPIENTRYP PFNGLPROGRAMUNIFORM4FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); typedef void (GLAPIENTRYP PFNGLPROGRAMUNIFORM1IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); typedef void (GLAPIENTRYP PFNGLPROGRAMUNIFORM2IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); typedef void (GLAPIENTRYP PFNGLPROGRAMUNIFORM3IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); typedef void (GLAPIENTRYP PFNGLPROGRAMUNIFORM4IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); typedef void (GLAPIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); typedef void (GLAPIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); typedef void (GLAPIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); typedef void (GLAPIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); typedef void (GLAPIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); typedef void (GLAPIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); typedef void (GLAPIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); typedef void (GLAPIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); typedef void (GLAPIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); typedef void (GLAPIENTRYP PFNGLPROGRAMUNIFORM1UIEXTPROC) (GLuint program, GLint location, GLuint v0); typedef void (GLAPIENTRYP PFNGLPROGRAMUNIFORM2UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1); typedef void (GLAPIENTRYP PFNGLPROGRAMUNIFORM3UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); typedef void (GLAPIENTRYP PFNGLPROGRAMUNIFORM4UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); typedef void (GLAPIENTRYP PFNGLPROGRAMUNIFORM1UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); typedef void (GLAPIENTRYP PFNGLPROGRAMUNIFORM2UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); typedef void (GLAPIENTRYP PFNGLPROGRAMUNIFORM3UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); typedef void (GLAPIENTRYP PFNGLPROGRAMUNIFORM4UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); typedef void (GLAPIENTRYP PFNGLNAMEDBUFFERDATAEXTPROC) (GLuint buffer, GLsizeiptr size, const GLvoid *data, GLenum usage); typedef void (GLAPIENTRYP PFNGLNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, const GLvoid *data); typedef GLvoid* (GLAPIENTRYP PFNGLMAPNAMEDBUFFEREXTPROC) (GLuint buffer, GLenum access); typedef GLboolean (GLAPIENTRYP PFNGLUNMAPNAMEDBUFFEREXTPROC) (GLuint buffer); typedef void (GLAPIENTRYP PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC) (GLuint buffer, GLenum pname, GLint *params); typedef void (GLAPIENTRYP PFNGLGETNAMEDBUFFERPOINTERVEXTPROC) (GLuint buffer, GLenum pname, GLvoid* *params); typedef void (GLAPIENTRYP PFNGLGETNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, GLvoid *data); typedef void (GLAPIENTRYP PFNGLTEXTUREBUFFEREXTPROC) (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer); typedef void (GLAPIENTRYP PFNGLMULTITEXBUFFEREXTPROC) (GLenum texunit, GLenum target, GLenum internalformat, GLuint buffer); typedef void (GLAPIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC) (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height); typedef void (GLAPIENTRYP PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC) (GLuint renderbuffer, GLenum pname, GLint *params); typedef GLenum (GLAPIENTRYP PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC) (GLuint framebuffer, GLenum target); typedef void (GLAPIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level); typedef void (GLAPIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level); typedef void (GLAPIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); typedef void (GLAPIENTRYP PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC) (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); typedef void (GLAPIENTRYP PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum pname, GLint *params); typedef void (GLAPIENTRYP PFNGLGENERATETEXTUREMIPMAPEXTPROC) (GLuint texture, GLenum target); typedef void (GLAPIENTRYP PFNGLGENERATEMULTITEXMIPMAPEXTPROC) (GLenum texunit, GLenum target); typedef void (GLAPIENTRYP PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC) (GLuint framebuffer, GLenum mode); typedef void (GLAPIENTRYP PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC) (GLuint framebuffer, GLsizei n, const GLenum *bufs); typedef void (GLAPIENTRYP PFNGLFRAMEBUFFERREADBUFFEREXTPROC) (GLuint framebuffer, GLenum mode); typedef void (GLAPIENTRYP PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC) (GLuint framebuffer, GLenum pname, GLint *params); typedef void (GLAPIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); typedef void (GLAPIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC) (GLuint renderbuffer, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height); typedef void (GLAPIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level); typedef void (GLAPIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer); typedef void (GLAPIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLenum face); typedef void (GLAPIENTRYP PFNGLTEXTURERENDERBUFFEREXTPROC) (GLuint texture, GLenum target, GLuint renderbuffer); typedef void (GLAPIENTRYP PFNGLMULTITEXRENDERBUFFEREXTPROC) (GLenum texunit, GLenum target, GLuint renderbuffer); typedef void (GLAPIENTRYP PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); typedef void (GLAPIENTRYP PFNGLVERTEXARRAYCOLOROFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); typedef void (GLAPIENTRYP PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLsizei stride, GLintptr offset); typedef void (GLAPIENTRYP PFNGLVERTEXARRAYINDEXOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset); typedef void (GLAPIENTRYP PFNGLVERTEXARRAYNORMALOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset); typedef void (GLAPIENTRYP PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); typedef void (GLAPIENTRYP PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLenum texunit, GLint size, GLenum type, GLsizei stride, GLintptr offset); typedef void (GLAPIENTRYP PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset); typedef void (GLAPIENTRYP PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); typedef void (GLAPIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLintptr offset); typedef void (GLAPIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset); typedef void (GLAPIENTRYP PFNGLENABLEVERTEXARRAYEXTPROC) (GLuint vaobj, GLenum array); typedef void (GLAPIENTRYP PFNGLDISABLEVERTEXARRAYEXTPROC) (GLuint vaobj, GLenum array); typedef void (GLAPIENTRYP PFNGLENABLEVERTEXARRAYATTRIBEXTPROC) (GLuint vaobj, GLenum array); typedef void (GLAPIENTRYP PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC) (GLuint vaobj, GLenum array); typedef void (GLAPIENTRYP PFNGLGETVERTEXARRAYINTEGERVEXTPROC) (GLuint vaobj, GLenum pname, GLint *param); typedef void (GLAPIENTRYP PFNGLGETVERTEXARRAYPOINTERVEXTPROC) (GLuint vaobj, GLenum pname, GLvoid* *param); typedef void (GLAPIENTRYP PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC) (GLuint vaobj, GLuint index, GLenum pname, GLint *param); typedef void (GLAPIENTRYP PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC) (GLuint vaobj, GLuint index, GLenum pname, GLvoid* *param); typedef GLvoid* (GLAPIENTRYP PFNGLMAPNAMEDBUFFERRANGEEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access); typedef void (GLAPIENTRYP PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length); #endif #ifndef GL_ARB_vertex_program #define GL_ARB_vertex_program 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void GLAPIENTRY glVertexAttrib1dARB (GLuint index, GLdouble x); GLAPI void GLAPIENTRY glVertexAttrib1dvARB (GLuint index, const GLdouble *v); GLAPI void GLAPIENTRY glVertexAttrib1fARB (GLuint index, GLfloat x); GLAPI void GLAPIENTRY glVertexAttrib1fvARB (GLuint index, const GLfloat *v); GLAPI void GLAPIENTRY glVertexAttrib1sARB (GLuint index, GLshort x); GLAPI void GLAPIENTRY glVertexAttrib1svARB (GLuint index, const GLshort *v); GLAPI void GLAPIENTRY glVertexAttrib2dARB (GLuint index, GLdouble x, GLdouble y); GLAPI void GLAPIENTRY glVertexAttrib2dvARB (GLuint index, const GLdouble *v); GLAPI void GLAPIENTRY glVertexAttrib2fARB (GLuint index, GLfloat x, GLfloat y); GLAPI void GLAPIENTRY glVertexAttrib2fvARB (GLuint index, const GLfloat *v); GLAPI void GLAPIENTRY glVertexAttrib2sARB (GLuint index, GLshort x, GLshort y); GLAPI void GLAPIENTRY glVertexAttrib2svARB (GLuint index, const GLshort *v); GLAPI void GLAPIENTRY glVertexAttrib3dARB (GLuint index, GLdouble x, GLdouble y, GLdouble z); GLAPI void GLAPIENTRY glVertexAttrib3dvARB (GLuint index, const GLdouble *v); GLAPI void GLAPIENTRY glVertexAttrib3fARB (GLuint index, GLfloat x, GLfloat y, GLfloat z); GLAPI void GLAPIENTRY glVertexAttrib3fvARB (GLuint index, const GLfloat *v); GLAPI void GLAPIENTRY glVertexAttrib3sARB (GLuint index, GLshort x, GLshort y, GLshort z); GLAPI void GLAPIENTRY glVertexAttrib3svARB (GLuint index, const GLshort *v); GLAPI void GLAPIENTRY glVertexAttrib4NbvARB (GLuint index, const GLbyte *v); GLAPI void GLAPIENTRY glVertexAttrib4NivARB (GLuint index, const GLint *v); GLAPI void GLAPIENTRY glVertexAttrib4NsvARB (GLuint index, const GLshort *v); GLAPI void GLAPIENTRY glVertexAttrib4NubARB (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); GLAPI void GLAPIENTRY glVertexAttrib4NubvARB (GLuint index, const GLubyte *v); GLAPI void GLAPIENTRY glVertexAttrib4NuivARB (GLuint index, const GLuint *v); GLAPI void GLAPIENTRY glVertexAttrib4NusvARB (GLuint index, const GLushort *v); GLAPI void GLAPIENTRY glVertexAttrib4bvARB (GLuint index, const GLbyte *v); GLAPI void GLAPIENTRY glVertexAttrib4dARB (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); GLAPI void GLAPIENTRY glVertexAttrib4dvARB (GLuint index, const GLdouble *v); GLAPI void GLAPIENTRY glVertexAttrib4fARB (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); GLAPI void GLAPIENTRY glVertexAttrib4fvARB (GLuint index, const GLfloat *v); GLAPI void GLAPIENTRY glVertexAttrib4ivARB (GLuint index, const GLint *v); GLAPI void GLAPIENTRY glVertexAttrib4sARB (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); GLAPI void GLAPIENTRY glVertexAttrib4svARB (GLuint index, const GLshort *v); GLAPI void GLAPIENTRY glVertexAttrib4ubvARB (GLuint index, const GLubyte *v); GLAPI void GLAPIENTRY glVertexAttrib4uivARB (GLuint index, const GLuint *v); GLAPI void GLAPIENTRY glVertexAttrib4usvARB (GLuint index, const GLushort *v); GLAPI void GLAPIENTRY glVertexAttribPointerARB (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer); GLAPI void GLAPIENTRY glEnableVertexAttribArrayARB (GLuint index); GLAPI void GLAPIENTRY glDisableVertexAttribArrayARB (GLuint index); GLAPI void GLAPIENTRY glProgramStringARB (GLenum target, GLenum format, GLsizei len, const GLvoid *string); GLAPI void GLAPIENTRY glBindProgramARB (GLenum target, GLuint program); GLAPI void GLAPIENTRY glDeleteProgramsARB (GLsizei n, const GLuint *programs); GLAPI void GLAPIENTRY glGenProgramsARB (GLsizei n, GLuint *programs); GLAPI void GLAPIENTRY glProgramEnvParameter4dARB (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); GLAPI void GLAPIENTRY glProgramEnvParameter4dvARB (GLenum target, GLuint index, const GLdouble *params); GLAPI void GLAPIENTRY glProgramEnvParameter4fARB (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); GLAPI void GLAPIENTRY glProgramEnvParameter4fvARB (GLenum target, GLuint index, const GLfloat *params); GLAPI void GLAPIENTRY glProgramLocalParameter4dARB (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); GLAPI void GLAPIENTRY glProgramLocalParameter4dvARB (GLenum target, GLuint index, const GLdouble *params); GLAPI void GLAPIENTRY glProgramLocalParameter4fARB (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); GLAPI void GLAPIENTRY glProgramLocalParameter4fvARB (GLenum target, GLuint index, const GLfloat *params); GLAPI void GLAPIENTRY glGetProgramEnvParameterdvARB (GLenum target, GLuint index, GLdouble *params); GLAPI void GLAPIENTRY glGetProgramEnvParameterfvARB (GLenum target, GLuint index, GLfloat *params); GLAPI void GLAPIENTRY glGetProgramLocalParameterdvARB (GLenum target, GLuint index, GLdouble *params); GLAPI void GLAPIENTRY glGetProgramLocalParameterfvARB (GLenum target, GLuint index, GLfloat *params); GLAPI void GLAPIENTRY glGetProgramivARB (GLenum target, GLenum pname, GLint *params); GLAPI void GLAPIENTRY glGetProgramStringARB (GLenum target, GLenum pname, GLvoid *string); GLAPI void GLAPIENTRY glGetVertexAttribdvARB (GLuint index, GLenum pname, GLdouble *params); GLAPI void GLAPIENTRY glGetVertexAttribfvARB (GLuint index, GLenum pname, GLfloat *params); GLAPI void GLAPIENTRY glGetVertexAttribivARB (GLuint index, GLenum pname, GLint *params); GLAPI void GLAPIENTRY glGetVertexAttribPointervARB (GLuint index, GLenum pname, GLvoid* *pointer); GLAPI GLboolean GLAPIENTRY glIsProgramARB (GLuint program); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB1DARBPROC) (GLuint index, GLdouble x); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB1DVARBPROC) (GLuint index, const GLdouble *v); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB1FARBPROC) (GLuint index, GLfloat x); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB1FVARBPROC) (GLuint index, const GLfloat *v); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB1SARBPROC) (GLuint index, GLshort x); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB1SVARBPROC) (GLuint index, const GLshort *v); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB2DARBPROC) (GLuint index, GLdouble x, GLdouble y); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB2DVARBPROC) (GLuint index, const GLdouble *v); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB2FARBPROC) (GLuint index, GLfloat x, GLfloat y); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB2FVARBPROC) (GLuint index, const GLfloat *v); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB2SARBPROC) (GLuint index, GLshort x, GLshort y); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB2SVARBPROC) (GLuint index, const GLshort *v); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB3DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB3DVARBPROC) (GLuint index, const GLdouble *v); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB3FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB3FVARBPROC) (GLuint index, const GLfloat *v); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB3SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB3SVARBPROC) (GLuint index, const GLshort *v); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB4NBVARBPROC) (GLuint index, const GLbyte *v); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB4NIVARBPROC) (GLuint index, const GLint *v); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB4NSVARBPROC) (GLuint index, const GLshort *v); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB4NUBARBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB4NUBVARBPROC) (GLuint index, const GLubyte *v); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB4NUIVARBPROC) (GLuint index, const GLuint *v); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB4NUSVARBPROC) (GLuint index, const GLushort *v); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB4BVARBPROC) (GLuint index, const GLbyte *v); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB4DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB4DVARBPROC) (GLuint index, const GLdouble *v); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB4FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB4FVARBPROC) (GLuint index, const GLfloat *v); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB4IVARBPROC) (GLuint index, const GLint *v); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB4SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB4SVARBPROC) (GLuint index, const GLshort *v); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB4UBVARBPROC) (GLuint index, const GLubyte *v); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB4UIVARBPROC) (GLuint index, const GLuint *v); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB4USVARBPROC) (GLuint index, const GLushort *v); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIBPOINTERARBPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer); typedef void (GLAPIENTRYP PFNGLENABLEVERTEXATTRIBARRAYARBPROC) (GLuint index); typedef void (GLAPIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYARBPROC) (GLuint index); typedef void (GLAPIENTRYP PFNGLPROGRAMSTRINGARBPROC) (GLenum target, GLenum format, GLsizei len, const GLvoid *string); typedef void (GLAPIENTRYP PFNGLBINDPROGRAMARBPROC) (GLenum target, GLuint program); typedef void (GLAPIENTRYP PFNGLDELETEPROGRAMSARBPROC) (GLsizei n, const GLuint *programs); typedef void (GLAPIENTRYP PFNGLGENPROGRAMSARBPROC) (GLsizei n, GLuint *programs); typedef void (GLAPIENTRYP PFNGLPROGRAMENVPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); typedef void (GLAPIENTRYP PFNGLPROGRAMENVPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble *params); typedef void (GLAPIENTRYP PFNGLPROGRAMENVPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); typedef void (GLAPIENTRYP PFNGLPROGRAMENVPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat *params); typedef void (GLAPIENTRYP PFNGLPROGRAMLOCALPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); typedef void (GLAPIENTRYP PFNGLPROGRAMLOCALPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble *params); typedef void (GLAPIENTRYP PFNGLPROGRAMLOCALPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); typedef void (GLAPIENTRYP PFNGLPROGRAMLOCALPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat *params); typedef void (GLAPIENTRYP PFNGLGETPROGRAMENVPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble *params); typedef void (GLAPIENTRYP PFNGLGETPROGRAMENVPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat *params); typedef void (GLAPIENTRYP PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble *params); typedef void (GLAPIENTRYP PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat *params); typedef void (GLAPIENTRYP PFNGLGETPROGRAMIVARBPROC) (GLenum target, GLenum pname, GLint *params); typedef void (GLAPIENTRYP PFNGLGETPROGRAMSTRINGARBPROC) (GLenum target, GLenum pname, GLvoid *string); typedef void (GLAPIENTRYP PFNGLGETVERTEXATTRIBDVARBPROC) (GLuint index, GLenum pname, GLdouble *params); typedef void (GLAPIENTRYP PFNGLGETVERTEXATTRIBFVARBPROC) (GLuint index, GLenum pname, GLfloat *params); typedef void (GLAPIENTRYP PFNGLGETVERTEXATTRIBIVARBPROC) (GLuint index, GLenum pname, GLint *params); typedef void (GLAPIENTRYP PFNGLGETVERTEXATTRIBPOINTERVARBPROC) (GLuint index, GLenum pname, GLvoid* *pointer); typedef GLboolean (GLAPIENTRYP PFNGLISPROGRAMARBPROC) (GLuint program); #endif #ifndef GL_NV_primitive_restart #define GL_NV_primitive_restart 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void GLAPIENTRY glPrimitiveRestartNV (void); GLAPI void GLAPIENTRY glPrimitiveRestartIndexNV (GLuint index); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (GLAPIENTRYP PFNGLPRIMITIVERESTARTNVPROC) (void); typedef void (GLAPIENTRYP PFNGLPRIMITIVERESTARTINDEXNVPROC) (GLuint index); #endif #ifndef GL_ARB_vertex_buffer_object #define GL_ARB_vertex_buffer_object 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void GLAPIENTRY glBindBufferARB (GLenum target, GLuint buffer); GLAPI void GLAPIENTRY glBufferDataARB (GLenum target, GLsizeiptrARB size, const GLvoid *data, GLenum usage); GLAPI void GLAPIENTRY glBufferSubDataARB (GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid *data); GLAPI void GLAPIENTRY glDeleteBuffersARB (GLsizei n, const GLuint *buffers); GLAPI void GLAPIENTRY glGenBuffersARB (GLsizei n, GLuint *buffers); GLAPI void GLAPIENTRY glGetBufferParameterivARB (GLenum target, GLenum pname, GLint *params); GLAPI void GLAPIENTRY glGetBufferPointervARB (GLenum target, GLenum pname, GLvoid* *params); GLAPI void GLAPIENTRY glGetBufferSubDataARB (GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid *data); GLAPI GLboolean GLAPIENTRY glIsBufferARB (GLuint buffer); GLAPI GLvoid* GLAPIENTRY glMapBufferARB (GLenum target, GLenum access); GLAPI GLboolean GLAPIENTRY glUnmapBufferARB (GLenum target); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (GLAPIENTRYP PFNGLBINDBUFFERARBPROC) (GLenum target, GLuint buffer); typedef void (GLAPIENTRYP PFNGLBUFFERDATAARBPROC) (GLenum target, GLsizeiptrARB size, const GLvoid *data, GLenum usage); typedef void (GLAPIENTRYP PFNGLBUFFERSUBDATAARBPROC) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid *data); typedef void (GLAPIENTRYP PFNGLDELETEBUFFERSARBPROC) (GLsizei n, const GLuint *buffers); typedef void (GLAPIENTRYP PFNGLGENBUFFERSARBPROC) (GLsizei n, GLuint *buffers); typedef void (GLAPIENTRYP PFNGLGETBUFFERPARAMETERIVARBPROC) (GLenum target, GLenum pname, GLint *params); typedef void (GLAPIENTRYP PFNGLGETBUFFERPOINTERVARBPROC) (GLenum target, GLenum pname, GLvoid* *params); typedef void (GLAPIENTRYP PFNGLGETBUFFERSUBDATAARBPROC) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid *data); typedef GLboolean (GLAPIENTRYP PFNGLISBUFFERARBPROC) (GLuint buffer); typedef GLvoid* (GLAPIENTRYP PFNGLMAPBUFFERARBPROC) (GLenum target, GLenum access); typedef GLboolean (GLAPIENTRYP PFNGLUNMAPBUFFERARBPROC) (GLenum target); #endif #ifndef GL_ARB_occlusion_query #define GL_ARB_occlusion_query 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void GLAPIENTRY glGenQueriesARB (GLsizei n, GLuint *ids); GLAPI void GLAPIENTRY glDeleteQueriesARB (GLsizei n, const GLuint *ids); GLAPI GLboolean GLAPIENTRY glIsQueryARB (GLuint id); GLAPI void GLAPIENTRY glBeginQueryARB (GLenum target, GLuint id); GLAPI void GLAPIENTRY glEndQueryARB (GLenum target); GLAPI void GLAPIENTRY glGetQueryObjectivARB (GLuint id, GLenum pname, GLint *params); GLAPI void GLAPIENTRY glGetQueryObjectuivARB (GLuint id, GLenum pname, GLuint *params); GLAPI void GLAPIENTRY glGetQueryivARB (GLenum target, GLenum pname, GLint *params); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (GLAPIENTRYP PFNGLGENQUERIESARBPROC) (GLsizei n, GLuint *ids); typedef void (GLAPIENTRYP PFNGLDELETEQUERIESARBPROC) (GLsizei n, const GLuint *ids); typedef GLboolean (GLAPIENTRYP PFNGLISQUERYARBPROC) (GLuint id); typedef void (GLAPIENTRYP PFNGLBEGINQUERYARBPROC) (GLenum target, GLuint id); typedef void (GLAPIENTRYP PFNGLENDQUERYARBPROC) (GLenum target); typedef void (GLAPIENTRYP PFNGLGETQUERYOBJECTIVARBPROC) (GLuint id, GLenum pname, GLint *params); typedef void (GLAPIENTRYP PFNGLGETQUERYOBJECTUIVARBPROC) (GLuint id, GLenum pname, GLuint *params); typedef void (GLAPIENTRYP PFNGLGETQUERYIVARBPROC) (GLenum target, GLenum pname, GLint *params); #endif #ifndef GL_ATI_draw_buffers #define GL_ATI_draw_buffers 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void GLAPIENTRY glDrawBuffersATI (GLsizei n, const GLenum *bufs); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (GLAPIENTRYP PFNGLDRAWBUFFERSATIPROC) (GLsizei n, const GLenum *bufs); #endif #ifndef GL_ARB_draw_buffers #define GL_ARB_draw_buffers 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void GLAPIENTRY glDrawBuffersARB (GLsizei n, const GLenum *bufs); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (GLAPIENTRYP PFNGLDRAWBUFFERSARBPROC) (GLsizei n, const GLenum *bufs); #endif #ifndef GL_EXT_blend_equation_separate #define GL_EXT_blend_equation_separate 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void GLAPIENTRY glBlendEquationSeparateEXT (GLenum modeRGB, GLenum modeAlpha); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (GLAPIENTRYP PFNGLBLENDEQUATIONSEPARATEEXTPROC) (GLenum modeRGB, GLenum modeAlpha); #endif #ifndef GL_ARB_shader_objects #define GL_ARB_shader_objects 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void GLAPIENTRY glDeleteObjectARB (GLhandleARB obj); GLAPI GLhandleARB GLAPIENTRY glGetHandleARB (GLenum pname); GLAPI void GLAPIENTRY glDetachObjectARB (GLhandleARB containerObj, GLhandleARB attachedObj); GLAPI GLhandleARB GLAPIENTRY glCreateShaderObjectARB (GLenum shaderType); GLAPI void GLAPIENTRY glShaderSourceARB (GLhandleARB shaderObj, GLsizei count, const GLcharARB* *string, const GLint *length); GLAPI void GLAPIENTRY glCompileShaderARB (GLhandleARB shaderObj); GLAPI GLhandleARB GLAPIENTRY glCreateProgramObjectARB (void); GLAPI void GLAPIENTRY glAttachObjectARB (GLhandleARB containerObj, GLhandleARB attachedObj); GLAPI void GLAPIENTRY glLinkProgramARB (GLhandleARB programObj); GLAPI void GLAPIENTRY glUseProgramObjectARB (GLhandleARB programObj); GLAPI void GLAPIENTRY glValidateProgramARB (GLhandleARB programObj); GLAPI void GLAPIENTRY glUniform1fARB (GLint location, GLfloat v0); GLAPI void GLAPIENTRY glUniform2fARB (GLint location, GLfloat v0, GLfloat v1); GLAPI void GLAPIENTRY glUniform3fARB (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); GLAPI void GLAPIENTRY glUniform4fARB (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); GLAPI void GLAPIENTRY glUniform1iARB (GLint location, GLint v0); GLAPI void GLAPIENTRY glUniform2iARB (GLint location, GLint v0, GLint v1); GLAPI void GLAPIENTRY glUniform3iARB (GLint location, GLint v0, GLint v1, GLint v2); GLAPI void GLAPIENTRY glUniform4iARB (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); GLAPI void GLAPIENTRY glUniform1fvARB (GLint location, GLsizei count, const GLfloat *value); GLAPI void GLAPIENTRY glUniform2fvARB (GLint location, GLsizei count, const GLfloat *value); GLAPI void GLAPIENTRY glUniform3fvARB (GLint location, GLsizei count, const GLfloat *value); GLAPI void GLAPIENTRY glUniform4fvARB (GLint location, GLsizei count, const GLfloat *value); GLAPI void GLAPIENTRY glUniform1ivARB (GLint location, GLsizei count, const GLint *value); GLAPI void GLAPIENTRY glUniform2ivARB (GLint location, GLsizei count, const GLint *value); GLAPI void GLAPIENTRY glUniform3ivARB (GLint location, GLsizei count, const GLint *value); GLAPI void GLAPIENTRY glUniform4ivARB (GLint location, GLsizei count, const GLint *value); GLAPI void GLAPIENTRY glUniformMatrix2fvARB (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); GLAPI void GLAPIENTRY glUniformMatrix3fvARB (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); GLAPI void GLAPIENTRY glUniformMatrix4fvARB (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); GLAPI void GLAPIENTRY glGetObjectParameterfvARB (GLhandleARB obj, GLenum pname, GLfloat *params); GLAPI void GLAPIENTRY glGetObjectParameterivARB (GLhandleARB obj, GLenum pname, GLint *params); GLAPI void GLAPIENTRY glGetInfoLogARB (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog); GLAPI void GLAPIENTRY glGetAttachedObjectsARB (GLhandleARB containerObj, GLsizei maxCount, GLsizei *count, GLhandleARB *obj); GLAPI GLint GLAPIENTRY glGetUniformLocationARB (GLhandleARB programObj, const GLcharARB *name); GLAPI void GLAPIENTRY glGetActiveUniformARB (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLsizei *size, GLenum *type, GLcharARB *name); GLAPI void GLAPIENTRY glGetUniformfvARB (GLhandleARB programObj, GLint location, GLfloat *params); GLAPI void GLAPIENTRY glGetUniformivARB (GLhandleARB programObj, GLint location, GLint *params); GLAPI void GLAPIENTRY glGetShaderSourceARB (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *source); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (GLAPIENTRYP PFNGLDELETEOBJECTARBPROC) (GLhandleARB obj); typedef GLhandleARB (GLAPIENTRYP PFNGLGETHANDLEARBPROC) (GLenum pname); typedef void (GLAPIENTRYP PFNGLDETACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB attachedObj); typedef GLhandleARB (GLAPIENTRYP PFNGLCREATESHADEROBJECTARBPROC) (GLenum shaderType); typedef void (GLAPIENTRYP PFNGLSHADERSOURCEARBPROC) (GLhandleARB shaderObj, GLsizei count, const GLcharARB* *string, const GLint *length); typedef void (GLAPIENTRYP PFNGLCOMPILESHADERARBPROC) (GLhandleARB shaderObj); typedef GLhandleARB (GLAPIENTRYP PFNGLCREATEPROGRAMOBJECTARBPROC) (void); typedef void (GLAPIENTRYP PFNGLATTACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB attachedObj); typedef void (GLAPIENTRYP PFNGLLINKPROGRAMARBPROC) (GLhandleARB programObj); typedef void (GLAPIENTRYP PFNGLUSEPROGRAMOBJECTARBPROC) (GLhandleARB programObj); typedef void (GLAPIENTRYP PFNGLVALIDATEPROGRAMARBPROC) (GLhandleARB programObj); typedef void (GLAPIENTRYP PFNGLUNIFORM1FARBPROC) (GLint location, GLfloat v0); typedef void (GLAPIENTRYP PFNGLUNIFORM2FARBPROC) (GLint location, GLfloat v0, GLfloat v1); typedef void (GLAPIENTRYP PFNGLUNIFORM3FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); typedef void (GLAPIENTRYP PFNGLUNIFORM4FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); typedef void (GLAPIENTRYP PFNGLUNIFORM1IARBPROC) (GLint location, GLint v0); typedef void (GLAPIENTRYP PFNGLUNIFORM2IARBPROC) (GLint location, GLint v0, GLint v1); typedef void (GLAPIENTRYP PFNGLUNIFORM3IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2); typedef void (GLAPIENTRYP PFNGLUNIFORM4IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); typedef void (GLAPIENTRYP PFNGLUNIFORM1FVARBPROC) (GLint location, GLsizei count, const GLfloat *value); typedef void (GLAPIENTRYP PFNGLUNIFORM2FVARBPROC) (GLint location, GLsizei count, const GLfloat *value); typedef void (GLAPIENTRYP PFNGLUNIFORM3FVARBPROC) (GLint location, GLsizei count, const GLfloat *value); typedef void (GLAPIENTRYP PFNGLUNIFORM4FVARBPROC) (GLint location, GLsizei count, const GLfloat *value); typedef void (GLAPIENTRYP PFNGLUNIFORM1IVARBPROC) (GLint location, GLsizei count, const GLint *value); typedef void (GLAPIENTRYP PFNGLUNIFORM2IVARBPROC) (GLint location, GLsizei count, const GLint *value); typedef void (GLAPIENTRYP PFNGLUNIFORM3IVARBPROC) (GLint location, GLsizei count, const GLint *value); typedef void (GLAPIENTRYP PFNGLUNIFORM4IVARBPROC) (GLint location, GLsizei count, const GLint *value); typedef void (GLAPIENTRYP PFNGLUNIFORMMATRIX2FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); typedef void (GLAPIENTRYP PFNGLUNIFORMMATRIX3FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); typedef void (GLAPIENTRYP PFNGLUNIFORMMATRIX4FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); typedef void (GLAPIENTRYP PFNGLGETOBJECTPARAMETERFVARBPROC) (GLhandleARB obj, GLenum pname, GLfloat *params); typedef void (GLAPIENTRYP PFNGLGETOBJECTPARAMETERIVARBPROC) (GLhandleARB obj, GLenum pname, GLint *params); typedef void (GLAPIENTRYP PFNGLGETINFOLOGARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog); typedef void (GLAPIENTRYP PFNGLGETATTACHEDOBJECTSARBPROC) (GLhandleARB containerObj, GLsizei maxCount, GLsizei *count, GLhandleARB *obj); typedef GLint (GLAPIENTRYP PFNGLGETUNIFORMLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB *name); typedef void (GLAPIENTRYP PFNGLGETACTIVEUNIFORMARBPROC) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLsizei *size, GLenum *type, GLcharARB *name); typedef void (GLAPIENTRYP PFNGLGETUNIFORMFVARBPROC) (GLhandleARB programObj, GLint location, GLfloat *params); typedef void (GLAPIENTRYP PFNGLGETUNIFORMIVARBPROC) (GLhandleARB programObj, GLint location, GLint *params); typedef void (GLAPIENTRYP PFNGLGETSHADERSOURCEARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *source); #endif #ifndef GL_ARB_vertex_shader #define GL_ARB_vertex_shader 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void GLAPIENTRY glBindAttribLocationARB (GLhandleARB programObj, GLuint index, const GLcharARB *name); GLAPI void GLAPIENTRY glGetActiveAttribARB (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLsizei *size, GLenum *type, GLcharARB *name); GLAPI GLint GLAPIENTRY glGetAttribLocationARB (GLhandleARB programObj, const GLcharARB *name); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (GLAPIENTRYP PFNGLBINDATTRIBLOCATIONARBPROC) (GLhandleARB programObj, GLuint index, const GLcharARB *name); typedef void (GLAPIENTRYP PFNGLGETACTIVEATTRIBARBPROC) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLsizei *size, GLenum *type, GLcharARB *name); typedef GLint (GLAPIENTRYP PFNGLGETATTRIBLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB *name); #endif #ifndef GL_VERSION_1_5 #define GL_VERSION_1_5 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void GLAPIENTRY glBindBuffer (GLenum target, GLuint buffer); GLAPI void GLAPIENTRY glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage); GLAPI void GLAPIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data); GLAPI void GLAPIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers); GLAPI void GLAPIENTRY glGenBuffers (GLsizei n, GLuint *buffers); GLAPI void GLAPIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params); GLAPI void GLAPIENTRY glGetBufferPointerv (GLenum target, GLenum pname, GLvoid* *params); GLAPI void GLAPIENTRY glGetBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data); GLAPI GLboolean GLAPIENTRY glIsBuffer (GLuint buffer); GLAPI GLvoid* GLAPIENTRY glMapBuffer (GLenum target, GLenum access); GLAPI GLboolean GLAPIENTRY glUnmapBuffer (GLenum target); GLAPI void GLAPIENTRY glGenQueries (GLsizei n, GLuint *ids); GLAPI void GLAPIENTRY glDeleteQueries (GLsizei n, const GLuint *ids); GLAPI GLboolean GLAPIENTRY glIsQuery (GLuint id); GLAPI void GLAPIENTRY glBeginQuery (GLenum target, GLuint id); GLAPI void GLAPIENTRY glEndQuery (GLenum target); GLAPI void GLAPIENTRY glGetQueryObjectiv (GLuint id, GLenum pname, GLint *params); GLAPI void GLAPIENTRY glGetQueryObjectuiv (GLuint id, GLenum pname, GLuint *params); GLAPI void GLAPIENTRY glGetQueryiv (GLenum target, GLenum pname, GLint *params); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (GLAPIENTRYP PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer); typedef void (GLAPIENTRYP PFNGLBUFFERDATAPROC) (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage); typedef void (GLAPIENTRYP PFNGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data); typedef void (GLAPIENTRYP PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint *buffers); typedef void (GLAPIENTRYP PFNGLGENBUFFERSPROC) (GLsizei n, GLuint *buffers); typedef void (GLAPIENTRYP PFNGLGETBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); typedef void (GLAPIENTRYP PFNGLGETBUFFERPOINTERVPROC) (GLenum target, GLenum pname, GLvoid* *params); typedef void (GLAPIENTRYP PFNGLGETBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data); typedef GLboolean (GLAPIENTRYP PFNGLISBUFFERPROC) (GLuint buffer); typedef GLvoid* (GLAPIENTRYP PFNGLMAPBUFFERPROC) (GLenum target, GLenum access); typedef GLboolean (GLAPIENTRYP PFNGLUNMAPBUFFERPROC) (GLenum target); typedef void (GLAPIENTRYP PFNGLGENQUERIESPROC) (GLsizei n, GLuint *ids); typedef void (GLAPIENTRYP PFNGLDELETEQUERIESPROC) (GLsizei n, const GLuint *ids); typedef GLboolean (GLAPIENTRYP PFNGLISQUERYPROC) (GLuint id); typedef void (GLAPIENTRYP PFNGLBEGINQUERYPROC) (GLenum target, GLuint id); typedef void (GLAPIENTRYP PFNGLENDQUERYPROC) (GLenum target); typedef void (GLAPIENTRYP PFNGLGETQUERYOBJECTIVPROC) (GLuint id, GLenum pname, GLint *params); typedef void (GLAPIENTRYP PFNGLGETQUERYOBJECTUIVPROC) (GLuint id, GLenum pname, GLuint *params); typedef void (GLAPIENTRYP PFNGLGETQUERYIVPROC) (GLenum target, GLenum pname, GLint *params); #endif #ifndef GL_VERSION_2_0 #define GL_VERSION_2_0 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void GLAPIENTRY glDrawBuffers (GLsizei n, const GLenum *bufs); GLAPI void GLAPIENTRY glVertexAttrib1d (GLuint index, GLdouble x); GLAPI void GLAPIENTRY glVertexAttrib1dv (GLuint index, const GLdouble *v); GLAPI void GLAPIENTRY glVertexAttrib1f (GLuint index, GLfloat x); GLAPI void GLAPIENTRY glVertexAttrib1fv (GLuint index, const GLfloat *v); GLAPI void GLAPIENTRY glVertexAttrib1s (GLuint index, GLshort x); GLAPI void GLAPIENTRY glVertexAttrib1sv (GLuint index, const GLshort *v); GLAPI void GLAPIENTRY glVertexAttrib2d (GLuint index, GLdouble x, GLdouble y); GLAPI void GLAPIENTRY glVertexAttrib2dv (GLuint index, const GLdouble *v); GLAPI void GLAPIENTRY glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y); GLAPI void GLAPIENTRY glVertexAttrib2fv (GLuint index, const GLfloat *v); GLAPI void GLAPIENTRY glVertexAttrib2s (GLuint index, GLshort x, GLshort y); GLAPI void GLAPIENTRY glVertexAttrib2sv (GLuint index, const GLshort *v); GLAPI void GLAPIENTRY glVertexAttrib3d (GLuint index, GLdouble x, GLdouble y, GLdouble z); GLAPI void GLAPIENTRY glVertexAttrib3dv (GLuint index, const GLdouble *v); GLAPI void GLAPIENTRY glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z); GLAPI void GLAPIENTRY glVertexAttrib3fv (GLuint index, const GLfloat *v); GLAPI void GLAPIENTRY glVertexAttrib3s (GLuint index, GLshort x, GLshort y, GLshort z); GLAPI void GLAPIENTRY glVertexAttrib3sv (GLuint index, const GLshort *v); GLAPI void GLAPIENTRY glVertexAttrib4Nbv (GLuint index, const GLbyte *v); GLAPI void GLAPIENTRY glVertexAttrib4Niv (GLuint index, const GLint *v); GLAPI void GLAPIENTRY glVertexAttrib4Nsv (GLuint index, const GLshort *v); GLAPI void GLAPIENTRY glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); GLAPI void GLAPIENTRY glVertexAttrib4Nubv (GLuint index, const GLubyte *v); GLAPI void GLAPIENTRY glVertexAttrib4Nuiv (GLuint index, const GLuint *v); GLAPI void GLAPIENTRY glVertexAttrib4Nusv (GLuint index, const GLushort *v); GLAPI void GLAPIENTRY glVertexAttrib4bv (GLuint index, const GLbyte *v); GLAPI void GLAPIENTRY glVertexAttrib4d (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); GLAPI void GLAPIENTRY glVertexAttrib4dv (GLuint index, const GLdouble *v); GLAPI void GLAPIENTRY glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); GLAPI void GLAPIENTRY glVertexAttrib4fv (GLuint index, const GLfloat *v); GLAPI void GLAPIENTRY glVertexAttrib4iv (GLuint index, const GLint *v); GLAPI void GLAPIENTRY glVertexAttrib4s (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); GLAPI void GLAPIENTRY glVertexAttrib4sv (GLuint index, const GLshort *v); GLAPI void GLAPIENTRY glVertexAttrib4ubv (GLuint index, const GLubyte *v); GLAPI void GLAPIENTRY glVertexAttrib4uiv (GLuint index, const GLuint *v); GLAPI void GLAPIENTRY glVertexAttrib4usv (GLuint index, const GLushort *v); GLAPI void GLAPIENTRY glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer); GLAPI void GLAPIENTRY glEnableVertexAttribArray (GLuint index); GLAPI void GLAPIENTRY glDisableVertexAttribArray (GLuint index); GLAPI void GLAPIENTRY glGetVertexAttribdv (GLuint index, GLenum pname, GLdouble *params); GLAPI void GLAPIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat *params); GLAPI void GLAPIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint *params); GLAPI void GLAPIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, GLvoid* *pointer); GLAPI void GLAPIENTRY glDeleteShader (GLuint shader); GLAPI void GLAPIENTRY glDetachShader (GLuint program, GLuint shader); GLAPI GLuint GLAPIENTRY glCreateShader (GLenum type); GLAPI void GLAPIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar* *string, const GLint *length); GLAPI void GLAPIENTRY glCompileShader (GLuint shader); GLAPI GLuint GLAPIENTRY glCreateProgram (void); GLAPI void GLAPIENTRY glAttachShader (GLuint program, GLuint shader); GLAPI void GLAPIENTRY glLinkProgram (GLuint program); GLAPI void GLAPIENTRY glUseProgram (GLuint program); GLAPI void GLAPIENTRY glDeleteProgram (GLuint program); GLAPI void GLAPIENTRY glValidateProgram (GLuint program); GLAPI void GLAPIENTRY glUniform1f (GLint location, GLfloat v0); GLAPI void GLAPIENTRY glUniform2f (GLint location, GLfloat v0, GLfloat v1); GLAPI void GLAPIENTRY glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); GLAPI void GLAPIENTRY glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); GLAPI void GLAPIENTRY glUniform1i (GLint location, GLint v0); GLAPI void GLAPIENTRY glUniform2i (GLint location, GLint v0, GLint v1); GLAPI void GLAPIENTRY glUniform3i (GLint location, GLint v0, GLint v1, GLint v2); GLAPI void GLAPIENTRY glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); GLAPI void GLAPIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat *value); GLAPI void GLAPIENTRY glUniform2fv (GLint location, GLsizei count, const GLfloat *value); GLAPI void GLAPIENTRY glUniform3fv (GLint location, GLsizei count, const GLfloat *value); GLAPI void GLAPIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat *value); GLAPI void GLAPIENTRY glUniform1iv (GLint location, GLsizei count, const GLint *value); GLAPI void GLAPIENTRY glUniform2iv (GLint location, GLsizei count, const GLint *value); GLAPI void GLAPIENTRY glUniform3iv (GLint location, GLsizei count, const GLint *value); GLAPI void GLAPIENTRY glUniform4iv (GLint location, GLsizei count, const GLint *value); GLAPI void GLAPIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); GLAPI void GLAPIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); GLAPI void GLAPIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); GLAPI GLboolean GLAPIENTRY glIsShader (GLuint shader); GLAPI GLboolean GLAPIENTRY glIsProgram (GLuint program); GLAPI void GLAPIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint *params); GLAPI void GLAPIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint *params); GLAPI void GLAPIENTRY glGetAttachedShaders (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders); GLAPI void GLAPIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog); GLAPI void GLAPIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog); GLAPI GLint GLAPIENTRY glGetUniformLocation (GLuint program, const GLchar *name); GLAPI void GLAPIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); GLAPI void GLAPIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat *params); GLAPI void GLAPIENTRY glGetUniformiv (GLuint program, GLint location, GLint *params); GLAPI void GLAPIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source); GLAPI void GLAPIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name); GLAPI void GLAPIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); GLAPI GLint GLAPIENTRY glGetAttribLocation (GLuint program, const GLchar *name); GLAPI void GLAPIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask); GLAPI void GLAPIENTRY glStencilOpSeparate (GLenum face, GLenum fail, GLenum zfail, GLenum zpass); GLAPI void GLAPIENTRY glStencilMaskSeparate (GLenum face, GLuint mask); GLAPI void GLAPIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (GLAPIENTRYP PFNGLDRAWBUFFERSPROC) (GLsizei n, const GLenum *bufs); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB1DPROC) (GLuint index, GLdouble x); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB1DVPROC) (GLuint index, const GLdouble *v); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB1FPROC) (GLuint index, GLfloat x); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB1FVPROC) (GLuint index, const GLfloat *v); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB1SPROC) (GLuint index, GLshort x); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB1SVPROC) (GLuint index, const GLshort *v); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB2DPROC) (GLuint index, GLdouble x, GLdouble y); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB2DVPROC) (GLuint index, const GLdouble *v); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB2FPROC) (GLuint index, GLfloat x, GLfloat y); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB2FVPROC) (GLuint index, const GLfloat *v); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB2SPROC) (GLuint index, GLshort x, GLshort y); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB2SVPROC) (GLuint index, const GLshort *v); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB3DVPROC) (GLuint index, const GLdouble *v); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB3FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB3FVPROC) (GLuint index, const GLfloat *v); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB3SPROC) (GLuint index, GLshort x, GLshort y, GLshort z); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB3SVPROC) (GLuint index, const GLshort *v); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB4NBVPROC) (GLuint index, const GLbyte *v); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB4NIVPROC) (GLuint index, const GLint *v); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB4NSVPROC) (GLuint index, const GLshort *v); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB4NUBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB4NUBVPROC) (GLuint index, const GLubyte *v); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB4NUIVPROC) (GLuint index, const GLuint *v); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB4NUSVPROC) (GLuint index, const GLushort *v); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB4BVPROC) (GLuint index, const GLbyte *v); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB4DVPROC) (GLuint index, const GLdouble *v); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat *v); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB4IVPROC) (GLuint index, const GLint *v); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB4SPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB4SVPROC) (GLuint index, const GLshort *v); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB4UBVPROC) (GLuint index, const GLubyte *v); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB4UIVPROC) (GLuint index, const GLuint *v); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIB4USVPROC) (GLuint index, const GLushort *v); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer); typedef void (GLAPIENTRYP PFNGLENABLEVERTEXATTRIBARRAYPROC) (GLuint index); typedef void (GLAPIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint index); typedef void (GLAPIENTRYP PFNGLGETVERTEXATTRIBDVPROC) (GLuint index, GLenum pname, GLdouble *params); typedef void (GLAPIENTRYP PFNGLGETVERTEXATTRIBFVPROC) (GLuint index, GLenum pname, GLfloat *params); typedef void (GLAPIENTRYP PFNGLGETVERTEXATTRIBIVPROC) (GLuint index, GLenum pname, GLint *params); typedef void (GLAPIENTRYP PFNGLGETVERTEXATTRIBPOINTERVPROC) (GLuint index, GLenum pname, GLvoid* *pointer); typedef void (GLAPIENTRYP PFNGLDELETESHADERPROC) (GLuint shader); typedef void (GLAPIENTRYP PFNGLDETACHSHADERPROC) (GLuint program, GLuint shader); typedef GLuint (GLAPIENTRYP PFNGLCREATESHADERPROC) (GLenum type); typedef void (GLAPIENTRYP PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar* *string, const GLint *length); typedef void (GLAPIENTRYP PFNGLCOMPILESHADERPROC) (GLuint shader); typedef GLuint (GLAPIENTRYP PFNGLCREATEPROGRAMPROC) (void); typedef void (GLAPIENTRYP PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader); typedef void (GLAPIENTRYP PFNGLLINKPROGRAMPROC) (GLuint program); typedef void (GLAPIENTRYP PFNGLUSEPROGRAMPROC) (GLuint program); typedef void (GLAPIENTRYP PFNGLDELETEPROGRAMPROC) (GLuint program); typedef void (GLAPIENTRYP PFNGLVALIDATEPROGRAMPROC) (GLuint program); typedef void (GLAPIENTRYP PFNGLUNIFORM1FPROC) (GLint location, GLfloat v0); typedef void (GLAPIENTRYP PFNGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1); typedef void (GLAPIENTRYP PFNGLUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); typedef void (GLAPIENTRYP PFNGLUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); typedef void (GLAPIENTRYP PFNGLUNIFORM1IPROC) (GLint location, GLint v0); typedef void (GLAPIENTRYP PFNGLUNIFORM2IPROC) (GLint location, GLint v0, GLint v1); typedef void (GLAPIENTRYP PFNGLUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2); typedef void (GLAPIENTRYP PFNGLUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); typedef void (GLAPIENTRYP PFNGLUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat *value); typedef void (GLAPIENTRYP PFNGLUNIFORM2FVPROC) (GLint location, GLsizei count, const GLfloat *value); typedef void (GLAPIENTRYP PFNGLUNIFORM3FVPROC) (GLint location, GLsizei count, const GLfloat *value); typedef void (GLAPIENTRYP PFNGLUNIFORM4FVPROC) (GLint location, GLsizei count, const GLfloat *value); typedef void (GLAPIENTRYP PFNGLUNIFORM1IVPROC) (GLint location, GLsizei count, const GLint *value); typedef void (GLAPIENTRYP PFNGLUNIFORM2IVPROC) (GLint location, GLsizei count, const GLint *value); typedef void (GLAPIENTRYP PFNGLUNIFORM3IVPROC) (GLint location, GLsizei count, const GLint *value); typedef void (GLAPIENTRYP PFNGLUNIFORM4IVPROC) (GLint location, GLsizei count, const GLint *value); typedef void (GLAPIENTRYP PFNGLUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); typedef void (GLAPIENTRYP PFNGLUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); typedef void (GLAPIENTRYP PFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); typedef GLboolean (GLAPIENTRYP PFNGLISSHADERPROC) (GLuint shader); typedef GLboolean (GLAPIENTRYP PFNGLISPROGRAMPROC) (GLuint program); typedef void (GLAPIENTRYP PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint *params); typedef void (GLAPIENTRYP PFNGLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint *params); typedef void (GLAPIENTRYP PFNGLGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders); typedef void (GLAPIENTRYP PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog); typedef void (GLAPIENTRYP PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog); typedef GLint (GLAPIENTRYP PFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar *name); typedef void (GLAPIENTRYP PFNGLGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); typedef void (GLAPIENTRYP PFNGLGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat *params); typedef void (GLAPIENTRYP PFNGLGETUNIFORMIVPROC) (GLuint program, GLint location, GLint *params); typedef void (GLAPIENTRYP PFNGLGETSHADERSOURCEPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source); typedef void (GLAPIENTRYP PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar *name); typedef void (GLAPIENTRYP PFNGLGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); typedef GLint (GLAPIENTRYP PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar *name); typedef void (GLAPIENTRYP PFNGLSTENCILFUNCSEPARATEPROC) (GLenum face, GLenum func, GLint ref, GLuint mask); typedef void (GLAPIENTRYP PFNGLSTENCILOPSEPARATEPROC) (GLenum face, GLenum fail, GLenum zfail, GLenum zpass); typedef void (GLAPIENTRYP PFNGLSTENCILMASKSEPARATEPROC) (GLenum face, GLuint mask); typedef void (GLAPIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha); #endif #ifndef GL_NVX_conditional_render #define GL_NVX_conditional_render 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void GLAPIENTRY glBeginConditionalRenderNVX (GLuint id); GLAPI void GLAPIENTRY glEndConditionalRenderNVX (void); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (GLAPIENTRYP PFNGLBEGINCONDITIONALRENDERNVXPROC) (GLuint id); typedef void (GLAPIENTRYP PFNGLENDCONDITIONALRENDERNVXPROC) (void); #endif #ifndef GL_NV_conditional_render #define GL_NV_conditional_render 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void GLAPIENTRY glBeginConditionalRenderNV (GLuint id, GLenum mode); GLAPI void GLAPIENTRY glEndConditionalRenderNV (void); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (GLAPIENTRYP PFNGLBEGINCONDITIONALRENDERNVPROC) (GLuint id, GLenum mode); typedef void (GLAPIENTRYP PFNGLENDCONDITIONALRENDERNVPROC) (void); #endif #ifndef GL_EXT_framebuffer_object #define GL_EXT_framebuffer_object 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI GLboolean GLAPIENTRY glIsRenderbufferEXT (GLuint renderbuffer); GLAPI void GLAPIENTRY glBindRenderbufferEXT (GLenum target, GLuint renderbuffer); GLAPI void GLAPIENTRY glDeleteRenderbuffersEXT (GLsizei n, const GLuint *renderbuffers); GLAPI void GLAPIENTRY glGenRenderbuffersEXT (GLsizei n, GLuint *renderbuffers); GLAPI void GLAPIENTRY glRenderbufferStorageEXT (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); GLAPI void GLAPIENTRY glGetRenderbufferParameterivEXT (GLenum target, GLenum pname, GLint *params); GLAPI GLboolean GLAPIENTRY glIsFramebufferEXT (GLuint framebuffer); GLAPI void GLAPIENTRY glBindFramebufferEXT (GLenum target, GLuint framebuffer); GLAPI void GLAPIENTRY glDeleteFramebuffersEXT (GLsizei n, const GLuint *framebuffers); GLAPI void GLAPIENTRY glGenFramebuffersEXT (GLsizei n, GLuint *framebuffers); GLAPI GLenum GLAPIENTRY glCheckFramebufferStatusEXT (GLenum target); GLAPI void GLAPIENTRY glFramebufferTexture1DEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); GLAPI void GLAPIENTRY glFramebufferTexture2DEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); GLAPI void GLAPIENTRY glFramebufferTexture3DEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); GLAPI void GLAPIENTRY glFramebufferRenderbufferEXT (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); GLAPI void GLAPIENTRY glGetFramebufferAttachmentParameterivEXT (GLenum target, GLenum attachment, GLenum pname, GLint *params); GLAPI void GLAPIENTRY glGenerateMipmapEXT (GLenum target); #endif /* GL_GLEXT_PROTOTYPES */ typedef GLboolean (GLAPIENTRYP PFNGLISRENDERBUFFEREXTPROC) (GLuint renderbuffer); typedef void (GLAPIENTRYP PFNGLBINDRENDERBUFFEREXTPROC) (GLenum target, GLuint renderbuffer); typedef void (GLAPIENTRYP PFNGLDELETERENDERBUFFERSEXTPROC) (GLsizei n, const GLuint *renderbuffers); typedef void (GLAPIENTRYP PFNGLGENRENDERBUFFERSEXTPROC) (GLsizei n, GLuint *renderbuffers); typedef void (GLAPIENTRYP PFNGLRENDERBUFFERSTORAGEEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); typedef void (GLAPIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params); typedef GLboolean (GLAPIENTRYP PFNGLISFRAMEBUFFEREXTPROC) (GLuint framebuffer); typedef void (GLAPIENTRYP PFNGLBINDFRAMEBUFFEREXTPROC) (GLenum target, GLuint framebuffer); typedef void (GLAPIENTRYP PFNGLDELETEFRAMEBUFFERSEXTPROC) (GLsizei n, const GLuint *framebuffers); typedef void (GLAPIENTRYP PFNGLGENFRAMEBUFFERSEXTPROC) (GLsizei n, GLuint *framebuffers); typedef GLenum (GLAPIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC) (GLenum target); typedef void (GLAPIENTRYP PFNGLFRAMEBUFFERTEXTURE1DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); typedef void (GLAPIENTRYP PFNGLFRAMEBUFFERTEXTURE2DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); typedef void (GLAPIENTRYP PFNGLFRAMEBUFFERTEXTURE3DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); typedef void (GLAPIENTRYP PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); typedef void (GLAPIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params); typedef void (GLAPIENTRYP PFNGLGENERATEMIPMAPEXTPROC) (GLenum target); #endif #ifndef GL_ARB_color_buffer_float #define GL_ARB_color_buffer_float 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void GLAPIENTRY glClampColorARB (GLenum target, GLenum clamp); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (GLAPIENTRYP PFNGLCLAMPCOLORARBPROC) (GLenum target, GLenum clamp); #endif #ifndef GL_EXT_ycbcr_422 #define GL_EXT_ycbcr_422 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void GLAPIENTRY glLoadTransformEXT (GLenum transform); GLAPI void GLAPIENTRY glMultTransformEXT (GLenum transform); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (GLAPIENTRYP PFNGLLOADTRANSFORMEXTPROC) (GLenum transform); typedef void (GLAPIENTRYP PFNGLMULTTRANSFORMEXTPROC) (GLenum transform); #endif #ifndef GL_NV_transform_feedback #define GL_NV_transform_feedback 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void GLAPIENTRY glBeginTransformFeedbackNV (GLenum primitiveMode); GLAPI void GLAPIENTRY glEndTransformFeedbackNV (void); GLAPI void GLAPIENTRY glTransformFeedbackAttribsNV (GLuint count, const GLint *attribs, GLenum bufferMode); GLAPI void GLAPIENTRY glBindBufferRangeNV (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); GLAPI void GLAPIENTRY glBindBufferOffsetNV (GLenum target, GLuint index, GLuint buffer, GLintptr offset); GLAPI void GLAPIENTRY glBindBufferBaseNV (GLenum target, GLuint index, GLuint buffer); GLAPI void GLAPIENTRY glTransformFeedbackVaryingsNV (GLuint program, GLsizei count, const GLint *locations, GLenum bufferMode); GLAPI void GLAPIENTRY glActiveVaryingNV (GLuint program, const GLchar *name); GLAPI GLint GLAPIENTRY glGetVaryingLocationNV (GLuint program, const GLchar *name); GLAPI void GLAPIENTRY glGetActiveVaryingNV (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); GLAPI void GLAPIENTRY glGetTransformFeedbackVaryingNV (GLuint program, GLuint index, GLint *location); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (GLAPIENTRYP PFNGLBEGINTRANSFORMFEEDBACKNVPROC) (GLenum primitiveMode); typedef void (GLAPIENTRYP PFNGLENDTRANSFORMFEEDBACKNVPROC) (void); typedef void (GLAPIENTRYP PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC) (GLuint count, const GLint *attribs, GLenum bufferMode); typedef void (GLAPIENTRYP PFNGLBINDBUFFERRANGENVPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); typedef void (GLAPIENTRYP PFNGLBINDBUFFEROFFSETNVPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset); typedef void (GLAPIENTRYP PFNGLBINDBUFFERBASENVPROC) (GLenum target, GLuint index, GLuint buffer); typedef void (GLAPIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC) (GLuint program, GLsizei count, const GLint *locations, GLenum bufferMode); typedef void (GLAPIENTRYP PFNGLACTIVEVARYINGNVPROC) (GLuint program, const GLchar *name); typedef GLint (GLAPIENTRYP PFNGLGETVARYINGLOCATIONNVPROC) (GLuint program, const GLchar *name); typedef void (GLAPIENTRYP PFNGLGETACTIVEVARYINGNVPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); typedef void (GLAPIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC) (GLuint program, GLuint index, GLint *location); #endif #ifndef GL_NV_transform_feedback2 #define GL_NV_transform_feedback2 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void GLAPIENTRY glGenTransformFeedbacksNV (GLsizei n, GLuint *ids); GLAPI void GLAPIENTRY glDeleteTransformFeedbacksNV (GLsizei n, const GLuint *ids); GLAPI void GLAPIENTRY glBindTransformFeedbackNV (GLenum target, GLuint id); GLAPI GLboolean GLAPIENTRY glIsTransformFeedbackNV (GLuint id); GLAPI void GLAPIENTRY glPauseTransformFeedbackNV (void); GLAPI void GLAPIENTRY glResumeTransformFeedbackNV (void); GLAPI void GLAPIENTRY glDrawTransformFeedbackNV (GLenum mode, GLuint name); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (GLAPIENTRYP PFNGLGENTRANSFORMFEEDBACKSNVPROC) (GLsizei n, GLuint *ids); typedef void (GLAPIENTRYP PFNGLDELETETRANSFORMFEEDBACKSNVPROC) (GLsizei n, const GLuint *ids); typedef void (GLAPIENTRYP PFNGLBINDTRANSFORMFEEDBACKNVPROC) (GLenum target, GLuint id); typedef GLboolean (GLAPIENTRYP PFNGLISTRANSFORMFEEDBACKNVPROC) (GLuint id); typedef void (GLAPIENTRYP PFNGLPAUSETRANSFORMFEEDBACKNVPROC) (void); typedef void (GLAPIENTRYP PFNGLRESUMETRANSFORMFEEDBACKNVPROC) (void); typedef void (GLAPIENTRYP PFNGLDRAWTRANSFORMFEEDBACKNVPROC) (GLenum mode, GLuint name); #endif #ifndef GL_NV_transform_feedback3 #define GL_NV_transform_feedback3 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void GLAPIENTRY glTransformFeedbackStreamAttribsNV (GLsizei count, const GLint *attribs, GLsizei nbuffers, const GLint *bufstreams, GLenum bufferMode); GLAPI void GLAPIENTRY glDrawTransformFeedbackStreamNV (GLenum mode, GLuint id, GLuint stream); GLAPI void GLAPIENTRY glVertexDrawStreamNV (GLuint stream); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (GLAPIENTRYP PFNGLTRANSFORMFEEDBACKSTREAMATTRIBSNVPROC) (GLsizei count, const GLint *attribs, GLsizei nbuffers, const GLint *bufstreams, GLenum bufferMode); typedef void (GLAPIENTRYP PFNGLDRAWTRANSFORMFEEDBACKSTREAMNVPROC) (GLenum mode, GLuint id, GLuint stream); typedef void (GLAPIENTRYP PFNGLVERTEXDRAWSTREAMNVPROC) (GLuint stream); #endif #ifndef GL_NV_depth_buffer_float #define GL_NV_depth_buffer_float 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void GLAPIENTRY glDepthRangedNV (GLdouble zNear, GLdouble zFar); GLAPI void GLAPIENTRY glClearDepthdNV (GLdouble depth); GLAPI void GLAPIENTRY glDepthBoundsdNV (GLdouble zmin, GLdouble zmax); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (GLAPIENTRYP PFNGLDEPTHRANGEDNVPROC) (GLdouble zNear, GLdouble zFar); typedef void (GLAPIENTRYP PFNGLCLEARDEPTHDNVPROC) (GLdouble depth); typedef void (GLAPIENTRYP PFNGLDEPTHBOUNDSDNVPROC) (GLdouble zmin, GLdouble zmax); #endif #ifndef GL_EXT_draw_buffers2 #define GL_EXT_draw_buffers2 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void GLAPIENTRY glColorMaskIndexedEXT (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); GLAPI void GLAPIENTRY glGetBooleanIndexedvEXT (GLenum target, GLuint index, GLboolean *data); GLAPI void GLAPIENTRY glGetIntegerIndexedvEXT (GLenum target, GLuint index, GLint *data); GLAPI void GLAPIENTRY glEnableIndexedEXT (GLenum target, GLuint index); GLAPI void GLAPIENTRY glDisableIndexedEXT (GLenum target, GLuint index); GLAPI GLboolean GLAPIENTRY glIsEnabledIndexedEXT (GLenum target, GLuint index); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (GLAPIENTRYP PFNGLCOLORMASKINDEXEDEXTPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); typedef void (GLAPIENTRYP PFNGLGETBOOLEANINDEXEDVEXTPROC) (GLenum target, GLuint index, GLboolean *data); typedef void (GLAPIENTRYP PFNGLGETINTEGERINDEXEDVEXTPROC) (GLenum target, GLuint index, GLint *data); typedef void (GLAPIENTRYP PFNGLENABLEINDEXEDEXTPROC) (GLenum target, GLuint index); typedef void (GLAPIENTRYP PFNGLDISABLEINDEXEDEXTPROC) (GLenum target, GLuint index); typedef GLboolean (GLAPIENTRYP PFNGLISENABLEDINDEXEDEXTPROC) (GLenum target, GLuint index); #endif #ifndef GL_EXT_timer_query #define GL_EXT_timer_query 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void GLAPIENTRY glGetQueryObjecti64vEXT (GLuint id, GLenum pname, GLint64EXT *params); GLAPI void GLAPIENTRY glGetQueryObjectui64vEXT (GLuint id, GLenum pname, GLuint64EXT *params); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (GLAPIENTRYP PFNGLGETQUERYOBJECTI64VEXTPROC) (GLuint id, GLenum pname, GLint64EXT *params); typedef void (GLAPIENTRYP PFNGLGETQUERYOBJECTUI64VEXTPROC) (GLuint id, GLenum pname, GLuint64EXT *params); #endif #ifndef GL_NV_gpu_program4 #define GL_NV_gpu_program4 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void GLAPIENTRY glProgramLocalParameterI4iNV (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); GLAPI void GLAPIENTRY glProgramLocalParameterI4ivNV (GLenum target, GLuint index, const GLint *params); GLAPI void GLAPIENTRY glProgramLocalParametersI4ivNV (GLenum target, GLuint index, GLsizei count, const GLint *params); GLAPI void GLAPIENTRY glProgramLocalParameterI4uiNV (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); GLAPI void GLAPIENTRY glProgramLocalParameterI4uivNV (GLenum target, GLuint index, const GLuint *params); GLAPI void GLAPIENTRY glProgramLocalParametersI4uivNV (GLenum target, GLuint index, GLsizei count, const GLuint *params); GLAPI void GLAPIENTRY glProgramEnvParameterI4iNV (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); GLAPI void GLAPIENTRY glProgramEnvParameterI4ivNV (GLenum target, GLuint index, const GLint *params); GLAPI void GLAPIENTRY glProgramEnvParametersI4ivNV (GLenum target, GLuint index, GLsizei count, const GLint *params); GLAPI void GLAPIENTRY glProgramEnvParameterI4uiNV (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); GLAPI void GLAPIENTRY glProgramEnvParameterI4uivNV (GLenum target, GLuint index, const GLuint *params); GLAPI void GLAPIENTRY glProgramEnvParametersI4uivNV (GLenum target, GLuint index, GLsizei count, const GLuint *params); GLAPI void GLAPIENTRY glGetProgramLocalParameterIivNV (GLenum target, GLuint index, GLint *params); GLAPI void GLAPIENTRY glGetProgramLocalParameterIuivNV (GLenum target, GLuint index, GLuint *params); GLAPI void GLAPIENTRY glGetProgramEnvParameterIivNV (GLenum target, GLuint index, GLint *params); GLAPI void GLAPIENTRY glGetProgramEnvParameterIuivNV (GLenum target, GLuint index, GLuint *params); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (GLAPIENTRYP PFNGLPROGRAMLOCALPARAMETERI4INVPROC) (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); typedef void (GLAPIENTRYP PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC) (GLenum target, GLuint index, const GLint *params); typedef void (GLAPIENTRYP PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLint *params); typedef void (GLAPIENTRYP PFNGLPROGRAMLOCALPARAMETERI4UINVPROC) (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); typedef void (GLAPIENTRYP PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC) (GLenum target, GLuint index, const GLuint *params); typedef void (GLAPIENTRYP PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLuint *params); typedef void (GLAPIENTRYP PFNGLPROGRAMENVPARAMETERI4INVPROC) (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); typedef void (GLAPIENTRYP PFNGLPROGRAMENVPARAMETERI4IVNVPROC) (GLenum target, GLuint index, const GLint *params); typedef void (GLAPIENTRYP PFNGLPROGRAMENVPARAMETERSI4IVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLint *params); typedef void (GLAPIENTRYP PFNGLPROGRAMENVPARAMETERI4UINVPROC) (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); typedef void (GLAPIENTRYP PFNGLPROGRAMENVPARAMETERI4UIVNVPROC) (GLenum target, GLuint index, const GLuint *params); typedef void (GLAPIENTRYP PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLuint *params); typedef void (GLAPIENTRYP PFNGLGETPROGRAMLOCALPARAMETERIIVNVPROC) (GLenum target, GLuint index, GLint *params); typedef void (GLAPIENTRYP PFNGLGETPROGRAMLOCALPARAMETERIUIVNVPROC) (GLenum target, GLuint index, GLuint *params); typedef void (GLAPIENTRYP PFNGLGETPROGRAMENVPARAMETERIIVNVPROC) (GLenum target, GLuint index, GLint *params); typedef void (GLAPIENTRYP PFNGLGETPROGRAMENVPARAMETERIUIVNVPROC) (GLenum target, GLuint index, GLuint *params); #endif #ifndef GL_NV_parameter_buffer_object #define GL_NV_parameter_buffer_object 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void GLAPIENTRY glProgramBufferParametersfvNV (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLfloat *params); GLAPI void GLAPIENTRY glProgramBufferParametersIivNV (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLint *params); GLAPI void GLAPIENTRY glProgramBufferParametersIuivNV (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLuint *params); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (GLAPIENTRYP PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC) (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLfloat *params); typedef void (GLAPIENTRYP PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC) (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLint *params); typedef void (GLAPIENTRYP PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC) (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLuint *params); #endif #ifndef GL_EXT_texture_integer #define GL_EXT_texture_integer 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void GLAPIENTRY glTexParameterIivEXT (GLenum target, GLenum pname, const GLint *params); GLAPI void GLAPIENTRY glTexParameterIuivEXT (GLenum target, GLenum pname, const GLuint *params); GLAPI void GLAPIENTRY glGetTexParameterIivEXT (GLenum target, GLenum pname, GLint *params); GLAPI void GLAPIENTRY glGetTexParameterIuivEXT (GLenum target, GLenum pname, GLuint *params); GLAPI void GLAPIENTRY glClearColorIiEXT (GLint red, GLint green, GLint blue, GLint alpha); GLAPI void GLAPIENTRY glClearColorIuiEXT (GLuint red, GLuint green, GLuint blue, GLuint alpha); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (GLAPIENTRYP PFNGLTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, const GLint *params); typedef void (GLAPIENTRYP PFNGLTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, const GLuint *params); typedef void (GLAPIENTRYP PFNGLGETTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, GLint *params); typedef void (GLAPIENTRYP PFNGLGETTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, GLuint *params); typedef void (GLAPIENTRYP PFNGLCLEARCOLORIIEXTPROC) (GLint red, GLint green, GLint blue, GLint alpha); typedef void (GLAPIENTRYP PFNGLCLEARCOLORIUIEXTPROC) (GLuint red, GLuint green, GLuint blue, GLuint alpha); #endif #ifndef GL_EXT_framebuffer_blit #define GL_EXT_framebuffer_blit 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void GLAPIENTRY glBlitFramebufferEXT (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (GLAPIENTRYP PFNGLBLITFRAMEBUFFEREXTPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); #endif #ifndef GL_EXT_framebuffer_multisample #define GL_EXT_framebuffer_multisample 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void GLAPIENTRY glRenderbufferStorageMultisampleEXT (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (GLAPIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); #endif #ifndef GL_NV_vertex_program4 #define GL_NV_vertex_program4 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void GLAPIENTRY glVertexAttribI1iEXT (GLuint index, GLint x); GLAPI void GLAPIENTRY glVertexAttribI2iEXT (GLuint index, GLint x, GLint y); GLAPI void GLAPIENTRY glVertexAttribI3iEXT (GLuint index, GLint x, GLint y, GLint z); GLAPI void GLAPIENTRY glVertexAttribI4iEXT (GLuint index, GLint x, GLint y, GLint z, GLint w); GLAPI void GLAPIENTRY glVertexAttribI1uiEXT (GLuint index, GLuint x); GLAPI void GLAPIENTRY glVertexAttribI2uiEXT (GLuint index, GLuint x, GLuint y); GLAPI void GLAPIENTRY glVertexAttribI3uiEXT (GLuint index, GLuint x, GLuint y, GLuint z); GLAPI void GLAPIENTRY glVertexAttribI4uiEXT (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); GLAPI void GLAPIENTRY glVertexAttribI1ivEXT (GLuint index, const GLint *v); GLAPI void GLAPIENTRY glVertexAttribI2ivEXT (GLuint index, const GLint *v); GLAPI void GLAPIENTRY glVertexAttribI3ivEXT (GLuint index, const GLint *v); GLAPI void GLAPIENTRY glVertexAttribI4ivEXT (GLuint index, const GLint *v); GLAPI void GLAPIENTRY glVertexAttribI1uivEXT (GLuint index, const GLuint *v); GLAPI void GLAPIENTRY glVertexAttribI2uivEXT (GLuint index, const GLuint *v); GLAPI void GLAPIENTRY glVertexAttribI3uivEXT (GLuint index, const GLuint *v); GLAPI void GLAPIENTRY glVertexAttribI4uivEXT (GLuint index, const GLuint *v); GLAPI void GLAPIENTRY glVertexAttribI4bvEXT (GLuint index, const GLbyte *v); GLAPI void GLAPIENTRY glVertexAttribI4svEXT (GLuint index, const GLshort *v); GLAPI void GLAPIENTRY glVertexAttribI4ubvEXT (GLuint index, const GLubyte *v); GLAPI void GLAPIENTRY glVertexAttribI4usvEXT (GLuint index, const GLushort *v); GLAPI void GLAPIENTRY glVertexAttribIPointerEXT (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); GLAPI void GLAPIENTRY glGetVertexAttribIivEXT (GLuint index, GLenum pname, GLint *params); GLAPI void GLAPIENTRY glGetVertexAttribIuivEXT (GLuint index, GLenum pname, GLuint *params); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (GLAPIENTRYP PFNGLVERTEXATTRIBI1IEXTPROC) (GLuint index, GLint x); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIBI2IEXTPROC) (GLuint index, GLint x, GLint y); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIBI3IEXTPROC) (GLuint index, GLint x, GLint y, GLint z); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIBI4IEXTPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIBI1UIEXTPROC) (GLuint index, GLuint x); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIBI2UIEXTPROC) (GLuint index, GLuint x, GLuint y); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIBI3UIEXTPROC) (GLuint index, GLuint x, GLuint y, GLuint z); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIBI4UIEXTPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIBI1IVEXTPROC) (GLuint index, const GLint *v); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIBI2IVEXTPROC) (GLuint index, const GLint *v); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIBI3IVEXTPROC) (GLuint index, const GLint *v); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIBI4IVEXTPROC) (GLuint index, const GLint *v); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIBI1UIVEXTPROC) (GLuint index, const GLuint *v); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIBI2UIVEXTPROC) (GLuint index, const GLuint *v); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIBI3UIVEXTPROC) (GLuint index, const GLuint *v); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIBI4UIVEXTPROC) (GLuint index, const GLuint *v); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIBI4BVEXTPROC) (GLuint index, const GLbyte *v); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIBI4SVEXTPROC) (GLuint index, const GLshort *v); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIBI4UBVEXTPROC) (GLuint index, const GLubyte *v); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIBI4USVEXTPROC) (GLuint index, const GLushort *v); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIBIPOINTEREXTPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); typedef void (GLAPIENTRYP PFNGLGETVERTEXATTRIBIIVEXTPROC) (GLuint index, GLenum pname, GLint *params); typedef void (GLAPIENTRYP PFNGLGETVERTEXATTRIBIUIVEXTPROC) (GLuint index, GLenum pname, GLuint *params); #endif #ifndef GL_EXT_gpu_program_parameters #define GL_EXT_gpu_program_parameters 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void GLAPIENTRY glProgramEnvParameters4fvEXT (GLenum target, GLuint index, GLsizei count, const GLfloat *params); GLAPI void GLAPIENTRY glProgramLocalParameters4fvEXT (GLenum target, GLuint index, GLsizei count, const GLfloat *params); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (GLAPIENTRYP PFNGLPROGRAMENVPARAMETERS4FVEXTPROC) (GLenum target, GLuint index, GLsizei count, const GLfloat *params); typedef void (GLAPIENTRYP PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC) (GLenum target, GLuint index, GLsizei count, const GLfloat *params); #endif #ifndef GL_EXT_draw_instanced #define GL_EXT_draw_instanced 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void GLAPIENTRY glDrawArraysInstancedEXT (GLenum mode, GLint start, GLsizei count, GLsizei primcount); GLAPI void GLAPIENTRY glDrawElementsInstancedEXT (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (GLAPIENTRYP PFNGLDRAWARRAYSINSTANCEDEXTPROC) (GLenum mode, GLint start, GLsizei count, GLsizei primcount); typedef void (GLAPIENTRYP PFNGLDRAWELEMENTSINSTANCEDEXTPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount); #endif #ifndef GL_ARB_draw_instanced #define GL_ARB_draw_instanced 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void GLAPIENTRY glDrawArraysInstancedARB (GLenum mode, GLint start, GLsizei count, GLsizei primcount); GLAPI void GLAPIENTRY glDrawElementsInstancedARB (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (GLAPIENTRYP PFNGLDRAWARRAYSINSTANCEDARBPROC) (GLenum mode, GLint start, GLsizei count, GLsizei primcount); typedef void (GLAPIENTRYP PFNGLDRAWELEMENTSINSTANCEDARBPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount); #endif #ifndef GL_EXT_texture_buffer_object #define GL_EXT_texture_buffer_object 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void GLAPIENTRY glTexBufferEXT (GLenum target, GLenum internalformat, GLuint buffer); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (GLAPIENTRYP PFNGLTEXBUFFEREXTPROC) (GLenum target, GLenum internalformat, GLuint buffer); #endif #ifndef GL_ARB_texture_buffer_object #define GL_ARB_texture_buffer_object 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void GLAPIENTRY glTexBufferARB (GLenum target, GLenum internalformat, GLuint buffer); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (GLAPIENTRYP PFNGLTEXBUFFERARBPROC) (GLenum target, GLenum internalformat, GLuint buffer); #endif #ifndef GL_NVX_gpu_sync_buffer #define GL_NVX_gpu_sync_buffer 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void GLAPIENTRY glGpuSyncGetHandleSizeNVX (GLuint *initSize, GLuint *mapSize); GLAPI void GLAPIENTRY glGpuSyncInitNVX (GLvoid* syncData); GLAPI void GLAPIENTRY glGpuSyncEndNVX (GLvoid* syncData); GLAPI void GLAPIENTRY glGpuSyncMapBufferNVX (GLvoid* syncData); GLAPI void GLAPIENTRY glGpuSyncUnmapBufferNVX (GLvoid* syncData); GLAPI void GLAPIENTRY glGpuSyncCopyBufferNVX (GLuint offset, GLuint size, GLvoid* syncData); GLAPI void GLAPIENTRY glGpuSyncAcquireNVX (GLvoid* syncData); GLAPI void GLAPIENTRY glGpuSyncReleaseNVX (GLvoid* syncData); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (GLAPIENTRYP PFNGLGPUSYNCGETHANDLESIZENVXPROC) (GLuint *initSize, GLuint *mapSize); typedef void (GLAPIENTRYP PFNGLGPUSYNCINITNVXPROC) (GLvoid* syncData); typedef void (GLAPIENTRYP PFNGLGPUSYNCENDNVXPROC) (GLvoid* syncData); typedef void (GLAPIENTRYP PFNGLGPUSYNCMAPBUFFERNVXPROC) (GLvoid* syncData); typedef void (GLAPIENTRYP PFNGLGPUSYNCUNMAPBUFFERNVXPROC) (GLvoid* syncData); typedef void (GLAPIENTRYP PFNGLGPUSYNCCOPYBUFFERNVXPROC) (GLuint offset, GLuint size, GLvoid* syncData); typedef void (GLAPIENTRYP PFNGLGPUSYNCACQUIRENVXPROC) (GLvoid* syncData); typedef void (GLAPIENTRYP PFNGLGPUSYNCRELEASENVXPROC) (GLvoid* syncData); #endif #ifndef GL_NV_geometry_program4 #define GL_NV_geometry_program4 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void GLAPIENTRY glProgramVertexLimitNV (GLenum target, GLint limit); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (GLAPIENTRYP PFNGLPROGRAMVERTEXLIMITNVPROC) (GLenum target, GLint limit); #endif #ifndef GL_EXT_gpu_shader4 #define GL_EXT_gpu_shader4 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void GLAPIENTRY glGetUniformuivEXT (GLuint program, GLint location, GLuint *params); GLAPI void GLAPIENTRY glBindFragDataLocationEXT (GLuint program, GLuint color, const GLchar *name); GLAPI GLint GLAPIENTRY glGetFragDataLocationEXT (GLuint program, const GLchar *name); GLAPI void GLAPIENTRY glUniform1uiEXT (GLint location, GLuint v0); GLAPI void GLAPIENTRY glUniform2uiEXT (GLint location, GLuint v0, GLuint v1); GLAPI void GLAPIENTRY glUniform3uiEXT (GLint location, GLuint v0, GLuint v1, GLuint v2); GLAPI void GLAPIENTRY glUniform4uiEXT (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); GLAPI void GLAPIENTRY glUniform1uivEXT (GLint location, GLsizei count, const GLuint *value); GLAPI void GLAPIENTRY glUniform2uivEXT (GLint location, GLsizei count, const GLuint *value); GLAPI void GLAPIENTRY glUniform3uivEXT (GLint location, GLsizei count, const GLuint *value); GLAPI void GLAPIENTRY glUniform4uivEXT (GLint location, GLsizei count, const GLuint *value); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (GLAPIENTRYP PFNGLGETUNIFORMUIVEXTPROC) (GLuint program, GLint location, GLuint *params); typedef void (GLAPIENTRYP PFNGLBINDFRAGDATALOCATIONEXTPROC) (GLuint program, GLuint color, const GLchar *name); typedef GLint (GLAPIENTRYP PFNGLGETFRAGDATALOCATIONEXTPROC) (GLuint program, const GLchar *name); typedef void (GLAPIENTRYP PFNGLUNIFORM1UIEXTPROC) (GLint location, GLuint v0); typedef void (GLAPIENTRYP PFNGLUNIFORM2UIEXTPROC) (GLint location, GLuint v0, GLuint v1); typedef void (GLAPIENTRYP PFNGLUNIFORM3UIEXTPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2); typedef void (GLAPIENTRYP PFNGLUNIFORM4UIEXTPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); typedef void (GLAPIENTRYP PFNGLUNIFORM1UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value); typedef void (GLAPIENTRYP PFNGLUNIFORM2UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value); typedef void (GLAPIENTRYP PFNGLUNIFORM3UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value); typedef void (GLAPIENTRYP PFNGLUNIFORM4UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value); #endif #ifndef GL_EXT_geometry_shader4 #define GL_EXT_geometry_shader4 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void GLAPIENTRY glProgramParameteriEXT (GLuint program, GLenum pname, GLint value); GLAPI void GLAPIENTRY glFramebufferTextureEXT (GLenum target, GLenum attachment, GLuint texture, GLint level); GLAPI void GLAPIENTRY glFramebufferTextureLayerEXT (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); GLAPI void GLAPIENTRY glFramebufferTextureFaceEXT (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (GLAPIENTRYP PFNGLPROGRAMPARAMETERIEXTPROC) (GLuint program, GLenum pname, GLint value); typedef void (GLAPIENTRYP PFNGLFRAMEBUFFERTEXTUREEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level); typedef void (GLAPIENTRYP PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); typedef void (GLAPIENTRYP PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); #endif #ifndef GL_ARB_geometry_shader4 #define GL_ARB_geometry_shader4 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void GLAPIENTRY glProgramParameteriARB (GLuint program, GLenum pname, GLint value); GLAPI void GLAPIENTRY glFramebufferTextureARB (GLenum target, GLenum attachment, GLuint texture, GLint level); GLAPI void GLAPIENTRY glFramebufferTextureLayerARB (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); GLAPI void GLAPIENTRY glFramebufferTextureFaceARB (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (GLAPIENTRYP PFNGLPROGRAMPARAMETERIARBPROC) (GLuint program, GLenum pname, GLint value); typedef void (GLAPIENTRYP PFNGLFRAMEBUFFERTEXTUREARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level); typedef void (GLAPIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); typedef void (GLAPIENTRYP PFNGLFRAMEBUFFERTEXTUREFACEARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); #endif #ifndef GL_EXT_bindable_uniform #define GL_EXT_bindable_uniform 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void GLAPIENTRY glUniformBufferEXT (GLuint program, GLint location, GLuint buffer); GLAPI GLint GLAPIENTRY glGetUniformBufferSizeEXT (GLuint program, GLint location); GLAPI GLintptr GLAPIENTRY glGetUniformOffsetEXT (GLuint program, GLint location); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (GLAPIENTRYP PFNGLUNIFORMBUFFEREXTPROC) (GLuint program, GLint location, GLuint buffer); typedef GLint (GLAPIENTRYP PFNGLGETUNIFORMBUFFERSIZEEXTPROC) (GLuint program, GLint location); typedef GLintptr (GLAPIENTRYP PFNGLGETUNIFORMOFFSETEXTPROC) (GLuint program, GLint location); #endif #ifndef GL_VERSION_2_1 #define GL_VERSION_2_1 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void GLAPIENTRY glUniformMatrix2x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); GLAPI void GLAPIENTRY glUniformMatrix3x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); GLAPI void GLAPIENTRY glUniformMatrix2x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); GLAPI void GLAPIENTRY glUniformMatrix4x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); GLAPI void GLAPIENTRY glUniformMatrix3x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); GLAPI void GLAPIENTRY glUniformMatrix4x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (GLAPIENTRYP PFNGLUNIFORMMATRIX2X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); typedef void (GLAPIENTRYP PFNGLUNIFORMMATRIX3X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); typedef void (GLAPIENTRYP PFNGLUNIFORMMATRIX2X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); typedef void (GLAPIENTRYP PFNGLUNIFORMMATRIX4X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); typedef void (GLAPIENTRYP PFNGLUNIFORMMATRIX3X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); typedef void (GLAPIENTRYP PFNGLUNIFORMMATRIX4X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); #endif #ifndef GL_NV_framebuffer_multisample_coverage #define GL_NV_framebuffer_multisample_coverage 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void GLAPIENTRY glRenderbufferStorageMultisampleCoverageNV (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (GLAPIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC) (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height); #endif #ifndef GL_NV_present_video #define GL_NV_present_video 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void GLAPIENTRY glPresentFrameKeyedNV (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLuint key0, GLenum target1, GLuint fill1, GLuint key1); GLAPI void GLAPIENTRY glPresentFrameDualFillNV (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLenum target1, GLuint fill1, GLenum target2, GLuint fill2, GLenum target3, GLuint fill3); GLAPI void GLAPIENTRY glGetVideoivNV (GLuint video_slot, GLenum pname, GLint *params); GLAPI void GLAPIENTRY glGetVideouivNV (GLuint video_slot, GLenum pname, GLuint *params); GLAPI void GLAPIENTRY glGetVideoi64vNV (GLuint video_slot, GLenum pname, GLint64EXT *params); GLAPI void GLAPIENTRY glGetVideoui64vNV (GLuint video_slot, GLenum pname, GLuint64EXT *params); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (GLAPIENTRYP PFNGLPRESENTFRAMEKEYEDNVPROC) (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLuint key0, GLenum target1, GLuint fill1, GLuint key1); typedef void (GLAPIENTRYP PFNGLPRESENTFRAMEDUALFILLNVPROC) (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLenum target1, GLuint fill1, GLenum target2, GLuint fill2, GLenum target3, GLuint fill3); typedef void (GLAPIENTRYP PFNGLGETVIDEOIVNVPROC) (GLuint video_slot, GLenum pname, GLint *params); typedef void (GLAPIENTRYP PFNGLGETVIDEOUIVNVPROC) (GLuint video_slot, GLenum pname, GLuint *params); typedef void (GLAPIENTRYP PFNGLGETVIDEOI64VNVPROC) (GLuint video_slot, GLenum pname, GLint64EXT *params); typedef void (GLAPIENTRYP PFNGLGETVIDEOUI64VNVPROC) (GLuint video_slot, GLenum pname, GLuint64EXT *params); #endif #ifndef GL_NV_draw_buffers3 #define GL_NV_draw_buffers3 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void GLAPIENTRY glBlendEquationIndexedNV (GLuint buf, GLenum mode); GLAPI void GLAPIENTRY glBlendEquationSeparateIndexedNV (GLuint buf, GLenum modeRGB, GLenum modeAlpha); GLAPI void GLAPIENTRY glBlendFuncIndexedNV (GLuint buf, GLenum src, GLenum dst); GLAPI void GLAPIENTRY glBlendFuncSeparateIndexedNV (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (GLAPIENTRYP PFNGLBLENDEQUATIONINDEXEDNVPROC) (GLuint buf, GLenum mode); typedef void (GLAPIENTRYP PFNGLBLENDEQUATIONSEPARATEINDEXEDNVPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha); typedef void (GLAPIENTRYP PFNGLBLENDFUNCINDEXEDNVPROC) (GLuint buf, GLenum src, GLenum dst); typedef void (GLAPIENTRYP PFNGLBLENDFUNCSEPARATEINDEXEDNVPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); #endif #ifndef GL_NVX_debug_control #define GL_NVX_debug_control 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void GLAPIENTRY glDebugControlNVX (void *params); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (GLAPIENTRYP PFNGLDEBUGCONTROLNVXPROC) (void *params); #endif #ifndef GL_NV_explicit_multisample #define GL_NV_explicit_multisample 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void GLAPIENTRY glGetMultisamplefvNV (GLenum pname, GLuint index, GLfloat *val); GLAPI void GLAPIENTRY glSampleMaskIndexedNV (GLuint index, GLuint mask); GLAPI void GLAPIENTRY glTexRenderbufferNV (GLenum target, GLuint renderbuffer); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (GLAPIENTRYP PFNGLGETMULTISAMPLEFVNVPROC) (GLenum pname, GLuint index, GLfloat *val); typedef void (GLAPIENTRYP PFNGLSAMPLEMASKINDEXEDNVPROC) (GLuint index, GLuint mask); typedef void (GLAPIENTRYP PFNGLTEXRENDERBUFFERNVPROC) (GLenum target, GLuint renderbuffer); #endif #ifndef GL_NV_tessellation_shader #define GL_NV_tessellation_shader 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void GLAPIENTRY glPatchParameteriNV (GLenum pname, GLint value); GLAPI void GLAPIENTRY glPatchParameterfvNV (GLenum pname, const GLfloat *values); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (GLAPIENTRYP PFNGLPATCHPARAMETERINVPROC) (GLenum pname, GLint value); typedef void (GLAPIENTRYP PFNGLPATCHPARAMETERFVNVPROC) (GLenum pname, const GLfloat *values); #endif #ifndef GL_NV_sample_shading_control #define GL_NV_sample_shading_control 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void GLAPIENTRY glMinSampleShadingNV (GLclampf value); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (GLAPIENTRYP PFNGLMINSAMPLESHADINGNVPROC) (GLclampf value); #endif #ifndef GL_VERSION_3_0 #define GL_VERSION_3_0 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void GLAPIENTRY glVertexAttribI1i (GLuint index, GLint x); GLAPI void GLAPIENTRY glVertexAttribI2i (GLuint index, GLint x, GLint y); GLAPI void GLAPIENTRY glVertexAttribI3i (GLuint index, GLint x, GLint y, GLint z); GLAPI void GLAPIENTRY glVertexAttribI4i (GLuint index, GLint x, GLint y, GLint z, GLint w); GLAPI void GLAPIENTRY glVertexAttribI1ui (GLuint index, GLuint x); GLAPI void GLAPIENTRY glVertexAttribI2ui (GLuint index, GLuint x, GLuint y); GLAPI void GLAPIENTRY glVertexAttribI3ui (GLuint index, GLuint x, GLuint y, GLuint z); GLAPI void GLAPIENTRY glVertexAttribI4ui (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); GLAPI void GLAPIENTRY glVertexAttribI1iv (GLuint index, const GLint *v); GLAPI void GLAPIENTRY glVertexAttribI2iv (GLuint index, const GLint *v); GLAPI void GLAPIENTRY glVertexAttribI3iv (GLuint index, const GLint *v); GLAPI void GLAPIENTRY glVertexAttribI4iv (GLuint index, const GLint *v); GLAPI void GLAPIENTRY glVertexAttribI1uiv (GLuint index, const GLuint *v); GLAPI void GLAPIENTRY glVertexAttribI2uiv (GLuint index, const GLuint *v); GLAPI void GLAPIENTRY glVertexAttribI3uiv (GLuint index, const GLuint *v); GLAPI void GLAPIENTRY glVertexAttribI4uiv (GLuint index, const GLuint *v); GLAPI void GLAPIENTRY glVertexAttribI4bv (GLuint index, const GLbyte *v); GLAPI void GLAPIENTRY glVertexAttribI4sv (GLuint index, const GLshort *v); GLAPI void GLAPIENTRY glVertexAttribI4ubv (GLuint index, const GLubyte *v); GLAPI void GLAPIENTRY glVertexAttribI4usv (GLuint index, const GLushort *v); GLAPI void GLAPIENTRY glVertexAttribIPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); GLAPI void GLAPIENTRY glGetVertexAttribIiv (GLuint index, GLenum pname, GLint *params); GLAPI void GLAPIENTRY glGetVertexAttribIuiv (GLuint index, GLenum pname, GLuint *params); GLAPI void GLAPIENTRY glGetUniformuiv (GLuint program, GLint location, GLuint *params); GLAPI void GLAPIENTRY glBindFragDataLocation (GLuint program, GLuint color, const GLchar *name); GLAPI GLint GLAPIENTRY glGetFragDataLocation (GLuint program, const GLchar *name); GLAPI void GLAPIENTRY glTexParameterIiv (GLenum target, GLenum pname, const GLint *params); GLAPI void GLAPIENTRY glTexParameterIuiv (GLenum target, GLenum pname, const GLuint *params); GLAPI void GLAPIENTRY glGetTexParameterIiv (GLenum target, GLenum pname, GLint *params); GLAPI void GLAPIENTRY glGetTexParameterIuiv (GLenum target, GLenum pname, GLuint *params); GLAPI void GLAPIENTRY glBindBufferRange (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); GLAPI void GLAPIENTRY glBindBufferBase (GLenum target, GLuint index, GLuint buffer); GLAPI void GLAPIENTRY glGetBooleani_v (GLenum target, GLuint index, GLboolean *data); GLAPI void GLAPIENTRY glGetIntegeri_v (GLenum target, GLuint index, GLint *data); GLAPI GLboolean GLAPIENTRY glIsEnabledi (GLenum target, GLuint index); GLAPI void GLAPIENTRY glColorMaski (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); GLAPI void GLAPIENTRY glEnablei (GLenum cap, GLuint index); GLAPI void GLAPIENTRY glDisablei (GLenum cap, GLuint index); GLAPI const GLubyte * GLAPIENTRY glGetStringi (GLenum name, GLuint index); GLAPI void GLAPIENTRY glBlitFramebuffer (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); GLAPI GLboolean GLAPIENTRY glIsRenderbuffer (GLuint renderbuffer); GLAPI void GLAPIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); GLAPI void GLAPIENTRY glDeleteRenderbuffers (GLsizei n, const GLuint *renderbuffers); GLAPI void GLAPIENTRY glGenRenderbuffers (GLsizei n, GLuint *renderbuffers); GLAPI void GLAPIENTRY glRenderbufferStorageMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); GLAPI void GLAPIENTRY glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint *params); GLAPI GLboolean GLAPIENTRY glIsFramebuffer (GLuint framebuffer); GLAPI void GLAPIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); GLAPI void GLAPIENTRY glDeleteFramebuffers (GLsizei n, const GLuint *framebuffers); GLAPI void GLAPIENTRY glGenFramebuffers (GLsizei n, GLuint *framebuffers); GLAPI GLenum GLAPIENTRY glCheckFramebufferStatus (GLenum target); GLAPI void GLAPIENTRY glFramebufferTexture1D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); GLAPI void GLAPIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); GLAPI void GLAPIENTRY glFramebufferTexture3D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); GLAPI void GLAPIENTRY glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); GLAPI void GLAPIENTRY glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint *params); GLAPI void GLAPIENTRY glFramebufferTextureLayer (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); GLAPI void GLAPIENTRY glGenerateMipmap (GLenum target); GLAPI void GLAPIENTRY glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); GLAPI void GLAPIENTRY glBindVertexArray (GLuint array); GLAPI void GLAPIENTRY glDeleteVertexArrays (GLsizei n, const GLuint *arrays); GLAPI void GLAPIENTRY glGenVertexArrays (GLsizei n, GLuint *arrays); GLAPI GLboolean GLAPIENTRY glIsVertexArray (GLuint array); GLAPI GLvoid* GLAPIENTRY glMapBufferRange (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); GLAPI GLvoid GLAPIENTRY glFlushMappedBufferRange (GLenum target, GLintptr offset, GLsizeiptr length); GLAPI void GLAPIENTRY glBeginConditionalRender (GLuint id, GLenum mode); GLAPI void GLAPIENTRY glEndConditionalRender (void); GLAPI void GLAPIENTRY glBeginTransformFeedback (GLenum primitiveMode); GLAPI void GLAPIENTRY glEndTransformFeedback (void); GLAPI void GLAPIENTRY glTransformFeedbackVaryings (GLuint program, GLsizei count, const GLchar* *varyings, GLenum bufferMode); GLAPI void GLAPIENTRY glGetTransformFeedbackVarying (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); GLAPI void GLAPIENTRY glUniform1ui (GLint location, GLuint v0); GLAPI void GLAPIENTRY glUniform2ui (GLint location, GLuint v0, GLuint v1); GLAPI void GLAPIENTRY glUniform3ui (GLint location, GLuint v0, GLuint v1, GLuint v2); GLAPI void GLAPIENTRY glUniform4ui (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); GLAPI void GLAPIENTRY glUniform1uiv (GLint location, GLsizei count, const GLuint *value); GLAPI void GLAPIENTRY glUniform2uiv (GLint location, GLsizei count, const GLuint *value); GLAPI void GLAPIENTRY glUniform3uiv (GLint location, GLsizei count, const GLuint *value); GLAPI void GLAPIENTRY glUniform4uiv (GLint location, GLsizei count, const GLuint *value); GLAPI void GLAPIENTRY glClearBufferfi (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); GLAPI void GLAPIENTRY glClearBufferfv (GLenum buffer, GLint drawbuffer, const GLfloat *value); GLAPI void GLAPIENTRY glClearBufferiv (GLenum buffer, GLint drawbuffer, const GLint *value); GLAPI void GLAPIENTRY glClearBufferuiv (GLenum buffer, GLint drawbuffer, const GLuint *value); GLAPI void GLAPIENTRY glClampColor (GLenum target, GLenum clamp); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (GLAPIENTRYP PFNGLVERTEXATTRIBI1IPROC) (GLuint index, GLint x); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIBI2IPROC) (GLuint index, GLint x, GLint y); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIBI3IPROC) (GLuint index, GLint x, GLint y, GLint z); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIBI4IPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIBI1UIPROC) (GLuint index, GLuint x); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIBI2UIPROC) (GLuint index, GLuint x, GLuint y); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIBI3UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIBI4UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIBI1IVPROC) (GLuint index, const GLint *v); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIBI2IVPROC) (GLuint index, const GLint *v); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIBI3IVPROC) (GLuint index, const GLint *v); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIBI4IVPROC) (GLuint index, const GLint *v); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIBI1UIVPROC) (GLuint index, const GLuint *v); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIBI2UIVPROC) (GLuint index, const GLuint *v); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIBI3UIVPROC) (GLuint index, const GLuint *v); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIBI4UIVPROC) (GLuint index, const GLuint *v); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIBI4BVPROC) (GLuint index, const GLbyte *v); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIBI4SVPROC) (GLuint index, const GLshort *v); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIBI4UBVPROC) (GLuint index, const GLubyte *v); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIBI4USVPROC) (GLuint index, const GLushort *v); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIBIPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); typedef void (GLAPIENTRYP PFNGLGETVERTEXATTRIBIIVPROC) (GLuint index, GLenum pname, GLint *params); typedef void (GLAPIENTRYP PFNGLGETVERTEXATTRIBIUIVPROC) (GLuint index, GLenum pname, GLuint *params); typedef void (GLAPIENTRYP PFNGLGETUNIFORMUIVPROC) (GLuint program, GLint location, GLuint *params); typedef void (GLAPIENTRYP PFNGLBINDFRAGDATALOCATIONPROC) (GLuint program, GLuint color, const GLchar *name); typedef GLint (GLAPIENTRYP PFNGLGETFRAGDATALOCATIONPROC) (GLuint program, const GLchar *name); typedef void (GLAPIENTRYP PFNGLTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, const GLint *params); typedef void (GLAPIENTRYP PFNGLTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, const GLuint *params); typedef void (GLAPIENTRYP PFNGLGETTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, GLint *params); typedef void (GLAPIENTRYP PFNGLGETTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, GLuint *params); typedef void (GLAPIENTRYP PFNGLBINDBUFFERRANGEPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); typedef void (GLAPIENTRYP PFNGLBINDBUFFERBASEPROC) (GLenum target, GLuint index, GLuint buffer); typedef void (GLAPIENTRYP PFNGLGETBOOLEANI_VPROC) (GLenum target, GLuint index, GLboolean *data); typedef void (GLAPIENTRYP PFNGLGETINTEGERI_VPROC) (GLenum target, GLuint index, GLint *data); typedef GLboolean (GLAPIENTRYP PFNGLISENABLEDIPROC) (GLenum target, GLuint index); typedef void (GLAPIENTRYP PFNGLCOLORMASKIPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); typedef void (GLAPIENTRYP PFNGLENABLEIPROC) (GLenum cap, GLuint index); typedef void (GLAPIENTRYP PFNGLDISABLEIPROC) (GLenum cap, GLuint index); typedef const GLubyte * (GLAPIENTRYP PFNGLGETSTRINGIPROC) (GLenum name, GLuint index); typedef void (GLAPIENTRYP PFNGLBLITFRAMEBUFFERPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); typedef GLboolean (GLAPIENTRYP PFNGLISRENDERBUFFERPROC) (GLuint renderbuffer); typedef void (GLAPIENTRYP PFNGLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer); typedef void (GLAPIENTRYP PFNGLDELETERENDERBUFFERSPROC) (GLsizei n, const GLuint *renderbuffers); typedef void (GLAPIENTRYP PFNGLGENRENDERBUFFERSPROC) (GLsizei n, GLuint *renderbuffers); typedef void (GLAPIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); typedef void (GLAPIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); typedef GLboolean (GLAPIENTRYP PFNGLISFRAMEBUFFERPROC) (GLuint framebuffer); typedef void (GLAPIENTRYP PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer); typedef void (GLAPIENTRYP PFNGLDELETEFRAMEBUFFERSPROC) (GLsizei n, const GLuint *framebuffers); typedef void (GLAPIENTRYP PFNGLGENFRAMEBUFFERSPROC) (GLsizei n, GLuint *framebuffers); typedef GLenum (GLAPIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSPROC) (GLenum target); typedef void (GLAPIENTRYP PFNGLFRAMEBUFFERTEXTURE1DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); typedef void (GLAPIENTRYP PFNGLFRAMEBUFFERTEXTURE2DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); typedef void (GLAPIENTRYP PFNGLFRAMEBUFFERTEXTURE3DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); typedef void (GLAPIENTRYP PFNGLFRAMEBUFFERRENDERBUFFERPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); typedef void (GLAPIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params); typedef void (GLAPIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); typedef void (GLAPIENTRYP PFNGLGENERATEMIPMAPPROC) (GLenum target); typedef void (GLAPIENTRYP PFNGLRENDERBUFFERSTORAGEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); typedef void (GLAPIENTRYP PFNGLBINDVERTEXARRAYPROC) (GLuint array); typedef void (GLAPIENTRYP PFNGLDELETEVERTEXARRAYSPROC) (GLsizei n, const GLuint *arrays); typedef void (GLAPIENTRYP PFNGLGENVERTEXARRAYSPROC) (GLsizei n, GLuint *arrays); typedef GLboolean (GLAPIENTRYP PFNGLISVERTEXARRAYPROC) (GLuint array); typedef GLvoid* (GLAPIENTRYP PFNGLMAPBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); typedef GLvoid (GLAPIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length); typedef void (GLAPIENTRYP PFNGLBEGINCONDITIONALRENDERPROC) (GLuint id, GLenum mode); typedef void (GLAPIENTRYP PFNGLENDCONDITIONALRENDERPROC) (void); typedef void (GLAPIENTRYP PFNGLBEGINTRANSFORMFEEDBACKPROC) (GLenum primitiveMode); typedef void (GLAPIENTRYP PFNGLENDTRANSFORMFEEDBACKPROC) (void); typedef void (GLAPIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSPROC) (GLuint program, GLsizei count, const GLchar* *varyings, GLenum bufferMode); typedef void (GLAPIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); typedef void (GLAPIENTRYP PFNGLUNIFORM1UIPROC) (GLint location, GLuint v0); typedef void (GLAPIENTRYP PFNGLUNIFORM2UIPROC) (GLint location, GLuint v0, GLuint v1); typedef void (GLAPIENTRYP PFNGLUNIFORM3UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2); typedef void (GLAPIENTRYP PFNGLUNIFORM4UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); typedef void (GLAPIENTRYP PFNGLUNIFORM1UIVPROC) (GLint location, GLsizei count, const GLuint *value); typedef void (GLAPIENTRYP PFNGLUNIFORM2UIVPROC) (GLint location, GLsizei count, const GLuint *value); typedef void (GLAPIENTRYP PFNGLUNIFORM3UIVPROC) (GLint location, GLsizei count, const GLuint *value); typedef void (GLAPIENTRYP PFNGLUNIFORM4UIVPROC) (GLint location, GLsizei count, const GLuint *value); typedef void (GLAPIENTRYP PFNGLCLEARBUFFERFIPROC) (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); typedef void (GLAPIENTRYP PFNGLCLEARBUFFERFVPROC) (GLenum buffer, GLint drawbuffer, const GLfloat *value); typedef void (GLAPIENTRYP PFNGLCLEARBUFFERIVPROC) (GLenum buffer, GLint drawbuffer, const GLint *value); typedef void (GLAPIENTRYP PFNGLCLEARBUFFERUIVPROC) (GLenum buffer, GLint drawbuffer, const GLuint *value); typedef void (GLAPIENTRYP PFNGLCLAMPCOLORPROC) (GLenum target, GLenum clamp); #endif #ifndef GL_NVX_cuda_interop #define GL_NVX_cuda_interop 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void GLAPIENTRY glCUDAGetDeviceHandleNVX (void *dataPtr); GLAPI void GLAPIENTRY glCUDAMapBufferNVX (void *dataPtr); GLAPI void GLAPIENTRY glCUDAUnmapBufferNVX (void *dataPtr); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (GLAPIENTRYP PFNGLCUDAGETDEVICEHANDLENVXPROC) (void *dataPtr); typedef void (GLAPIENTRYP PFNGLCUDAMAPBUFFERNVXPROC) (void *dataPtr); typedef void (GLAPIENTRYP PFNGLCUDAUNMAPBUFFERNVXPROC) (void *dataPtr); #endif #ifndef GL_NV_vertex_buffer_unified_memory #define GL_NV_vertex_buffer_unified_memory 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void GLAPIENTRY glBufferAddressRangeNV (GLenum pname, GLuint index, GLuint64EXT address, GLsizeiptr length); GLAPI void GLAPIENTRY glGetBufferParameterui64vNV (GLenum target, GLenum pname, GLuint64EXT *params); GLAPI GLboolean GLAPIENTRY glIsBufferResidentNV (GLenum target); GLAPI void GLAPIENTRY glMakeBufferNonResidentNV (GLenum target); GLAPI void GLAPIENTRY glMakeBufferResidentNV (GLenum target, GLenum access); GLAPI void GLAPIENTRY glGetNamedBufferParameterui64vNV (GLuint buffer, GLenum pname, GLuint64EXT *params); GLAPI GLboolean GLAPIENTRY glIsNamedBufferResidentNV (GLuint buffer); GLAPI void GLAPIENTRY glMakeNamedBufferNonResidentNV (GLuint buffer); GLAPI void GLAPIENTRY glMakeNamedBufferResidentNV (GLuint buffer, GLenum access); GLAPI void GLAPIENTRY glVertexFormatNV (GLint size, GLenum type, GLsizei stride); GLAPI void GLAPIENTRY glNormalFormatNV (GLenum type, GLsizei stride); GLAPI void GLAPIENTRY glColorFormatNV (GLint size, GLenum type, GLsizei stride); GLAPI void GLAPIENTRY glIndexFormatNV (GLenum type, GLsizei stride); GLAPI void GLAPIENTRY glTexCoordFormatNV (GLint size, GLenum type, GLsizei stride); GLAPI void GLAPIENTRY glEdgeFlagFormatNV (GLsizei stride); GLAPI void GLAPIENTRY glSecondaryColorFormatNV (GLint size, GLenum type, GLsizei stride); GLAPI void GLAPIENTRY glFogCoordFormatNV (GLenum type, GLsizei stride); GLAPI void GLAPIENTRY glVertexAttribFormatNV (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride); GLAPI void GLAPIENTRY glVertexAttribIFormatNV (GLuint index, GLint size, GLenum type, GLsizei stride); GLAPI void GLAPIENTRY glGetIntegerui64vNV (GLenum target, GLuint64EXT *data); GLAPI void GLAPIENTRY glGetIntegerui64i_vNV (GLenum target, GLuint index, GLuint64EXT *data); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (GLAPIENTRYP PFNGLBUFFERADDRESSRANGENVPROC) (GLenum pname, GLuint index, GLuint64EXT address, GLsizeiptr length); typedef void (GLAPIENTRYP PFNGLGETBUFFERPARAMETERUI64VNVPROC) (GLenum target, GLenum pname, GLuint64EXT *params); typedef GLboolean (GLAPIENTRYP PFNGLISBUFFERRESIDENTNVPROC) (GLenum target); typedef void (GLAPIENTRYP PFNGLMAKEBUFFERNONRESIDENTNVPROC) (GLenum target); typedef void (GLAPIENTRYP PFNGLMAKEBUFFERRESIDENTNVPROC) (GLenum target, GLenum access); typedef void (GLAPIENTRYP PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC) (GLuint buffer, GLenum pname, GLuint64EXT *params); typedef GLboolean (GLAPIENTRYP PFNGLISNAMEDBUFFERRESIDENTNVPROC) (GLuint buffer); typedef void (GLAPIENTRYP PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC) (GLuint buffer); typedef void (GLAPIENTRYP PFNGLMAKENAMEDBUFFERRESIDENTNVPROC) (GLuint buffer, GLenum access); typedef void (GLAPIENTRYP PFNGLVERTEXFORMATNVPROC) (GLint size, GLenum type, GLsizei stride); typedef void (GLAPIENTRYP PFNGLNORMALFORMATNVPROC) (GLenum type, GLsizei stride); typedef void (GLAPIENTRYP PFNGLCOLORFORMATNVPROC) (GLint size, GLenum type, GLsizei stride); typedef void (GLAPIENTRYP PFNGLINDEXFORMATNVPROC) (GLenum type, GLsizei stride); typedef void (GLAPIENTRYP PFNGLTEXCOORDFORMATNVPROC) (GLint size, GLenum type, GLsizei stride); typedef void (GLAPIENTRYP PFNGLEDGEFLAGFORMATNVPROC) (GLsizei stride); typedef void (GLAPIENTRYP PFNGLSECONDARYCOLORFORMATNVPROC) (GLint size, GLenum type, GLsizei stride); typedef void (GLAPIENTRYP PFNGLFOGCOORDFORMATNVPROC) (GLenum type, GLsizei stride); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIBFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride); typedef void (GLAPIENTRYP PFNGLVERTEXATTRIBIFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLsizei stride); typedef void (GLAPIENTRYP PFNGLGETINTEGERUI64VNVPROC) (GLenum target, GLuint64EXT *data); typedef void (GLAPIENTRYP PFNGLGETINTEGERUI64I_VNVPROC) (GLenum target, GLuint index, GLuint64EXT *data); #endif #ifndef GL_NV_shader_buffer_load #define GL_NV_shader_buffer_load 1 #ifdef GL_GLEXT_PROTOTYPES GLAPI void GLAPIENTRY glUniformui64NV (GLint location, GLuint64EXT v0); GLAPI void GLAPIENTRY glUniformui64vNV (GLint location, GLsizei count, const GLuint64EXT *value); GLAPI void GLAPIENTRY glGetUniformui64vNV (GLuint program, GLint location, GLuint64EXT *params); GLAPI void GLAPIENTRY glProgramUniformui64NV (GLuint program, GLint location, GLuint64EXT v0); GLAPI void GLAPIENTRY glProgramUniformui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); #endif /* GL_GLEXT_PROTOTYPES */ typedef void (GLAPIENTRYP PFNGLUNIFORMUI64NVPROC) (GLint location, GLuint64EXT v0); typedef void (GLAPIENTRYP PFNGLUNIFORMUI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value); typedef void (GLAPIENTRYP PFNGLGETUNIFORMUI64VNVPROC) (GLuint program, GLint location, GLuint64EXT *params); typedef void (GLAPIENTRYP PFNGLPROGRAMUNIFORMUI64NVPROC) (GLuint program, GLint location, GLuint64EXT v0); typedef void (GLAPIENTRYP PFNGLPROGRAMUNIFORMUI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); #endif /*************************************************************/ /* Version */ #ifndef GL_VERSION_1_2 #define GL_VERSION_1_2 1 #endif #ifndef GL_VERSION_1_3 #define GL_VERSION_1_3 1 #endif #ifndef GL_VERSION_1_4 #define GL_VERSION_1_4 1 #endif #ifndef GL_VERSION_1_5 #define GL_VERSION_1_5 1 #endif #ifndef GL_VERSION_2_0 #define GL_VERSION_2_0 1 #endif #ifndef GL_VERSION_2_1 #define GL_VERSION_2_1 1 #endif #ifndef GL_VERSION_3_0 #define GL_VERSION_3_0 1 #endif /* Extensions */ #ifndef GL_APPLE_transform_hint #define GL_APPLE_transform_hint 1 #endif #ifndef GL_ARB_color_buffer_float #define GL_ARB_color_buffer_float 1 #endif #ifndef GL_ARB_depth_buffer_float #define GL_ARB_depth_buffer_float 1 #endif #ifndef GL_ARB_depth_texture #define GL_ARB_depth_texture 1 #endif #ifndef GL_ARB_draw_buffers #define GL_ARB_draw_buffers 1 #endif #ifndef GL_ARB_draw_instanced #define GL_ARB_draw_instanced 1 #endif #ifndef GL_ARB_fragment_program #define GL_ARB_fragment_program 1 #endif #ifndef GL_ARB_fragment_program_shadow #define GL_ARB_fragment_program_shadow 1 #endif #ifndef GL_ARB_fragment_shader #define GL_ARB_fragment_shader 1 #endif #ifndef GL_ARB_framebuffer_object #define GL_ARB_framebuffer_object 1 #endif #ifndef GL_ARB_geometry_shader4 #define GL_ARB_geometry_shader4 1 #endif #ifndef GL_ARB_half_float_pixel #define GL_ARB_half_float_pixel 1 #endif #ifndef GL_ARB_half_float_vertex #define GL_ARB_half_float_vertex 1 #endif #ifndef GL_ARB_imaging #define GL_ARB_imaging 1 #endif #ifndef GL_ARB_multisample #define GL_ARB_multisample 1 #endif #ifndef GL_ARB_multitexture #define GL_ARB_multitexture 1 #endif #ifndef GL_ARB_occlusion_query #define GL_ARB_occlusion_query 1 #endif #ifndef GL_ARB_pixel_buffer_object #define GL_ARB_pixel_buffer_object 1 #endif #ifndef GL_ARB_point_parameters #define GL_ARB_point_parameters 1 #endif #ifndef GL_ARB_point_sprite #define GL_ARB_point_sprite 1 #endif #ifndef GL_ARB_shader_objects #define GL_ARB_shader_objects 1 #endif #ifndef GL_ARB_shading_language_100 #define GL_ARB_shading_language_100 1 #endif #ifndef GL_ARB_shadow #define GL_ARB_shadow 1 #endif #ifndef GL_ARB_shadow_ambient #define GL_ARB_shadow_ambient 1 #endif #ifndef GL_ARB_texture_buffer_object #define GL_ARB_texture_buffer_object 1 #endif #ifndef GL_ARB_texture_border_clamp #define GL_ARB_texture_border_clamp 1 #endif #ifndef GL_ARB_texture_compression #define GL_ARB_texture_compression 1 #endif #ifndef GL_ARB_texture_cube_map #define GL_ARB_texture_cube_map 1 #endif #ifndef GL_ARB_texture_env_add #define GL_ARB_texture_env_add 1 #endif #ifndef GL_ARB_texture_env_combine #define GL_ARB_texture_env_combine 1 #endif #ifndef GL_ARB_texture_env_dot3 #define GL_ARB_texture_env_dot3 1 #endif #ifndef GL_ARB_texture_float #define GL_ARB_texture_float 1 #endif #ifndef GL_ARB_texture_mirrored_repeat #define GL_ARB_texture_mirrored_repeat 1 #endif #ifndef GL_ARB_texture_non_power_of_two #define GL_ARB_texture_non_power_of_two 1 #endif #ifndef GL_ARB_texture_rectangle #define GL_ARB_texture_rectangle 1 #endif #ifndef GL_ARB_texture_rg #define GL_ARB_texture_rg 1 #endif #ifndef GL_ARB_transpose_matrix #define GL_ARB_transpose_matrix 1 #endif #ifndef GL_ARB_vertex_array_object #define GL_ARB_vertex_array_object 1 #endif #ifndef GL_ARB_vertex_buffer_object #define GL_ARB_vertex_buffer_object 1 #endif #ifndef GL_ARB_vertex_program #define GL_ARB_vertex_program 1 #endif #ifndef GL_ARB_vertex_shader #define GL_ARB_vertex_shader 1 #endif #ifndef GL_ARB_window_pos #define GL_ARB_window_pos 1 #endif #ifndef GL_ATI_draw_buffers #define GL_ATI_draw_buffers 1 #endif #ifndef GL_ATI_pixel_format_float #define GL_ATI_pixel_format_float 1 #endif #ifndef GL_ATI_texture_float #define GL_ATI_texture_float 1 #endif #ifndef GL_ATI_texture_mirror_once #define GL_ATI_texture_mirror_once 1 #endif #ifndef GL_Autodesk_valid_back_buffer_hint #define GL_Autodesk_valid_back_buffer_hint 1 #endif #ifndef GL_EXT_Cg_shader #define GL_EXT_Cg_shader 1 #endif #ifndef GL_EXT_abgr #define GL_EXT_abgr 1 #endif #ifndef GL_EXT_bgra #define GL_EXT_bgra 1 #endif #ifndef GL_EXT_bindable_uniform #define GL_EXT_bindable_uniform 1 #endif #ifndef GL_EXT_blend_color #define GL_EXT_blend_color 1 #endif #ifndef GL_EXT_blend_equation_separate #define GL_EXT_blend_equation_separate 1 #endif #ifndef GL_EXT_blend_func_separate #define GL_EXT_blend_func_separate 1 #endif #ifndef GL_EXT_blend_minmax #define GL_EXT_blend_minmax 1 #endif #ifndef GL_EXT_blend_subtract #define GL_EXT_blend_subtract 1 #endif #ifndef GL_EXT_clip_volume_hint #define GL_EXT_clip_volume_hint 1 #endif #ifndef GL_EXT_color_table #define GL_EXT_color_table 1 #endif #ifndef GL_EXT_compiled_vertex_array #define GL_EXT_compiled_vertex_array 1 #endif #ifndef GL_EXT_depth_bounds_test #define GL_EXT_depth_bounds_test 1 #endif #ifndef GL_EXT_direct_state_access #define GL_EXT_direct_state_access 1 #endif #ifndef GL_EXT_draw_buffers2 #define GL_EXT_draw_buffers2 1 #endif #ifndef GL_EXT_draw_instanced #define GL_EXT_draw_instanced 1 #endif #ifndef GL_EXT_draw_range_elements #define GL_EXT_draw_range_elements 1 #endif #ifndef GL_EXT_fog_coord #define GL_EXT_fog_coord 1 #endif #ifndef GL_EXT_framebuffer_blit #define GL_EXT_framebuffer_blit 1 #endif #ifndef GL_EXT_framebuffer_mixed_formats #define GL_EXT_framebuffer_mixed_formats 1 #endif #ifndef GL_EXT_framebuffer_multisample #define GL_EXT_framebuffer_multisample 1 #endif #ifndef GL_EXT_framebuffer_object #define GL_EXT_framebuffer_object 1 #endif #ifndef GL_EXT_framebuffer_sRGB #define GL_EXT_framebuffer_sRGB 1 #endif #ifndef GL_EXT_geometry_shader4 #define GL_EXT_geometry_shader4 1 #endif #ifndef GL_EXT_gpu_program_parameters #define GL_EXT_gpu_program_parameters 1 #endif #ifndef GL_EXT_gpu_shader4 #define GL_EXT_gpu_shader4 1 #endif #ifndef GL_EXT_multi_draw_arrays #define GL_EXT_multi_draw_arrays 1 #endif #ifndef GL_EXT_packed_depth_stencil #define GL_EXT_packed_depth_stencil 1 #endif #ifndef GL_EXT_packed_float #define GL_EXT_packed_float 1 #endif #ifndef GL_EXT_packed_pixels #define GL_EXT_packed_pixels 1 #endif #ifndef GL_EXT_pixel_buffer_object #define GL_EXT_pixel_buffer_object 1 #endif #ifndef GL_EXT_point_parameters #define GL_EXT_point_parameters 1 #endif #ifndef GL_EXT_provoking_vertex #define GL_EXT_provoking_vertex 1 #endif #ifndef GL_EXT_rescale_normal #define GL_EXT_rescale_normal 1 #endif #ifndef GL_EXT_secondary_color #define GL_EXT_secondary_color 1 #endif #ifndef GL_EXT_separate_specular_color #define GL_EXT_separate_specular_color 1 #endif #ifndef GL_EXT_shadow_funcs #define GL_EXT_shadow_funcs 1 #endif #ifndef GL_EXT_stencil_two_side #define GL_EXT_stencil_two_side 1 #endif #ifndef GL_EXT_stencil_wrap #define GL_EXT_stencil_wrap 1 #endif #ifndef GL_EXT_texture3D #define GL_EXT_texture3D 1 #endif #ifndef GL_EXT_texture_array #define GL_EXT_texture_array 1 #endif #ifndef GL_EXT_texture_buffer_object #define GL_EXT_texture_buffer_object 1 #endif #ifndef GL_EXT_texture_compression_latc #define GL_EXT_texture_compression_latc 1 #endif #ifndef GL_EXT_texture_compression_rgtc #define GL_EXT_texture_compression_rgtc 1 #endif #ifndef GL_EXT_texture_compression_s3tc #define GL_EXT_texture_compression_s3tc 1 #endif #ifndef GL_EXT_texture_cube_map #define GL_EXT_texture_cube_map 1 #endif #ifndef GL_EXT_texture_edge_clamp #define GL_EXT_texture_edge_clamp 1 #endif #ifndef GL_EXT_texture_env_add #define GL_EXT_texture_env_add 1 #endif #ifndef GL_EXT_texture_env_combine #define GL_EXT_texture_env_combine 1 #endif #ifndef GL_EXT_texture_env_dot3 #define GL_EXT_texture_env_dot3 1 #endif #ifndef GL_EXT_texture_filter_anisotropic #define GL_EXT_texture_filter_anisotropic 1 #endif #ifndef GL_EXT_texture_integer #define GL_EXT_texture_integer 1 #endif #ifndef GL_EXT_texture_lod_bias #define GL_EXT_texture_lod_bias 1 #endif #ifndef GL_EXT_texture_mirror_clamp #define GL_EXT_texture_mirror_clamp 1 #endif #ifndef GL_EXT_texture_object #define GL_EXT_texture_object 1 #endif #ifndef GL_EXT_texture_shared_exponent #define GL_EXT_texture_shared_exponent 1 #endif #ifndef GL_EXT_texture_sRGB #define GL_EXT_texture_sRGB 1 #endif #ifndef GL_EXT_texture_swizzle #define GL_EXT_texture_swizzle 1 #endif #ifndef GL_EXT_timer_query #define GL_EXT_timer_query 1 #endif #ifndef GL_EXT_vertex_array #define GL_EXT_vertex_array 1 #endif #ifndef GL_EXT_vertex_array_bgra #define GL_EXT_vertex_array_bgra 1 #endif #ifndef GL_NV_present_video #define GL_NV_present_video 1 #endif #ifndef GL_EXT_ycbcr_422 #define GL_EXT_ycbcr_422 1 #endif #ifndef GL_HP_occlusion_test #define GL_HP_occlusion_test 1 #endif #ifndef GL_IBM_rasterpos_clip #define GL_IBM_rasterpos_clip 1 #endif #ifndef GL_IBM_texture_mirrored_repeat #define GL_IBM_texture_mirrored_repeat 1 #endif #ifndef GL_NV_anc_buffer_object #define GL_NV_anc_buffer_object 1 #endif #ifndef GL_NV_blend_square #define GL_NV_blend_square 1 #endif #ifndef GL_NV_conditional_render #define GL_NV_conditional_render 1 #endif #ifndef GL_NV_copy_depth_to_color #define GL_NV_copy_depth_to_color 1 #endif #ifndef GL_NV_depth_buffer_float #define GL_NV_depth_buffer_float 1 #endif #ifndef GL_NV_depth_clamp #define GL_NV_depth_clamp 1 #endif #ifndef GL_NV_draw_mesh #define GL_NV_draw_mesh 1 #endif #ifndef GL_NV_draw_buffers3 #define GL_NV_draw_buffers3 1 #endif #ifndef GL_NV_explicit_multisample #define GL_NV_explicit_multisample 1 #endif #ifndef GL_NV_extended_combiner_program #define GL_NV_extended_combiner_program 1 #endif #ifndef GL_NV_fence #define GL_NV_fence 1 #endif #ifndef GL_NV_float_buffer #define GL_NV_float_buffer 1 #endif #ifndef GL_NV_fog_distance #define GL_NV_fog_distance 1 #endif #ifndef GL_NV_fragment_program #define GL_NV_fragment_program 1 #endif #ifndef GL_NV_fragment_program2 #define GL_NV_fragment_program2 1 #endif #ifndef GL_NV_fragment_program4 #define GL_NV_fragment_program4 1 #endif #ifndef GL_NV_fragment_program4_1 #define GL_NV_fragment_program4_1 1 #endif #ifndef GL_NV_fragment_program5 #define GL_NV_fragment_program5 1 #endif #ifndef GL_NV_framebuffer_multisample_coverage #define GL_NV_framebuffer_multisample_coverage 1 #endif #ifndef GL_NV_geometry_program4 #define GL_NV_geometry_program4 1 #endif #ifndef GL_NV_geometry_program4_1 #define GL_NV_geometry_program4_1 1 #endif #ifndef GL_NV_geometry_program5 #define GL_NV_geometry_program5 1 #endif #ifndef GL_NV_geometry_shader4 #define GL_NV_geometry_shader4 1 #endif #ifndef GL_NV_gpu_program4 #define GL_NV_gpu_program4 1 #endif #ifndef GL_NV_gpu_program4_1 #define GL_NV_gpu_program4_1 1 #endif #ifndef GL_NV_gpu_program5 #define GL_NV_gpu_program5 1 #endif #ifndef GL_NV_gpu_program_fp64 #define GL_NV_gpu_program_fp64 1 #endif #ifndef GL_NV_gpu_shader4_1 #define GL_NV_gpu_shader4_1 1 #endif #ifndef GL_NV_half_float #define GL_NV_half_float 1 #endif #ifndef GL_NV_light_max_exponent #define GL_NV_light_max_exponent 1 #endif #ifndef GL_NV_mac_get_proc_address #define GL_NV_mac_get_proc_address 1 #endif #ifndef GL_NV_multisample_coverage #define GL_NV_multisample_coverage 1 #endif #ifndef GL_NV_multisample_filter_hint #define GL_NV_multisample_filter_hint 1 #endif #ifndef GL_NV_occlusion_query #define GL_NV_occlusion_query 1 #endif #ifndef GL_NV_packed_depth_stencil #define GL_NV_packed_depth_stencil 1 #endif #ifndef GL_NV_parameter_buffer_object #define GL_NV_parameter_buffer_object 1 #endif #ifndef GL_NV_pixel_data_range #define GL_NV_pixel_data_range 1 #endif #ifndef GL_NV_point_sprite #define GL_NV_point_sprite 1 #endif #ifndef GL_NV_primitive_restart #define GL_NV_primitive_restart 1 #endif #ifndef GL_NV_register_combiners #define GL_NV_register_combiners 1 #endif #ifndef GL_NV_register_combiners2 #define GL_NV_register_combiners2 1 #endif #ifndef GL_NV_sample_shading_control #define GL_NV_sample_shading_control 1 #endif #ifndef GL_NV_tessellation_program5 #define GL_NV_tessellation_program5 1 #endif #ifndef GL_NV_tessellation_shader #define GL_NV_tessellation_shader 1 #endif #ifndef GL_NV_texgen_reflection #define GL_NV_texgen_reflection 1 #endif #ifndef GL_NV_texture_compression_vtc #define GL_NV_texture_compression_vtc 1 #endif #ifndef GL_NV_texture_env_combine4 #define GL_NV_texture_env_combine4 1 #endif #ifndef GL_NV_texture_expand_normal #define GL_NV_texture_expand_normal 1 #endif #ifndef GL_NV_texture_rectangle #define GL_NV_texture_rectangle 1 #endif #ifndef GL_NV_texture_shader #define GL_NV_texture_shader 1 #endif #ifndef GL_NV_texture_shader2 #define GL_NV_texture_shader2 1 #endif #ifndef GL_NV_texture_shader3 #define GL_NV_texture_shader3 1 #endif #ifndef GL_NV_texture_cube_map_array #define GL_NV_texture_cube_map_array 1 #endif #ifndef GL_NV_transform_feedback #define GL_NV_transform_feedback 1 #endif #ifndef GL_NV_transform_feedback2 #define GL_NV_transform_feedback2 1 #endif #ifndef GL_NV_transform_feedback3 #define GL_NV_transform_feedback3 1 #endif #ifndef GL_NV_vertex_array_range #define GL_NV_vertex_array_range 1 #endif #ifndef GL_NV_vertex_array_range2 #define GL_NV_vertex_array_range2 1 #endif #ifndef GL_NV_vertex_program #define GL_NV_vertex_program 1 #endif #ifndef GL_NV_vertex_program1_1 #define GL_NV_vertex_program1_1 1 #endif #ifndef GL_NV_vertex_program2 #define GL_NV_vertex_program2 1 #endif #ifndef GL_NV_vertex_program3 #define GL_NV_vertex_program3 1 #endif #ifndef GL_NV_vertex_program4 #define GL_NV_vertex_program4 1 #endif #ifndef GL_NV_vertex_program4_1 #define GL_NV_vertex_program4_1 1 #endif #ifndef GL_NV_vertex_program5 #define GL_NV_vertex_program5 1 #endif #ifndef GL_NVX_conditional_render #define GL_NVX_conditional_render 1 #endif #ifndef GL_NVX_gpu_sync_buffer #define GL_NVX_gpu_sync_buffer 1 #endif #ifndef GL_NV_shader_buffer_load #define GL_NV_shader_buffer_load 1 #endif #ifndef GL_NV_vertex_buffer_unified_memory #define GL_NV_vertex_buffer_unified_memory 1 #endif #ifndef GL_NVX_volatile_texture #define GL_NVX_volatile_texture 1 #endif #ifndef GL_NVX_cuda_interop #define GL_NVX_cuda_interop 1 #endif #ifndef GL_NVX_debug_control #define GL_NVX_debug_control 1 #endif #ifndef GL_S3_s3tc #define GL_S3_s3tc 1 #endif #ifndef GL_SGIS_generate_mipmap #define GL_SGIS_generate_mipmap 1 #endif #ifndef GL_SGIS_texture_lod #define GL_SGIS_texture_lod 1 #endif #ifndef GL_SGIX_depth_texture #define GL_SGIX_depth_texture 1 #endif #ifndef GL_SGIX_shadow #define GL_SGIX_shadow 1 #endif #ifndef GL_SUN_slice_accum #define GL_SUN_slice_accum 1 #endif #ifndef GL_WIN_swap_hint #define GL_WIN_swap_hint 1 #endif /* PixelFormat */ /* GL_BGR_EXT */ /* GL_BGRA_EXT */ /* GetPName */ /* GL_ARRAY_ELEMENT_LOCK_COUNT_EXT */ /* GL_ARRAY_ELEMENT_LOCK_FIRST_EXT */ /* GetColorTableParameterPNameEXT */ /* GL_COLOR_TABLE_FORMAT_EXT */ /* GL_COLOR_TABLE_WIDTH_EXT */ /* GL_COLOR_TABLE_RED_SIZE_EXT */ /* GL_COLOR_TABLE_GREEN_SIZE_EXT */ /* GL_COLOR_TABLE_BLUE_SIZE_EXT */ /* GL_COLOR_TABLE_ALPHA_SIZE_EXT */ /* GL_COLOR_TABLE_LUMINANCE_SIZE_EXT */ /* GL_COLOR_TABLE_INTENSITY_SIZE_EXT */ /* OpenGL12 */ #define GL_TEXTURE_BINDING_3D 0x806A #define GL_PACK_SKIP_IMAGES 0x806B #define GL_PACK_IMAGE_HEIGHT 0x806C #define GL_UNPACK_SKIP_IMAGES 0x806D #define GL_UNPACK_IMAGE_HEIGHT 0x806E #define GL_TEXTURE_3D 0x806F #define GL_PROXY_TEXTURE_3D 0x8070 #define GL_TEXTURE_DEPTH 0x8071 #define GL_TEXTURE_WRAP_R 0x8072 #define GL_MAX_3D_TEXTURE_SIZE 0x8073 #define GL_BGR 0x80E0 #define GL_BGRA 0x80E1 #define GL_UNSIGNED_BYTE_3_3_2 0x8032 #define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362 #define GL_UNSIGNED_SHORT_5_6_5 0x8363 #define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364 #define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 #define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365 #define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 #define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366 #define GL_UNSIGNED_INT_8_8_8_8 0x8035 #define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367 #define GL_UNSIGNED_INT_10_10_10_2 0x8036 #define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 #define GL_RESCALE_NORMAL 0x803A #define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8 #define GL_SINGLE_COLOR 0x81F9 #define GL_SEPARATE_SPECULAR_COLOR 0x81FA #define GL_CLAMP_TO_EDGE 0x812F #define GL_TEXTURE_MIN_LOD 0x813A #define GL_TEXTURE_MAX_LOD 0x813B #define GL_TEXTURE_BASE_LEVEL 0x813C #define GL_TEXTURE_MAX_LEVEL 0x813D #define GL_MAX_ELEMENTS_VERTICES 0x80E8 #define GL_MAX_ELEMENTS_INDICES 0x80E9 #define GL_ALIASED_POINT_SIZE_RANGE 0x846D #define GL_ALIASED_LINE_WIDTH_RANGE 0x846E /* OpenGL13 */ #define GL_ACTIVE_TEXTURE 0x84E0 #define GL_CLIENT_ACTIVE_TEXTURE 0x84E1 #define GL_MAX_TEXTURE_UNITS 0x84E2 #define GL_TEXTURE0 0x84C0 #define GL_TEXTURE1 0x84C1 #define GL_TEXTURE2 0x84C2 #define GL_TEXTURE3 0x84C3 #define GL_TEXTURE4 0x84C4 #define GL_TEXTURE5 0x84C5 #define GL_TEXTURE6 0x84C6 #define GL_TEXTURE7 0x84C7 #define GL_TEXTURE8 0x84C8 #define GL_TEXTURE9 0x84C9 #define GL_TEXTURE10 0x84CA #define GL_TEXTURE11 0x84CB #define GL_TEXTURE12 0x84CC #define GL_TEXTURE13 0x84CD #define GL_TEXTURE14 0x84CE #define GL_TEXTURE15 0x84CF #define GL_TEXTURE16 0x84D0 #define GL_TEXTURE17 0x84D1 #define GL_TEXTURE18 0x84D2 #define GL_TEXTURE19 0x84D3 #define GL_TEXTURE20 0x84D4 #define GL_TEXTURE21 0x84D5 #define GL_TEXTURE22 0x84D6 #define GL_TEXTURE23 0x84D7 #define GL_TEXTURE24 0x84D8 #define GL_TEXTURE25 0x84D9 #define GL_TEXTURE26 0x84DA #define GL_TEXTURE27 0x84DB #define GL_TEXTURE28 0x84DC #define GL_TEXTURE29 0x84DD #define GL_TEXTURE30 0x84DE #define GL_TEXTURE31 0x84DF #define GL_NORMAL_MAP 0x8511 #define GL_REFLECTION_MAP 0x8512 #define GL_TEXTURE_CUBE_MAP 0x8513 #define GL_TEXTURE_BINDING_CUBE_MAP 0x8514 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A #define GL_PROXY_TEXTURE_CUBE_MAP 0x851B #define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C #define GL_COMBINE 0x8570 #define GL_COMBINE_RGB 0x8571 #define GL_COMBINE_ALPHA 0x8572 #define GL_RGB_SCALE 0x8573 #define GL_ADD_SIGNED 0x8574 #define GL_INTERPOLATE 0x8575 #define GL_CONSTANT 0x8576 #define GL_PRIMARY_COLOR 0x8577 #define GL_PREVIOUS 0x8578 #define GL_SOURCE0_RGB 0x8580 #define GL_SOURCE1_RGB 0x8581 #define GL_SOURCE2_RGB 0x8582 #define GL_SOURCE0_ALPHA 0x8588 #define GL_SOURCE1_ALPHA 0x8589 #define GL_SOURCE2_ALPHA 0x858A #define GL_OPERAND0_RGB 0x8590 #define GL_OPERAND1_RGB 0x8591 #define GL_OPERAND2_RGB 0x8592 #define GL_OPERAND0_ALPHA 0x8598 #define GL_OPERAND1_ALPHA 0x8599 #define GL_OPERAND2_ALPHA 0x859A #define GL_SUBTRACT 0x84E7 #define GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3 #define GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4 #define GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5 #define GL_TRANSPOSE_COLOR_MATRIX 0x84E6 #define GL_COMPRESSED_ALPHA 0x84E9 #define GL_COMPRESSED_LUMINANCE 0x84EA #define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB #define GL_COMPRESSED_INTENSITY 0x84EC #define GL_COMPRESSED_RGB 0x84ED #define GL_COMPRESSED_RGBA 0x84EE #define GL_TEXTURE_COMPRESSION_HINT 0x84EF #define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0 #define GL_TEXTURE_COMPRESSED 0x86A1 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 #define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 #define GL_DOT3_RGB 0x86AE #define GL_DOT3_RGBA 0x86AF #define GL_CLAMP_TO_BORDER 0x812D #define GL_MULTISAMPLE 0x809D #define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E #define GL_SAMPLE_ALPHA_TO_ONE 0x809F #define GL_SAMPLE_COVERAGE 0x80A0 #define GL_SAMPLE_BUFFERS 0x80A8 #define GL_SAMPLES 0x80A9 #define GL_SAMPLE_COVERAGE_VALUE 0x80AA #define GL_SAMPLE_COVERAGE_INVERT 0x80AB #define GL_MULTISAMPLE_BIT 0x20000000 /* EXT_bgra */ #define GL_BGR_EXT 0x80E0 #define GL_BGRA_EXT 0x80E1 /* EXT_blend_color */ #define GL_CONSTANT_COLOR_EXT 0x8001 #define GL_ONE_MINUS_CONSTANT_COLOR_EXT 0x8002 #define GL_CONSTANT_ALPHA_EXT 0x8003 #define GL_ONE_MINUS_CONSTANT_ALPHA_EXT 0x8004 #define GL_BLEND_COLOR_EXT 0x8005 /* EXT_blend_minmax */ #define GL_FUNC_ADD_EXT 0x8006 #define GL_MIN_EXT 0x8007 #define GL_MAX_EXT 0x8008 #define GL_BLEND_EQUATION_EXT 0x8009 /* EXT_color_table */ #define GL_TABLE_TOO_LARGE_EXT 0x8031 #define GL_COLOR_TABLE_FORMAT_EXT 0x80D8 #define GL_COLOR_TABLE_WIDTH_EXT 0x80D9 #define GL_COLOR_TABLE_RED_SIZE_EXT 0x80DA #define GL_COLOR_TABLE_GREEN_SIZE_EXT 0x80DB #define GL_COLOR_TABLE_BLUE_SIZE_EXT 0x80DC #define GL_COLOR_TABLE_ALPHA_SIZE_EXT 0x80DD #define GL_COLOR_TABLE_LUMINANCE_SIZE_EXT 0x80DE #define GL_COLOR_TABLE_INTENSITY_SIZE_EXT 0x80DF /* EXT_texture3D */ #define GL_PACK_SKIP_IMAGES 0x806B #define GL_PACK_SKIP_IMAGES_EXT 0x806B #define GL_PACK_IMAGE_HEIGHT 0x806C #define GL_PACK_IMAGE_HEIGHT_EXT 0x806C #define GL_UNPACK_SKIP_IMAGES 0x806D #define GL_UNPACK_SKIP_IMAGES_EXT 0x806D #define GL_UNPACK_IMAGE_HEIGHT 0x806E #define GL_UNPACK_IMAGE_HEIGHT_EXT 0x806E #define GL_TEXTURE_3D 0x806F #define GL_TEXTURE_3D_EXT 0x806F #define GL_PROXY_TEXTURE_3D 0x8070 #define GL_PROXY_TEXTURE_3D_EXT 0x8070 #define GL_TEXTURE_DEPTH 0x8071 #define GL_TEXTURE_DEPTH_EXT 0x8071 #define GL_TEXTURE_WRAP_R 0x8072 #define GL_TEXTURE_WRAP_R_EXT 0x8072 #define GL_MAX_3D_TEXTURE_SIZE 0x8073 #define GL_MAX_3D_TEXTURE_SIZE_EXT 0x8073 /* ATI_element_array */ #define GL_ELEMENT_ARRAY_ATI 0x8768 /* EXT_vertex_array */ #define GL_VERTEX_ARRAY_EXT 0x8074 #define GL_NORMAL_ARRAY_EXT 0x8075 #define GL_COLOR_ARRAY_EXT 0x8076 #define GL_INDEX_ARRAY_EXT 0x8077 #define GL_TEXTURE_COORD_ARRAY_EXT 0x8078 #define GL_EDGE_FLAG_ARRAY_EXT 0x8079 #define GL_VERTEX_ARRAY_SIZE_EXT 0x807A #define GL_VERTEX_ARRAY_TYPE_EXT 0x807B #define GL_VERTEX_ARRAY_STRIDE_EXT 0x807C #define GL_VERTEX_ARRAY_COUNT_EXT 0x807D #define GL_NORMAL_ARRAY_TYPE_EXT 0x807E #define GL_NORMAL_ARRAY_STRIDE_EXT 0x807F #define GL_NORMAL_ARRAY_COUNT_EXT 0x8080 #define GL_COLOR_ARRAY_SIZE_EXT 0x8081 #define GL_COLOR_ARRAY_TYPE_EXT 0x8082 #define GL_COLOR_ARRAY_STRIDE_EXT 0x8083 #define GL_COLOR_ARRAY_COUNT_EXT 0x8084 #define GL_INDEX_ARRAY_TYPE_EXT 0x8085 #define GL_INDEX_ARRAY_STRIDE_EXT 0x8086 #define GL_INDEX_ARRAY_COUNT_EXT 0x8087 #define GL_TEXTURE_COORD_ARRAY_SIZE_EXT 0x8088 #define GL_TEXTURE_COORD_ARRAY_TYPE_EXT 0x8089 #define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT 0x808A #define GL_TEXTURE_COORD_ARRAY_COUNT_EXT 0x808B #define GL_EDGE_FLAG_ARRAY_STRIDE_EXT 0x808C #define GL_EDGE_FLAG_ARRAY_COUNT_EXT 0x808D #define GL_VERTEX_ARRAY_POINTER_EXT 0x808E #define GL_NORMAL_ARRAY_POINTER_EXT 0x808F #define GL_COLOR_ARRAY_POINTER_EXT 0x8090 #define GL_INDEX_ARRAY_POINTER_EXT 0x8091 #define GL_TEXTURE_COORD_ARRAY_POINTER_EXT 0x8092 #define GL_EDGE_FLAG_ARRAY_POINTER_EXT 0x8093 /* ARB_imaging */ #define GL_CONSTANT_COLOR 0x8001 #define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 #define GL_CONSTANT_ALPHA 0x8003 #define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 #define GL_BLEND_COLOR 0x8005 #define GL_FUNC_ADD 0x8006 #define GL_MIN 0x8007 #define GL_MAX 0x8008 #define GL_BLEND_EQUATION 0x8009 #define GL_FUNC_SUBTRACT 0x800A #define GL_FUNC_REVERSE_SUBTRACT 0x800B #define GL_COLOR_MATRIX 0x80B1 #define GL_COLOR_MATRIX_STACK_DEPTH 0x80B2 #define GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3 #define GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4 #define GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5 #define GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6 #define GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7 #define GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8 #define GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9 #define GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA #define GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB #define GL_COLOR_TABLE 0x80D0 #define GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1 #define GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2 #define GL_PROXY_COLOR_TABLE 0x80D3 #define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4 #define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5 #define GL_COLOR_TABLE_SCALE 0x80D6 #define GL_COLOR_TABLE_BIAS 0x80D7 #define GL_COLOR_TABLE_FORMAT 0x80D8 #define GL_COLOR_TABLE_WIDTH 0x80D9 #define GL_COLOR_TABLE_RED_SIZE 0x80DA #define GL_COLOR_TABLE_GREEN_SIZE 0x80DB #define GL_COLOR_TABLE_BLUE_SIZE 0x80DC #define GL_COLOR_TABLE_ALPHA_SIZE 0x80DD #define GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE #define GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF #define GL_CONVOLUTION_1D 0x8010 #define GL_CONVOLUTION_2D 0x8011 #define GL_SEPARABLE_2D 0x8012 #define GL_CONVOLUTION_BORDER_MODE 0x8013 #define GL_CONVOLUTION_FILTER_SCALE 0x8014 #define GL_CONVOLUTION_FILTER_BIAS 0x8015 #define GL_REDUCE 0x8016 #define GL_CONVOLUTION_FORMAT 0x8017 #define GL_CONVOLUTION_WIDTH 0x8018 #define GL_CONVOLUTION_HEIGHT 0x8019 #define GL_MAX_CONVOLUTION_WIDTH 0x801A #define GL_MAX_CONVOLUTION_HEIGHT 0x801B #define GL_POST_CONVOLUTION_RED_SCALE 0x801C #define GL_POST_CONVOLUTION_GREEN_SCALE 0x801D #define GL_POST_CONVOLUTION_BLUE_SCALE 0x801E #define GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F #define GL_POST_CONVOLUTION_RED_BIAS 0x8020 #define GL_POST_CONVOLUTION_GREEN_BIAS 0x8021 #define GL_POST_CONVOLUTION_BLUE_BIAS 0x8022 #define GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023 #define GL_IGNORE_BORDER 0x8150 #define GL_CONSTANT_BORDER 0x8151 #define GL_REPLICATE_BORDER 0x8153 #define GL_CONVOLUTION_BORDER_COLOR 0x8154 #define GL_HISTOGRAM 0x8024 #define GL_PROXY_HISTOGRAM 0x8025 #define GL_HISTOGRAM_WIDTH 0x8026 #define GL_HISTOGRAM_FORMAT 0x8027 #define GL_HISTOGRAM_RED_SIZE 0x8028 #define GL_HISTOGRAM_GREEN_SIZE 0x8029 #define GL_HISTOGRAM_BLUE_SIZE 0x802A #define GL_HISTOGRAM_ALPHA_SIZE 0x802B #define GL_HISTOGRAM_LUMINANCE_SIZE 0x802C #define GL_HISTOGRAM_SINK 0x802D #define GL_MINMAX 0x802E #define GL_MINMAX_FORMAT 0x802F #define GL_MINMAX_SINK 0x8030 /* EXT_clip_volume_hint */ #define GL_CLIP_VOLUME_CLIPPING_HINT_EXT 0x80F0 /* EXT_point_parameters */ #define GL_POINT_SIZE_MIN_EXT 0x8126 #define GL_POINT_SIZE_MAX_EXT 0x8127 #define GL_POINT_FADE_THRESHOLD_SIZE_EXT 0x8128 #define GL_DISTANCE_ATTENUATION_EXT 0x8129 /* EXT_compiled_vertex_array */ #define GL_ARRAY_ELEMENT_LOCK_FIRST_EXT 0x81A8 #define GL_ARRAY_ELEMENT_LOCK_COUNT_EXT 0x81A9 /* ARB_multitexture */ #define GL_ACTIVE_TEXTURE_ARB 0x84E0 #define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1 #define GL_MAX_TEXTURE_UNITS_ARB 0x84E2 #define GL_TEXTURE0_ARB 0x84C0 #define GL_TEXTURE1_ARB 0x84C1 #define GL_TEXTURE2_ARB 0x84C2 #define GL_TEXTURE3_ARB 0x84C3 #define GL_TEXTURE4_ARB 0x84C4 #define GL_TEXTURE5_ARB 0x84C5 #define GL_TEXTURE6_ARB 0x84C6 #define GL_TEXTURE7_ARB 0x84C7 #define GL_TEXTURE8_ARB 0x84C8 #define GL_TEXTURE9_ARB 0x84C9 #define GL_TEXTURE10_ARB 0x84CA #define GL_TEXTURE11_ARB 0x84CB #define GL_TEXTURE12_ARB 0x84CC #define GL_TEXTURE13_ARB 0x84CD #define GL_TEXTURE14_ARB 0x84CE #define GL_TEXTURE15_ARB 0x84CF #define GL_TEXTURE16_ARB 0x84D0 #define GL_TEXTURE17_ARB 0x84D1 #define GL_TEXTURE18_ARB 0x84D2 #define GL_TEXTURE19_ARB 0x84D3 #define GL_TEXTURE20_ARB 0x84D4 #define GL_TEXTURE21_ARB 0x84D5 #define GL_TEXTURE22_ARB 0x84D6 #define GL_TEXTURE23_ARB 0x84D7 #define GL_TEXTURE24_ARB 0x84D8 #define GL_TEXTURE25_ARB 0x84D9 #define GL_TEXTURE26_ARB 0x84DA #define GL_TEXTURE27_ARB 0x84DB #define GL_TEXTURE28_ARB 0x84DC #define GL_TEXTURE29_ARB 0x84DD #define GL_TEXTURE30_ARB 0x84DE #define GL_TEXTURE31_ARB 0x84DF /* EXT_fog_coord */ #define GL_FOG_COORDINATE_SOURCE_EXT 0x8450 #define GL_FOG_COORDINATE_EXT 0x8451 #define GL_FRAGMENT_DEPTH_EXT 0x8452 #define GL_CURRENT_FOG_COORDINATE_EXT 0x8453 #define GL_FOG_COORDINATE_ARRAY_TYPE_EXT 0x8454 #define GL_FOG_COORDINATE_ARRAY_STRIDE_EXT 0x8455 #define GL_FOG_COORDINATE_ARRAY_POINTER_EXT 0x8456 #define GL_FOG_COORDINATE_ARRAY_EXT 0x8457 /* EXT_secondary_color */ #define GL_COLOR_SUM_EXT 0x8458 #define GL_CURRENT_SECONDARY_COLOR_EXT 0x8459 #define GL_SECONDARY_COLOR_ARRAY_SIZE_EXT 0x845A #define GL_SECONDARY_COLOR_ARRAY_TYPE_EXT 0x845B #define GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT 0x845C #define GL_SECONDARY_COLOR_ARRAY_POINTER_EXT 0x845D #define GL_SECONDARY_COLOR_ARRAY_EXT 0x845E /* EXT_separate_specular_color */ #define GL_SINGLE_COLOR_EXT 0x81F9 #define GL_SEPARATE_SPECULAR_COLOR_EXT 0x81FA #define GL_LIGHT_MODEL_COLOR_CONTROL_EXT 0x81F8 /* EXT_stencil_wrap */ #define GL_INCR_WRAP_EXT 0x8507 #define GL_DECR_WRAP_EXT 0x8508 /* NV_texgen_reflection */ #define GL_NORMAL_MAP_NV 0x8511 #define GL_REFLECTION_MAP_NV 0x8512 /* EXT_texture_cube_map */ #define GL_NORMAL_MAP_EXT 0x8511 #define GL_REFLECTION_MAP_EXT 0x8512 #define GL_TEXTURE_CUBE_MAP_EXT 0x8513 #define GL_TEXTURE_BINDING_CUBE_MAP_EXT 0x8514 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT 0x8515 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT 0x8516 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT 0x8517 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT 0x8518 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT 0x8519 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT 0x851A #define GL_PROXY_TEXTURE_CUBE_MAP_EXT 0x851B #define GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT 0x851C /* ARB_texture_cube_map */ #define GL_NORMAL_MAP_ARB 0x8511 #define GL_REFLECTION_MAP_ARB 0x8512 #define GL_TEXTURE_CUBE_MAP_ARB 0x8513 #define GL_TEXTURE_BINDING_CUBE_MAP_ARB 0x8514 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x8515 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x8516 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x8517 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x8518 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x8519 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x851A #define GL_PROXY_TEXTURE_CUBE_MAP_ARB 0x851B #define GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB 0x851C /* NV_vertex_array_range */ #define GL_VERTEX_ARRAY_RANGE_NV 0x851D #define GL_VERTEX_ARRAY_RANGE_LENGTH_NV 0x851E #define GL_VERTEX_ARRAY_RANGE_VALID_NV 0x851F #define GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV 0x8520 #define GL_VERTEX_ARRAY_RANGE_POINTER_NV 0x8521 /* NV_vertex_array_range2 */ #define GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV 0x8533 /* NV_register_combiners */ #define GL_REGISTER_COMBINERS_NV 0x8522 #define GL_COMBINER0_NV 0x8550 #define GL_COMBINER1_NV 0x8551 #define GL_COMBINER2_NV 0x8552 #define GL_COMBINER3_NV 0x8553 #define GL_COMBINER4_NV 0x8554 #define GL_COMBINER5_NV 0x8555 #define GL_COMBINER6_NV 0x8556 #define GL_COMBINER7_NV 0x8557 #define GL_VARIABLE_A_NV 0x8523 #define GL_VARIABLE_B_NV 0x8524 #define GL_VARIABLE_C_NV 0x8525 #define GL_VARIABLE_D_NV 0x8526 #define GL_VARIABLE_E_NV 0x8527 #define GL_VARIABLE_F_NV 0x8528 #define GL_VARIABLE_G_NV 0x8529 #define GL_CONSTANT_COLOR0_NV 0x852A #define GL_CONSTANT_COLOR1_NV 0x852B #define GL_PRIMARY_COLOR_NV 0x852C #define GL_SECONDARY_COLOR_NV 0x852D #define GL_SPARE0_NV 0x852E #define GL_SPARE1_NV 0x852F /* GL_TEXTURE0_ARB */ /* GL_TEXTURE1_ARB */ #define GL_UNSIGNED_IDENTITY_NV 0x8536 #define GL_UNSIGNED_INVERT_NV 0x8537 #define GL_EXPAND_NORMAL_NV 0x8538 #define GL_EXPAND_NEGATE_NV 0x8539 #define GL_HALF_BIAS_NORMAL_NV 0x853A #define GL_HALF_BIAS_NEGATE_NV 0x853B #define GL_SIGNED_IDENTITY_NV 0x853C #define GL_SIGNED_NEGATE_NV 0x853D #define GL_E_TIMES_F_NV 0x8531 #define GL_SPARE0_PLUS_SECONDARY_COLOR_NV 0x8532 #define GL_SCALE_BY_TWO_NV 0x853E #define GL_SCALE_BY_FOUR_NV 0x853F #define GL_SCALE_BY_ONE_HALF_NV 0x8540 #define GL_BIAS_BY_NEGATIVE_ONE_HALF_NV 0x8541 #define GL_DISCARD_NV 0x8530 #define GL_COMBINER_INPUT_NV 0x8542 #define GL_COMBINER_MAPPING_NV 0x8543 #define GL_COMBINER_COMPONENT_USAGE_NV 0x8544 #define GL_COMBINER_AB_DOT_PRODUCT_NV 0x8545 #define GL_COMBINER_CD_DOT_PRODUCT_NV 0x8546 #define GL_COMBINER_MUX_SUM_NV 0x8547 #define GL_COMBINER_SCALE_NV 0x8548 #define GL_COMBINER_BIAS_NV 0x8549 #define GL_COMBINER_AB_OUTPUT_NV 0x854A #define GL_COMBINER_CD_OUTPUT_NV 0x854B #define GL_COMBINER_SUM_OUTPUT_NV 0x854C #define GL_MAX_GENERAL_COMBINERS_NV 0x854D #define GL_NUM_GENERAL_COMBINERS_NV 0x854E #define GL_COLOR_SUM_CLAMP_NV 0x854F /* NV_fog_distance */ #define GL_FOG_DISTANCE_MODE_NV 0x855A #define GL_EYE_RADIAL_NV 0x855B #define GL_EYE_PLANE_ABSOLUTE_NV 0x855C /* NV_fragment_program */ #define GL_FRAGMENT_PROGRAM_NV 0x8870 #define GL_MAX_TEXTURE_COORDS_NV 0x8871 #define GL_MAX_TEXTURE_IMAGE_UNITS_NV 0x8872 #define GL_FRAGMENT_PROGRAM_BINDING_NV 0x8873 #define GL_PROGRAM_ERROR_STRING_NV 0x8874 #define GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV 0x8868 /* NV_light_max_exponent */ #define GL_MAX_SHININESS_NV 0x8504 #define GL_MAX_SPOT_EXPONENT_NV 0x8505 /* ARB_texture_env_combine */ #define GL_COMBINE_ARB 0x8570 #define GL_COMBINE_RGB_ARB 0x8571 #define GL_COMBINE_ALPHA_ARB 0x8572 #define GL_RGB_SCALE_ARB 0x8573 #define GL_ADD_SIGNED_ARB 0x8574 #define GL_INTERPOLATE_ARB 0x8575 #define GL_CONSTANT_ARB 0x8576 #define GL_PRIMARY_COLOR_ARB 0x8577 #define GL_PREVIOUS_ARB 0x8578 #define GL_SOURCE0_RGB_ARB 0x8580 #define GL_SOURCE1_RGB_ARB 0x8581 #define GL_SOURCE2_RGB_ARB 0x8582 #define GL_SOURCE0_ALPHA_ARB 0x8588 #define GL_SOURCE1_ALPHA_ARB 0x8589 #define GL_SOURCE2_ALPHA_ARB 0x858A #define GL_OPERAND0_RGB_ARB 0x8590 #define GL_OPERAND1_RGB_ARB 0x8591 #define GL_OPERAND2_RGB_ARB 0x8592 #define GL_OPERAND0_ALPHA_ARB 0x8598 #define GL_OPERAND1_ALPHA_ARB 0x8599 #define GL_OPERAND2_ALPHA_ARB 0x859A #define GL_SUBTRACT_ARB 0x84E7 /* EXT_texture_env_combine */ #define GL_COMBINE_EXT 0x8570 #define GL_COMBINE_RGB_EXT 0x8571 #define GL_COMBINE_ALPHA_EXT 0x8572 #define GL_RGB_SCALE_EXT 0x8573 #define GL_ADD_SIGNED_EXT 0x8574 #define GL_INTERPOLATE_EXT 0x8575 #define GL_CONSTANT_EXT 0x8576 #define GL_PRIMARY_COLOR_EXT 0x8577 #define GL_PREVIOUS_EXT 0x8578 #define GL_SOURCE0_RGB_EXT 0x8580 #define GL_SOURCE1_RGB_EXT 0x8581 #define GL_SOURCE2_RGB_EXT 0x8582 #define GL_SOURCE0_ALPHA_EXT 0x8588 #define GL_SOURCE1_ALPHA_EXT 0x8589 #define GL_SOURCE2_ALPHA_EXT 0x858A #define GL_OPERAND0_RGB_EXT 0x8590 #define GL_OPERAND1_RGB_EXT 0x8591 #define GL_OPERAND2_RGB_EXT 0x8592 #define GL_OPERAND0_ALPHA_EXT 0x8598 #define GL_OPERAND1_ALPHA_EXT 0x8599 #define GL_OPERAND2_ALPHA_EXT 0x859A /* NV_texture_env_combine4 */ #define GL_COMBINE4_NV 0x8503 #define GL_SOURCE3_RGB_NV 0x8583 #define GL_SOURCE3_ALPHA_NV 0x858B #define GL_OPERAND3_RGB_NV 0x8593 #define GL_OPERAND3_ALPHA_NV 0x859B /* SUN_slice_accum */ #define GL_SLICE_ACCUM_SUN 0x85CC /* EXT_texture_filter_anisotropic */ #define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE #define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF /* EXT_texture_lod_bias */ #define GL_MAX_TEXTURE_LOD_BIAS_EXT 0x84FD #define GL_TEXTURE_FILTER_CONTROL_EXT 0x8500 #define GL_TEXTURE_LOD_BIAS_EXT 0x8501 /* EXT_texture_edge_clamp */ #define GL_CLAMP_TO_EDGE_EXT 0x812F /* S3_s3tc */ #define GL_RGB_S3TC 0x83A0 #define GL_RGB4_S3TC 0x83A1 #define GL_RGBA_S3TC 0x83A2 #define GL_RGBA4_S3TC 0x83A3 #define GL_RGBA_DXT5_S3TC 0x83A4 #define GL_RGBA4_DXT5_S3TC 0x83A5 /* ARB_transpose_matrix */ #define GL_TRANSPOSE_MODELVIEW_MATRIX_ARB 0x84E3 #define GL_TRANSPOSE_PROJECTION_MATRIX_ARB 0x84E4 #define GL_TRANSPOSE_TEXTURE_MATRIX_ARB 0x84E5 #define GL_TRANSPOSE_COLOR_MATRIX_ARB 0x84E6 /* ARB_texture_compression */ #define GL_COMPRESSED_ALPHA_ARB 0x84E9 #define GL_COMPRESSED_LUMINANCE_ARB 0x84EA #define GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB #define GL_COMPRESSED_INTENSITY_ARB 0x84EC #define GL_COMPRESSED_RGB_ARB 0x84ED #define GL_COMPRESSED_RGBA_ARB 0x84EE #define GL_TEXTURE_COMPRESSION_HINT_ARB 0x84EF #define GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB 0x86A0 #define GL_TEXTURE_COMPRESSED_ARB 0x86A1 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A2 #define GL_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A3 /* EXT_texture_compression_s3tc */ #define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0 #define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1 #define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2 #define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3 /* EXT_texture_compression_latc */ #define GL_COMPRESSED_LUMINANCE_LATC1_EXT 0x8C70 #define GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT 0x8C71 #define GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT 0x8C72 #define GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT 0x8C73 /* EXT_texture_compression_rgtc */ #define GL_COMPRESSED_RED_RGTC1_EXT 0x8DBB #define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC #define GL_COMPRESSED_RED_GREEN_RGTC2_EXT 0x8DBD #define GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT 0x8DBE /* NV_fence */ #define GL_ALL_COMPLETED_NV 0x84F2 #define GL_FENCE_STATUS_NV 0x84F3 #define GL_FENCE_CONDITION_NV 0x84F4 /* NV_mac_get_proc_address */ #define GL_ALL_EXTENSIONS_NV 0x84FB #define GL_MAC_GET_PROC_ADDRESS_NV 0x84FC /* NV_vertex_program */ #define GL_VERTEX_PROGRAM_NV 0x8620 #define GL_VERTEX_STATE_PROGRAM_NV 0x8621 #define GL_ATTRIB_ARRAY_SIZE_NV 0x8623 #define GL_ATTRIB_ARRAY_STRIDE_NV 0x8624 #define GL_ATTRIB_ARRAY_TYPE_NV 0x8625 #define GL_CURRENT_ATTRIB_NV 0x8626 #define GL_PROGRAM_LENGTH_NV 0x8627 #define GL_PROGRAM_STRING_NV 0x8628 #define GL_MODELVIEW_PROJECTION_NV 0x8629 #define GL_IDENTITY_NV 0x862A #define GL_INVERSE_NV 0x862B #define GL_TRANSPOSE_NV 0x862C #define GL_INVERSE_TRANSPOSE_NV 0x862D #define GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV 0x862E #define GL_MAX_TRACK_MATRICES_NV 0x862F #define GL_MATRIX0_NV 0x8630 #define GL_MATRIX1_NV 0x8631 #define GL_MATRIX2_NV 0x8632 #define GL_MATRIX3_NV 0x8633 #define GL_MATRIX4_NV 0x8634 #define GL_MATRIX5_NV 0x8635 #define GL_MATRIX6_NV 0x8636 #define GL_MATRIX7_NV 0x8637 #define GL_CURRENT_MATRIX_STACK_DEPTH_NV 0x8640 #define GL_CURRENT_MATRIX_NV 0x8641 #define GL_VERTEX_PROGRAM_POINT_SIZE_NV 0x8642 #define GL_VERTEX_PROGRAM_TWO_SIDE_NV 0x8643 #define GL_PROGRAM_PARAMETER_NV 0x8644 #define GL_ATTRIB_ARRAY_POINTER_NV 0x8645 #define GL_PROGRAM_TARGET_NV 0x8646 #define GL_PROGRAM_RESIDENT_NV 0x8647 #define GL_TRACK_MATRIX_NV 0x8648 #define GL_TRACK_MATRIX_TRANSFORM_NV 0x8649 #define GL_VERTEX_PROGRAM_BINDING_NV 0x864A #define GL_PROGRAM_ERROR_POSITION_NV 0x864B #define GL_VERTEX_ATTRIB_ARRAY0_NV 0x8650 #define GL_VERTEX_ATTRIB_ARRAY1_NV 0x8651 #define GL_VERTEX_ATTRIB_ARRAY2_NV 0x8652 #define GL_VERTEX_ATTRIB_ARRAY3_NV 0x8653 #define GL_VERTEX_ATTRIB_ARRAY4_NV 0x8654 #define GL_VERTEX_ATTRIB_ARRAY5_NV 0x8655 #define GL_VERTEX_ATTRIB_ARRAY6_NV 0x8656 #define GL_VERTEX_ATTRIB_ARRAY7_NV 0x8657 #define GL_VERTEX_ATTRIB_ARRAY8_NV 0x8658 #define GL_VERTEX_ATTRIB_ARRAY9_NV 0x8659 #define GL_VERTEX_ATTRIB_ARRAY10_NV 0x865A #define GL_VERTEX_ATTRIB_ARRAY11_NV 0x865B #define GL_VERTEX_ATTRIB_ARRAY12_NV 0x865C #define GL_VERTEX_ATTRIB_ARRAY13_NV 0x865D #define GL_VERTEX_ATTRIB_ARRAY14_NV 0x865E #define GL_VERTEX_ATTRIB_ARRAY15_NV 0x865F #define GL_MAP1_VERTEX_ATTRIB0_4_NV 0x8660 #define GL_MAP1_VERTEX_ATTRIB1_4_NV 0x8661 #define GL_MAP1_VERTEX_ATTRIB2_4_NV 0x8662 #define GL_MAP1_VERTEX_ATTRIB3_4_NV 0x8663 #define GL_MAP1_VERTEX_ATTRIB4_4_NV 0x8664 #define GL_MAP1_VERTEX_ATTRIB5_4_NV 0x8665 #define GL_MAP1_VERTEX_ATTRIB6_4_NV 0x8666 #define GL_MAP1_VERTEX_ATTRIB7_4_NV 0x8667 #define GL_MAP1_VERTEX_ATTRIB8_4_NV 0x8668 #define GL_MAP1_VERTEX_ATTRIB9_4_NV 0x8669 #define GL_MAP1_VERTEX_ATTRIB10_4_NV 0x866A #define GL_MAP1_VERTEX_ATTRIB11_4_NV 0x866B #define GL_MAP1_VERTEX_ATTRIB12_4_NV 0x866C #define GL_MAP1_VERTEX_ATTRIB13_4_NV 0x866D #define GL_MAP1_VERTEX_ATTRIB14_4_NV 0x866E #define GL_MAP1_VERTEX_ATTRIB15_4_NV 0x866F #define GL_MAP2_VERTEX_ATTRIB0_4_NV 0x8670 #define GL_MAP2_VERTEX_ATTRIB1_4_NV 0x8671 #define GL_MAP2_VERTEX_ATTRIB2_4_NV 0x8672 #define GL_MAP2_VERTEX_ATTRIB3_4_NV 0x8673 #define GL_MAP2_VERTEX_ATTRIB4_4_NV 0x8674 #define GL_MAP2_VERTEX_ATTRIB5_4_NV 0x8675 #define GL_MAP2_VERTEX_ATTRIB6_4_NV 0x8676 #define GL_MAP2_VERTEX_ATTRIB7_4_NV 0x8677 #define GL_MAP2_VERTEX_ATTRIB8_4_NV 0x8678 #define GL_MAP2_VERTEX_ATTRIB9_4_NV 0x8679 #define GL_MAP2_VERTEX_ATTRIB10_4_NV 0x867A #define GL_MAP2_VERTEX_ATTRIB11_4_NV 0x867B #define GL_MAP2_VERTEX_ATTRIB12_4_NV 0x867C #define GL_MAP2_VERTEX_ATTRIB13_4_NV 0x867D #define GL_MAP2_VERTEX_ATTRIB14_4_NV 0x867E #define GL_MAP2_VERTEX_ATTRIB15_4_NV 0x867F /* NV_texture_shader */ #define GL_OFFSET_TEXTURE_RECTANGLE_NV 0x864C #define GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV 0x864D #define GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV 0x864E #define GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV 0x86D9 #define GL_UNSIGNED_INT_S8_S8_8_8_NV 0x86DA #define GL_UNSIGNED_INT_8_8_S8_S8_REV_NV 0x86DB #define GL_DSDT_MAG_INTENSITY_NV 0x86DC #define GL_SHADER_CONSISTENT_NV 0x86DD #define GL_TEXTURE_SHADER_NV 0x86DE #define GL_SHADER_OPERATION_NV 0x86DF #define GL_CULL_MODES_NV 0x86E0 #define GL_OFFSET_TEXTURE_MATRIX_NV 0x86E1 #define GL_OFFSET_TEXTURE_SCALE_NV 0x86E2 #define GL_OFFSET_TEXTURE_BIAS_NV 0x86E3 #define GL_OFFSET_TEXTURE_2D_MATRIX_NV GL_OFFSET_TEXTURE_MATRIX_NV #define GL_OFFSET_TEXTURE_2D_SCALE_NV GL_OFFSET_TEXTURE_SCALE_NV #define GL_OFFSET_TEXTURE_2D_BIAS_NV GL_OFFSET_TEXTURE_BIAS_NV #define GL_PREVIOUS_TEXTURE_INPUT_NV 0x86E4 #define GL_CONST_EYE_NV 0x86E5 #define GL_PASS_THROUGH_NV 0x86E6 #define GL_CULL_FRAGMENT_NV 0x86E7 #define GL_OFFSET_TEXTURE_2D_NV 0x86E8 #define GL_DEPENDENT_AR_TEXTURE_2D_NV 0x86E9 #define GL_DEPENDENT_GB_TEXTURE_2D_NV 0x86EA #define GL_DOT_PRODUCT_NV 0x86EC #define GL_DOT_PRODUCT_DEPTH_REPLACE_NV 0x86ED #define GL_DOT_PRODUCT_TEXTURE_2D_NV 0x86EE #define GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV 0x86F0 #define GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV 0x86F1 #define GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV 0x86F2 #define GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV 0x86F3 #define GL_HILO_NV 0x86F4 #define GL_DSDT_NV 0x86F5 #define GL_DSDT_MAG_NV 0x86F6 #define GL_DSDT_MAG_VIB_NV 0x86F7 #define GL_HILO16_NV 0x86F8 #define GL_SIGNED_HILO_NV 0x86F9 #define GL_SIGNED_HILO16_NV 0x86FA #define GL_SIGNED_RGBA_NV 0x86FB #define GL_SIGNED_RGBA8_NV 0x86FC #define GL_SIGNED_RGB_NV 0x86FE #define GL_SIGNED_RGB8_NV 0x86FF #define GL_SIGNED_LUMINANCE_NV 0x8701 #define GL_SIGNED_LUMINANCE8_NV 0x8702 #define GL_SIGNED_LUMINANCE_ALPHA_NV 0x8703 #define GL_SIGNED_LUMINANCE8_ALPHA8_NV 0x8704 #define GL_SIGNED_ALPHA_NV 0x8705 #define GL_SIGNED_ALPHA8_NV 0x8706 #define GL_SIGNED_INTENSITY_NV 0x8707 #define GL_SIGNED_INTENSITY8_NV 0x8708 #define GL_DSDT8_NV 0x8709 #define GL_DSDT8_MAG8_NV 0x870A #define GL_DSDT8_MAG8_INTENSITY8_NV 0x870B #define GL_SIGNED_RGB_UNSIGNED_ALPHA_NV 0x870C #define GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV 0x870D #define GL_HI_SCALE_NV 0x870E #define GL_LO_SCALE_NV 0x870F #define GL_DS_SCALE_NV 0x8710 #define GL_DT_SCALE_NV 0x8711 #define GL_MAGNITUDE_SCALE_NV 0x8712 #define GL_VIBRANCE_SCALE_NV 0x8713 #define GL_HI_BIAS_NV 0x8714 #define GL_LO_BIAS_NV 0x8715 #define GL_DS_BIAS_NV 0x8716 #define GL_DT_BIAS_NV 0x8717 #define GL_MAGNITUDE_BIAS_NV 0x8718 #define GL_VIBRANCE_BIAS_NV 0x8719 #define GL_TEXTURE_BORDER_VALUES_NV 0x871A #define GL_TEXTURE_HI_SIZE_NV 0x871B #define GL_TEXTURE_LO_SIZE_NV 0x871C #define GL_TEXTURE_DS_SIZE_NV 0x871D #define GL_TEXTURE_DT_SIZE_NV 0x871E #define GL_TEXTURE_MAG_SIZE_NV 0x871F /* NV_texture_shader2 */ #define GL_DOT_PRODUCT_TEXTURE_3D_NV 0x86EF /* NV_texture_shader3 */ #define GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV 0x8850 #define GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV 0x8851 #define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8852 #define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV 0x8853 #define GL_OFFSET_HILO_TEXTURE_2D_NV 0x8854 #define GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV 0x8855 #define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV 0x8856 #define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8857 #define GL_DEPENDENT_HILO_TEXTURE_2D_NV 0x8858 #define GL_DEPENDENT_RGB_TEXTURE_3D_NV 0x8859 #define GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV 0x885A #define GL_DOT_PRODUCT_PASS_THROUGH_NV 0x885B #define GL_DOT_PRODUCT_TEXTURE_1D_NV 0x885C #define GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV 0x885D #define GL_HILO8_NV 0x885E #define GL_SIGNED_HILO8_NV 0x885F #define GL_FORCE_BLUE_TO_ONE_NV 0x8860 /* NV_register_combiners2 */ #define GL_PER_STAGE_CONSTANTS_NV 0x8535 /* IBM_texture_mirrored_repeat */ #define GL_MIRRORED_REPEAT_IBM 0x8370 /* ARB_texture_env_dot3 */ #define GL_DOT3_RGB_ARB 0x86AE #define GL_DOT3_RGBA_ARB 0x86AF /* EXT_texture_env_dot3 */ #define GL_DOT3_RGB_EXT 0x8740 #define GL_DOT3_RGBA_EXT 0x8741 /* APPLE_transform_hint */ #define GL_TRANSFORM_HINT_APPLE 0x85B1 /* ARB_texture_border_clamp */ #define GL_CLAMP_TO_BORDER_ARB 0x812D /* NV_texture_rectangle */ #define GL_TEXTURE_RECTANGLE_NV 0x84F5 #define GL_TEXTURE_BINDING_RECTANGLE_NV 0x84F6 #define GL_PROXY_TEXTURE_RECTANGLE_NV 0x84F7 #define GL_MAX_RECTANGLE_TEXTURE_SIZE_NV 0x84F8 /* ARB_texture_rectangle */ #define GL_TEXTURE_RECTANGLE_ARB 0x84F5 #define GL_TEXTURE_BINDING_RECTANGLE_ARB 0x84F6 #define GL_PROXY_TEXTURE_RECTANGLE_ARB 0x84F7 #define GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB 0x84F8 /* ARB_multisample */ #define GL_MULTISAMPLE_ARB 0x809D #define GL_SAMPLE_ALPHA_TO_COVERAGE_ARB 0x809E #define GL_SAMPLE_ALPHA_TO_ONE_ARB 0x809F #define GL_SAMPLE_COVERAGE_ARB 0x80A0 #define GL_SAMPLE_BUFFERS_ARB 0x80A8 #define GL_SAMPLES_ARB 0x80A9 #define GL_SAMPLE_COVERAGE_VALUE_ARB 0x80AA #define GL_SAMPLE_COVERAGE_INVERT_ARB 0x80AB #define GL_MULTISAMPLE_BIT_ARB 0x20000000 /* NV_multisample_filter_hint */ #define GL_MULTISAMPLE_FILTER_HINT_NV 0x8534 /* NV_packed_depth_stencil */ #define GL_DEPTH_STENCIL_NV 0x84F9 #define GL_UNSIGNED_INT_24_8_NV 0x84FA /* EXT_packed_depth_stencil */ #define GL_DEPTH_STENCIL_EXT 0x84F9 #define GL_DEPTH24_STENCIL8_EXT 0x88F0 #define GL_TEXTURE_STENCIL_SIZE_EXT 0x88F1 #define GL_UNSIGNED_INT_24_8_EXT 0x84FA /* EXT_draw_range_elements */ #define GL_MAX_ELEMENTS_VERTICES_EXT 0x80E8 #define GL_MAX_ELEMENTS_INDICES_EXT 0x80E9 /* NV_pixel_data_range */ #define GL_WRITE_PIXEL_DATA_RANGE_NV 0x8878 #define GL_READ_PIXEL_DATA_RANGE_NV 0x8879 #define GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV 0x887A #define GL_READ_PIXEL_DATA_RANGE_LENGTH_NV 0x887B #define GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV 0x887C #define GL_READ_PIXEL_DATA_RANGE_POINTER_NV 0x887D /* NV_packed_normal */ #define GL_UNSIGNED_INT_S10_S11_S11_REV_NV 0x886B /* NV_half_float */ #define GL_HALF_FLOAT_NV 0x140B /* NV_copy_depth_to_color */ #define GL_DEPTH_STENCIL_TO_RGBA_NV 0x886E #define GL_DEPTH_STENCIL_TO_BGRA_NV 0x886F /* HP_occlusion_test */ #define GL_OCCLUSION_TEST_HP 0x8165 #define GL_OCCLUSION_TEST_RESULT_HP 0x8166 /* NV_occlusion_query */ #define GL_PIXEL_COUNTER_BITS_NV 0x8864 #define GL_CURRENT_OCCLUSION_QUERY_ID_NV 0x8865 #define GL_PIXEL_COUNT_NV 0x8866 #define GL_PIXEL_COUNT_AVAILABLE_NV 0x8867 /* ARB_occlusion_query */ #define GL_QUERY_COUNTER_BITS_ARB 0x8864 #define GL_CURRENT_QUERY_ARB 0x8865 #define GL_QUERY_RESULT_ARB 0x8866 #define GL_QUERY_RESULT_AVAILABLE_ARB 0x8867 #define GL_SAMPLES_PASSED_ARB 0x8914 /* ARB_point_sprite */ #define GL_POINT_SPRITE_ARB 0x8861 #define GL_COORD_REPLACE_ARB 0x8862 /* NV_point_sprite */ #define GL_POINT_SPRITE_NV 0x8861 #define GL_COORD_REPLACE_NV 0x8862 #define GL_POINT_SPRITE_R_MODE_NV 0x8863 /* 3DFX_tbuffer */ #define GL_TBUFFER_WRITE_MASK_3DFX 0x86D8 /* NV_depth_clamp */ #define GL_DEPTH_CLAMP_NV 0x864F /* NV_float_buffer */ #define GL_FLOAT_R_NV 0x8880 #define GL_FLOAT_RG_NV 0x8881 #define GL_FLOAT_RGB_NV 0x8882 #define GL_FLOAT_RGBA_NV 0x8883 #define GL_FLOAT_R16_NV 0x8884 #define GL_FLOAT_R32_NV 0x8885 #define GL_FLOAT_RG16_NV 0x8886 #define GL_FLOAT_RG32_NV 0x8887 #define GL_FLOAT_RGB16_NV 0x8888 #define GL_FLOAT_RGB32_NV 0x8889 #define GL_FLOAT_RGBA16_NV 0x888A #define GL_FLOAT_RGBA32_NV 0x888B #define GL_TEXTURE_FLOAT_COMPONENTS_NV 0x888C #define GL_FLOAT_CLEAR_COLOR_VALUE_NV 0x888D #define GL_FLOAT_RGBA_MODE_NV 0x888E /* EXT_stencil_two_side */ #define GL_STENCIL_TEST_TWO_SIDE_EXT 0x8910 #define GL_ACTIVE_STENCIL_FACE_EXT 0x8911 /* EXT_blend_func_separate */ #define GL_BLEND_DST_RGB_EXT 0x80C8 #define GL_BLEND_SRC_RGB_EXT 0x80C9 #define GL_BLEND_DST_ALPHA_EXT 0x80CA #define GL_BLEND_SRC_ALPHA_EXT 0x80CB /* ARB_texture_mirrored_repeat */ #define GL_MIRRORED_REPEAT_ARB 0x8370 /* ARB_depth_texture */ #define GL_DEPTH_COMPONENT16_ARB 0x81A5 #define GL_DEPTH_COMPONENT24_ARB 0x81A6 #define GL_DEPTH_COMPONENT32_ARB 0x81A7 #define GL_TEXTURE_DEPTH_SIZE_ARB 0x884A #define GL_DEPTH_TEXTURE_MODE_ARB 0x884B /* ARB_shadow */ #define GL_TEXTURE_COMPARE_MODE_ARB 0x884C #define GL_TEXTURE_COMPARE_FUNC_ARB 0x884D #define GL_COMPARE_R_TO_TEXTURE_ARB 0x884E /* ARB_shadow_ambient */ #define GL_TEXTURE_COMPARE_FAIL_VALUE_ARB 0x80BF /* NV_force_software */ #define GL_FORCE_SOFTWARE_NV 0x6007 /* ARB_point_parameters */ #define GL_POINT_SIZE_MIN_ARB 0x8126 #define GL_POINT_SIZE_MAX_ARB 0x8127 #define GL_POINT_FADE_THRESHOLD_SIZE_ARB 0x8128 #define GL_POINT_DISTANCE_ATTENUATION_ARB 0x8129 /* EXT_depth_bounds_test */ #define GL_DEPTH_BOUNDS_TEST_EXT 0x8890 #define GL_DEPTH_BOUNDS_EXT 0x8891 /* EXT_direct_state_access */ #define GL_PROGRAM_MATRIX_EXT 0x8E2D #define GL_TRANSPOSE_PROGRAM_MATRIX_EXT 0x8E2E #define GL_PROGRAM_MATRIX_STACK_DEPTH_EXT 0x8E2F /* ARB_vertex_program */ #define GL_VERTEX_PROGRAM_ARB 0x8620 #define GL_VERTEX_PROGRAM_POINT_SIZE_ARB 0x8642 #define GL_VERTEX_PROGRAM_TWO_SIDE_ARB 0x8643 #define GL_COLOR_SUM_ARB 0x8458 #define GL_PROGRAM_FORMAT_ASCII_ARB 0x8875 #define GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB 0x8622 #define GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB 0x8623 #define GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB 0x8624 #define GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB 0x8625 #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB 0x886A #define GL_CURRENT_VERTEX_ATTRIB_ARB 0x8626 #define GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB 0x8645 #define GL_PROGRAM_LENGTH_ARB 0x8627 #define GL_PROGRAM_FORMAT_ARB 0x8876 #define GL_PROGRAM_BINDING_ARB 0x8677 #define GL_PROGRAM_INSTRUCTIONS_ARB 0x88A0 #define GL_MAX_PROGRAM_INSTRUCTIONS_ARB 0x88A1 #define GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A2 #define GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A3 #define GL_PROGRAM_TEMPORARIES_ARB 0x88A4 #define GL_MAX_PROGRAM_TEMPORARIES_ARB 0x88A5 #define GL_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A6 #define GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A7 #define GL_PROGRAM_PARAMETERS_ARB 0x88A8 #define GL_MAX_PROGRAM_PARAMETERS_ARB 0x88A9 #define GL_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AA #define GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AB #define GL_PROGRAM_ATTRIBS_ARB 0x88AC #define GL_MAX_PROGRAM_ATTRIBS_ARB 0x88AD #define GL_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AE #define GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AF #define GL_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B0 #define GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B1 #define GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B2 #define GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B3 #define GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB 0x88B4 #define GL_MAX_PROGRAM_ENV_PARAMETERS_ARB 0x88B5 #define GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB 0x88B6 #define GL_PROGRAM_STRING_ARB 0x8628 #define GL_PROGRAM_ERROR_POSITION_ARB 0x864B #define GL_CURRENT_MATRIX_ARB 0x8641 #define GL_TRANSPOSE_CURRENT_MATRIX_ARB 0x88B7 #define GL_CURRENT_MATRIX_STACK_DEPTH_ARB 0x8640 #define GL_MAX_VERTEX_ATTRIBS_ARB 0x8869 #define GL_MAX_PROGRAM_MATRICES_ARB 0x862F #define GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB 0x862E #define GL_PROGRAM_ERROR_STRING_ARB 0x8874 #define GL_MATRIX0_ARB 0x88C0 #define GL_MATRIX1_ARB 0x88C1 #define GL_MATRIX2_ARB 0x88C2 #define GL_MATRIX3_ARB 0x88C3 #define GL_MATRIX4_ARB 0x88C4 #define GL_MATRIX5_ARB 0x88C5 #define GL_MATRIX6_ARB 0x88C6 #define GL_MATRIX7_ARB 0x88C7 #define GL_MATRIX8_ARB 0x88C8 #define GL_MATRIX9_ARB 0x88C9 #define GL_MATRIX10_ARB 0x88CA #define GL_MATRIX11_ARB 0x88CB #define GL_MATRIX12_ARB 0x88CC #define GL_MATRIX13_ARB 0x88CD #define GL_MATRIX14_ARB 0x88CE #define GL_MATRIX15_ARB 0x88CF #define GL_MATRIX16_ARB 0x88D0 #define GL_MATRIX17_ARB 0x88D1 #define GL_MATRIX18_ARB 0x88D2 #define GL_MATRIX19_ARB 0x88D3 #define GL_MATRIX20_ARB 0x88D4 #define GL_MATRIX21_ARB 0x88D5 #define GL_MATRIX22_ARB 0x88D6 #define GL_MATRIX23_ARB 0x88D7 #define GL_MATRIX24_ARB 0x88D8 #define GL_MATRIX25_ARB 0x88D9 #define GL_MATRIX26_ARB 0x88DA #define GL_MATRIX27_ARB 0x88DB #define GL_MATRIX28_ARB 0x88DC #define GL_MATRIX29_ARB 0x88DD #define GL_MATRIX30_ARB 0x88DE #define GL_MATRIX31_ARB 0x88DF /* OpenGL14 */ #define GL_POINT_SIZE_MIN 0x8126 #define GL_POINT_SIZE_MAX 0x8127 #define GL_POINT_FADE_THRESHOLD_SIZE 0x8128 #define GL_POINT_DISTANCE_ATTENUATION 0x8129 #define GL_FOG_COORDINATE_SOURCE 0x8450 #define GL_FOG_COORDINATE 0x8451 #define GL_FRAGMENT_DEPTH 0x8452 #define GL_CURRENT_FOG_COORDINATE 0x8453 #define GL_FOG_COORDINATE_ARRAY_TYPE 0x8454 #define GL_FOG_COORDINATE_ARRAY_STRIDE 0x8455 #define GL_FOG_COORDINATE_ARRAY_POINTER 0x8456 #define GL_FOG_COORDINATE_ARRAY 0x8457 #define GL_COLOR_SUM 0x8458 #define GL_CURRENT_SECONDARY_COLOR 0x8459 #define GL_SECONDARY_COLOR_ARRAY_SIZE 0x845A #define GL_SECONDARY_COLOR_ARRAY_TYPE 0x845B #define GL_SECONDARY_COLOR_ARRAY_STRIDE 0x845C #define GL_SECONDARY_COLOR_ARRAY_POINTER 0x845D #define GL_SECONDARY_COLOR_ARRAY 0x845E #define GL_INCR_WRAP 0x8507 #define GL_DECR_WRAP 0x8508 #define GL_MAX_TEXTURE_LOD_BIAS 0x84FD #define GL_TEXTURE_FILTER_CONTROL 0x8500 #define GL_TEXTURE_LOD_BIAS 0x8501 #define GL_GENERATE_MIPMAP 0x8191 #define GL_GENERATE_MIPMAP_HINT 0x8192 #define GL_BLEND_DST_RGB 0x80C8 #define GL_BLEND_SRC_RGB 0x80C9 #define GL_BLEND_DST_ALPHA 0x80CA #define GL_BLEND_SRC_ALPHA 0x80CB #define GL_MIRRORED_REPEAT 0x8370 #define GL_DEPTH_COMPONENT16 0x81A5 #define GL_DEPTH_COMPONENT24 0x81A6 #define GL_DEPTH_COMPONENT32 0x81A7 #define GL_TEXTURE_DEPTH_SIZE 0x884A #define GL_DEPTH_TEXTURE_MODE 0x884B #define GL_TEXTURE_COMPARE_MODE 0x884C #define GL_TEXTURE_COMPARE_FUNC 0x884D #define GL_COMPARE_R_TO_TEXTURE 0x884E /* SGIS_generate_mipmap */ #define GL_GENERATE_MIPMAP_SGIS 0x8191 #define GL_GENERATE_MIPMAP_HINT_SGIS 0x8192 /* NV_primitive_restart */ #define GL_PRIMITIVE_RESTART_NV 0x8558 #define GL_PRIMITIVE_RESTART_INDEX_NV 0x8559 /* SGIS_texture_color_mask */ #define GL_TEXTURE_COLOR_WRITEMASK_SGIS 0x81EF /* NV_texture_expand_normal */ #define GL_TEXTURE_UNSIGNED_REMAP_MODE_NV 0x888F /* ARB_fragment_program */ #define GL_FRAGMENT_PROGRAM_ARB 0x8804 /* GL_PROGRAM_FORMAT_ASCII_ARB */ /* GL_PROGRAM_LENGTH_ARB */ /* GL_PROGRAM_FORMAT_ARB */ /* GL_PROGRAM_BINDING_ARB */ /* GL_PROGRAM_INSTRUCTIONS_ARB */ /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */ /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ /* GL_PROGRAM_TEMPORARIES_ARB */ /* GL_MAX_PROGRAM_TEMPORARIES_ARB */ /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */ /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */ /* GL_PROGRAM_PARAMETERS_ARB */ /* GL_MAX_PROGRAM_PARAMETERS_ARB */ /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */ /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */ /* GL_PROGRAM_ATTRIBS_ARB */ /* GL_MAX_PROGRAM_ATTRIBS_ARB */ /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */ /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */ /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */ /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */ /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ #define GL_PROGRAM_ALU_INSTRUCTIONS_ARB 0x8805 #define GL_PROGRAM_TEX_INSTRUCTIONS_ARB 0x8806 #define GL_PROGRAM_TEX_INDIRECTIONS_ARB 0x8807 #define GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x8808 #define GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x8809 #define GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x880A #define GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB 0x880B #define GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB 0x880C #define GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB 0x880D #define GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x880E #define GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x880F #define GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x8810 /* GL_PROGRAM_STRING_ARB */ /* GL_PROGRAM_ERROR_POSITION_ARB */ /* GL_CURRENT_MATRIX_ARB */ /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */ /* GL_MAX_PROGRAM_MATRICES_ARB */ /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */ #define GL_MAX_TEXTURE_COORDS_ARB 0x8871 #define GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872 /* GL_PROGRAM_ERROR_STRING_ARB */ /* GL_MATRIX0_ARB */ /* GL_MATRIX1_ARB */ /* GL_MATRIX2_ARB */ /* GL_MATRIX3_ARB */ /* GL_MATRIX4_ARB */ /* GL_MATRIX5_ARB */ /* GL_MATRIX6_ARB */ /* GL_MATRIX7_ARB */ /* GL_MATRIX8_ARB */ /* GL_MATRIX9_ARB */ /* GL_MATRIX10_ARB */ /* GL_MATRIX11_ARB */ /* GL_MATRIX12_ARB */ /* GL_MATRIX13_ARB */ /* GL_MATRIX14_ARB */ /* GL_MATRIX15_ARB */ /* GL_MATRIX16_ARB */ /* GL_MATRIX17_ARB */ /* GL_MATRIX18_ARB */ /* GL_MATRIX19_ARB */ /* GL_MATRIX20_ARB */ /* GL_MATRIX21_ARB */ /* GL_MATRIX22_ARB */ /* GL_MATRIX23_ARB */ /* GL_MATRIX24_ARB */ /* GL_MATRIX25_ARB */ /* GL_MATRIX26_ARB */ /* GL_MATRIX27_ARB */ /* GL_MATRIX28_ARB */ /* GL_MATRIX29_ARB */ /* GL_MATRIX30_ARB */ /* GL_MATRIX31_ARB */ /* GL_PROGRAM_ERROR_STRING_ARB */ /* GL_MATRIX0_ARB */ /* GL_MATRIX1_ARB */ /* GL_MATRIX2_ARB */ /* GL_MATRIX3_ARB */ /* GL_MATRIX4_ARB */ /* GL_MATRIX5_ARB */ /* GL_MATRIX6_ARB */ /* GL_MATRIX7_ARB */ /* GL_MATRIX8_ARB */ /* GL_MATRIX9_ARB */ /* GL_MATRIX10_ARB */ /* GL_MATRIX11_ARB */ /* GL_MATRIX12_ARB */ /* GL_MATRIX13_ARB */ /* GL_MATRIX14_ARB */ /* GL_MATRIX15_ARB */ /* GL_MATRIX16_ARB */ /* GL_MATRIX17_ARB */ /* GL_MATRIX18_ARB */ /* GL_MATRIX19_ARB */ /* GL_MATRIX20_ARB */ /* GL_MATRIX21_ARB */ /* GL_MATRIX22_ARB */ /* GL_MATRIX23_ARB */ /* GL_MATRIX24_ARB */ /* GL_MATRIX25_ARB */ /* GL_MATRIX26_ARB */ /* GL_MATRIX27_ARB */ /* GL_MATRIX28_ARB */ /* GL_MATRIX29_ARB */ /* GL_MATRIX30_ARB */ /* GL_MATRIX31_ARB */ /* ARB_vertex_buffer_object */ #define GL_ARRAY_BUFFER_ARB 0x8892 #define GL_ELEMENT_ARRAY_BUFFER_ARB 0x8893 #define GL_ARRAY_BUFFER_BINDING_ARB 0x8894 #define GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB 0x8895 #define GL_VERTEX_ARRAY_BUFFER_BINDING_ARB 0x8896 #define GL_NORMAL_ARRAY_BUFFER_BINDING_ARB 0x8897 #define GL_COLOR_ARRAY_BUFFER_BINDING_ARB 0x8898 #define GL_INDEX_ARRAY_BUFFER_BINDING_ARB 0x8899 #define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB 0x889A #define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB 0x889B #define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB 0x889C #define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB 0x889D #define GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB 0x889E #define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB 0x889F #define GL_STREAM_DRAW_ARB 0x88E0 #define GL_STREAM_READ_ARB 0x88E1 #define GL_STREAM_COPY_ARB 0x88E2 #define GL_STATIC_DRAW_ARB 0x88E4 #define GL_STATIC_READ_ARB 0x88E5 #define GL_STATIC_COPY_ARB 0x88E6 #define GL_DYNAMIC_DRAW_ARB 0x88E8 #define GL_DYNAMIC_READ_ARB 0x88E9 #define GL_DYNAMIC_COPY_ARB 0x88EA #define GL_READ_ONLY_ARB 0x88B8 #define GL_WRITE_ONLY_ARB 0x88B9 #define GL_READ_WRITE_ARB 0x88BA #define GL_BUFFER_SIZE_ARB 0x8764 #define GL_BUFFER_USAGE_ARB 0x8765 #define GL_BUFFER_ACCESS_ARB 0x88BB #define GL_BUFFER_MAPPED_ARB 0x88BC #define GL_BUFFER_MAP_POINTER_ARB 0x88BD /* EXT_pixel_buffer_object */ #define GL_PIXEL_PACK_BUFFER_EXT 0x88EB #define GL_PIXEL_UNPACK_BUFFER_EXT 0x88EC #define GL_PIXEL_PACK_BUFFER_BINDING_EXT 0x88ED #define GL_PIXEL_UNPACK_BUFFER_BINDING_EXT 0x88EF /* NV_transform_feedback */ #define GL_BACK_PRIMARY_COLOR_NV 0x8C77 #define GL_BACK_SECONDARY_COLOR_NV 0x8C78 #define GL_TEXTURE_COORD_NV 0x8C79 #define GL_CLIP_DISTANCE_NV 0x8C7A #define GL_VERTEX_ID_NV 0x8C7B #define GL_PRIMITIVE_ID_NV 0x8C7C #define GL_GENERIC_ATTRIB_NV 0x8C7D #define GL_TRANSFORM_FEEDBACK_ATTRIBS_NV 0x8C7E #define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV 0x8C7F #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV 0x8C80 #define GL_ACTIVE_VARYINGS_NV 0x8C81 #define GL_ACTIVE_VARYING_MAX_LENGTH_NV 0x8C82 #define GL_TRANSFORM_FEEDBACK_VARYINGS_NV 0x8C83 #define GL_TRANSFORM_FEEDBACK_BUFFER_START_NV 0x8C84 #define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV 0x8C85 #define GL_TRANSFORM_FEEDBACK_RECORD_NV 0x8C86 #define GL_PRIMITIVES_GENERATED_NV 0x8C87 #define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV 0x8C88 #define GL_RASTERIZER_DISCARD_NV 0x8C89 #define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV 0x8C8A #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV 0x8C8B #define GL_INTERLEAVED_ATTRIBS_NV 0x8C8C #define GL_SEPARATE_ATTRIBS_NV 0x8C8D #define GL_TRANSFORM_FEEDBACK_BUFFER_NV 0x8C8E #define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV 0x8C8F #define GL_LAYER_NV 0x8DAA /* NV_transform_feedback2 */ #define GL_TRANSFORM_FEEDBACK_NV 0x8E22 #define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV 0x8E23 #define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV 0x8E24 #define GL_TRANSFORM_FEEDBACK_BINDING_NV 0x8E25 /* NV_transform_feedback3 */ #define GL_PRIMITIVES_GENERATED0_NV 0x8E60 #define GL_PRIMITIVES_GENERATED1_NV 0x8E61 #define GL_PRIMITIVES_GENERATED2_NV 0x8E62 #define GL_PRIMITIVES_GENERATED3_NV 0x8E63 #define GL_PRIMITIVES_GENERATED4_NV 0x8E64 #define GL_PRIMITIVES_GENERATED5_NV 0x8E65 #define GL_PRIMITIVES_GENERATED6_NV 0x8E66 #define GL_PRIMITIVES_GENERATED7_NV 0x8E67 #define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN0_NV 0x8E68 #define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN1_NV 0x8E69 #define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN2_NV 0x8E6A #define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN3_NV 0x8E6B #define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN4_NV 0x8E6C #define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN5_NV 0x8E6D #define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN6_NV 0x8E6E #define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN7_NV 0x8E6F #define GL_MAX_TRANSFORM_FEEDBACK_BUFFERS_NV 0x8E70 #define GL_MAX_VERTEX_STREAMS_NV 0x8E71 #define GL_NEXT_BUFFER_NV -2 #define GL_SKIP_COMPONENTS4_NV -3 #define GL_SKIP_COMPONENTS3_NV -4 #define GL_SKIP_COMPONENTS2_NV -5 #define GL_SKIP_COMPONENTS1_NV -6 /* IBM_rasterpos_clip */ #define GL_RASTER_POSITION_UNCLIPPED_IBM 0x19262 /* ATI_texture_mirror_once */ #define GL_MIRROR_CLAMP_ATI 0x8742 #define GL_MIRROR_CLAMP_TO_EDGE_ATI 0x8743 /* ATI_texture_env_combine3 */ #define GL_MODULATE_ADD_ATI 0x8744 #define GL_MODULATE_SIGNED_ADD_ATI 0x8745 #define GL_MODULATE_SUBTRACT_ATI 0x8746 /* ATI_texture_float */ #define GL_RGBA_FLOAT32_ATI 0x8814 #define GL_RGB_FLOAT32_ATI 0x8815 #define GL_ALPHA_FLOAT32_ATI 0x8816 #define GL_INTENSITY_FLOAT32_ATI 0x8817 #define GL_LUMINANCE_FLOAT32_ATI 0x8818 #define GL_LUMINANCE_ALPHA_FLOAT32_ATI 0x8819 #define GL_RGBA_FLOAT16_ATI 0x881A #define GL_RGB_FLOAT16_ATI 0x881B #define GL_ALPHA_FLOAT16_ATI 0x881C #define GL_INTENSITY_FLOAT16_ATI 0x881D #define GL_LUMINANCE_FLOAT16_ATI 0x881E #define GL_LUMINANCE_ALPHA_FLOAT16_ATI 0x881F /* ATI_pixel_format_float */ #define GL_RGBA_FLOAT_MODE_ATI 0x8820 #define GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI 0x8835 /* ATI_draw_buffers */ #define GL_MAX_DRAW_BUFFERS_ATI 0x8824 #define GL_DRAW_BUFFER0_ATI 0x8825 #define GL_DRAW_BUFFER1_ATI 0x8826 #define GL_DRAW_BUFFER2_ATI 0x8827 #define GL_DRAW_BUFFER3_ATI 0x8828 #define GL_DRAW_BUFFER4_ATI 0x8829 #define GL_DRAW_BUFFER5_ATI 0x882A #define GL_DRAW_BUFFER6_ATI 0x882B #define GL_DRAW_BUFFER7_ATI 0x882C #define GL_DRAW_BUFFER8_ATI 0x882D #define GL_DRAW_BUFFER9_ATI 0x882E #define GL_DRAW_BUFFER10_ATI 0x882F #define GL_DRAW_BUFFER11_ATI 0x8830 #define GL_DRAW_BUFFER12_ATI 0x8831 #define GL_DRAW_BUFFER13_ATI 0x8832 #define GL_DRAW_BUFFER14_ATI 0x8833 #define GL_DRAW_BUFFER15_ATI 0x8834 /* ARB_draw_buffers */ #define GL_MAX_DRAW_BUFFERS_ARB 0x8824 #define GL_DRAW_BUFFER0_ARB 0x8825 #define GL_DRAW_BUFFER1_ARB 0x8826 #define GL_DRAW_BUFFER2_ARB 0x8827 #define GL_DRAW_BUFFER3_ARB 0x8828 #define GL_DRAW_BUFFER4_ARB 0x8829 #define GL_DRAW_BUFFER5_ARB 0x882A #define GL_DRAW_BUFFER6_ARB 0x882B #define GL_DRAW_BUFFER7_ARB 0x882C #define GL_DRAW_BUFFER8_ARB 0x882D #define GL_DRAW_BUFFER9_ARB 0x882E #define GL_DRAW_BUFFER10_ARB 0x882F #define GL_DRAW_BUFFER11_ARB 0x8830 #define GL_DRAW_BUFFER12_ARB 0x8831 #define GL_DRAW_BUFFER13_ARB 0x8832 #define GL_DRAW_BUFFER14_ARB 0x8833 #define GL_DRAW_BUFFER15_ARB 0x8834 /* NV_depth_buffer_float */ #define GL_DEPTH_COMPONENT32F_NV 0x8DAB #define GL_DEPTH32F_STENCIL8_NV 0x8DAC #define GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV 0x8DAD #define GL_DEPTH_BUFFER_FLOAT_MODE_NV 0x8DAF /* EXT_texture_mirror_clamp */ #define GL_MIRROR_CLAMP_EXT 0x8742 #define GL_MIRROR_CLAMP_TO_EDGE_EXT 0x8743 #define GL_MIRROR_CLAMP_TO_BORDER_EXT 0x8912 /* EXT_blend_equation_separate */ #define GL_BLEND_EQUATION_RGB_EXT 0x8009 #define GL_BLEND_EQUATION_ALPHA_EXT 0x883D /* ARB_shader_objects */ #define GL_PROGRAM_OBJECT_ARB 0x8B40 #define GL_SHADER_OBJECT_ARB 0x8B48 #define GL_OBJECT_TYPE_ARB 0x8B4E #define GL_OBJECT_SUBTYPE_ARB 0x8B4F #define GL_OBJECT_DELETE_STATUS_ARB 0x8B80 #define GL_OBJECT_COMPILE_STATUS_ARB 0x8B81 #define GL_OBJECT_LINK_STATUS_ARB 0x8B82 #define GL_OBJECT_VALIDATE_STATUS_ARB 0x8B83 #define GL_OBJECT_INFO_LOG_LENGTH_ARB 0x8B84 #define GL_OBJECT_ATTACHED_OBJECTS_ARB 0x8B85 #define GL_OBJECT_ACTIVE_UNIFORMS_ARB 0x8B86 #define GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 0x8B87 #define GL_OBJECT_SHADER_SOURCE_LENGTH_ARB 0x8B88 #define GL_FLOAT_VEC2_ARB 0x8B50 #define GL_FLOAT_VEC3_ARB 0x8B51 #define GL_FLOAT_VEC4_ARB 0x8B52 #define GL_INT_VEC2_ARB 0x8B53 #define GL_INT_VEC3_ARB 0x8B54 #define GL_INT_VEC4_ARB 0x8B55 #define GL_BOOL_ARB 0x8B56 #define GL_BOOL_VEC2_ARB 0x8B57 #define GL_BOOL_VEC3_ARB 0x8B58 #define GL_BOOL_VEC4_ARB 0x8B59 #define GL_FLOAT_MAT2_ARB 0x8B5A #define GL_FLOAT_MAT3_ARB 0x8B5B #define GL_FLOAT_MAT4_ARB 0x8B5C #define GL_SAMPLER_1D_ARB 0x8B5D #define GL_SAMPLER_2D_ARB 0x8B5E #define GL_SAMPLER_3D_ARB 0x8B5F #define GL_SAMPLER_CUBE_ARB 0x8B60 #define GL_SAMPLER_1D_SHADOW_ARB 0x8B61 #define GL_SAMPLER_2D_SHADOW_ARB 0x8B62 #define GL_SAMPLER_2D_RECT_ARB 0x8B63 #define GL_SAMPLER_2D_RECT_SHADOW_ARB 0x8B64 /* ARB_shading_language_100 */ #define GL_SHADING_LANGUAGE_VERSION_ARB 0x8B8C /* ARB_vertex_shader */ #define GL_VERTEX_SHADER_ARB 0x8B31 #define GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A #define GL_MAX_VARYING_FLOATS_ARB 0x8B4B #define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C #define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB 0x8B4D #define GL_OBJECT_ACTIVE_ATTRIBUTES_ARB 0x8B89 #define GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB 0x8B8A /* ARB_fragment_shader */ #define GL_FRAGMENT_SHADER_ARB 0x8B30 #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB 0x8B49 #define GL_DERIVATIVE_ACCURACY_HINT_ARB 0x8B8B /* EXT_Cg_shader */ #define GL_CG_VERTEX_SHADER_EXT 0x890E #define GL_CG_FRAGMENT_SHADER_EXT 0x890F /* OpenGL15 */ #define GL_FOG_COORD_SRC 0x8450 #define GL_FOG_COORD 0x8451 #define GL_CURRENT_FOG_COORD 0x8453 #define GL_FOG_COORD_ARRAY_TYPE 0x8454 #define GL_FOG_COORD_ARRAY_STRIDE 0x8455 #define GL_FOG_COORD_ARRAY_POINTER 0x8456 #define GL_FOG_COORD_ARRAY 0x8457 #define GL_SRC0_RGB 0x8580 #define GL_SRC1_RGB 0x8581 #define GL_SRC2_RGB 0x8582 #define GL_SRC0_ALPHA 0x8588 #define GL_SRC1_ALPHA 0x8589 #define GL_SRC2_ALPHA 0x858A #define GL_QUERY_COUNTER_BITS 0x8864 #define GL_CURRENT_QUERY 0x8865 #define GL_QUERY_RESULT 0x8866 #define GL_QUERY_RESULT_AVAILABLE 0x8867 #define GL_SAMPLES_PASSED 0x8914 #define GL_ARRAY_BUFFER 0x8892 #define GL_ELEMENT_ARRAY_BUFFER 0x8893 #define GL_ARRAY_BUFFER_BINDING 0x8894 #define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895 #define GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896 #define GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897 #define GL_COLOR_ARRAY_BUFFER_BINDING 0x8898 #define GL_INDEX_ARRAY_BUFFER_BINDING 0x8899 #define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A #define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING 0x889B #define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING 0x889C #define GL_FOG_COORD_ARRAY_BUFFER_BINDING 0x889D #define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F #define GL_STREAM_DRAW 0x88E0 #define GL_STREAM_READ 0x88E1 #define GL_STREAM_COPY 0x88E2 #define GL_STATIC_DRAW 0x88E4 #define GL_STATIC_READ 0x88E5 #define GL_STATIC_COPY 0x88E6 #define GL_DYNAMIC_DRAW 0x88E8 #define GL_DYNAMIC_READ 0x88E9 #define GL_DYNAMIC_COPY 0x88EA #define GL_READ_ONLY 0x88B8 #define GL_WRITE_ONLY 0x88B9 #define GL_READ_WRITE 0x88BA #define GL_BUFFER_SIZE 0x8764 #define GL_BUFFER_USAGE 0x8765 #define GL_BUFFER_ACCESS 0x88BB #define GL_BUFFER_MAPPED 0x88BC #define GL_BUFFER_MAP_POINTER 0x88BD /* OpenGL20 */ #define GL_CURRENT_PROGRAM 0x8B8D #define GL_SHADER_TYPE 0x8B4F #define GL_DELETE_STATUS 0x8B80 #define GL_COMPILE_STATUS 0x8B81 #define GL_LINK_STATUS 0x8B82 #define GL_VALIDATE_STATUS 0x8B83 #define GL_INFO_LOG_LENGTH 0x8B84 #define GL_ATTACHED_SHADERS 0x8B85 #define GL_ACTIVE_UNIFORMS 0x8B86 #define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87 #define GL_SHADER_SOURCE_LENGTH 0x8B88 #define GL_FLOAT_VEC2 0x8B50 #define GL_FLOAT_VEC3 0x8B51 #define GL_FLOAT_VEC4 0x8B52 #define GL_INT_VEC2 0x8B53 #define GL_INT_VEC3 0x8B54 #define GL_INT_VEC4 0x8B55 #define GL_BOOL 0x8B56 #define GL_BOOL_VEC2 0x8B57 #define GL_BOOL_VEC3 0x8B58 #define GL_BOOL_VEC4 0x8B59 #define GL_FLOAT_MAT2 0x8B5A #define GL_FLOAT_MAT3 0x8B5B #define GL_FLOAT_MAT4 0x8B5C #define GL_SAMPLER_1D 0x8B5D #define GL_SAMPLER_2D 0x8B5E #define GL_SAMPLER_3D 0x8B5F #define GL_SAMPLER_CUBE 0x8B60 #define GL_SAMPLER_1D_SHADOW 0x8B61 #define GL_SAMPLER_2D_SHADOW 0x8B62 #define GL_SHADING_LANGUAGE_VERSION 0x8B8C #define GL_VERTEX_SHADER 0x8B31 #define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A #define GL_MAX_VARYING_FLOATS 0x8B4B #define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C #define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D #define GL_ACTIVE_ATTRIBUTES 0x8B89 #define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A #define GL_FRAGMENT_SHADER 0x8B30 #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B #define GL_MAX_VERTEX_ATTRIBS 0x8869 #define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 #define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623 #define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624 #define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625 #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A #define GL_CURRENT_VERTEX_ATTRIB 0x8626 #define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645 #define GL_VERTEX_PROGRAM_POINT_SIZE 0x8642 #define GL_VERTEX_PROGRAM_TWO_SIDE 0x8643 #define GL_MAX_TEXTURE_COORDS 0x8871 #define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 #define GL_MAX_DRAW_BUFFERS 0x8824 #define GL_DRAW_BUFFER0 0x8825 #define GL_DRAW_BUFFER1 0x8826 #define GL_DRAW_BUFFER2 0x8827 #define GL_DRAW_BUFFER3 0x8828 #define GL_DRAW_BUFFER4 0x8829 #define GL_DRAW_BUFFER5 0x882A #define GL_DRAW_BUFFER6 0x882B #define GL_DRAW_BUFFER7 0x882C #define GL_DRAW_BUFFER8 0x882D #define GL_DRAW_BUFFER9 0x882E #define GL_DRAW_BUFFER10 0x882F #define GL_DRAW_BUFFER11 0x8830 #define GL_DRAW_BUFFER12 0x8831 #define GL_DRAW_BUFFER13 0x8832 #define GL_DRAW_BUFFER14 0x8833 #define GL_DRAW_BUFFER15 0x8834 #define GL_POINT_SPRITE 0x8861 #define GL_COORD_REPLACE 0x8862 #define GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0 #define GL_LOWER_LEFT 0x8CA1 #define GL_UPPER_LEFT 0x8CA2 #define GL_STENCIL_BACK_FUNC 0x8800 #define GL_STENCIL_BACK_VALUE_MASK 0x8CA4 #define GL_STENCIL_BACK_REF 0x8CA3 #define GL_STENCIL_BACK_FAIL 0x8801 #define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802 #define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803 #define GL_STENCIL_BACK_WRITEMASK 0x8CA5 /* NV_vertex_program2_option */ #define GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV 0x88F4 #define GL_MAX_PROGRAM_CALL_DEPTH_NV 0x88F5 /* NV_fragment_program2 */ /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */ /* GL_MAX_PROGRAM_CALL_DEPTH_NV */ #define GL_MAX_PROGRAM_IF_DEPTH_NV 0x88F6 #define GL_MAX_PROGRAM_LOOP_DEPTH_NV 0x88F7 #define GL_MAX_PROGRAM_LOOP_COUNT_NV 0x88F8 /* EXT_framebuffer_object */ #define GL_FRAMEBUFFER_EXT 0x8D40 #define GL_RENDERBUFFER_EXT 0x8D41 #define GL_STENCIL_INDEX_EXT 0x8D45 #define GL_STENCIL_INDEX1_EXT 0x8D46 #define GL_STENCIL_INDEX4_EXT 0x8D47 #define GL_STENCIL_INDEX8_EXT 0x8D48 #define GL_STENCIL_INDEX16_EXT 0x8D49 #define GL_RENDERBUFFER_WIDTH_EXT 0x8D42 #define GL_RENDERBUFFER_HEIGHT_EXT 0x8D43 #define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT 0x8D44 #define GL_RENDERBUFFER_RED_SIZE_EXT 0x8D50 #define GL_RENDERBUFFER_GREEN_SIZE_EXT 0x8D51 #define GL_RENDERBUFFER_BLUE_SIZE_EXT 0x8D52 #define GL_RENDERBUFFER_ALPHA_SIZE_EXT 0x8D53 #define GL_RENDERBUFFER_DEPTH_SIZE_EXT 0x8D54 #define GL_RENDERBUFFER_STENCIL_SIZE_EXT 0x8D55 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT 0x8CD0 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT 0x8CD2 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT 0x8CD3 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT 0x8CD4 #define GL_COLOR_ATTACHMENT0_EXT 0x8CE0 #define GL_COLOR_ATTACHMENT1_EXT 0x8CE1 #define GL_COLOR_ATTACHMENT2_EXT 0x8CE2 #define GL_COLOR_ATTACHMENT3_EXT 0x8CE3 #define GL_COLOR_ATTACHMENT4_EXT 0x8CE4 #define GL_COLOR_ATTACHMENT5_EXT 0x8CE5 #define GL_COLOR_ATTACHMENT6_EXT 0x8CE6 #define GL_COLOR_ATTACHMENT7_EXT 0x8CE7 #define GL_COLOR_ATTACHMENT8_EXT 0x8CE8 #define GL_COLOR_ATTACHMENT9_EXT 0x8CE9 #define GL_COLOR_ATTACHMENT10_EXT 0x8CEA #define GL_COLOR_ATTACHMENT11_EXT 0x8CEB #define GL_COLOR_ATTACHMENT12_EXT 0x8CEC #define GL_COLOR_ATTACHMENT13_EXT 0x8CED #define GL_COLOR_ATTACHMENT14_EXT 0x8CEE #define GL_COLOR_ATTACHMENT15_EXT 0x8CEF #define GL_DEPTH_ATTACHMENT_EXT 0x8D00 #define GL_STENCIL_ATTACHMENT_EXT 0x8D20 #define GL_FRAMEBUFFER_COMPLETE_EXT 0x8CD5 #define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6 #define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7 #define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9 #define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA #define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB #define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC #define GL_FRAMEBUFFER_UNSUPPORTED_EXT 0x8CDD #define GL_FRAMEBUFFER_BINDING_EXT 0x8CA6 #define GL_RENDERBUFFER_BINDING_EXT 0x8CA7 #define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF #define GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8 #define GL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506 /* ARB_texture_float */ #define GL_TEXTURE_RED_TYPE_ARB 0x8C10 #define GL_TEXTURE_GREEN_TYPE_ARB 0x8C11 #define GL_TEXTURE_BLUE_TYPE_ARB 0x8C12 #define GL_TEXTURE_ALPHA_TYPE_ARB 0x8C13 #define GL_TEXTURE_LUMINANCE_TYPE_ARB 0x8C14 #define GL_TEXTURE_INTENSITY_TYPE_ARB 0x8C15 #define GL_TEXTURE_DEPTH_TYPE_ARB 0x8C16 #define GL_UNSIGNED_NORMALIZED_ARB 0x8C17 #define GL_RGBA32F_ARB 0x8814 #define GL_RGB32F_ARB 0x8815 #define GL_ALPHA32F_ARB 0x8816 #define GL_INTENSITY32F_ARB 0x8817 #define GL_LUMINANCE32F_ARB 0x8818 #define GL_LUMINANCE_ALPHA32F_ARB 0x8819 #define GL_RGBA16F_ARB 0x881A #define GL_RGB16F_ARB 0x881B #define GL_ALPHA16F_ARB 0x881C #define GL_INTENSITY16F_ARB 0x881D #define GL_LUMINANCE16F_ARB 0x881E #define GL_LUMINANCE_ALPHA16F_ARB 0x881F /* ARB_half_float_pixel */ #define GL_HALF_FLOAT_ARB 0x140B /* ARB_color_buffer_float */ #define GL_RGBA_FLOAT_MODE_ARB 0x8820 #define GL_CLAMP_VERTEX_COLOR_ARB 0x891A #define GL_CLAMP_FRAGMENT_COLOR_ARB 0x891B #define GL_CLAMP_READ_COLOR_ARB 0x891C #define GL_FIXED_ONLY_ARB 0x891D /* EXT_ycbcr_422 */ #define GL_CBYCRY_422_EXT 0x8C20 #define GL_YCBYCR_422_EXT 0x8C21 #define GL_TRANSFORM_YUV_TO_RGB_WITH_BT_601_EXT 0x8C22 #define GL_TRANSFORM_YUV_TO_RGB_WITH_BT_709_EXT 0x8C23 #define GL_TRANSFORM_RGB_TO_YUV_WITH_BT_601_EXT 0x8C24 #define GL_TRANSFORM_RGB_TO_YUV_WITH_BT_709_EXT 0x8C25 /* ARB_pixel_buffer_object */ #define GL_PIXEL_PACK_BUFFER_ARB 0x88EB #define GL_PIXEL_UNPACK_BUFFER_ARB 0x88EC #define GL_PIXEL_PACK_BUFFER_BINDING_ARB 0x88ED #define GL_PIXEL_UNPACK_BUFFER_BINDING_ARB 0x88EF /* EXT_timer_query */ #define GL_TIME_ELAPSED_EXT 0x88BF /* NV_geometry_program4 */ #define GL_GEOMETRY_PROGRAM_NV 0x8C26 #define GL_MAX_PROGRAM_OUTPUT_VERTICES_NV 0x8C27 #define GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV 0x8C28 #define GL_GEOMETRY_VERTICES_OUT_EXT 0x8DDA #define GL_GEOMETRY_INPUT_TYPE_EXT 0x8DDB #define GL_GEOMETRY_OUTPUT_TYPE_EXT 0x8DDC #define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT 0x8C29 #define GL_LINES_ADJACENCY_EXT 0xA #define GL_LINE_STRIP_ADJACENCY_EXT 0xB #define GL_TRIANGLES_ADJACENCY_EXT 0xC #define GL_TRIANGLE_STRIP_ADJACENCY_EXT 0xD #define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT 0x8DA7 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT 0x8DA8 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT 0x8DA9 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT 0x8CD4 #define GL_PROGRAM_POINT_SIZE_EXT 0x8642 /* NV_vertex_program4 */ #define GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV 0x88FD /* EXT_texture_sRGB */ #define GL_SRGB_EXT 0x8C40 #define GL_SRGB8_EXT 0x8C41 #define GL_SRGB_ALPHA_EXT 0x8C42 #define GL_SRGB8_ALPHA8_EXT 0x8C43 #define GL_SLUMINANCE_ALPHA_EXT 0x8C44 #define GL_SLUMINANCE8_ALPHA8_EXT 0x8C45 #define GL_SLUMINANCE_EXT 0x8C46 #define GL_SLUMINANCE8_EXT 0x8C47 #define GL_COMPRESSED_SRGB_EXT 0x8C48 #define GL_COMPRESSED_SRGB_ALPHA_EXT 0x8C49 #define GL_COMPRESSED_SLUMINANCE_EXT 0x8C4A #define GL_COMPRESSED_SLUMINANCE_ALPHA_EXT 0x8C4B #define GL_COMPRESSED_SRGB_S3TC_DXT1_EXT 0x8C4C #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 0x8C4D #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 0x8C4E #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F /* EXT_texture_shared_exponent */ #define GL_RGB9_E5_EXT 0x8C3D #define GL_UNSIGNED_INT_5_9_9_9_REV_EXT 0x8C3E #define GL_TEXTURE_SHARED_SIZE_EXT 0x8C3F /* EXT_packed_float */ #define GL_R11F_G11F_B10F_EXT 0x8C3A #define GL_UNSIGNED_INT_10F_11F_11F_REV_EXT 0x8C3B #define GL_RGBA_SIGNED_COMPONENTS_EXT 0x8C3C /* EXT_texture_array */ #define GL_TEXTURE_1D_ARRAY_EXT 0x8C18 #define GL_PROXY_TEXTURE_1D_ARRAY_EXT 0x8C19 #define GL_TEXTURE_2D_ARRAY_EXT 0x8C1A #define GL_PROXY_TEXTURE_2D_ARRAY_EXT 0x8C1B #define GL_TEXTURE_BINDING_1D_ARRAY_EXT 0x8C1C #define GL_TEXTURE_BINDING_2D_ARRAY_EXT 0x8C1D #define GL_MAX_ARRAY_TEXTURE_LAYERS_EXT 0x88FF #define GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT 0x884E /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */ /* NV_gpu_program4 */ #define GL_MIN_PROGRAM_TEXEL_OFFSET_NV 0x8904 #define GL_MAX_PROGRAM_TEXEL_OFFSET_NV 0x8905 #define GL_PROGRAM_ATTRIB_COMPONENTS_NV 0x8906 #define GL_PROGRAM_RESULT_COMPONENTS_NV 0x8907 #define GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV 0x8908 #define GL_MAX_PROGRAM_RESULT_COMPONENTS_NV 0x8909 #define GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV 0x8DA5 #define GL_MAX_PROGRAM_GENERIC_RESULTS_NV 0x8DA6 /* EXT_texture_integer */ #define GL_RGBA32UI_EXT 0x8D70 #define GL_RGB32UI_EXT 0x8D71 #define GL_ALPHA32UI_EXT 0x8D72 #define GL_INTENSITY32UI_EXT 0x8D73 #define GL_LUMINANCE32UI_EXT 0x8D74 #define GL_LUMINANCE_ALPHA32UI_EXT 0x8D75 #define GL_RGBA16UI_EXT 0x8D76 #define GL_RGB16UI_EXT 0x8D77 #define GL_ALPHA16UI_EXT 0x8D78 #define GL_INTENSITY16UI_EXT 0x8D79 #define GL_LUMINANCE16UI_EXT 0x8D7A #define GL_LUMINANCE_ALPHA16UI_EXT 0x8D7B #define GL_RGBA8UI_EXT 0x8D7C #define GL_RGB8UI_EXT 0x8D7D #define GL_ALPHA8UI_EXT 0x8D7E #define GL_INTENSITY8UI_EXT 0x8D7F #define GL_LUMINANCE8UI_EXT 0x8D80 #define GL_LUMINANCE_ALPHA8UI_EXT 0x8D81 #define GL_RGBA32I_EXT 0x8D82 #define GL_RGB32I_EXT 0x8D83 #define GL_ALPHA32I_EXT 0x8D84 #define GL_INTENSITY32I_EXT 0x8D85 #define GL_LUMINANCE32I_EXT 0x8D86 #define GL_LUMINANCE_ALPHA32I_EXT 0x8D87 #define GL_RGBA16I_EXT 0x8D88 #define GL_RGB16I_EXT 0x8D89 #define GL_ALPHA16I_EXT 0x8D8A #define GL_INTENSITY16I_EXT 0x8D8B #define GL_LUMINANCE16I_EXT 0x8D8C #define GL_LUMINANCE_ALPHA16I_EXT 0x8D8D #define GL_RGBA8I_EXT 0x8D8E #define GL_RGB8I_EXT 0x8D8F #define GL_ALPHA8I_EXT 0x8D90 #define GL_INTENSITY8I_EXT 0x8D91 #define GL_LUMINANCE8I_EXT 0x8D92 #define GL_LUMINANCE_ALPHA8I_EXT 0x8D93 #define GL_RED_INTEGER_EXT 0x8D94 #define GL_GREEN_INTEGER_EXT 0x8D95 #define GL_BLUE_INTEGER_EXT 0x8D96 #define GL_ALPHA_INTEGER_EXT 0x8D97 #define GL_RGB_INTEGER_EXT 0x8D98 #define GL_RGBA_INTEGER_EXT 0x8D99 #define GL_BGR_INTEGER_EXT 0x8D9A #define GL_BGRA_INTEGER_EXT 0x8D9B #define GL_LUMINANCE_INTEGER_EXT 0x8D9C #define GL_LUMINANCE_ALPHA_INTEGER_EXT 0x8D9D #define GL_RGBA_INTEGER_MODE_EXT 0x8D9E /* NV_parameter_buffer_object */ #define GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV 0x8DA0 #define GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV 0x8DA1 #define GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV 0x8DA2 #define GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV 0x8DA3 #define GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV 0x8DA4 /* EXT_framebuffer_blit */ #define GL_READ_FRAMEBUFFER_EXT 0x8CA8 #define GL_DRAW_FRAMEBUFFER_EXT 0x8CA9 #define GL_DRAW_FRAMEBUFFER_BINDING_EXT 0x8CA6 #define GL_READ_FRAMEBUFFER_BINDING_EXT 0x8CAA /* BlitFramebufferBufferMask */ /* BlitFramebufferFilter */ /* EXT_framebuffer_multisample */ #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56 #define GL_MAX_SAMPLES_EXT 0x8D57 #define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB /* EXT_texture_buffer_object */ #define GL_TEXTURE_BUFFER_EXT 0x8C2A #define GL_MAX_TEXTURE_BUFFER_SIZE_EXT 0x8C2B #define GL_TEXTURE_BINDING_BUFFER_EXT 0x8C2C #define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT 0x8C2D #define GL_TEXTURE_BUFFER_FORMAT_EXT 0x8C2E /* ARB_texture_buffer_object */ #define GL_TEXTURE_BUFFER_ARB 0x8C2A #define GL_MAX_TEXTURE_BUFFER_SIZE_ARB 0x8C2B #define GL_TEXTURE_BINDING_BUFFER_ARB 0x8C2C #define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB 0x8C2D #define GL_TEXTURE_BUFFER_FORMAT_ARB 0x8C2E /* EXT_gpu_shader4 */ #define GL_SAMPLER_1D_ARRAY_EXT 0x8DC0 #define GL_SAMPLER_2D_ARRAY_EXT 0x8DC1 #define GL_SAMPLER_BUFFER_EXT 0x8DC2 #define GL_SAMPLER_1D_ARRAY_SHADOW_EXT 0x8DC3 #define GL_SAMPLER_2D_ARRAY_SHADOW_EXT 0x8DC4 #define GL_SAMPLER_CUBE_SHADOW_EXT 0x8DC5 #define GL_UNSIGNED_INT_VEC2_EXT 0x8DC6 #define GL_UNSIGNED_INT_VEC3_EXT 0x8DC7 #define GL_UNSIGNED_INT_VEC4_EXT 0x8DC8 #define GL_INT_SAMPLER_1D_EXT 0x8DC9 #define GL_INT_SAMPLER_2D_EXT 0x8DCA #define GL_INT_SAMPLER_3D_EXT 0x8DCB #define GL_INT_SAMPLER_CUBE_EXT 0x8DCC #define GL_INT_SAMPLER_2D_RECT_EXT 0x8DCD #define GL_INT_SAMPLER_1D_ARRAY_EXT 0x8DCE #define GL_INT_SAMPLER_2D_ARRAY_EXT 0x8DCF #define GL_INT_SAMPLER_BUFFER_EXT 0x8DD0 #define GL_UNSIGNED_INT_SAMPLER_1D_EXT 0x8DD1 #define GL_UNSIGNED_INT_SAMPLER_2D_EXT 0x8DD2 #define GL_UNSIGNED_INT_SAMPLER_3D_EXT 0x8DD3 #define GL_UNSIGNED_INT_SAMPLER_CUBE_EXT 0x8DD4 #define GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT 0x8DD5 #define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT 0x8DD6 #define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT 0x8DD7 #define GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT 0x8DD8 /* EXT_geometry_shader4 */ #define GL_GEOMETRY_SHADER_EXT 0x8DD9 /* GL_GEOMETRY_VERTICES_OUT_EXT */ /* GL_GEOMETRY_INPUT_TYPE_EXT */ /* GL_GEOMETRY_OUTPUT_TYPE_EXT */ /* GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT */ #define GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT 0x8DDD #define GL_MAX_VERTEX_VARYING_COMPONENTS_EXT 0x8DDE #define GL_MAX_VARYING_COMPONENTS_EXT 0x8B4B #define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8DDF #define GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT 0x8DE0 #define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT 0x8DE1 /* GL_LINES_ADJACENCY_EXT */ /* GL_LINE_STRIP_ADJACENCY_EXT */ /* GL_TRIANGLES_ADJACENCY_EXT */ /* GL_TRIANGLE_STRIP_ADJACENCY_EXT */ /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT */ /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT */ /* GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT */ /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */ /* GL_PROGRAM_POINT_SIZE_EXT */ /* ARB_geometry_shader4 */ #define GL_GEOMETRY_SHADER_ARB 0x8DD9 #define GL_GEOMETRY_VERTICES_OUT_ARB 0x8DDA #define GL_GEOMETRY_INPUT_TYPE_ARB 0x8DDB #define GL_GEOMETRY_OUTPUT_TYPE_ARB 0x8DDC #define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB 0x8C29 #define GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB 0x8DDD #define GL_MAX_VERTEX_VARYING_COMPONENTS_ARB 0x8DDE #define GL_MAX_VARYING_COMPONENTS_ARB 0x8B4B #define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB 0x8DDF #define GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB 0x8DE0 #define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB 0x8DE1 #define GL_LINES_ADJACENCY_ARB 0xA #define GL_LINE_STRIP_ADJACENCY_ARB 0xB #define GL_TRIANGLES_ADJACENCY_ARB 0xC #define GL_TRIANGLE_STRIP_ADJACENCY_ARB 0xD #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB 0x8DA8 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB 0x8DA9 #define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB 0x8DA7 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_ARB 0x8CD4 #define GL_PROGRAM_POINT_SIZE_ARB 0x8642 /* EXT_bindable_uniform */ #define GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT 0x8DE2 #define GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT 0x8DE3 #define GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT 0x8DE4 #define GL_MAX_BINDABLE_UNIFORM_SIZE_EXT 0x8DED #define GL_UNIFORM_BUFFER_EXT 0x8DEE #define GL_UNIFORM_BUFFER_BINDING_EXT 0x8DEF /* OpenGL21 */ #define GL_PIXEL_PACK_BUFFER 0x88EB #define GL_PIXEL_UNPACK_BUFFER 0x88EC #define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED #define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF #define GL_SRGB 0x8C40 #define GL_SRGB8 0x8C41 #define GL_SRGB_ALPHA 0x8C42 #define GL_SRGB8_ALPHA8 0x8C43 #define GL_SLUMINANCE_ALPHA 0x8C44 #define GL_SLUMINANCE8_ALPHA8 0x8C45 #define GL_SLUMINANCE 0x8C46 #define GL_SLUMINANCE8 0x8C47 #define GL_COMPRESSED_SRGB 0x8C48 #define GL_COMPRESSED_SRGB_ALPHA 0x8C49 #define GL_COMPRESSED_SLUMINANCE 0x8C4A #define GL_COMPRESSED_SLUMINANCE_ALPHA 0x8C4B #define GL_FLOAT_MAT2x3 0x8B65 #define GL_FLOAT_MAT2x4 0x8B66 #define GL_FLOAT_MAT3x2 0x8B67 #define GL_FLOAT_MAT3x4 0x8B68 #define GL_FLOAT_MAT4x2 0x8B69 #define GL_FLOAT_MAT4x3 0x8B6A #define GL_CURRENT_RASTER_SECONDARY_COLOR 0x845F /* EXT_framebuffer_sRGB */ #define GL_FRAMEBUFFER_SRGB_EXT 0x8DB9 #define GL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x8DBA /* NV_conditional_render */ #define GL_QUERY_WAIT_NV 0x8E13 #define GL_QUERY_NO_WAIT_NV 0x8E14 #define GL_QUERY_BY_REGION_WAIT_NV 0x8E15 #define GL_QUERY_BY_REGION_NO_WAIT_NV 0x8E16 /* NVX_volatile_texture */ #define GL_TEXTURE_IMMUTABLE_NVX 0x8DEB #define GL_TEXTURE_VOLATILE_NVX 0x8DEC /* NV_framebuffer_multisample_coverage */ #define GL_RENDERBUFFER_COVERAGE_SAMPLES_NV 0x8CAB #define GL_RENDERBUFFER_COLOR_SAMPLES_NV 0x8E10 #define GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV 0x8E11 #define GL_MULTISAMPLE_COVERAGE_MODES_NV 0x8E12 /* NV_texture_cube_map_array */ #define GL_TEXTURE_CUBE_MAP_ARRAY_NV 0x8E17 #define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_NV 0x8E18 #define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_NV 0x8E19 /* NV_gpu_shader4_1 */ #define GL_SAMPLER_CUBE_ARRAY_NV 0x8E1A #define GL_SAMPLER_CUBE_ARRAY_SHADOW_NV 0x8E1B #define GL_INT_SAMPLER_CUBE_ARRAY_NV 0x8E1C #define GL_UNSIGNED_INT_SAMPLER_CUBE_ARRAY_NV 0x8E1D /* NV_present_video */ #define GL_FRAME_NV 0x8E26 #define GL_FIELDS_NV 0x8E27 #define GL_CURRENT_TIME_NV 0x8E28 #define GL_NUM_FILL_STREAMS_NV 0x8E29 #define GL_PRESENT_TIME_NV 0x8E2A #define GL_PRESENT_DURATION_NV 0x8E2B /* NV_multisample_coverage */ #define GL_COVERAGE_SAMPLES_NV 0x80A9 #define GL_COLOR_SAMPLES_NV 0x8E20 /* NV_explicit_multisample */ #define GL_SAMPLE_POSITION_NV 0x8E50 #define GL_SAMPLE_MASK_NV 0x8E51 #define GL_SAMPLE_MASK_VALUE_NV 0x8E52 #define GL_TEXTURE_BINDING_RENDERBUFFER_NV 0x8E53 #define GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV 0x8E54 #define GL_TEXTURE_RENDERBUFFER_NV 0x8E55 #define GL_SAMPLER_RENDERBUFFER_NV 0x8E56 #define GL_INT_SAMPLER_RENDERBUFFER_NV 0x8E57 #define GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV 0x8E58 #define GL_MAX_SAMPLE_MASK_WORDS_NV 0x8E59 /* NV_gpu_program5 */ #define GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV 0x8E5A #define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5B #define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5C #define GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV 0x8E5D #define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV 0x8E5E #define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV 0x8E5F /* NV_tessellation_program5 */ #define GL_TESS_CONTROL_PROGRAM_NV 0x891E #define GL_TESS_EVALUATION_PROGRAM_NV 0x891F #define GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV 0x8C74 #define GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV 0x8C75 /* NV_tessellation_shader */ #define GL_PATCHES_NV 0xE #define GL_PATCH_VERTICES_NV 0x8E72 #define GL_PATCH_DEFAULT_INNER_LEVEL_NV 0x8E73 #define GL_PATCH_DEFAULT_OUTER_LEVEL_NV 0x8E74 #define GL_TESS_CONTROL_OUTPUT_VERTICES_NV 0x8E75 #define GL_TESS_GEN_MODE_NV 0x8E76 #define GL_TESS_GEN_SPACING_NV 0x8E77 #define GL_TESS_GEN_VERTEX_ORDER_NV 0x8E78 #define GL_TESS_GEN_POINT_MODE_NV 0x8E79 #define GL_ISOLINES_NV 0x8E7A #define GL_FRACTIONAL_ODD_NV 0x8E7B #define GL_FRACTIONAL_EVEN_NV 0x8E7C #define GL_MAX_PATCH_VERTICES_NV 0x8E7D #define GL_MAX_TESS_GEN_LEVEL_NV 0x8E7E #define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_NV 0x8E7F #define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_NV 0x8E80 #define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_NV 0x8E81 #define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_NV 0x8E82 #define GL_MAX_TESS_CONTROL_VARYING_COMPONENTS_NV 0x8E83 #define GL_MAX_TESS_CONTROL_PATCH_COMPONENTS_NV 0x8E84 #define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_NV 0x8E85 #define GL_MAX_TESS_EVALUATION_VARYING_COMPONENTS_NV 0x8E86 #define GL_TESS_EVALUATION_SHADER_NV 0x8E87 #define GL_TESS_CONTROL_POINT_SHADER_NV 0x8E88 #define GL_TESS_CONTROL_PARALLEL_PATCH_SHADER_NV 0x8E89 #define GL_TESS_CONTROL_FINAL_PATCH_SHADER_NV 0x8E8A /* NV_anc_buffer_object */ #define GL_ANC_FIELD1_HORZ_BUFFER_NV 0x8E30 #define GL_ANC_FIELD1_VERT_PRE_BUFFER_NV 0x8E31 #define GL_ANC_FIELD1_VERT_POST_BUFFER_NV 0x8E32 #define GL_ANC_FIELD2_HORZ_BUFFER_NV 0x8E33 #define GL_ANC_FIELD2_VERT_PRE_BUFFER_NV 0x8E34 #define GL_ANC_FIELD2_VERT_POST_BUFFER_NV 0x8E35 #define GL_ANC_FIELD1_HORZ_BUFFER_BINDING_NV 0x8E36 #define GL_ANC_FIELD1_VERT_PRE_BUFFER_BINDING_NV 0x8E37 #define GL_ANC_FIELD1_VERT_POST_BUFFER_BINDING_NV 0x8E38 #define GL_ANC_FIELD2_HORZ_BUFFER_BINDING_NV 0x8E39 #define GL_ANC_FIELD2_VERT_PRE_BUFFER_BINDING_NV 0x8E3A #define GL_ANC_FIELD2_VERT_POST_BUFFER_BINDING_NV 0x8E3B #define GL_ANC_FIELD1_HORZ_BUFFER_DIM_NV 0x8E3C #define GL_ANC_FIELD1_VERT_PRE_BUFFER_DIM_NV 0x8E3D #define GL_ANC_FIELD1_VERT_POST_BUFFER_DIM_NV 0x8E3E #define GL_ANC_FIELD2_HORZ_BUFFER_DIM_NV 0x8E3F #define GL_ANC_FIELD2_VERT_PRE_BUFFER_DIM_NV 0x8E40 #define GL_ANC_FIELD2_VERT_POST_BUFFER_DIM_NV 0x8E41 /* APPLE_ycbcr_422 */ #define GL_YCBCR_422_APPLE 0x85B9 #define GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA #define GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB /* NV_sample_shading_control */ #define GL_MIN_SAMPLE_SHADING_NV 0x8C36 #define GL_MIN_SAMPLE_SHADING_VALUE_NV 0x8C37 /* OpenGL30 */ #define GL_MAP_READ_BIT 0x0001 #define GL_MAP_WRITE_BIT 0x0002 #define GL_MAP_INVALIDATE_RANGE_BIT 0x0004 #define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008 #define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010 #define GL_MAP_UNSYNCHRONIZED_BIT 0x0020 #define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x0001 #define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506 #define GL_MAX_CLIP_DISTANCES GL_MAX_CLIP_PLANES #define GL_HALF_FLOAT 0x140B #define GL_CLIP_DISTANCE0 GL_CLIP_PLANE0 #define GL_CLIP_DISTANCE1 GL_CLIP_PLANE1 #define GL_CLIP_DISTANCE2 GL_CLIP_PLANE2 #define GL_CLIP_DISTANCE3 GL_CLIP_PLANE3 #define GL_CLIP_DISTANCE4 GL_CLIP_PLANE4 #define GL_CLIP_DISTANCE5 GL_CLIP_PLANE5 #define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210 #define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211 #define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212 #define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213 #define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214 #define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215 #define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216 #define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217 #define GL_FRAMEBUFFER_DEFAULT 0x8218 #define GL_FRAMEBUFFER_UNDEFINED 0x8219 #define GL_DEPTH_STENCIL_ATTACHMENT 0x821A #define GL_MAJOR_VERSION 0x821B #define GL_MINOR_VERSION 0x821C #define GL_NUM_EXTENSIONS 0x821D #define GL_CONTEXT_FLAGS 0x821E #define GL_INDEX 0x8222 #define GL_DEPTH_BUFFER 0x8223 #define GL_STENCIL_BUFFER 0x8224 #define GL_COMPRESSED_RED 0x8225 #define GL_COMPRESSED_RG 0x8226 #define GL_RG 0x8227 #define GL_RG_INTEGER 0x8228 #define GL_R8 0x8229 #define GL_R16 0x822A #define GL_RG8 0x822B #define GL_RG16 0x822C #define GL_R16F 0x822D #define GL_R32F 0x822E #define GL_RG16F 0x822F #define GL_RG32F 0x8230 #define GL_R8I 0x8231 #define GL_R8UI 0x8232 #define GL_R16I 0x8233 #define GL_R16UI 0x8234 #define GL_R32I 0x8235 #define GL_R32UI 0x8236 #define GL_RG8I 0x8237 #define GL_RG8UI 0x8238 #define GL_RG16I 0x8239 #define GL_RG16UI 0x823A #define GL_RG32I 0x823B #define GL_RG32UI 0x823C #define GL_MAX_RENDERBUFFER_SIZE 0x84E8 #define GL_DEPTH_STENCIL 0x84F9 #define GL_UNSIGNED_INT_24_8 0x84FA #define GL_VERTEX_ARRAY_BINDING 0x85B5 #define GL_RGBA32F 0x8814 #define GL_RGB32F 0x8815 #define GL_RGBA16F 0x881A #define GL_RGB16F 0x881B #define GL_COMPARE_REF_TO_TEXTURE GL_ARB_COMPARE_R_TO_TEXTURE #define GL_DEPTH24_STENCIL8 0x88F0 #define GL_TEXTURE_STENCIL_SIZE 0x88F1 #define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD #define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF #define GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904 #define GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905 #define GL_CLAMP_VERTEX_COLOR 0x891A #define GL_CLAMP_FRAGMENT_COLOR 0x891B #define GL_CLAMP_READ_COLOR 0x891C #define GL_FIXED_ONLY 0x891D #define GL_MAX_VARYING_COMPONENTS GL_MAX_VARYING_FLOATS #define GL_TEXTURE_RED_TYPE 0x8C10 #define GL_TEXTURE_GREEN_TYPE 0x8C11 #define GL_TEXTURE_BLUE_TYPE 0x8C12 #define GL_TEXTURE_ALPHA_TYPE 0x8C13 #define GL_TEXTURE_LUMINANCE_TYPE 0x8C14 #define GL_TEXTURE_INTENSITY_TYPE 0x8C15 #define GL_TEXTURE_DEPTH_TYPE 0x8C16 #define GL_UNSIGNED_NORMALIZED 0x8C17 #define GL_TEXTURE_1D_ARRAY 0x8C18 #define GL_PROXY_TEXTURE_1D_ARRAY 0x8C19 #define GL_TEXTURE_2D_ARRAY 0x8C1A #define GL_PROXY_TEXTURE_2D_ARRAY 0x8C1B #define GL_TEXTURE_BINDING_1D_ARRAY 0x8C1C #define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D #define GL_R11F_G11F_B10F 0x8C3A #define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B #define GL_RGB9_E5 0x8C3D #define GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E #define GL_TEXTURE_SHARED_SIZE 0x8C3F #define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76 #define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80 #define GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83 #define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84 #define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85 #define GL_PRIMITIVES_GENERATED 0x8C87 #define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88 #define GL_RASTERIZER_DISCARD 0x8C89 #define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B #define GL_INTERLEAVED_ATTRIBS 0x8C8C #define GL_SEPARATE_ATTRIBS 0x8C8D #define GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E #define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F #define GL_FRAMEBUFFER_BINDING 0x8CA6 #define GL_DRAW_FRAMEBUFFER_BINDING GL_FRAMEBUFFER_BINDING #define GL_RENDERBUFFER_BINDING 0x8CA7 #define GL_READ_FRAMEBUFFER 0x8CA8 #define GL_DRAW_FRAMEBUFFER 0x8CA9 #define GL_READ_FRAMEBUFFER_BINDING 0x8CAA #define GL_RENDERBUFFER_SAMPLES 0x8CAB #define GL_DEPTH_COMPONENT32F 0x8CAC #define GL_DEPTH32F_STENCIL8 0x8CAD #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 #define GL_FRAMEBUFFER_COMPLETE 0x8CD5 #define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6 #define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7 #define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB #define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC #define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD #define GL_MAX_COLOR_ATTACHMENTS 0x8CDF #define GL_COLOR_ATTACHMENT0 0x8CE0 #define GL_COLOR_ATTACHMENT1 0x8CE1 #define GL_COLOR_ATTACHMENT2 0x8CE2 #define GL_COLOR_ATTACHMENT3 0x8CE3 #define GL_COLOR_ATTACHMENT4 0x8CE4 #define GL_COLOR_ATTACHMENT5 0x8CE5 #define GL_COLOR_ATTACHMENT6 0x8CE6 #define GL_COLOR_ATTACHMENT7 0x8CE7 #define GL_COLOR_ATTACHMENT8 0x8CE8 #define GL_COLOR_ATTACHMENT9 0x8CE9 #define GL_COLOR_ATTACHMENT10 0x8CEA #define GL_COLOR_ATTACHMENT11 0x8CEB #define GL_COLOR_ATTACHMENT12 0x8CEC #define GL_COLOR_ATTACHMENT13 0x8CED #define GL_COLOR_ATTACHMENT14 0x8CEE #define GL_COLOR_ATTACHMENT15 0x8CEF #define GL_DEPTH_ATTACHMENT 0x8D00 #define GL_STENCIL_ATTACHMENT 0x8D20 #define GL_FRAMEBUFFER 0x8D40 #define GL_RENDERBUFFER 0x8D41 #define GL_RENDERBUFFER_WIDTH 0x8D42 #define GL_RENDERBUFFER_HEIGHT 0x8D43 #define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 #define GL_STENCIL_INDEX1 0x8D46 #define GL_STENCIL_INDEX4 0x8D47 #define GL_STENCIL_INDEX8 0x8D48 #define GL_STENCIL_INDEX16 0x8D49 #define GL_RENDERBUFFER_RED_SIZE 0x8D50 #define GL_RENDERBUFFER_GREEN_SIZE 0x8D51 #define GL_RENDERBUFFER_BLUE_SIZE 0x8D52 #define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53 #define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54 #define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56 #define GL_MAX_SAMPLES 0x8D57 #define GL_RGBA32UI 0x8D70 #define GL_RGB32UI 0x8D71 #define GL_RGBA16UI 0x8D76 #define GL_RGB16UI 0x8D77 #define GL_RGBA8UI 0x8D7C #define GL_RGB8UI 0x8D7D #define GL_RGBA32I 0x8D82 #define GL_RGB32I 0x8D83 #define GL_RGBA16I 0x8D88 #define GL_RGB16I 0x8D89 #define GL_RGBA8I 0x8D8E #define GL_RGB8I 0x8D8F #define GL_RED_INTEGER 0x8D94 #define GL_GREEN_INTEGER 0x8D95 #define GL_BLUE_INTEGER 0x8D96 #define GL_ALPHA_INTEGER 0x8D97 #define GL_RGB_INTEGER 0x8D98 #define GL_RGBA_INTEGER 0x8D99 #define GL_BGR_INTEGER 0x8D9A #define GL_BGRA_INTEGER 0x8D9B #define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD #define GL_FRAMEBUFFER_SRGB 0x8DB9 #define GL_COMPRESSED_RED_RGTC1 0x8DBB #define GL_COMPRESSED_SIGNED_RED_RGTC1 0x8DBC #define GL_COMPRESSED_RG_RGTC2 0x8DBD #define GL_COMPRESSED_SIGNED_RG_RGTC2 0x8DBE #define GL_SAMPLER_1D_ARRAY 0x8DC0 #define GL_SAMPLER_2D_ARRAY 0x8DC1 #define GL_SAMPLER_1D_ARRAY_SHADOW 0x8DC3 #define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4 #define GL_SAMPLER_CUBE_SHADOW 0x8DC5 #define GL_UNSIGNED_INT_VEC2 0x8DC6 #define GL_UNSIGNED_INT_VEC3 0x8DC7 #define GL_UNSIGNED_INT_VEC4 0x8DC8 #define GL_INT_SAMPLER_1D 0x8DC9 #define GL_INT_SAMPLER_2D 0x8DCA #define GL_INT_SAMPLER_3D 0x8DCB #define GL_INT_SAMPLER_CUBE 0x8DCC #define GL_INT_SAMPLER_1D_ARRAY 0x8DCE #define GL_INT_SAMPLER_2D_ARRAY 0x8DCF #define GL_UNSIGNED_INT_SAMPLER_1D 0x8DD1 #define GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2 #define GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3 #define GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4 #define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY 0x8DD6 #define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7 #define GL_QUERY_WAIT 0x8E13 #define GL_QUERY_NO_WAIT 0x8E14 #define GL_QUERY_BY_REGION_WAIT 0x8E15 #define GL_QUERY_BY_REGION_NO_WAIT 0x8E16 /* EXT_texture_swizzle */ #define GL_TEXTURE_SWIZZLE_R_EXT 0x8E42 #define GL_TEXTURE_SWIZZLE_G_EXT 0x8E43 #define GL_TEXTURE_SWIZZLE_B_EXT 0x8E44 #define GL_TEXTURE_SWIZZLE_A_EXT 0x8E45 #define GL_TEXTURE_SWIZZLE_RGBA_EXT 0x8E46 /* EXT_provoking_vertex */ #define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT 0x8E4C #define GL_FIRST_VERTEX_CONVENTION_EXT 0x8E4D #define GL_LAST_VERTEX_CONVENTION_EXT 0x8E4E #define GL_PROVOKING_VERTEX_EXT 0x8E4F /* NV_vertex_buffer_unified_memory */ #define GL_BUFFER_GPU_ADDRESS_NV 0x8F1D #define GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV 0x8F1E #define GL_ELEMENT_ARRAY_UNIFIED_NV 0x8F1F #define GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV 0x8F20 #define GL_VERTEX_ARRAY_ADDRESS_NV 0x8F21 #define GL_NORMAL_ARRAY_ADDRESS_NV 0x8F22 #define GL_COLOR_ARRAY_ADDRESS_NV 0x8F23 #define GL_INDEX_ARRAY_ADDRESS_NV 0x8F24 #define GL_TEXTURE_COORD_ARRAY_ADDRESS_NV 0x8F25 #define GL_EDGE_FLAG_ARRAY_ADDRESS_NV 0x8F26 #define GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV 0x8F27 #define GL_FOG_COORD_ARRAY_ADDRESS_NV 0x8F28 #define GL_ELEMENT_ARRAY_ADDRESS_NV 0x8F29 #define GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV 0x8F2A #define GL_VERTEX_ARRAY_LENGTH_NV 0x8F2B #define GL_NORMAL_ARRAY_LENGTH_NV 0x8F2C #define GL_COLOR_ARRAY_LENGTH_NV 0x8F2D #define GL_INDEX_ARRAY_LENGTH_NV 0x8F2E #define GL_TEXTURE_COORD_ARRAY_LENGTH_NV 0x8F2F #define GL_EDGE_FLAG_ARRAY_LENGTH_NV 0x8F30 #define GL_SECONDARY_COLOR_ARRAY_LENGTH_NV 0x8F31 #define GL_FOG_COORD_ARRAY_LENGTH_NV 0x8F32 #define GL_ELEMENT_ARRAY_LENGTH_NV 0x8F33 /* NV_shader_buffer_load */ #define GL_GPU_ADDRESS_NV 0x8F34 #define GL_MAX_SHADER_BUFFER_ADDRESS_NV 0x8F35 /*************************************************************/ #endif /* __glext_h_ */