251cde7081f81c2427108698512f0d9c1c559e62
[dragonfly.git] / games / hack / hack.c
1 /* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
2 /* hack.c - version 1.0.3 */
3 /* $FreeBSD: src/games/hack/hack.c,v 1.4 1999/11/16 10:26:35 marcel Exp $ */
4 /* $DragonFly: src/games/hack/hack.c,v 1.4 2005/05/22 03:37:05 y0netan1 Exp $ */
5
6 #include "hack.h"
7 #include <stdio.h>
8
9 extern char news0();
10 extern struct obj *addinv();
11 extern boolean hmon();
12
13 /* called on movement:
14         1. when throwing ball+chain far away
15         2. when teleporting
16         3. when walking out of a lit room
17  */
18 unsee() {
19         int x,y;
20         struct rm *lev;
21
22 /*
23         if(u.udispl){
24                 u.udispl = 0;
25                 newsym(u.udisx, u.udisy);
26         }
27 */
28 #ifndef QUEST
29         if(seehx){
30                 seehx = 0;
31         } else
32 #endif /* QUEST */
33         for(x = u.ux-1; x < u.ux+2; x++)
34           for(y = u.uy-1; y < u.uy+2; y++) {
35                 if(!isok(x, y)) continue;
36                 lev = &levl[x][y];
37                 if(!lev->lit && lev->scrsym == '.') {
38                         lev->scrsym =' ';
39                         lev->new = 1;
40                         on_scr(x,y);
41                 }
42         }
43 }
44
45 /* called:
46         in hack.eat.c: seeoff(0) - blind after eating rotten food
47         in hack.mon.c: seeoff(0) - blinded by a yellow light
48         in hack.mon.c: seeoff(1) - swallowed
49         in hack.do.c:  seeoff(0) - blind after drinking potion
50         in hack.do.c:  seeoff(1) - go up or down the stairs
51         in hack.trap.c:seeoff(1) - fall through trapdoor
52  */
53 seeoff(mode)    /* 1 to redo @, 0 to leave them */
54 {       /* 1 means misc movement, 0 means blindness */
55         int x,y;
56         struct rm *lev;
57
58         if(u.udispl && mode){
59                 u.udispl = 0;
60                 levl[u.udisx][u.udisy].scrsym = news0(u.udisx,u.udisy);
61         }
62 #ifndef QUEST
63         if(seehx) {
64                 seehx = 0;
65         } else
66 #endif /* QUEST */
67         if(!mode) {
68                 for(x = u.ux-1; x < u.ux+2; x++)
69                         for(y = u.uy-1; y < u.uy+2; y++) {
70                                 if(!isok(x, y)) continue;
71                                 lev = &levl[x][y];
72                                 if(!lev->lit && lev->scrsym == '.')
73                                         lev->seen = 0;
74                         }
75         }
76 }
77
78 domove()
79 {
80         xchar oldx,oldy;
81         struct monst *mtmp;
82         struct rm *tmpr,*ust;
83         struct trap *trap;
84         struct obj *otmp;
85
86         u_wipe_engr(rnd(5));
87
88         if(inv_weight() > 0){
89                 pline("You collapse under your load.");
90                 nomul(0);
91                 return;
92         }
93         if(u.uswallow) {
94                 u.dx = u.dy = 0;
95                 u.ux = u.ustuck->mx;
96                 u.uy = u.ustuck->my;
97         } else {
98                 if(Confusion) {
99                         do {
100                                 confdir();
101                         } while(!isok(u.ux+u.dx, u.uy+u.dy) ||
102                             IS_ROCK(levl[u.ux+u.dx][u.uy+u.dy].typ));
103                 }
104                 if(!isok(u.ux+u.dx, u.uy+u.dy)){
105                         nomul(0);
106                         return;
107                 }
108         }
109
110         ust = &levl[u.ux][u.uy];
111         oldx = u.ux;
112         oldy = u.uy;
113         if(!u.uswallow && (trap = t_at(u.ux+u.dx, u.uy+u.dy)) && trap->tseen)
114                 nomul(0);
115         if(u.ustuck && !u.uswallow && (u.ux+u.dx != u.ustuck->mx ||
116                 u.uy+u.dy != u.ustuck->my)) {
117                 if(dist(u.ustuck->mx, u.ustuck->my) > 2){
118                         /* perhaps it fled (or was teleported or ... ) */
119                         u.ustuck = 0;
120                 } else {
121                         if(Blind) pline("You cannot escape from it!");
122                         else pline("You cannot escape from %s!",
123                                 monnam(u.ustuck));
124                         nomul(0);
125                         return;
126                 }
127         }
128         if(u.uswallow || (mtmp = m_at(u.ux+u.dx,u.uy+u.dy))) {
129         /* attack monster */
130
131                 nomul(0);
132                 gethungry();
133                 if(multi < 0) return;   /* we just fainted */
134
135                 /* try to attack; note that it might evade */
136                 if(attack(u.uswallow ? u.ustuck : mtmp))
137                         return;
138         }
139         /* not attacking an animal, so we try to move */
140         if(u.utrap) {
141                 if(u.utraptype == TT_PIT) {
142                         pline("You are still in a pit.");
143                         u.utrap--;
144                 } else {
145                         pline("You are caught in a beartrap.");
146                         if((u.dx && u.dy) || !rn2(5)) u.utrap--;
147                 }
148                 return;
149         }
150         tmpr = &levl[u.ux+u.dx][u.uy+u.dy];
151         if(IS_ROCK(tmpr->typ) ||
152            (u.dx && u.dy && (tmpr->typ == DOOR || ust->typ == DOOR))){
153                 flags.move = 0;
154                 nomul(0);
155                 return;
156         }
157         while(otmp = sobj_at(ENORMOUS_ROCK, u.ux+u.dx, u.uy+u.dy)) {
158                 xchar rx = u.ux+2*u.dx, ry = u.uy+2*u.dy;
159                 struct trap *ttmp;
160                 nomul(0);
161                 if(isok(rx,ry) && !IS_ROCK(levl[rx][ry].typ) &&
162                     (levl[rx][ry].typ != DOOR || !(u.dx && u.dy)) &&
163                     !sobj_at(ENORMOUS_ROCK, rx, ry)) {
164                         if(m_at(rx,ry)) {
165                             pline("You hear a monster behind the rock.");
166                             pline("Perhaps that's why you cannot move it.");
167                             goto cannot_push;
168                         }
169                         if(ttmp = t_at(rx,ry))
170                             switch(ttmp->ttyp) {
171                             case PIT:
172                                 pline("You push the rock into a pit!");
173                                 deltrap(ttmp);
174                                 delobj(otmp);
175                                 pline("It completely fills the pit!");
176                                 continue;
177                             case TELEP_TRAP:
178                                 pline("You push the rock and suddenly it disappears!");
179                                 delobj(otmp);
180                                 continue;
181                             }
182                         if(levl[rx][ry].typ == POOL) {
183                                 levl[rx][ry].typ = ROOM;
184                                 mnewsym(rx,ry);
185                                 prl(rx,ry);
186                                 pline("You push the rock into the water.");
187                                 pline("Now you can cross the water!");
188                                 delobj(otmp);
189                                 continue;
190                         }
191                         otmp->ox = rx;
192                         otmp->oy = ry;
193                         /* pobj(otmp); */
194                         if(cansee(rx,ry)) atl(rx,ry,otmp->olet);
195                         if(Invisible) newsym(u.ux+u.dx, u.uy+u.dy);
196
197                         { static long lastmovetime;
198                         /* note: this var contains garbage initially and
199                            after a restore */
200                         if(moves > lastmovetime+2 || moves < lastmovetime)
201                         pline("With great effort you move the enormous rock.");
202                         lastmovetime = moves;
203                         }
204                 } else {
205                     pline("You try to move the enormous rock, but in vain.");
206             cannot_push:
207                     if((!invent || inv_weight()+90 <= 0) &&
208                         (!u.dx || !u.dy || (IS_ROCK(levl[u.ux][u.uy+u.dy].typ)
209                                         && IS_ROCK(levl[u.ux+u.dx][u.uy].typ)))){
210                         pline("However, you can squeeze yourself into a small opening.");
211                         break;
212                     } else
213                         return;
214                 }
215             }
216         if(u.dx && u.dy && IS_ROCK(levl[u.ux][u.uy+u.dy].typ) &&
217                 IS_ROCK(levl[u.ux+u.dx][u.uy].typ) &&
218                 invent && inv_weight()+40 > 0) {
219                 pline("You are carrying too much to get through.");
220                 nomul(0);
221                 return;
222         }
223         if(Punished &&
224            DIST(u.ux+u.dx, u.uy+u.dy, uchain->ox, uchain->oy) > 2){
225                 if(carried(uball)) {
226                         movobj(uchain, u.ux, u.uy);
227                         goto nodrag;
228                 }
229
230                 if(DIST(u.ux+u.dx, u.uy+u.dy, uball->ox, uball->oy) < 3){
231                         /* leave ball, move chain under/over ball */
232                         movobj(uchain, uball->ox, uball->oy);
233                         goto nodrag;
234                 }
235
236                 if(inv_weight() + (int) uball->owt/2 > 0) {
237                         pline("You cannot %sdrag the heavy iron ball.",
238                         invent ? "carry all that and also " : "");
239                         nomul(0);
240                         return;
241                 }
242
243                 movobj(uball, uchain->ox, uchain->oy);
244                 unpobj(uball);          /* BAH %% */
245                 uchain->ox = u.ux;
246                 uchain->oy = u.uy;
247                 nomul(-2);
248                 nomovemsg = "";
249         nodrag: ;
250         }
251         u.ux += u.dx;
252         u.uy += u.dy;
253         if(flags.run) {
254                 if(tmpr->typ == DOOR ||
255                 (xupstair == u.ux && yupstair == u.uy) ||
256                 (xdnstair == u.ux && ydnstair == u.uy))
257                         nomul(0);
258         }
259
260         if(tmpr->typ == POOL && !Levitation)
261                 drown();        /* not necessarily fatal */
262
263 /*
264         if(u.udispl) {
265                 u.udispl = 0;
266                 newsym(oldx,oldy);
267         }
268 */
269         if(!Blind) {
270 #ifdef QUEST
271                 setsee();
272 #else
273                 if(ust->lit) {
274                         if(tmpr->lit) {
275                                 if(tmpr->typ == DOOR)
276                                         prl1(u.ux+u.dx,u.uy+u.dy);
277                                 else if(ust->typ == DOOR)
278                                         nose1(oldx-u.dx,oldy-u.dy);
279                         } else {
280                                 unsee();
281                                 prl1(u.ux+u.dx,u.uy+u.dy);
282                         }
283                 } else {
284                         if(tmpr->lit) setsee();
285                         else {
286                                 prl1(u.ux+u.dx,u.uy+u.dy);
287                                 if(tmpr->typ == DOOR) {
288                                         if(u.dy) {
289                                                 prl(u.ux-1,u.uy);
290                                                 prl(u.ux+1,u.uy);
291                                         } else {
292                                                 prl(u.ux,u.uy-1);
293                                                 prl(u.ux,u.uy+1);
294                                         }
295                                 }
296                         }
297                         nose1(oldx-u.dx,oldy-u.dy);
298                 }
299 #endif /* QUEST */
300         } else {
301                 pru();
302         }
303         if(!flags.nopick) pickup(1);
304         if(trap) dotrap(trap);          /* fall into pit, arrow trap, etc. */
305         (void) inshop();
306         if(!Blind) read_engr_at(u.ux,u.uy);
307 }
308
309 movobj(obj, ox, oy)
310 struct obj *obj;
311 int ox, oy;
312 {
313         /* Some dirty programming to get display right */
314         freeobj(obj);
315         unpobj(obj);
316         obj->nobj = fobj;
317         fobj = obj;
318         obj->ox = ox;
319         obj->oy = oy;
320 }
321
322 dopickup(){
323         if(!g_at(u.ux,u.uy) && !o_at(u.ux,u.uy)) {
324                 pline("There is nothing here to pick up.");
325                 return(0);
326         }
327         if(Levitation) {
328                 pline("You cannot reach the floor.");
329                 return(1);
330         }
331         pickup(0);
332         return(1);
333 }
334
335 pickup(all)
336 {
337         struct gold *gold;
338         struct obj *obj, *obj2;
339         int wt;
340
341         if(Levitation) return;
342         while(gold = g_at(u.ux,u.uy)) {
343                 pline("%ld gold piece%s.", gold->amount, plur(gold->amount));
344                 u.ugold += gold->amount;
345                 flags.botl = 1;
346                 freegold(gold);
347                 if(flags.run) nomul(0);
348                 if(Invisible) newsym(u.ux,u.uy);
349         }
350
351         /* check for more than one object */
352         if(!all) {
353                 int ct = 0;
354
355                 for(obj = fobj; obj; obj = obj->nobj)
356                         if(obj->ox == u.ux && obj->oy == u.uy)
357                                 if(!Punished || obj != uchain)
358                                         ct++;
359                 if(ct < 2)
360                         all++;
361                 else
362                         pline("There are several objects here.");
363         }
364
365         for(obj = fobj; obj; obj = obj2) {
366             obj2 = obj->nobj;   /* perhaps obj will be picked up */
367             if(obj->ox == u.ux && obj->oy == u.uy) {
368                 if(flags.run) nomul(0);
369
370                 /* do not pick up uchain */
371                 if(Punished && obj == uchain)
372                         continue;
373
374                 if(!all) {
375                         char c;
376
377                         pline("Pick up %s ? [ynaq]", doname(obj));
378                         while(!index("ynaq ", (c = readchar())))
379                                 bell();
380                         if(c == 'q') return;
381                         if(c == 'n') continue;
382                         if(c == 'a') all = 1;
383                 }
384
385                 if(obj->otyp == DEAD_COCKATRICE && !uarmg){
386                     pline("Touching the dead cockatrice is a fatal mistake.");
387                     pline("You turn to stone.");
388                     killer = "cockatrice cadaver";
389                     done("died");
390                 }
391
392                 if(obj->otyp == SCR_SCARE_MONSTER){
393                   if(!obj->spe) obj->spe = 1;
394                   else {
395                     /* Note: perhaps the 1st pickup failed: you cannot
396                         carry anymore, and so we never dropped it -
397                         let's assume that treading on it twice also
398                         destroys the scroll */
399                     pline("The scroll turns to dust as you pick it up.");
400                     delobj(obj);
401                     continue;
402                   }
403                 }
404
405                 wt = inv_weight() + obj->owt;
406                 if(wt > 0) {
407                         if(obj->quan > 1) {
408                                 /* see how many we can lift */
409                                 extern struct obj *splitobj();
410                                 int savequan = obj->quan;
411                                 int iw = inv_weight();
412                                 int qq;
413                                 for(qq = 1; qq < savequan; qq++){
414                                         obj->quan = qq;
415                                         if(iw + weight(obj) > 0)
416                                                 break;
417                                 }
418                                 obj->quan = savequan;
419                                 qq--;
420                                 /* we can carry qq of them */
421                                 if(!qq) goto too_heavy;
422                         pline("You can only carry %s of the %s lying here.",
423                                         (qq == 1) ? "one" : "some",
424                                         doname(obj));
425                                 (void) splitobj(obj, qq);
426                                 /* note: obj2 is set already, so we'll never
427                                  * encounter the other half; if it should be
428                                  * otherwise then write
429                                  *      obj2 = splitobj(obj,qq);
430                                  */
431                                 goto lift_some;
432                         }
433                 too_heavy:
434                         pline("There %s %s here, but %s.",
435                                 (obj->quan == 1) ? "is" : "are",
436                                 doname(obj),
437                                 !invent ? "it is too heavy for you to lift"
438                                         : "you cannot carry anymore");
439                         break;
440                 }
441         lift_some:
442                 if(inv_cnt() >= 52) {
443                     pline("Your knapsack cannot accomodate anymore items.");
444                     break;
445                 }
446                 if(wt > -5) pline("You have a little trouble lifting");
447                 freeobj(obj);
448                 if(Invisible) newsym(u.ux,u.uy);
449                 addtobill(obj);       /* sets obj->unpaid if necessary */
450                 { int pickquan = obj->quan;
451                   int mergquan;
452                 if(!Blind) obj->dknown = 1;     /* this is done by prinv(),
453                                  but addinv() needs it already for merging */
454                 obj = addinv(obj);    /* might merge it with other objects */
455                   mergquan = obj->quan;
456                   obj->quan = pickquan; /* to fool prinv() */
457                 prinv(obj);
458                   obj->quan = mergquan;
459                 }
460             }
461         }
462 }
463
464 /* stop running if we see something interesting */
465 /* turn around a corner if that is the only way we can proceed */
466 /* do not turn left or right twice */
467 lookaround(){
468 int x,y,i,x0,y0,m0,i0 = 9;
469 int corrct = 0, noturn = 0;
470 struct monst *mtmp;
471 #ifdef lint
472         /* suppress "used before set" message */
473         x0 = y0 = 0;
474 #endif /* lint */
475         if(Blind || flags.run == 0) return;
476         if(flags.run == 1 && levl[u.ux][u.uy].typ == ROOM) return;
477 #ifdef QUEST
478         if(u.ux0 == u.ux+u.dx && u.uy0 == u.uy+u.dy) goto stop;
479 #endif /* QUEST */
480         for(x = u.ux-1; x <= u.ux+1; x++) for(y = u.uy-1; y <= u.uy+1; y++){
481                 if(x == u.ux && y == u.uy) continue;
482                 if(!levl[x][y].typ) continue;
483                 if((mtmp = m_at(x,y)) && !mtmp->mimic &&
484                     (!mtmp->minvis || See_invisible)){
485                         if(!mtmp->mtame || (x == u.ux+u.dx && y == u.uy+u.dy))
486                                 goto stop;
487                 } else mtmp = 0; /* invisible M cannot influence us */
488                 if(x == u.ux-u.dx && y == u.uy-u.dy) continue;
489                 switch(levl[x][y].scrsym){
490                 case '|':
491                 case '-':
492                 case '.':
493                 case ' ':
494                         break;
495                 case '+':
496                         if(x != u.ux && y != u.uy) break;
497                         if(flags.run != 1) goto stop;
498                         /* fall into next case */
499                 case CORR_SYM:
500                 corr:
501                         if(flags.run == 1 || flags.run == 3) {
502                                 i = DIST(x,y,u.ux+u.dx,u.uy+u.dy);
503                                 if(i > 2) break;
504                                 if(corrct == 1 && DIST(x,y,x0,y0) != 1)
505                                         noturn = 1;
506                                 if(i < i0) {
507                                         i0 = i;
508                                         x0 = x;
509                                         y0 = y;
510                                         m0 = mtmp ? 1 : 0;
511                                 }
512                         }
513                         corrct++;
514                         break;
515                 case '^':
516                         if(flags.run == 1) goto corr;   /* if you must */
517                         if(x == u.ux+u.dx && y == u.uy+u.dy) goto stop;
518                         break;
519                 default:        /* e.g. objects or trap or stairs */
520                         if(flags.run == 1) goto corr;
521                         if(mtmp) break;         /* d */
522                 stop:
523                         nomul(0);
524                         return;
525                 }
526         }
527 #ifdef QUEST
528         if(corrct > 0 && (flags.run == 4 || flags.run == 5)) goto stop;
529 #endif /* QUEST */
530         if(corrct > 1 && flags.run == 2) goto stop;
531         if((flags.run == 1 || flags.run == 3) && !noturn && !m0 && i0 &&
532                 (corrct == 1 || (corrct == 2 && i0 == 1))) {
533                 /* make sure that we do not turn too far */
534                 if(i0 == 2) {
535                     if(u.dx == y0-u.uy && u.dy == u.ux-x0)
536                         i = 2;          /* straight turn right */
537                     else
538                         i = -2;         /* straight turn left */
539                 } else if(u.dx && u.dy) {
540                     if((u.dx == u.dy && y0 == u.uy) ||
541                         (u.dx != u.dy && y0 != u.uy))
542                         i = -1;         /* half turn left */
543                     else
544                         i = 1;          /* half turn right */
545                 } else {
546                     if((x0-u.ux == y0-u.uy && !u.dy) ||
547                         (x0-u.ux != y0-u.uy && u.dy))
548                         i = 1;          /* half turn right */
549                     else
550                         i = -1;         /* half turn left */
551                 }
552                 i += u.last_str_turn;
553                 if(i <= 2 && i >= -2) {
554                         u.last_str_turn = i;
555                         u.dx = x0-u.ux, u.dy = y0-u.uy;
556                 }
557         }
558 }
559
560 /* something like lookaround, but we are not running */
561 /* react only to monsters that might hit us */
562 monster_nearby() {
563 int x,y;
564 struct monst *mtmp;
565         if(!Blind)
566         for(x = u.ux-1; x <= u.ux+1; x++) for(y = u.uy-1; y <= u.uy+1; y++){
567                 if(x == u.ux && y == u.uy) continue;
568                 if((mtmp = m_at(x,y)) && !mtmp->mimic && !mtmp->mtame &&
569                         !mtmp->mpeaceful && !index("Ea", mtmp->data->mlet) &&
570                         !mtmp->mfroz && !mtmp->msleep &&  /* aplvax!jcn */
571                         (!mtmp->minvis || See_invisible))
572                         return(1);
573         }
574         return(0);
575 }
576
577 #ifdef QUEST
578 cansee(x,y) xchar x,y; {
579 int dx,dy,adx,ady,sdx,sdy,dmax,d;
580         if(Blind) return(0);
581         if(!isok(x,y)) return(0);
582         d = dist(x,y);
583         if(d < 3) return(1);
584         if(d > u.uhorizon*u.uhorizon) return(0);
585         if(!levl[x][y].lit)
586                 return(0);
587         dx = x - u.ux;  adx = abs(dx);  sdx = sgn(dx);
588         dy = y - u.uy;  ady = abs(dy);  sdy = sgn(dy);
589         if(dx == 0 || dy == 0 || adx == ady){
590                 dmax = (dx == 0) ? ady : adx;
591                 for(d = 1; d <= dmax; d++)
592                         if(!rroom(sdx*d,sdy*d))
593                                 return(0);
594                 return(1);
595         } else if(ady > adx){
596                 for(d = 1; d <= ady; d++){
597                         if(!rroom(sdx*( (d*adx)/ady ), sdy*d) ||
598                            !rroom(sdx*( (d*adx-1)/ady+1 ), sdy*d))
599                                 return(0);
600                 }
601                 return(1);
602         } else {
603                 for(d = 1; d <= adx; d++){
604                         if(!rroom(sdx*d, sdy*( (d*ady)/adx )) ||
605                            !rroom(sdx*d, sdy*( (d*ady-1)/adx+1 )))
606                                 return(0);
607                 }
608                 return(1);
609         }
610 }
611
612 rroom(x,y) int x,y; {
613         return(IS_ROOM(levl[u.ux+x][u.uy+y].typ));
614 }
615
616 #else
617
618 cansee(x,y) xchar x,y; {
619         if(Blind || u.uswallow) return(0);
620         if(dist(x,y) < 3) return(1);
621         if(levl[x][y].lit && seelx <= x && x <= seehx && seely <= y &&
622                 y <= seehy) return(1);
623         return(0);
624 }
625 #endif /* QUEST */
626
627 sgn(a) int a; {
628         return((a > 0) ? 1 : (a == 0) ? 0 : -1);
629 }
630
631 #ifdef QUEST
632 setsee()
633 {
634         x,y;
635
636         if(Blind) {
637                 pru();
638                 return;
639         }
640         for(y = u.uy-u.uhorizon; y <= u.uy+u.uhorizon; y++)
641                 for(x = u.ux-u.uhorizon; x <= u.ux+u.uhorizon; x++) {
642                         if(cansee(x,y))
643                                 prl(x,y);
644         }
645 }
646
647 #else
648
649 setsee()
650 {
651         int x,y;
652
653         if(Blind) {
654                 pru();
655                 return;
656         }
657         if(!levl[u.ux][u.uy].lit) {
658                 seelx = u.ux-1;
659                 seehx = u.ux+1;
660                 seely = u.uy-1;
661                 seehy = u.uy+1;
662         } else {
663                 for(seelx = u.ux; levl[seelx-1][u.uy].lit; seelx--);
664                 for(seehx = u.ux; levl[seehx+1][u.uy].lit; seehx++);
665                 for(seely = u.uy; levl[u.ux][seely-1].lit; seely--);
666                 for(seehy = u.uy; levl[u.ux][seehy+1].lit; seehy++);
667         }
668         for(y = seely; y <= seehy; y++)
669                 for(x = seelx; x <= seehx; x++) {
670                         prl(x,y);
671         }
672         if(!levl[u.ux][u.uy].lit) seehx = 0; /* seems necessary elsewhere */
673         else {
674             if(seely == u.uy) for(x = u.ux-1; x <= u.ux+1; x++) prl(x,seely-1);
675             if(seehy == u.uy) for(x = u.ux-1; x <= u.ux+1; x++) prl(x,seehy+1);
676             if(seelx == u.ux) for(y = u.uy-1; y <= u.uy+1; y++) prl(seelx-1,y);
677             if(seehx == u.ux) for(y = u.uy-1; y <= u.uy+1; y++) prl(seehx+1,y);
678         }
679 }
680 #endif /* QUEST */
681
682 nomul(nval)
683 int nval;
684 {
685         if(multi < 0) return;
686         multi = nval;
687         flags.mv = flags.run = 0;
688 }
689
690 abon()
691 {
692         if(u.ustr == 3) return(-3);
693         else if(u.ustr < 6) return(-2);
694         else if(u.ustr < 8) return(-1);
695         else if(u.ustr < 17) return(0);
696         else if(u.ustr < 69) return(1); /* up to 18/50 */
697         else if(u.ustr < 118) return(2);
698         else return(3);
699 }
700
701 dbon()
702 {
703         if(u.ustr < 6) return(-1);
704         else if(u.ustr < 16) return(0);
705         else if(u.ustr < 18) return(1);
706         else if(u.ustr == 18) return(2);        /* up to 18 */
707         else if(u.ustr < 94) return(3);         /* up to 18/75 */
708         else if(u.ustr < 109) return(4);        /* up to 18/90 */
709         else if(u.ustr < 118) return(5);        /* up to 18/99 */
710         else return(6);
711 }
712
713 losestr(num)    /* may kill you; cause may be poison or monster like 'A' */
714 int num;
715 {
716         u.ustr -= num;
717         while(u.ustr < 3) {
718                 u.ustr++;
719                 u.uhp -= 6;
720                 u.uhpmax -= 6;
721         }
722         flags.botl = 1;
723 }
724
725 losehp(n,knam)
726 int n;
727 char *knam;
728 {
729         u.uhp -= n;
730         if(u.uhp > u.uhpmax)
731                 u.uhpmax = u.uhp;       /* perhaps n was negative */
732         flags.botl = 1;
733         if(u.uhp < 1) {
734                 killer = knam;  /* the thing that killed you */
735                 done("died");
736         }
737 }
738
739 losehp_m(n,mtmp)
740 int n;
741 struct monst *mtmp;
742 {
743         u.uhp -= n;
744         flags.botl = 1;
745         if(u.uhp < 1)
746                 done_in_by(mtmp);
747 }
748
749 losexp()        /* hit by V or W */
750 {
751         int num;
752         extern long newuexp();
753
754         if(u.ulevel > 1)
755                 pline("Goodbye level %u.", u.ulevel--);
756         else
757                 u.uhp = -1;
758         num = rnd(10);
759         u.uhp -= num;
760         u.uhpmax -= num;
761         u.uexp = newuexp();
762         flags.botl = 1;
763 }
764
765 inv_weight(){
766 struct obj *otmp = invent;
767 int wt = (u.ugold + 500)/1000;
768 int carrcap;
769         if(Levitation)                  /* pugh@cornell */
770                 carrcap = MAX_CARR_CAP;
771         else {
772                 carrcap = 5*(((u.ustr > 18) ? 20 : u.ustr) + u.ulevel);
773                 if(carrcap > MAX_CARR_CAP) carrcap = MAX_CARR_CAP;
774                 if(Wounded_legs & LEFT_SIDE) carrcap -= 10;
775                 if(Wounded_legs & RIGHT_SIDE) carrcap -= 10;
776         }
777         while(otmp){
778                 wt += otmp->owt;
779                 otmp = otmp->nobj;
780         }
781         return(wt - carrcap);
782 }
783
784 inv_cnt(){
785 struct obj *otmp = invent;
786 int ct = 0;
787         while(otmp){
788                 ct++;
789                 otmp = otmp->nobj;
790         }
791         return(ct);
792 }
793
794 long
795 newuexp()
796 {
797         return(10*(1L << (u.ulevel-1)));
798 }