Move file-4/ to file/. We don't need a versioned directory.
[dragonfly.git] / contrib / file / magic / Magdir / adventure
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2#------------------------------------------------------------------------------
3# adventure: file(1) magic for Adventure game files
4#
5# from Allen Garvin <earendil@faeryland.tamu-commerce.edu>
6# Edited by Dave Chapeskie <dchapes@ddm.on.ca> Jun 28, 1998
7# Edited by Chris Chittleborough <cchittleborough@yahoo.com.au>, March 2002
8#
9# ALAN
10# I assume there are other, lower versions, but these are the only ones I
11# saw in the archive.
120 beshort 0x0206 ALAN game data
13>2 byte <10 version 2.6%d
14
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15
16# Infocom (see z-machine)
17#------------------------------------------------------------------------------
18# Z-machine: file(1) magic for Z-machine binaries.
19#
20# This will match ${TEX_BASE}/texmf/omega/ocp/char2uni/inbig5.ocp which
21# appears to be a version-0 Z-machine binary.
22#
23# The (false match) message is to correct that behavior. Perhaps it is
24# not needed.
25#
2616 belong&0xfe00f0f0 0x3030 Infocom game data
27>0 ubyte 0 (false match)
28>0 ubyte >0 (Z-machine %d,
29>>2 ubeshort x Release %d /
30>>18 string >\0 Serial %.6s)
31
32#------------------------------------------------------------------------------
33# Glulx: file(1) magic for Glulx binaries.
34#
35# I haven't checked for false matches yet.
36#
370 string Glul Glulx game data
38>4 beshort x (Version %d
39>>6 byte x \b.%d
40>>8 byte x \b.%d)
41>36 string Info Compiled by Inform
42
43
44
45# For Quetzal and blorb magic see iff
46
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47
48# TADS (Text Adventure Development System)
49# All files are machine-independent (games compile to byte-code) and are tagged
50# with a version string of the form "V2.<digit>.<digit>\0" (but TADS 3 is
51# on the way).
52# Game files start with "TADS2 bin\n\r\032\0" then the compiler version.
530 string TADS2\ bin TADS
54>9 belong !0x0A0D1A00 game data, CORRUPTED
55>9 belong 0x0A0D1A00
56>>13 string >\0 %s game data
57# Resource files start with "TADS2 rsc\n\r\032\0" then the compiler version.
580 string TADS2\ rsc TADS
59>9 belong !0x0A0D1A00 resource data, CORRUPTED
60>9 belong 0x0A0D1A00
61>>13 string >\0 %s resource data
62# Some saved game files start with "TADS2 save/g\n\r\032\0", a little-endian
63# 2-byte length N, the N-char name of the game file *without* a NUL (darn!),
64# "TADS2 save\n\r\032\0" and the interpreter version.
650 string TADS2\ save/g TADS
66>12 belong !0x0A0D1A00 saved game data, CORRUPTED
67>12 belong 0x0A0D1A00
68>>(16.s+32) string >\0 %s saved game data
69# Other saved game files start with "TADS2 save\n\r\032\0" and the interpreter
70# version.
710 string TADS2\ save TADS
72>10 belong !0x0A0D1A00 saved game data, CORRUPTED
73>10 belong 0x0A0D1A00
74>>14 string >\0 %s saved game data
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