Initial import from FreeBSD RELENG_4:
[dragonfly.git] / games / cribbage / cribbage.h
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MD
1/*
2 * Copyright (c) 1980, 1993
3 * The Regents of the University of California. All rights reserved.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions
7 * are met:
8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright
11 * notice, this list of conditions and the following disclaimer in the
12 * documentation and/or other materials provided with the distribution.
13 * 3. All advertising materials mentioning features or use of this software
14 * must display the following acknowledgement:
15 * This product includes software developed by the University of
16 * California, Berkeley and its contributors.
17 * 4. Neither the name of the University nor the names of its contributors
18 * may be used to endorse or promote products derived from this software
19 * without specific prior written permission.
20 *
21 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
22 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
23 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
24 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
25 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
26 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
27 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
28 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
29 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
30 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
31 * SUCH DAMAGE.
32 *
33 * @(#)cribbage.h 8.1 (Berkeley) 5/31/93
34 */
35
36extern CARD deck[ CARDS ]; /* a deck */
37extern CARD phand[ FULLHAND ]; /* player's hand */
38extern CARD chand[ FULLHAND ]; /* computer's hand */
39extern CARD crib[ CINHAND ]; /* the crib */
40extern CARD turnover; /* the starter */
41
42extern CARD known[ CARDS ]; /* cards we have seen */
43extern int knownum; /* # of cards we know */
44
45extern int pscore; /* player's score */
46extern int cscore; /* comp's score */
47extern int glimit; /* points to win game */
48
49extern int pgames; /* player's games won */
50extern int cgames; /* comp's games won */
51extern int gamecount; /* # games played */
52extern int Lastscore[2]; /* previous score for each */
53
54extern BOOLEAN iwon; /* if comp won last */
55extern BOOLEAN explain; /* player mistakes explained */
56extern BOOLEAN rflag; /* if all cuts random */
57extern BOOLEAN quiet; /* if suppress random mess */
58extern BOOLEAN playing; /* currently playing game */
59
60extern char expl[]; /* string for explanation */
61
62void addmsg __P((const char *, ...));
63int adjust __P((CARD [], CARD));
64int anymove __P((CARD [], int, int));
65int anysumto __P((CARD [], int, int, int));
66void bye __P((void));
67int cchose __P((CARD [], int, int));
68void cdiscard __P((BOOLEAN));
69int chkscr __P((int *, int));
70int comphand __P((CARD [], char *));
71void cremove __P((CARD, CARD [], int));
72int cut __P((BOOLEAN, int));
73int deal __P((int));
74void discard __P((BOOLEAN));
75void do_wait __P((void));
76void endmsg __P((void));
77int eq __P((CARD, CARD));
78int fifteens __P((CARD [], int));
79void game __P((void));
80void gamescore __P((void));
81char *getline __P((void));
82int getuchar __P((void));
83int incard __P((CARD *));
84int infrom __P((CARD [], int, char *));
85void instructions __P((void));
86int isone __P((CARD, CARD [], int));
87void makeboard __P((void));
88void makedeck __P((CARD []));
89void makeknown __P((CARD [], int));
90void msg __P((const char *, ...));
91int msgcard __P((CARD, BOOLEAN));
92int msgcrd __P((CARD, BOOLEAN, char *, BOOLEAN));
93int number __P((int, int, char *));
94int numofval __P((CARD [], int, int));
95int pairuns __P((CARD [], int));
96int peg __P((BOOLEAN));
97int pegscore __P((CARD, CARD [], int, int));
98int playhand __P((BOOLEAN));
99int plyrhand __P((CARD [], char *));
100void prcard __P((WINDOW *, int, int, CARD, BOOLEAN));
101void prcrib __P((BOOLEAN, BOOLEAN));
102void prhand __P((CARD [], int, WINDOW *, BOOLEAN));
103void printcard __P((WINDOW *, int, CARD, BOOLEAN));
104void prpeg __P((int, int, BOOLEAN));
105void prtable __P((int));
106int readchar __P((void));
107void rint __P((int));
108int score __P((BOOLEAN));
109int scorehand __P((CARD [], CARD, int, BOOLEAN, BOOLEAN));
110void shuffle __P((CARD []));
111void sorthand __P((CARD [], int));
112void wait_for __P((int));