drm/radeon: Sync to Linux 3.11
[dragonfly.git] / sys / dev / drm / radeon / evergreen_blit_shaders.c
1 /*
2  * Copyright 2010 Advanced Micro Devices, Inc.
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE COPYRIGHT HOLDER(S) AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
19  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
20  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21  * DEALINGS IN THE SOFTWARE.
22  *
23  * Authors:
24  *     Alex Deucher <alexander.deucher@amd.com>
25  */
26
27 #include <drm/drmP.h>
28
29 /*
30  * evergreen cards need to use the 3D engine to blit data which requires
31  * quite a bit of hw state setup.  Rather than pull the whole 3D driver
32  * (which normally generates the 3D state) into the DRM, we opt to use
33  * statically generated state tables.  The regsiter state and shaders
34  * were hand generated to support blitting functionality.  See the 3D
35  * driver or documentation for descriptions of the registers and
36  * shader instructions.
37  */
38
39 const u32 evergreen_default_state[] =
40 {
41         0xc0016900,
42         0x0000023b,
43         0x00000000, /* SQ_LDS_ALLOC_PS */
44
45         0xc0066900,
46         0x00000240,
47         0x00000000, /* SQ_ESGS_RING_ITEMSIZE */
48         0x00000000,
49         0x00000000,
50         0x00000000,
51         0x00000000,
52         0x00000000,
53
54         0xc0046900,
55         0x00000247,
56         0x00000000, /* SQ_GS_VERT_ITEMSIZE */
57         0x00000000,
58         0x00000000,
59         0x00000000,
60
61         0xc0026900,
62         0x00000010,
63         0x00000000, /* DB_Z_INFO */
64         0x00000000, /* DB_STENCIL_INFO */
65
66         0xc0016900,
67         0x00000200,
68         0x00000000, /* DB_DEPTH_CONTROL */
69
70         0xc0066900,
71         0x00000000,
72         0x00000060, /* DB_RENDER_CONTROL */
73         0x00000000, /* DB_COUNT_CONTROL */
74         0x00000000, /* DB_DEPTH_VIEW */
75         0x0000002a, /* DB_RENDER_OVERRIDE */
76         0x00000000, /* DB_RENDER_OVERRIDE2 */
77         0x00000000, /* DB_HTILE_DATA_BASE */
78
79         0xc0026900,
80         0x0000000a,
81         0x00000000, /* DB_STENCIL_CLEAR */
82         0x00000000, /* DB_DEPTH_CLEAR */
83
84         0xc0016900,
85         0x000002dc,
86         0x0000aa00, /* DB_ALPHA_TO_MASK */
87
88         0xc0016900,
89         0x00000080,
90         0x00000000, /* PA_SC_WINDOW_OFFSET */
91
92         0xc00d6900,
93         0x00000083,
94         0x0000ffff, /* PA_SC_CLIPRECT_RULE */
95         0x00000000, /* PA_SC_CLIPRECT_0_TL */
96         0x20002000, /* PA_SC_CLIPRECT_0_BR */
97         0x00000000,
98         0x20002000,
99         0x00000000,
100         0x20002000,
101         0x00000000,
102         0x20002000,
103         0xaaaaaaaa, /* PA_SC_EDGERULE */
104         0x00000000, /* PA_SU_HARDWARE_SCREEN_OFFSET */
105         0x0000000f, /* CB_TARGET_MASK */
106         0x0000000f, /* CB_SHADER_MASK */
107
108         0xc0226900,
109         0x00000094,
110         0x80000000, /* PA_SC_VPORT_SCISSOR_0_TL */
111         0x20002000, /* PA_SC_VPORT_SCISSOR_0_BR */
112         0x80000000,
113         0x20002000,
114         0x80000000,
115         0x20002000,
116         0x80000000,
117         0x20002000,
118         0x80000000,
119         0x20002000,
120         0x80000000,
121         0x20002000,
122         0x80000000,
123         0x20002000,
124         0x80000000,
125         0x20002000,
126         0x80000000,
127         0x20002000,
128         0x80000000,
129         0x20002000,
130         0x80000000,
131         0x20002000,
132         0x80000000,
133         0x20002000,
134         0x80000000,
135         0x20002000,
136         0x80000000,
137         0x20002000,
138         0x80000000,
139         0x20002000,
140         0x80000000,
141         0x20002000,
142         0x00000000, /* PA_SC_VPORT_ZMIN_0 */
143         0x3f800000, /* PA_SC_VPORT_ZMAX_0 */
144
145         0xc0016900,
146         0x000000d4,
147         0x00000000, /* SX_MISC */
148
149         0xc0026900,
150         0x00000292,
151         0x00000000, /* PA_SC_MODE_CNTL_0 */
152         0x00000000, /* PA_SC_MODE_CNTL_1 */
153
154         0xc0106900,
155         0x00000300,
156         0x00000000, /* PA_SC_LINE_CNTL */
157         0x00000000, /* PA_SC_AA_CONFIG */
158         0x00000005, /* PA_SU_VTX_CNTL */
159         0x3f800000, /* PA_CL_GB_VERT_CLIP_ADJ */
160         0x3f800000, /* PA_CL_GB_VERT_DISC_ADJ */
161         0x3f800000, /* PA_CL_GB_HORZ_CLIP_ADJ */
162         0x3f800000, /* PA_CL_GB_HORZ_DISC_ADJ */
163         0x00000000, /* PA_SC_AA_SAMPLE_LOCS_0 */
164         0x00000000, /*  */
165         0x00000000, /*  */
166         0x00000000, /*  */
167         0x00000000, /*  */
168         0x00000000, /*  */
169         0x00000000, /*  */
170         0x00000000, /* PA_SC_AA_SAMPLE_LOCS_7 */
171         0xffffffff, /* PA_SC_AA_MASK */
172
173         0xc00d6900,
174         0x00000202,
175         0x00cc0010, /* CB_COLOR_CONTROL */
176         0x00000210, /* DB_SHADER_CONTROL */
177         0x00010000, /* PA_CL_CLIP_CNTL */
178         0x00000004, /* PA_SU_SC_MODE_CNTL */
179         0x00000100, /* PA_CL_VTE_CNTL */
180         0x00000000, /* PA_CL_VS_OUT_CNTL */
181         0x00000000, /* PA_CL_NANINF_CNTL */
182         0x00000000, /* PA_SU_LINE_STIPPLE_CNTL */
183         0x00000000, /* PA_SU_LINE_STIPPLE_SCALE */
184         0x00000000, /* PA_SU_PRIM_FILTER_CNTL */
185         0x00000000, /*  */
186         0x00000000, /*  */
187         0x00000000, /* SQ_DYN_GPR_RESOURCE_LIMIT_1 */
188
189         0xc0066900,
190         0x000002de,
191         0x00000000, /* PA_SU_POLY_OFFSET_DB_FMT_CNTL */
192         0x00000000, /*  */
193         0x00000000, /*  */
194         0x00000000, /*  */
195         0x00000000, /*  */
196         0x00000000, /*  */
197
198         0xc0016900,
199         0x00000229,
200         0x00000000, /* SQ_PGM_START_FS */
201
202         0xc0016900,
203         0x0000022a,
204         0x00000000, /* SQ_PGM_RESOURCES_FS */
205
206         0xc0096900,
207         0x00000100,
208         0x00ffffff, /* VGT_MAX_VTX_INDX */
209         0x00000000, /*  */
210         0x00000000, /*  */
211         0x00000000, /*  */
212         0x00000000, /* SX_ALPHA_TEST_CONTROL */
213         0x00000000, /* CB_BLEND_RED */
214         0x00000000, /* CB_BLEND_GREEN */
215         0x00000000, /* CB_BLEND_BLUE */
216         0x00000000, /* CB_BLEND_ALPHA */
217
218         0xc0026900,
219         0x000002a8,
220         0x00000000, /* VGT_INSTANCE_STEP_RATE_0 */
221         0x00000000, /*  */
222
223         0xc0026900,
224         0x000002ad,
225         0x00000000, /* VGT_REUSE_OFF */
226         0x00000000, /*  */
227
228         0xc0116900,
229         0x00000280,
230         0x00000000, /* PA_SU_POINT_SIZE */
231         0x00000000, /* PA_SU_POINT_MINMAX */
232         0x00000008, /* PA_SU_LINE_CNTL */
233         0x00000000, /* PA_SC_LINE_STIPPLE */
234         0x00000000, /* VGT_OUTPUT_PATH_CNTL */
235         0x00000000, /* VGT_HOS_CNTL */
236         0x00000000, /*  */
237         0x00000000, /*  */
238         0x00000000, /*  */
239         0x00000000, /*  */
240         0x00000000, /*  */
241         0x00000000, /*  */
242         0x00000000, /*  */
243         0x00000000, /*  */
244         0x00000000, /*  */
245         0x00000000, /*  */
246         0x00000000, /* VGT_GS_MODE */
247
248         0xc0016900,
249         0x000002a1,
250         0x00000000, /* VGT_PRIMITIVEID_EN */
251
252         0xc0016900,
253         0x000002a5,
254         0x00000000, /* VGT_MULTI_PRIM_IB_RESET_EN */
255
256         0xc0016900,
257         0x000002d5,
258         0x00000000, /* VGT_SHADER_STAGES_EN */
259
260         0xc0026900,
261         0x000002e5,
262         0x00000000, /* VGT_STRMOUT_CONFIG */
263         0x00000000, /*  */
264
265         0xc0016900,
266         0x000001e0,
267         0x00000000, /* CB_BLEND0_CONTROL */
268
269         0xc0016900,
270         0x000001b1,
271         0x00000000, /* SPI_VS_OUT_CONFIG */
272
273         0xc0016900,
274         0x00000187,
275         0x00000000, /* SPI_VS_OUT_ID_0 */
276
277         0xc0016900,
278         0x00000191,
279         0x00000100, /* SPI_PS_INPUT_CNTL_0 */
280
281         0xc00b6900,
282         0x000001b3,
283         0x20000001, /* SPI_PS_IN_CONTROL_0 */
284         0x00000000, /* SPI_PS_IN_CONTROL_1 */
285         0x00000000, /* SPI_INTERP_CONTROL_0 */
286         0x00000000, /* SPI_INPUT_Z */
287         0x00000000, /* SPI_FOG_CNTL */
288         0x00100000, /* SPI_BARYC_CNTL */
289         0x00000000, /* SPI_PS_IN_CONTROL_2 */
290         0x00000000, /*  */
291         0x00000000, /*  */
292         0x00000000, /*  */
293         0x00000000, /*  */
294
295         0xc0026900,
296         0x00000316,
297         0x0000000e, /* VGT_VERTEX_REUSE_BLOCK_CNTL */
298         0x00000010, /*  */
299 };
300
301 const u32 evergreen_vs[] =
302 {
303         0x00000004,
304         0x80800400,
305         0x0000a03c,
306         0x95000688,
307         0x00004000,
308         0x15200688,
309         0x00000000,
310         0x00000000,
311         0x3c000000,
312         0x67961001,
313 #ifdef __BIG_ENDIAN
314         0x000a0000,
315 #else
316         0x00080000,
317 #endif
318         0x00000000,
319         0x1c000000,
320         0x67961000,
321 #ifdef __BIG_ENDIAN
322         0x00020008,
323 #else
324         0x00000008,
325 #endif
326         0x00000000,
327 };
328
329 const u32 evergreen_ps[] =
330 {
331         0x00000003,
332         0xa00c0000,
333         0x00000008,
334         0x80400000,
335         0x00000000,
336         0x95200688,
337         0x00380400,
338         0x00146b10,
339         0x00380000,
340         0x20146b10,
341         0x00380400,
342         0x40146b00,
343         0x80380000,
344         0x60146b00,
345         0x00000000,
346         0x00000000,
347         0x00000010,
348         0x000d1000,
349         0xb0800000,
350         0x00000000,
351 };
352
353 const u32 evergreen_ps_size = DRM_ARRAY_SIZE(evergreen_ps);
354 const u32 evergreen_vs_size = DRM_ARRAY_SIZE(evergreen_vs);
355 const u32 evergreen_default_size = DRM_ARRAY_SIZE(evergreen_default_state);