drm/radeon: Sync to Linux 3.11
[dragonfly.git] / sys / dev / drm / radeon / si_blit_shaders.c
1 /*
2  * Copyright 2011 Advanced Micro Devices, Inc.
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE COPYRIGHT HOLDER(S) AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
19  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
20  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21  * DEALINGS IN THE SOFTWARE.
22  *
23  * Authors:
24  *     Alex Deucher <alexander.deucher@amd.com>
25  */
26
27 #include <drm/drmP.h>
28
29 const u32 si_default_state[] =
30 {
31         0xc0066900,
32         0x00000000,
33         0x00000060, /* DB_RENDER_CONTROL */
34         0x00000000, /* DB_COUNT_CONTROL */
35         0x00000000, /* DB_DEPTH_VIEW */
36         0x0000002a, /* DB_RENDER_OVERRIDE */
37         0x00000000, /* DB_RENDER_OVERRIDE2 */
38         0x00000000, /* DB_HTILE_DATA_BASE */
39
40         0xc0046900,
41         0x00000008,
42         0x00000000, /* DB_DEPTH_BOUNDS_MIN */
43         0x00000000, /* DB_DEPTH_BOUNDS_MAX */
44         0x00000000, /* DB_STENCIL_CLEAR */
45         0x00000000, /* DB_DEPTH_CLEAR */
46
47         0xc0036900,
48         0x0000000f,
49         0x00000000, /* DB_DEPTH_INFO */
50         0x00000000, /* DB_Z_INFO */
51         0x00000000, /* DB_STENCIL_INFO */
52
53         0xc0016900,
54         0x00000080,
55         0x00000000, /* PA_SC_WINDOW_OFFSET */
56
57         0xc00d6900,
58         0x00000083,
59         0x0000ffff, /* PA_SC_CLIPRECT_RULE */
60         0x00000000, /* PA_SC_CLIPRECT_0_TL */
61         0x20002000, /* PA_SC_CLIPRECT_0_BR */
62         0x00000000,
63         0x20002000,
64         0x00000000,
65         0x20002000,
66         0x00000000,
67         0x20002000,
68         0xaaaaaaaa, /* PA_SC_EDGERULE */
69         0x00000000, /* PA_SU_HARDWARE_SCREEN_OFFSET */
70         0x0000000f, /* CB_TARGET_MASK */
71         0x0000000f, /* CB_SHADER_MASK */
72
73         0xc0226900,
74         0x00000094,
75         0x80000000, /* PA_SC_VPORT_SCISSOR_0_TL */
76         0x20002000, /* PA_SC_VPORT_SCISSOR_0_BR */
77         0x80000000,
78         0x20002000,
79         0x80000000,
80         0x20002000,
81         0x80000000,
82         0x20002000,
83         0x80000000,
84         0x20002000,
85         0x80000000,
86         0x20002000,
87         0x80000000,
88         0x20002000,
89         0x80000000,
90         0x20002000,
91         0x80000000,
92         0x20002000,
93         0x80000000,
94         0x20002000,
95         0x80000000,
96         0x20002000,
97         0x80000000,
98         0x20002000,
99         0x80000000,
100         0x20002000,
101         0x80000000,
102         0x20002000,
103         0x80000000,
104         0x20002000,
105         0x80000000,
106         0x20002000,
107         0x00000000, /* PA_SC_VPORT_ZMIN_0 */
108         0x3f800000, /* PA_SC_VPORT_ZMAX_0 */
109
110         0xc0026900,
111         0x000000d9,
112         0x00000000, /* CP_RINGID */
113         0x00000000, /* CP_VMID */
114
115         0xc0046900,
116         0x00000100,
117         0xffffffff, /* VGT_MAX_VTX_INDX */
118         0x00000000, /* VGT_MIN_VTX_INDX */
119         0x00000000, /* VGT_INDX_OFFSET */
120         0x00000000, /* VGT_MULTI_PRIM_IB_RESET_INDX */
121
122         0xc0046900,
123         0x00000105,
124         0x00000000, /* CB_BLEND_RED */
125         0x00000000, /* CB_BLEND_GREEN */
126         0x00000000, /* CB_BLEND_BLUE */
127         0x00000000, /* CB_BLEND_ALPHA */
128
129         0xc0016900,
130         0x000001e0,
131         0x00000000, /* CB_BLEND0_CONTROL */
132
133         0xc00e6900,
134         0x00000200,
135         0x00000000, /* DB_DEPTH_CONTROL */
136         0x00000000, /* DB_EQAA */
137         0x00cc0010, /* CB_COLOR_CONTROL */
138         0x00000210, /* DB_SHADER_CONTROL */
139         0x00010000, /* PA_CL_CLIP_CNTL */
140         0x00000004, /* PA_SU_SC_MODE_CNTL */
141         0x00000100, /* PA_CL_VTE_CNTL */
142         0x00000000, /* PA_CL_VS_OUT_CNTL */
143         0x00000000, /* PA_CL_NANINF_CNTL */
144         0x00000000, /* PA_SU_LINE_STIPPLE_CNTL */
145         0x00000000, /* PA_SU_LINE_STIPPLE_SCALE */
146         0x00000000, /* PA_SU_PRIM_FILTER_CNTL */
147         0x00000000, /*  */
148         0x00000000, /*  */
149
150         0xc0116900,
151         0x00000280,
152         0x00000000, /* PA_SU_POINT_SIZE */
153         0x00000000, /* PA_SU_POINT_MINMAX */
154         0x00000008, /* PA_SU_LINE_CNTL */
155         0x00000000, /* PA_SC_LINE_STIPPLE */
156         0x00000000, /* VGT_OUTPUT_PATH_CNTL */
157         0x00000000, /* VGT_HOS_CNTL */
158         0x00000000,
159         0x00000000,
160         0x00000000,
161         0x00000000,
162         0x00000000,
163         0x00000000,
164         0x00000000,
165         0x00000000,
166         0x00000000,
167         0x00000000,
168         0x00000000, /* VGT_GS_MODE */
169
170         0xc0026900,
171         0x00000292,
172         0x00000000, /* PA_SC_MODE_CNTL_0 */
173         0x00000000, /* PA_SC_MODE_CNTL_1 */
174
175         0xc0016900,
176         0x000002a1,
177         0x00000000, /* VGT_PRIMITIVEID_EN */
178
179         0xc0016900,
180         0x000002a5,
181         0x00000000, /* VGT_MULTI_PRIM_IB_RESET_EN */
182
183         0xc0026900,
184         0x000002a8,
185         0x00000000, /* VGT_INSTANCE_STEP_RATE_0 */
186         0x00000000,
187
188         0xc0026900,
189         0x000002ad,
190         0x00000000, /* VGT_REUSE_OFF */
191         0x00000000,
192
193         0xc0016900,
194         0x000002d5,
195         0x00000000, /* VGT_SHADER_STAGES_EN */
196
197         0xc0016900,
198         0x000002dc,
199         0x0000aa00, /* DB_ALPHA_TO_MASK */
200
201         0xc0066900,
202         0x000002de,
203         0x00000000, /* PA_SU_POLY_OFFSET_DB_FMT_CNTL */
204         0x00000000,
205         0x00000000,
206         0x00000000,
207         0x00000000,
208         0x00000000,
209
210         0xc0026900,
211         0x000002e5,
212         0x00000000, /* VGT_STRMOUT_CONFIG */
213         0x00000000,
214
215         0xc01b6900,
216         0x000002f5,
217         0x76543210, /* PA_SC_CENTROID_PRIORITY_0 */
218         0xfedcba98, /* PA_SC_CENTROID_PRIORITY_1 */
219         0x00000000, /* PA_SC_LINE_CNTL */
220         0x00000000, /* PA_SC_AA_CONFIG */
221         0x00000005, /* PA_SU_VTX_CNTL */
222         0x3f800000, /* PA_CL_GB_VERT_CLIP_ADJ */
223         0x3f800000, /* PA_CL_GB_VERT_DISC_ADJ */
224         0x3f800000, /* PA_CL_GB_HORZ_CLIP_ADJ */
225         0x3f800000, /* PA_CL_GB_HORZ_DISC_ADJ */
226         0x00000000, /* PA_SC_AA_SAMPLE_LOCS_PIXEL_X0Y0_0 */
227         0x00000000,
228         0x00000000,
229         0x00000000,
230         0x00000000,
231         0x00000000,
232         0x00000000,
233         0x00000000,
234         0x00000000,
235         0x00000000,
236         0x00000000,
237         0x00000000,
238         0x00000000,
239         0x00000000,
240         0x00000000,
241         0x00000000,
242         0xffffffff, /* PA_SC_AA_MASK_X0Y0_X1Y0 */
243         0xffffffff,
244
245         0xc0026900,
246         0x00000316,
247         0x0000000e, /* VGT_VERTEX_REUSE_BLOCK_CNTL */
248         0x00000010, /*  */
249 };
250
251 const u32 si_default_size = DRM_ARRAY_SIZE(si_default_state);