Initial import from FreeBSD RELENG_4:
[dragonfly.git] / games / trek / klmove.c
1 /*
2  * Copyright (c) 1980, 1993
3  *      The Regents of the University of California.  All rights reserved.
4  *
5  * Redistribution and use in source and binary forms, with or without
6  * modification, are permitted provided that the following conditions
7  * are met:
8  * 1. Redistributions of source code must retain the above copyright
9  *    notice, this list of conditions and the following disclaimer.
10  * 2. Redistributions in binary form must reproduce the above copyright
11  *    notice, this list of conditions and the following disclaimer in the
12  *    documentation and/or other materials provided with the distribution.
13  * 3. All advertising materials mentioning features or use of this software
14  *    must display the following acknowledgement:
15  *      This product includes software developed by the University of
16  *      California, Berkeley and its contributors.
17  * 4. Neither the name of the University nor the names of its contributors
18  *    may be used to endorse or promote products derived from this software
19  *    without specific prior written permission.
20  *
21  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
22  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
23  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
24  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
25  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
26  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
27  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
28  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
29  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
30  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
31  * SUCH DAMAGE.
32  */
33
34 #ifndef lint
35 #if 0
36 static char sccsid[] = "@(#)klmove.c    8.1 (Berkeley) 5/31/93";
37 #endif
38 static const char rcsid[] =
39  "$FreeBSD: src/games/trek/klmove.c,v 1.4 1999/11/30 03:49:49 billf Exp $";
40 #endif /* not lint */
41
42 # include       "trek.h"
43
44 /*
45 **  Move Klingons Around
46 **
47 **      This is a largely incomprehensible block of code that moves
48 **      Klingons around in a quadrant.  It was written in a very
49 **      "program as you go" fashion, and is a prime candidate for
50 **      rewriting.
51 **
52 **      The flag `fl' is zero before an attack, one after an attack,
53 **      and two if you are leaving a quadrant.  This serves to
54 **      change the probability and distance that it moves.
55 **
56 **      Basically, what it will try to do is to move a certain number
57 **      of steps either toward you or away from you.  It will avoid
58 **      stars whenever possible.  Nextx and nexty are the next
59 **      sector to move to on a per-Klingon basis; they are roughly
60 **      equivalent to Ship.sectx and Ship.secty for the starship.  Lookx and
61 **      looky are the sector that you are going to look at to see
62 **      if you can move their.  Dx and dy are the increment.  Fudgex
63 **      and fudgey are the things you change around to change your
64 **      course around stars.
65 */
66
67 klmove(fl)
68 int     fl;
69 {
70         int                     n;
71         struct kling    *k;
72         double                  dx, dy;
73         int                     nextx, nexty;
74         int             lookx, looky;
75         int                     motion;
76         int                     fudgex, fudgey;
77         int                     qx, qy;
78         double                  bigger;
79         int                     i;
80
81 #       ifdef xTRACE
82         if (Trace)
83                 printf("klmove: fl = %d, Etc.nkling = %d\n", fl, Etc.nkling);
84 #       endif
85         for (n = 0; n < Etc.nkling; k && n++)
86         {
87                 k = &Etc.klingon[n];
88                 i = 100;
89                 if (fl)
90                         i = 100.0 * k->power / Param.klingpwr;
91                 if (ranf(i) >= Param.moveprob[2 * Move.newquad + fl])
92                         continue;
93                 /* compute distance to move */
94                 motion = ranf(75) - 25;
95                 motion *= k->avgdist * Param.movefac[2 * Move.newquad + fl];
96                 /* compute direction */
97                 dx = Ship.sectx - k->x + ranf(3) - 1;
98                 dy = Ship.secty - k->y + ranf(3) - 1;
99                 bigger = dx;
100                 if (dy > bigger)
101                         bigger = dy;
102                 if (bigger == 0.0)
103                         bigger = 1.0;
104                 dx = dx / bigger + 0.5;
105                 dy = dy / bigger + 0.5;
106                 if (motion < 0)
107                 {
108                         motion = -motion;
109                         dx = -dx;
110                         dy = -dy;
111                 }
112                 fudgex = fudgey = 1;
113                 /* try to move the klingon */
114                 nextx = k->x;
115                 nexty = k->y;
116                 for (; motion > 0; motion--)
117                 {
118                         lookx = nextx + dx;
119                         looky = nexty + dy;
120                         if (lookx < 0 || lookx >= NSECTS || looky < 0 || looky >= NSECTS)
121                         {
122                                 /* new quadrant */
123                                 qx = Ship.quadx;
124                                 qy = Ship.quady;
125                                 if (lookx < 0)
126                                         qx -= 1;
127                                 else
128                                         if (lookx >= NSECTS)
129                                                 qx += 1;
130                                 if (looky < 0)
131                                         qy -= 1;
132                                 else
133                                         if (looky >= NSECTS)
134                                                 qy += 1;
135                                 if (qx < 0 || qx >= NQUADS || qy < 0 || qy >= NQUADS ||
136                                                 Quad[qx][qy].stars < 0 || Quad[qx][qy].klings > MAXKLQUAD - 1)
137                                         break;
138                                 if (!damaged(SRSCAN))
139                                 {
140                                         printf("Klingon at %d,%d escapes to quadrant %d,%d\n",
141                                                 k->x, k->y, qx, qy);
142                                         motion = Quad[qx][qy].scanned;
143                                         if (motion >= 0 && motion < 1000)
144                                                 Quad[qx][qy].scanned += 100;
145                                         motion = Quad[Ship.quadx][Ship.quady].scanned;
146                                         if (motion >= 0 && motion < 1000)
147                                                 Quad[Ship.quadx][Ship.quady].scanned -= 100;
148                                 }
149                                 Sect[k->x][k->y] = EMPTY;
150                                 Quad[qx][qy].klings += 1;
151                                 Etc.nkling -= 1;
152                                 bmove(&Etc.klingon[Etc.nkling], k, sizeof *k);
153                                 Quad[Ship.quadx][Ship.quady].klings -= 1;
154                                 k = 0;
155                                 break;
156                         }
157                         if (Sect[lookx][looky] != EMPTY)
158                         {
159                                 lookx = nextx + fudgex;
160                                 if (lookx < 0 || lookx >= NSECTS)
161                                         lookx = nextx + dx;
162                                 if (Sect[lookx][looky] != EMPTY)
163                                 {
164                                         fudgex = -fudgex;
165                                         looky = nexty + fudgey;
166                                         if (looky < 0 || looky >= NSECTS || Sect[lookx][looky] != EMPTY)
167                                         {
168                                                 fudgey = -fudgey;
169                                                 break;
170                                         }
171                                 }
172                         }
173                         nextx = lookx;
174                         nexty = looky;
175                 }
176                 if (k && (k->x != nextx || k->y != nexty))
177                 {
178                         if (!damaged(SRSCAN))
179                                 printf("Klingon at %d,%d moves to %d,%d\n",
180                                         k->x, k->y, nextx, nexty);
181                         Sect[k->x][k->y] = EMPTY;
182                         Sect[k->x = nextx][k->y = nexty] = KLINGON;
183                 }
184         }
185         compkldist(0);
186 }