1 /* radeon_drm.h -- Public header for the radeon driver -*- linux-c -*-
3 * Copyright 2000 Precision Insight, Inc., Cedar Park, Texas.
4 * Copyright 2000 VA Linux Systems, Inc., Fremont, California.
5 * Copyright 2002 Tungsten Graphics, Inc., Cedar Park, Texas.
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
15 * The above copyright notice and this permission notice (including the next
16 * paragraph) shall be included in all copies or substantial portions of the
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
23 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
24 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
25 * DEALINGS IN THE SOFTWARE.
28 * Kevin E. Martin <martin@valinux.com>
29 * Gareth Hughes <gareth@valinux.com>
30 * Keith Whitwell <keith@tungstengraphics.com>
32 * $FreeBSD: src/sys/dev/drm/radeon_drm.h,v 1.4.2.1 2003/04/26 07:05:29 anholt Exp $
35 #ifndef __RADEON_DRM_H__
36 #define __RADEON_DRM_H__
38 /* WARNING: If you change any of these defines, make sure to change the
39 * defines in the X server file (radeon_sarea.h)
41 #ifndef __RADEON_SAREA_DEFINES__
42 #define __RADEON_SAREA_DEFINES__
44 /* Old style state flags, required for sarea interface (1.1 and 1.2
45 * clears) and 1.2 drm_vertex2 ioctl.
47 #define RADEON_UPLOAD_CONTEXT 0x00000001
48 #define RADEON_UPLOAD_VERTFMT 0x00000002
49 #define RADEON_UPLOAD_LINE 0x00000004
50 #define RADEON_UPLOAD_BUMPMAP 0x00000008
51 #define RADEON_UPLOAD_MASKS 0x00000010
52 #define RADEON_UPLOAD_VIEWPORT 0x00000020
53 #define RADEON_UPLOAD_SETUP 0x00000040
54 #define RADEON_UPLOAD_TCL 0x00000080
55 #define RADEON_UPLOAD_MISC 0x00000100
56 #define RADEON_UPLOAD_TEX0 0x00000200
57 #define RADEON_UPLOAD_TEX1 0x00000400
58 #define RADEON_UPLOAD_TEX2 0x00000800
59 #define RADEON_UPLOAD_TEX0IMAGES 0x00001000
60 #define RADEON_UPLOAD_TEX1IMAGES 0x00002000
61 #define RADEON_UPLOAD_TEX2IMAGES 0x00004000
62 #define RADEON_UPLOAD_CLIPRECTS 0x00008000 /* handled client-side */
63 #define RADEON_REQUIRE_QUIESCENCE 0x00010000
64 #define RADEON_UPLOAD_ZBIAS 0x00020000 /* version 1.2 and newer */
65 #define RADEON_UPLOAD_ALL 0x003effff
66 #define RADEON_UPLOAD_CONTEXT_ALL 0x003e01ff
69 /* New style per-packet identifiers for use in cmd_buffer ioctl with
70 * the RADEON_EMIT_PACKET command. Comments relate new packets to old
71 * state bits and the packet size:
73 #define RADEON_EMIT_PP_MISC 0 /* context/7 */
74 #define RADEON_EMIT_PP_CNTL 1 /* context/3 */
75 #define RADEON_EMIT_RB3D_COLORPITCH 2 /* context/1 */
76 #define RADEON_EMIT_RE_LINE_PATTERN 3 /* line/2 */
77 #define RADEON_EMIT_SE_LINE_WIDTH 4 /* line/1 */
78 #define RADEON_EMIT_PP_LUM_MATRIX 5 /* bumpmap/1 */
79 #define RADEON_EMIT_PP_ROT_MATRIX_0 6 /* bumpmap/2 */
80 #define RADEON_EMIT_RB3D_STENCILREFMASK 7 /* masks/3 */
81 #define RADEON_EMIT_SE_VPORT_XSCALE 8 /* viewport/6 */
82 #define RADEON_EMIT_SE_CNTL 9 /* setup/2 */
83 #define RADEON_EMIT_SE_CNTL_STATUS 10 /* setup/1 */
84 #define RADEON_EMIT_RE_MISC 11 /* misc/1 */
85 #define RADEON_EMIT_PP_TXFILTER_0 12 /* tex0/6 */
86 #define RADEON_EMIT_PP_BORDER_COLOR_0 13 /* tex0/1 */
87 #define RADEON_EMIT_PP_TXFILTER_1 14 /* tex1/6 */
88 #define RADEON_EMIT_PP_BORDER_COLOR_1 15 /* tex1/1 */
89 #define RADEON_EMIT_PP_TXFILTER_2 16 /* tex2/6 */
90 #define RADEON_EMIT_PP_BORDER_COLOR_2 17 /* tex2/1 */
91 #define RADEON_EMIT_SE_ZBIAS_FACTOR 18 /* zbias/2 */
92 #define RADEON_EMIT_SE_TCL_OUTPUT_VTX_FMT 19 /* tcl/11 */
93 #define RADEON_EMIT_SE_TCL_MATERIAL_EMMISSIVE_RED 20 /* material/17 */
94 #define R200_EMIT_PP_TXCBLEND_0 21 /* tex0/4 */
95 #define R200_EMIT_PP_TXCBLEND_1 22 /* tex1/4 */
96 #define R200_EMIT_PP_TXCBLEND_2 23 /* tex2/4 */
97 #define R200_EMIT_PP_TXCBLEND_3 24 /* tex3/4 */
98 #define R200_EMIT_PP_TXCBLEND_4 25 /* tex4/4 */
99 #define R200_EMIT_PP_TXCBLEND_5 26 /* tex5/4 */
100 #define R200_EMIT_PP_TXCBLEND_6 27 /* /4 */
101 #define R200_EMIT_PP_TXCBLEND_7 28 /* /4 */
102 #define R200_EMIT_TCL_LIGHT_MODEL_CTL_0 29 /* tcl/7 */
103 #define R200_EMIT_TFACTOR_0 30 /* tf/7 */
104 #define R200_EMIT_VTX_FMT_0 31 /* vtx/5 */
105 #define R200_EMIT_VAP_CTL 32 /* vap/1 */
106 #define R200_EMIT_MATRIX_SELECT_0 33 /* msl/5 */
107 #define R200_EMIT_TEX_PROC_CTL_2 34 /* tcg/5 */
108 #define R200_EMIT_TCL_UCP_VERT_BLEND_CTL 35 /* tcl/1 */
109 #define R200_EMIT_PP_TXFILTER_0 36 /* tex0/6 */
110 #define R200_EMIT_PP_TXFILTER_1 37 /* tex1/6 */
111 #define R200_EMIT_PP_TXFILTER_2 38 /* tex2/6 */
112 #define R200_EMIT_PP_TXFILTER_3 39 /* tex3/6 */
113 #define R200_EMIT_PP_TXFILTER_4 40 /* tex4/6 */
114 #define R200_EMIT_PP_TXFILTER_5 41 /* tex5/6 */
115 #define R200_EMIT_PP_TXOFFSET_0 42 /* tex0/1 */
116 #define R200_EMIT_PP_TXOFFSET_1 43 /* tex1/1 */
117 #define R200_EMIT_PP_TXOFFSET_2 44 /* tex2/1 */
118 #define R200_EMIT_PP_TXOFFSET_3 45 /* tex3/1 */
119 #define R200_EMIT_PP_TXOFFSET_4 46 /* tex4/1 */
120 #define R200_EMIT_PP_TXOFFSET_5 47 /* tex5/1 */
121 #define R200_EMIT_VTE_CNTL 48 /* vte/1 */
122 #define R200_EMIT_OUTPUT_VTX_COMP_SEL 49 /* vtx/1 */
123 #define R200_EMIT_PP_TAM_DEBUG3 50 /* tam/1 */
124 #define R200_EMIT_PP_CNTL_X 51 /* cst/1 */
125 #define R200_EMIT_RB3D_DEPTHXY_OFFSET 52 /* cst/1 */
126 #define R200_EMIT_RE_AUX_SCISSOR_CNTL 53 /* cst/1 */
127 #define R200_EMIT_RE_SCISSOR_TL_0 54 /* cst/2 */
128 #define R200_EMIT_RE_SCISSOR_TL_1 55 /* cst/2 */
129 #define R200_EMIT_RE_SCISSOR_TL_2 56 /* cst/2 */
130 #define R200_EMIT_SE_VAP_CNTL_STATUS 57 /* cst/1 */
131 #define R200_EMIT_SE_VTX_STATE_CNTL 58 /* cst/1 */
132 #define R200_EMIT_RE_POINTSIZE 59 /* cst/1 */
133 #define R200_EMIT_TCL_INPUT_VTX_VECTOR_ADDR_0 60 /* cst/4 */
134 #define R200_EMIT_PP_CUBIC_FACES_0 61
135 #define R200_EMIT_PP_CUBIC_OFFSETS_0 62
136 #define R200_EMIT_PP_CUBIC_FACES_1 63
137 #define R200_EMIT_PP_CUBIC_OFFSETS_1 64
138 #define R200_EMIT_PP_CUBIC_FACES_2 65
139 #define R200_EMIT_PP_CUBIC_OFFSETS_2 66
140 #define R200_EMIT_PP_CUBIC_FACES_3 67
141 #define R200_EMIT_PP_CUBIC_OFFSETS_3 68
142 #define R200_EMIT_PP_CUBIC_FACES_4 69
143 #define R200_EMIT_PP_CUBIC_OFFSETS_4 70
144 #define R200_EMIT_PP_CUBIC_FACES_5 71
145 #define R200_EMIT_PP_CUBIC_OFFSETS_5 72
146 #define RADEON_MAX_STATE_PACKETS 73
149 /* Commands understood by cmd_buffer ioctl. More can be added but
150 * obviously these can't be removed or changed:
152 #define RADEON_CMD_PACKET 1 /* emit one of the register packets above */
153 #define RADEON_CMD_SCALARS 2 /* emit scalar data */
154 #define RADEON_CMD_VECTORS 3 /* emit vector data */
155 #define RADEON_CMD_DMA_DISCARD 4 /* discard current dma buf */
156 #define RADEON_CMD_PACKET3 5 /* emit hw packet */
157 #define RADEON_CMD_PACKET3_CLIP 6 /* emit hw packet wrapped in cliprects */
158 #define RADEON_CMD_SCALARS2 7 /* r200 stopgap */
159 #define RADEON_CMD_WAIT 8 /* emit hw wait commands -- note:
160 * doesn't make the cpu wait, just
161 * the graphics hardware */
167 unsigned char cmd_type, pad0, pad1, pad2;
170 unsigned char cmd_type, packet_id, pad0, pad1;
173 unsigned char cmd_type, offset, stride, count;
176 unsigned char cmd_type, offset, stride, count;
179 unsigned char cmd_type, buf_idx, pad0, pad1;
182 unsigned char cmd_type, flags, pad0, pad1;
184 } drm_radeon_cmd_header_t;
186 #define RADEON_WAIT_2D 0x1
187 #define RADEON_WAIT_3D 0x2
190 #define RADEON_FRONT 0x1
191 #define RADEON_BACK 0x2
192 #define RADEON_DEPTH 0x4
193 #define RADEON_STENCIL 0x8
197 #define RADEON_POINTS 0x1
198 #define RADEON_LINES 0x2
199 #define RADEON_LINE_STRIP 0x3
200 #define RADEON_TRIANGLES 0x4
201 #define RADEON_TRIANGLE_FAN 0x5
202 #define RADEON_TRIANGLE_STRIP 0x6
204 /* Vertex/indirect buffer size
206 #define RADEON_BUFFER_SIZE 65536
208 /* Byte offsets for indirect buffer data
210 #define RADEON_INDEX_PRIM_OFFSET 20
212 #define RADEON_SCRATCH_REG_OFFSET 32
214 #define RADEON_NR_SAREA_CLIPRECTS 12
216 /* There are 2 heaps (local/AGP). Each region within a heap is a
217 * minimum of 64k, and there are at most 64 of them per heap.
219 #define RADEON_LOCAL_TEX_HEAP 0
220 #define RADEON_AGP_TEX_HEAP 1
221 #define RADEON_NR_TEX_HEAPS 2
222 #define RADEON_NR_TEX_REGIONS 64
223 #define RADEON_LOG_TEX_GRANULARITY 16
225 #define RADEON_MAX_TEXTURE_LEVELS 12
226 #define RADEON_MAX_TEXTURE_UNITS 3
228 #endif /* __RADEON_SAREA_DEFINES__ */
235 } radeon_color_regs_t;
239 unsigned int pp_misc; /* 0x1c14 */
240 unsigned int pp_fog_color;
241 unsigned int re_solid_color;
242 unsigned int rb3d_blendcntl;
243 unsigned int rb3d_depthoffset;
244 unsigned int rb3d_depthpitch;
245 unsigned int rb3d_zstencilcntl;
247 unsigned int pp_cntl; /* 0x1c38 */
248 unsigned int rb3d_cntl;
249 unsigned int rb3d_coloroffset;
250 unsigned int re_width_height;
251 unsigned int rb3d_colorpitch;
252 unsigned int se_cntl;
254 /* Vertex format state */
255 unsigned int se_coord_fmt; /* 0x1c50 */
258 unsigned int re_line_pattern; /* 0x1cd0 */
259 unsigned int re_line_state;
261 unsigned int se_line_width; /* 0x1db8 */
264 unsigned int pp_lum_matrix; /* 0x1d00 */
266 unsigned int pp_rot_matrix_0; /* 0x1d58 */
267 unsigned int pp_rot_matrix_1;
270 unsigned int rb3d_stencilrefmask; /* 0x1d7c */
271 unsigned int rb3d_ropcntl;
272 unsigned int rb3d_planemask;
275 unsigned int se_vport_xscale; /* 0x1d98 */
276 unsigned int se_vport_xoffset;
277 unsigned int se_vport_yscale;
278 unsigned int se_vport_yoffset;
279 unsigned int se_vport_zscale;
280 unsigned int se_vport_zoffset;
283 unsigned int se_cntl_status; /* 0x2140 */
286 unsigned int re_top_left; /* 0x26c0 */
287 unsigned int re_misc;
288 } drm_radeon_context_regs_t;
292 unsigned int se_zbias_factor; /* 0x1dac */
293 unsigned int se_zbias_constant;
294 } drm_radeon_context2_regs_t;
297 /* Setup registers for each texture unit
300 unsigned int pp_txfilter;
301 unsigned int pp_txformat;
302 unsigned int pp_txoffset;
303 unsigned int pp_txcblend;
304 unsigned int pp_txablend;
305 unsigned int pp_tfactor;
306 unsigned int pp_border_color;
307 } drm_radeon_texture_regs_t;
313 unsigned int stateidx:8;
314 unsigned int numverts:16; /* overloaded as offset/64 for elt prims */
315 unsigned int vc_format; /* vertex format */
320 drm_radeon_context_regs_t context;
321 drm_radeon_texture_regs_t tex[RADEON_MAX_TEXTURE_UNITS];
322 drm_radeon_context2_regs_t context2;
324 } drm_radeon_state_t;
328 unsigned char next, prev;
329 unsigned char in_use;
331 } drm_radeon_tex_region_t;
334 /* The channel for communication of state information to the
335 * kernel on firing a vertex buffer with either of the
336 * obsoleted vertex/index ioctls.
338 drm_radeon_context_regs_t context_state;
339 drm_radeon_texture_regs_t tex_state[RADEON_MAX_TEXTURE_UNITS];
341 unsigned int vertsize;
342 unsigned int vc_format;
344 /* The current cliprects, or a subset thereof.
346 drm_clip_rect_t boxes[RADEON_NR_SAREA_CLIPRECTS];
349 /* Counters for client-side throttling of rendering clients.
351 unsigned int last_frame;
352 unsigned int last_dispatch;
353 unsigned int last_clear;
355 drm_radeon_tex_region_t tex_list[RADEON_NR_TEX_HEAPS][RADEON_NR_TEX_REGIONS+1];
356 int tex_age[RADEON_NR_TEX_HEAPS];
358 int pfState; /* number of 3d windows (0,1,2ormore) */
359 int pfCurrentPage; /* which buffer is being displayed? */
360 int crtc2_base; /* CRTC2 frame offset */
361 } drm_radeon_sarea_t;
364 /* WARNING: If you change any of these defines, make sure to change the
365 * defines in the Xserver file (xf86drmRadeon.h)
367 * KW: actually it's illegal to change any of this (backwards compatibility).
370 /* Radeon specific ioctls
371 * The device specific ioctl range is 0x40 to 0x79.
373 #define DRM_IOCTL_RADEON_CP_INIT DRM_IOW( 0x40, drm_radeon_init_t)
374 #define DRM_IOCTL_RADEON_CP_START DRM_IO( 0x41)
375 #define DRM_IOCTL_RADEON_CP_STOP DRM_IOW( 0x42, drm_radeon_cp_stop_t)
376 #define DRM_IOCTL_RADEON_CP_RESET DRM_IO( 0x43)
377 #define DRM_IOCTL_RADEON_CP_IDLE DRM_IO( 0x44)
378 #define DRM_IOCTL_RADEON_RESET DRM_IO( 0x45)
379 #define DRM_IOCTL_RADEON_FULLSCREEN DRM_IOW( 0x46, drm_radeon_fullscreen_t)
380 #define DRM_IOCTL_RADEON_SWAP DRM_IO( 0x47)
381 #define DRM_IOCTL_RADEON_CLEAR DRM_IOW( 0x48, drm_radeon_clear_t)
382 #define DRM_IOCTL_RADEON_VERTEX DRM_IOW( 0x49, drm_radeon_vertex_t)
383 #define DRM_IOCTL_RADEON_INDICES DRM_IOW( 0x4a, drm_radeon_indices_t)
384 #define DRM_IOCTL_RADEON_STIPPLE DRM_IOW( 0x4c, drm_radeon_stipple_t)
385 #define DRM_IOCTL_RADEON_INDIRECT DRM_IOWR(0x4d, drm_radeon_indirect_t)
386 #define DRM_IOCTL_RADEON_TEXTURE DRM_IOWR(0x4e, drm_radeon_texture_t)
387 #define DRM_IOCTL_RADEON_VERTEX2 DRM_IOW( 0x4f, drm_radeon_vertex2_t)
388 #define DRM_IOCTL_RADEON_CMDBUF DRM_IOW( 0x50, drm_radeon_cmd_buffer_t)
389 #define DRM_IOCTL_RADEON_GETPARAM DRM_IOWR(0x51, drm_radeon_getparam_t)
390 #define DRM_IOCTL_RADEON_FLIP DRM_IO( 0x52)
391 #define DRM_IOCTL_RADEON_ALLOC DRM_IOWR( 0x53, drm_radeon_mem_alloc_t)
392 #define DRM_IOCTL_RADEON_FREE DRM_IOW( 0x54, drm_radeon_mem_free_t)
393 #define DRM_IOCTL_RADEON_INIT_HEAP DRM_IOW( 0x55, drm_radeon_mem_init_heap_t)
394 #define DRM_IOCTL_RADEON_IRQ_EMIT DRM_IOWR( 0x56, drm_radeon_irq_emit_t)
395 #define DRM_IOCTL_RADEON_IRQ_WAIT DRM_IOW( 0x57, drm_radeon_irq_wait_t)
397 typedef struct drm_radeon_init {
399 RADEON_INIT_CP = 0x01,
400 RADEON_CLEANUP_CP = 0x02,
401 RADEON_INIT_R200_CP = 0x03
403 unsigned long sarea_priv_offset;
411 unsigned int front_offset, front_pitch;
412 unsigned int back_offset, back_pitch;
413 unsigned int depth_bpp;
414 unsigned int depth_offset, depth_pitch;
416 unsigned long fb_offset;
417 unsigned long mmio_offset;
418 unsigned long ring_offset;
419 unsigned long ring_rptr_offset;
420 unsigned long buffers_offset;
421 unsigned long agp_textures_offset;
424 typedef struct drm_radeon_cp_stop {
427 } drm_radeon_cp_stop_t;
429 typedef struct drm_radeon_fullscreen {
431 RADEON_INIT_FULLSCREEN = 0x01,
432 RADEON_CLEANUP_FULLSCREEN = 0x02
434 } drm_radeon_fullscreen_t;
440 #define CLEAR_DEPTH 4
442 typedef union drm_radeon_clear_rect {
445 } drm_radeon_clear_rect_t;
447 typedef struct drm_radeon_clear {
449 unsigned int clear_color;
450 unsigned int clear_depth;
451 unsigned int color_mask;
452 unsigned int depth_mask; /* misnamed field: should be stencil */
453 drm_radeon_clear_rect_t *depth_boxes;
454 } drm_radeon_clear_t;
456 typedef struct drm_radeon_vertex {
458 int idx; /* Index of vertex buffer */
459 int count; /* Number of vertices in buffer */
460 int discard; /* Client finished with buffer? */
461 } drm_radeon_vertex_t;
463 typedef struct drm_radeon_indices {
468 int discard; /* Client finished with buffer? */
469 } drm_radeon_indices_t;
471 /* v1.2 - obsoletes drm_radeon_vertex and drm_radeon_indices
472 * - allows multiple primitives and state changes in a single ioctl
473 * - supports driver change to emit native primitives
475 typedef struct drm_radeon_vertex2 {
476 int idx; /* Index of vertex buffer */
477 int discard; /* Client finished with buffer? */
479 drm_radeon_state_t *state;
481 drm_radeon_prim_t *prim;
482 } drm_radeon_vertex2_t;
484 /* v1.3 - obsoletes drm_radeon_vertex2
485 * - allows arbitarily large cliprect list
486 * - allows updating of tcl packet, vector and scalar state
487 * - allows memory-efficient description of state updates
488 * - allows state to be emitted without a primitive
489 * (for clears, ctx switches)
490 * - allows more than one dma buffer to be referenced per ioctl
491 * - supports tcl driver
492 * - may be extended in future versions with new cmd types, packets
494 typedef struct drm_radeon_cmd_buffer {
498 drm_clip_rect_t *boxes;
499 } drm_radeon_cmd_buffer_t;
501 typedef struct drm_radeon_tex_image {
502 unsigned int x, y; /* Blit coordinates */
503 unsigned int width, height;
505 } drm_radeon_tex_image_t;
507 typedef struct drm_radeon_texture {
511 int width; /* Texture image coordinates */
513 drm_radeon_tex_image_t *image;
514 } drm_radeon_texture_t;
516 typedef struct drm_radeon_stipple {
518 } drm_radeon_stipple_t;
520 typedef struct drm_radeon_indirect {
525 } drm_radeon_indirect_t;
528 /* 1.3: An ioctl to get parameters that aren't available to the 3d
529 * client any other way.
531 #define RADEON_PARAM_AGP_BUFFER_OFFSET 1 /* card offset of 1st agp buffer */
532 #define RADEON_PARAM_LAST_FRAME 2
533 #define RADEON_PARAM_LAST_DISPATCH 3
534 #define RADEON_PARAM_LAST_CLEAR 4
535 #define RADEON_PARAM_IRQ_NR 5
536 #define RADEON_PARAM_AGP_BASE 6 /* card offset of agp base */
537 #define RADEON_PARAM_REGISTER_HANDLE 7 /* for drmMap() */
538 #define RADEON_PARAM_STATUS_HANDLE 8
539 #define RADEON_PARAM_SAREA_HANDLE 9
540 #define RADEON_PARAM_AGP_TEX_HANDLE 10
542 typedef struct drm_radeon_getparam {
545 } drm_radeon_getparam_t;
547 /* 1.6: Set up a memory manager for regions of shared memory:
549 #define RADEON_MEM_REGION_AGP 1
550 #define RADEON_MEM_REGION_FB 2
552 typedef struct drm_radeon_mem_alloc {
556 int *region_offset; /* offset from start of fb or agp */
557 } drm_radeon_mem_alloc_t;
559 typedef struct drm_radeon_mem_free {
562 } drm_radeon_mem_free_t;
564 typedef struct drm_radeon_mem_init_heap {
568 } drm_radeon_mem_init_heap_t;
571 /* 1.6: Userspace can request & wait on irq's:
573 typedef struct drm_radeon_irq_emit {
575 } drm_radeon_irq_emit_t;
577 typedef struct drm_radeon_irq_wait {
579 } drm_radeon_irq_wait_t;