installer - Several improvements
[dragonfly.git] / games / hack / hack.apply.c
1 /* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
2 /* hack.apply.c - version 1.0.3 */
3 /* $FreeBSD: src/games/hack/hack.apply.c,v 1.4.2.1 2001/02/18 02:20:07 kris Exp $ */
4 /* $DragonFly: src/games/hack/hack.apply.c,v 1.4 2006/08/21 19:45:32 pavalos Exp $ */
5
6 #include "hack.h"
7 #include "def.edog.h"
8 extern char quitchars[];
9
10 static void              use_camera(struct obj *);
11 static bool              in_ice_box(struct obj *);
12 static bool              ck_ice_box(struct obj *);
13 static int               out_ice_box(struct obj *);
14 static void              use_ice_box(struct obj *);
15 static struct monst     *bchit(int, int, int, char);
16 static void              use_whistle(struct obj *);
17 static void              use_magic_whistle(struct obj *);
18 static bool              dig(void);
19 static int               use_pick_axe(struct obj *);
20
21 int
22 doapply(void)
23 {
24         struct obj *obj;
25         int res = 1;
26
27         obj = getobj("(", "use or apply");
28         if (!obj)
29                 return (0);
30
31         switch (obj->otyp) {
32         case EXPENSIVE_CAMERA:
33                 use_camera(obj);
34                 break;
35         case ICE_BOX:
36                 use_ice_box(obj);
37                 break;
38         case PICK_AXE:
39                 res = use_pick_axe(obj);
40                 break;
41
42         case MAGIC_WHISTLE:
43                 if (pl_character[0] == 'W' || u.ulevel > 9) {
44                         use_magic_whistle(obj);
45                         break;
46                 }
47                 /* fall into next case */
48         case WHISTLE:
49                 use_whistle(obj);
50                 break;
51
52         case CAN_OPENER:
53                 if (!carrying(TIN)) {
54                         pline("You have no can to open.");
55                         goto xit;
56                 }
57                 pline("You cannot open a tin without eating its contents.");
58                 pline("In order to eat, use the 'e' command.");
59                 if (obj != uwep)
60                         pline("Opening the tin will be much easier if you wield the can-opener.");
61                 goto xit;
62
63         default:
64                 pline("Sorry, I don't know how to use that.");
65 xit:
66                 nomul(0);
67                 return (0);
68         }
69         nomul(0);
70         return (res);
71 }
72
73 static void
74 use_camera(struct obj *obj __unused)
75 {
76         struct monst *mtmp;
77
78         if (!getdir(1)) {       /* ask: in what direction? */
79                 flags.move = multi = 0;
80                 return;
81         }
82         if (u.uswallow) {
83                 pline("You take a picture of %s's stomach.", monnam(u.ustuck));
84                 return;
85         }
86         if (u.dz) {
87                 pline("You take a picture of the %s.",
88                     (u.dz > 0) ? "floor" : "ceiling");
89                 return;
90         }
91         if ((mtmp = bchit(u.dx, u.dy, COLNO, '!')) != NULL) {
92                 if (mtmp->msleep) {
93                         mtmp->msleep = 0;
94                         pline("The flash awakens %s.", monnam(mtmp));   /* a3 */
95                 } else if (mtmp->data->mlet != 'y')
96                         if (mtmp->mcansee || mtmp->mblinded) {
97                                 int tmp = dist(mtmp->mx, mtmp->my);
98                                 int tmp2;
99                                 if (cansee(mtmp->mx, mtmp->my))
100                                         pline("%s is blinded by the flash!", Monnam(mtmp));
101                                 setmangry(mtmp);
102                                 if (tmp < 9 && !mtmp->isshk && rn2(4)) {
103                                         mtmp->mflee = 1;
104                                         if (rn2(4))
105                                                 mtmp->mfleetim = rnd(100);
106                                 }
107                                 if (tmp < 3)
108                                         mtmp->mcansee = mtmp->mblinded = 0;
109                                 else {
110                                         tmp2 = mtmp->mblinded;
111                                         tmp2 += rnd(1 + 50 / tmp);
112                                         if (tmp2 > 127)
113                                                 tmp2 = 127;
114                                         mtmp->mblinded = tmp2;
115                                         mtmp->mcansee = 0;
116                                 }
117                         }
118         }
119 }
120
121 static
122 struct obj *current_ice_box;    /* a local variable of use_ice_box, to be
123                                 used by its local procedures in/ck_ice_box */
124 static bool
125 in_ice_box(struct obj *obj)
126 {
127         if (obj == current_ice_box ||
128             (Punished && (obj == uball || obj == uchain))) {
129                 pline("You must be kidding.");
130                 return (0);
131         }
132         if (obj->owornmask & (W_ARMOR | W_RING)) {
133                 pline("You cannot refrigerate something you are wearing.");
134                 return (0);
135         }
136         if (obj->owt + current_ice_box->owt > 70) {
137                 pline("It won't fit.");
138                 return (1);     /* be careful! */
139         }
140         if (obj == uwep) {
141                 if (uwep->cursed) {
142                         pline("Your weapon is welded to your hand!");
143                         return (0);
144                 }
145                 setuwep(NULL);
146         }
147         current_ice_box->owt += obj->owt;
148         freeinv(obj);
149         obj->o_cnt_id = current_ice_box->o_id;
150         obj->nobj = fcobj;
151         fcobj = obj;
152         obj->age = moves - obj->age;    /* actual age */
153         return (1);
154 }
155
156 static bool
157 ck_ice_box(struct obj *obj)
158 {
159         return (obj->o_cnt_id == current_ice_box->o_id);
160 }
161
162 static int
163 out_ice_box(struct obj *obj)
164 {
165         struct obj *otmp;
166
167         if (obj == fcobj)
168                 fcobj = fcobj->nobj;
169         else {
170                 for (otmp = fcobj; otmp->nobj != obj; otmp = otmp->nobj)
171                         if (!otmp->nobj)
172                                 panic("out_ice_box");
173                 otmp->nobj = obj->nobj;
174         }
175         current_ice_box->owt -= obj->owt;
176         obj->age = moves - obj->age;    /* simulated point of time */
177         addinv(obj);
178         return (0);
179 }
180
181 static void
182 use_ice_box(struct obj *obj)
183 {
184         int cnt = 0;
185         struct obj *otmp;
186
187         current_ice_box = obj;  /* for use by in/out_ice_box */
188         for (otmp = fcobj; otmp; otmp = otmp->nobj)
189                 if (otmp->o_cnt_id == obj->o_id)
190                         cnt++;
191         if (!cnt)
192                 pline("Your ice-box is empty.");
193         else {
194                 pline("Do you want to take something out of the ice-box? [yn] ");
195                 if (readchar() == 'y')
196                         if (askchain(fcobj, NULL, 0, out_ice_box, ck_ice_box, 0))
197                                 return;
198                 pline("That was all. Do you wish to put something in? [yn] ");
199                 if (readchar() != 'y')
200                         return;
201         }
202         /* call getobj: 0: allow cnt; #: allow all types; %: expect food */
203         otmp = getobj("0#%", "put in");
204         if (!otmp || !in_ice_box(otmp))
205                 flags.move = multi = 0;
206 }
207
208 static
209 struct monst *
210 bchit(int ddx, int ddy, int range, char sym)
211 {
212         struct monst *mtmp = NULL;
213         int bchx = u.ux, bchy = u.uy;
214
215         if (sym)
216                 Tmp_at(-1, sym);        /* open call */
217         while (range--) {
218                 bchx += ddx;
219                 bchy += ddy;
220                 if ((mtmp = m_at(bchx, bchy)))
221                         break;
222                 if (!ZAP_POS(levl[bchx][bchy].typ)) {
223                         bchx -= ddx;
224                         bchy -= ddy;
225                         break;
226                 }
227                 if (sym)
228                         Tmp_at(bchx, bchy);
229         }
230         if (sym)
231                 Tmp_at(-1, -1);
232         return (mtmp);
233 }
234
235 static void
236 use_whistle(struct obj *obj __unused)
237 {
238         struct monst *mtmp = fmon;
239
240         pline("You produce a high whistling sound.");
241         while (mtmp) {
242                 if (dist(mtmp->mx, mtmp->my) < u.ulevel * 20) {
243                         if (mtmp->msleep)
244                                 mtmp->msleep = 0;
245                         if (mtmp->mtame)
246                                 EDOG(mtmp)->whistletime = moves;
247                 }
248                 mtmp = mtmp->nmon;
249         }
250 }
251
252 static void
253 use_magic_whistle(struct obj *obj __unused)
254 {
255         struct monst *mtmp = fmon;
256
257         pline("You produce a strange whistling sound.");
258         while (mtmp) {
259                 if (mtmp->mtame)
260                         mnexto(mtmp);
261                 mtmp = mtmp->nmon;
262         }
263 }
264
265 static int dig_effort;  /* effort expended on current pos */
266 static uchar dig_level;
267 static coord dig_pos;
268 static boolean dig_down;
269
270 static
271 bool
272 dig(void)
273 {
274         struct rm *lev;
275         int dpx = dig_pos.x, dpy = dig_pos.y;
276
277         /* perhaps a nymph stole his pick-axe while he was busy digging */
278         /* or perhaps he teleported away */
279         if (u.uswallow || !uwep || uwep->otyp != PICK_AXE ||
280             dig_level != dlevel ||
281             ((dig_down && (dpx != u.ux || dpy != u.uy)) ||
282              (!dig_down && dist(dpx, dpy) > 2)))
283                 return (0);
284
285         dig_effort += 10 + abon() + uwep->spe + rn2(5);
286         if (dig_down) {
287                 if (!xdnstair) {
288                         pline("The floor here seems too hard to dig in.");
289                         return (0);
290                 }
291                 if (dig_effort > 250) {
292                         dighole();
293                         return (0);     /* done with digging */
294                 }
295                 if (dig_effort > 50) {
296                         struct trap *ttmp = t_at(dpx, dpy);
297
298                         if (!ttmp) {
299                                 ttmp = maketrap(dpx, dpy, PIT);
300                                 ttmp->tseen = 1;
301                                 pline("You have dug a pit.");
302                                 u.utrap = rn1(4, 2);
303                                 u.utraptype = TT_PIT;
304                                 return (0);
305                         }
306                 }
307         } else if (dig_effort > 100) {
308                 const char *digtxt;
309                 struct obj *obj;
310
311                 lev = &levl[dpx][dpy];
312                 if ((obj = sobj_at(ENORMOUS_ROCK, dpx, dpy)) != NULL) {
313                         fracture_rock(obj);
314                         digtxt = "The rock falls apart.";
315                 } else if (!lev->typ || lev->typ == SCORR) {
316                         lev->typ = CORR;
317                         digtxt = "You succeeded in cutting away some rock.";
318                 } else if (lev->typ == HWALL || lev->typ == VWALL
319                     || lev->typ == SDOOR) {
320                         lev->typ = xdnstair ? DOOR : ROOM;
321                         digtxt = "You just made an opening in the wall.";
322                 } else
323                         digtxt = "Now what exactly was it that you were digging in?";
324                 mnewsym(dpx, dpy);
325                 prl(dpx, dpy);
326                 pline("%s", digtxt);    /* after mnewsym & prl */
327                 return (0);
328         } else {
329                 if (IS_WALL(levl[dpx][dpy].typ)) {
330                         int rno = inroom(dpx, dpy);
331
332                         if (rno >= 0 && rooms[rno].rtype >= 8) {
333                                 pline("This wall seems too hard to dig into.");
334                                 return (0);
335                         }
336                 }
337                 pline("You hit the rock with all your might.");
338         }
339         return (1);
340 }
341
342 /* When will hole be finished? Very rough indication used by shopkeeper. */
343 int
344 holetime(void)
345 {
346         return ((occupation == dig) ? (250 - dig_effort) / 20 : -1);
347 }
348
349 void
350 dighole(void)
351 {
352         struct trap *ttmp = t_at(u.ux, u.uy);
353
354         if (!xdnstair) {
355                 pline("The floor here seems too hard to dig in.");
356         } else {
357                 if (ttmp)
358                         ttmp->ttyp = TRAPDOOR;
359                 else
360                         ttmp = maketrap(u.ux, u.uy, TRAPDOOR);
361                 ttmp->tseen = 1;
362                 pline("You've made a hole in the floor.");
363                 if (!u.ustuck) {
364                         if (inshop())
365                                 shopdig(1);
366                         pline("You fall through ...");
367                         if (u.utraptype == TT_PIT) {
368                                 u.utrap = 0;
369                                 u.utraptype = 0;
370                         }
371                         goto_level(dlevel + 1, FALSE);
372                 }
373         }
374 }
375
376 static int
377 use_pick_axe(struct obj *obj)
378 {
379         char dirsyms[12];
380         char *dsp = dirsyms, *sdp = sdir;
381         struct monst *mtmp;
382         struct rm *lev;
383         int rx, ry, res = 0;
384
385         if (obj != uwep) {
386                 if (uwep && uwep->cursed) {
387                         /* Andreas Bormann - ihnp4!decvax!mcvax!unido!ab */
388                         pline("Since your weapon is welded to your hand,");
389                         pline("you cannot use that pick-axe.");
390                         return (0);
391                 }
392                 pline("You now wield %s.", doname(obj));
393                 setuwep(obj);
394                 res = 1;
395         }
396         while (*sdp) {
397                 movecmd(*sdp);  /* sets u.dx and u.dy and u.dz */
398                 rx = u.ux + u.dx;
399                 ry = u.uy + u.dy;
400                 if (u.dz > 0 || (u.dz == 0 && isok(rx, ry) &&
401                     (IS_ROCK(levl[rx][ry].typ)
402                     || sobj_at(ENORMOUS_ROCK, rx, ry))))
403                         *dsp++ = *sdp;
404                 sdp++;
405         }
406         *dsp = 0;
407         pline("In what direction do you want to dig? [%s] ", dirsyms);
408         if (!getdir(0))         /* no txt */
409                 return (res);
410         if (u.uswallow && attack(u.ustuck))     /* return(1) */
411                 ;
412         else if (u.dz < 0)
413                 pline("You cannot reach the ceiling.");
414         else if (u.dz == 0) {
415                 if (Confusion)
416                         confdir();
417                 rx = u.ux + u.dx;
418                 ry = u.uy + u.dy;
419                 if ((mtmp = m_at(rx, ry)) && attack(mtmp))
420                         return (1);
421                 if (!isok(rx, ry)) {
422                         pline("Clash!");
423                         return (1);
424                 }
425                 lev = &levl[rx][ry];
426                 if (lev->typ == DOOR)
427                         pline("Your %s against the door.",
428                             aobjnam(obj, "clang"));
429                 else if (!IS_ROCK(lev->typ)
430                     && !sobj_at(ENORMOUS_ROCK, rx, ry)) {
431                         /* ACCESSIBLE or POOL */
432                         pline("You swing your %s through thin air.",
433                             aobjnam(obj, NULL));
434                 } else {
435                         if (dig_pos.x != rx || dig_pos.y != ry
436                             || dig_level != dlevel || dig_down) {
437                                 dig_down = FALSE;
438                                 dig_pos.x = rx;
439                                 dig_pos.y = ry;
440                                 dig_level = dlevel;
441                                 dig_effort = 0;
442                                 pline("You start digging.");
443                         } else
444                                 pline("You continue digging.");
445                         occupation = dig;
446                         occtxt = "digging";
447                 }
448         } else if (Levitation) {
449                 pline("You cannot reach the floor.");
450         } else {
451                 if (dig_pos.x != u.ux || dig_pos.y != u.uy
452                     || dig_level != dlevel || !dig_down) {
453                         dig_down = TRUE;
454                         dig_pos.x = u.ux;
455                         dig_pos.y = u.uy;
456                         dig_level = dlevel;
457                         dig_effort = 0;
458                         pline("You start digging in the floor.");
459                         if (inshop())
460                                 shopdig(0);
461                 } else
462                         pline("You continue digging in the floor.");
463                 occupation = dig;
464                 occtxt = "digging";
465         }
466         return (1);
467 }