// gold.h -- general definitions for gold -*- C++ -*- // Copyright 2006, 2007, 2008, 2009, 2010 Free Software Foundation, Inc. // Written by Ian Lance Taylor . // This file is part of gold. // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 3 of the License, or // (at your option) any later version. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 51 Franklin Street - Fifth Floor, Boston, // MA 02110-1301, USA. #ifndef GOLD_GOLD_H #define GOLD_GOLD_H #include "config.h" #include "ansidecl.h" #include #include #include #include #ifndef ENABLE_NLS // The Solaris version of locale.h always includes libintl.h. If we // have been configured with --disable-nls then ENABLE_NLS will not // be defined and the dummy definitions of bindtextdomain (et al) // below will conflict with the defintions in libintl.h. So we // define these values to prevent the bogus inclusion of libintl.h. # define _LIBINTL_H # define _LIBGETTEXT_H #endif // Always include first to avoid conflicts with the macros // used when ENABLE_NLS is not defined. #include #ifdef ENABLE_NLS # include # define _(String) gettext (String) # ifdef gettext_noop # define N_(String) gettext_noop (String) # else # define N_(String) (String) # endif #else # define gettext(Msgid) (Msgid) # define dgettext(Domainname, Msgid) (Msgid) # define dcgettext(Domainname, Msgid, Category) (Msgid) # define textdomain(Domainname) while (0) /* nothing */ # define bindtextdomain(Domainname, Dirname) while (0) /* nothing */ # define _(String) (String) # define N_(String) (String) #endif // Figure out how to get a hash set and a hash map. #if defined(HAVE_TR1_UNORDERED_SET) && defined(HAVE_TR1_UNORDERED_MAP) \ && defined(HAVE_TR1_UNORDERED_MAP_REHASH) #include #include // We need a template typedef here. #define Unordered_set std::tr1::unordered_set #define Unordered_map std::tr1::unordered_map #define Unordered_multimap std::tr1::unordered_multimap #define reserve_unordered_map(map, n) ((map)->rehash(n)) #elif defined(HAVE_EXT_HASH_MAP) && defined(HAVE_EXT_HASH_SET) #include #include #include #define Unordered_set __gnu_cxx::hash_set #define Unordered_map __gnu_cxx::hash_map #define Unordered_multimap __gnu_cxx::hash_multimap namespace __gnu_cxx { template<> struct hash { size_t operator()(std::string s) const { return __stl_hash_string(s.c_str()); } }; template struct hash { size_t operator()(T* p) const { return reinterpret_cast(p); } }; } #define reserve_unordered_map(map, n) ((map)->resize(n)) #else // The fallback is to just use set and map. #include #include #define Unordered_set std::set #define Unordered_map std::map #define Unordered_multimap std::multimap #define reserve_unordered_map(map, n) #endif #ifndef HAVE_PREAD extern "C" ssize_t pread(int, void*, size_t, off_t); #endif #ifndef HAVE_FTRUNCATE extern "C" int ftruncate(int, off_t); #endif #ifndef HAVE_MREMAP #define MREMAP_MAYMOVE 1 extern "C" void *mremap(void *, size_t, size_t, int, ...); #endif #ifndef HAVE_FFSLL extern "C" int ffsll(long long); #endif #if !HAVE_DECL_MEMMEM extern "C" void *memmem(const void *, size_t, const void *, size_t); #endif #if !HAVE_DECL_STRNDUP extern "C" char *strndup(const char *, size_t); #endif namespace gold { // General declarations. class General_options; class Command_line; class Dirsearch; class Input_objects; class Mapfile; class Symbol; class Symbol_table; class Layout; class Task; class Workqueue; class Output_file; template struct Relocate_info; // Some basic types. For these we use lower case initial letters. // For an offset in an input or output file, use off_t. Note that // this will often be a 64-bit type even for a 32-bit build. // The size of a section if we are going to look at the contents. typedef size_t section_size_type; // An offset within a section when we are looking at the contents. typedef ptrdiff_t section_offset_type; // The name of the program as used in error messages. extern const char* program_name; // This function is called to exit the program. Status is true to // exit success (0) and false to exit failure (1). extern void gold_exit(bool status) ATTRIBUTE_NORETURN; // This function is called to emit an error message and then // immediately exit with failure. extern void gold_fatal(const char* format, ...) ATTRIBUTE_NORETURN ATTRIBUTE_PRINTF_1; // This function is called to issue an error. This will cause gold to // eventually exit with failure. extern void gold_error(const char* msg, ...) ATTRIBUTE_PRINTF_1; // This function is called to issue a warning. extern void gold_warning(const char* msg, ...) ATTRIBUTE_PRINTF_1; // This function is called to print an informational message. extern void gold_info(const char* msg, ...) ATTRIBUTE_PRINTF_1; // Work around a bug in gcc 4.3.0. http://gcc.gnu.org/PR35546 . This // can probably be removed after the bug has been fixed for a while. #ifdef HAVE_TEMPLATE_ATTRIBUTES #define TEMPLATE_ATTRIBUTE_PRINTF_4 ATTRIBUTE_PRINTF_4 #else #define TEMPLATE_ATTRIBUTE_PRINTF_4 #endif // This function is called to issue an error at the location of a // reloc. template extern void gold_error_at_location(const Relocate_info*, size_t, off_t, const char* format, ...) TEMPLATE_ATTRIBUTE_PRINTF_4; // This function is called to issue a warning at the location of a // reloc. template extern void gold_warning_at_location(const Relocate_info*, size_t, off_t, const char* format, ...) TEMPLATE_ATTRIBUTE_PRINTF_4; // This function is called to report an undefined symbol without // a relocation (e.g., referenced by a dynamic object). SYM is // the undefined symbol. The file name associated with the SYM // is used to print a location for the undefined symbol. extern void gold_undefined_symbol(const Symbol*); // This function is called to report an undefined symbol resulting // from a relocation. SYM is the undefined symbol. RELINFO is the // general relocation info. RELNUM is the number of the reloc, // and RELOFFSET is the reloc's offset. template extern void gold_undefined_symbol_at_location(const Symbol*, const Relocate_info*, size_t, off_t); // This is function is called in some cases if we run out of memory. extern void gold_nomem() ATTRIBUTE_NORETURN; // In versions of gcc before 4.3, using __FUNCTION__ in a template // function can cause gcc to get confused about whether or not the // function can return. See http://gcc.gnu.org/PR30988. Use a macro // to avoid the problem. This can be removed when we no longer need // to care about gcc versions before 4.3. #if defined(__GNUC__) && GCC_VERSION < 4003 #define FUNCTION_NAME static_cast(__FUNCTION__) #else #define FUNCTION_NAME __FUNCTION__ #endif // This macro and function are used in cases which can not arise if // the code is written correctly. #define gold_unreachable() \ (gold::do_gold_unreachable(__FILE__, __LINE__, FUNCTION_NAME)) extern void do_gold_unreachable(const char*, int, const char*) ATTRIBUTE_NORETURN; // Assertion check. #define gold_assert(expr) ((void)(!(expr) ? gold_unreachable(), 0 : 0)) // Print version information. extern void print_version(bool print_short); // Get the version string. extern const char* get_version_string(); // Convert numeric types without unnoticed loss of precision. template inline To convert_types(const From from) { To to = from; gold_assert(static_cast(to) == from); return to; } // A common case of convert_types<>: convert to section_size_type. template inline section_size_type convert_to_section_size_type(const From from) { return convert_types(from); } // Queue up the first set of tasks. extern void queue_initial_tasks(const General_options&, Dirsearch&, const Command_line&, Workqueue*, Input_objects*, Symbol_table*, Layout*, Mapfile*); // Queue up the set of tasks to be done before // the middle set of tasks. Only used when garbage // collection is to be done. extern void queue_middle_gc_tasks(const General_options&, const Task*, const Input_objects*, Symbol_table*, Layout*, Workqueue*, Mapfile*); // Queue up the middle set of tasks. extern void queue_middle_tasks(const General_options&, const Task*, const Input_objects*, Symbol_table*, Layout*, Workqueue*, Mapfile*); // Queue up the final set of tasks. extern void queue_final_tasks(const General_options&, const Input_objects*, const Symbol_table*, Layout*, Workqueue*, Output_file* of); inline bool is_prefix_of(const char* prefix, const char* str) { return strncmp(prefix, str, strlen(prefix)) == 0; } const char* const cident_section_start_prefix = "__start_"; const char* const cident_section_stop_prefix = "__stop_"; // Returns true if the name is a valid C identifier inline bool is_cident(const char* name) { return (name[strspn(name, ("0123456789" "ABCDEFGHIJKLMNOPWRSTUVWXYZ" "abcdefghijklmnopqrstuvwxyz" "_"))] == '\0'); } // We sometimes need to hash strings. Ideally we should use std::tr1::hash or // __gnu_cxx::hash on some systems but there is no guarantee that either // one is available. For portability, we define simple string hash functions. template inline size_t string_hash(const Char_type* s, size_t length) { // This is the hash function used by the dynamic linker for // DT_GNU_HASH entries. I compared this to a Fowler/Noll/Vo hash // for a C++ program with 385,775 global symbols. This hash // function was very slightly worse. However, it is much faster to // compute. Overall wall clock time was a win. const unsigned char* p = reinterpret_cast(s); size_t h = 5381; for (size_t i = 0; i < length * sizeof(Char_type); ++i) h = h * 33 + *p++; return h; } // Same as above except we expect the string to be zero terminated. template inline size_t string_hash(const Char_type* s) { const unsigned char* p = reinterpret_cast(s); size_t h = 5381; for (size_t i = 0; s[i] != 0; ++i) { for (size_t j = 0; j < sizeof(Char_type); j++) h = h * 33 + *p++; } return h; } // Return whether STRING contains a wildcard character. This is used // to speed up matching. inline bool is_wildcard_string(const char* s) { return strpbrk(s, "?*[") != NULL; } } // End namespace gold. #endif // !defined(GOLD_GOLD_H)