/*- * Copyright (c) 1991, 1993 * The Regents of the University of California. All rights reserved. * * The game adventure was originally written in Fortran by Will Crowther * and Don Woods. It was later translated to C and enhanced by Jim * Gillogly. This code is derived from software contributed to Berkeley * by Jim Gillogly at The Rand Corporation. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. All advertising materials mentioning features or use of this software * must display the following acknowledgement: * This product includes software developed by the University of * California, Berkeley and its contributors. * 4. Neither the name of the University nor the names of its contributors * may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. * * @(#)done.c 8.1 (Berkeley) 5/31/93 * $FreeBSD: src/games/adventure/done.c,v 1.7 1999/12/19 00:21:50 billf Exp $ * $DragonFly: src/games/adventure/done.c,v 1.4 2007/04/18 18:32:12 swildner Exp $ */ /* Re-coding of advent in C: termination routines */ #include #include #include "hdr.h" /* sort of like 20000 */ int score(void) { int scor,i; mxscor=scor=0; for (i=50; i<=maxtrs; i++) { if (ptext[i].txtlen==0) continue; k=12; if (i==chest) k=14; if (i>chest) k=16; if (prop[i]>=0) scor += 2; if (place[i]==3&&prop[i]==0) scor += k-2; mxscor += k; } scor += (maxdie-numdie)*10; mxscor += maxdie*10; if (!(scorng||gaveup)) scor += 4; mxscor += 4; if (dflag!=0) scor += 25; mxscor += 25; if (closng) scor += 25; mxscor += 25; if (closed) { if (bonus==0) scor += 10; if (bonus==135) scor += 25; if (bonus==134) scor += 30; if (bonus==133) scor += 45; } mxscor += 45; if (place[magzin]==108) scor++; mxscor++; scor += 2; mxscor += 2; for (i=1; i<=hntmax; i++) if (hinted[i]) scor -= hints[i][2]; return(scor); } /* entry=1 means goto 13000 */ /* game is over */ /* entry=2 means goto 20000 */ /* 3=19000 */ void done(int entry) { int i,sc; if (entry==1) mspeak(1); if (entry==3) rspeak(136); printf("\n\n\nYou scored %d out of a ",(sc=score())); printf("possible %d using %d turns.\n",mxscor,turns); for (i=1; i<=clsses; i++) if (cval[i]>=sc) { speak(&ctext[i]); if (i==clsses-1) { printf("To achieve the next higher rating"); printf(" would be a neat trick!\n\n"); printf("Congratulations!!\n"); exit(0); } k=cval[i]+1-sc; printf("To achieve the next higher rating, you need"); printf(" %d more point",k); if (k==1) printf(".\n"); else printf("s.\n"); exit(0); } printf("You just went off my scale!!!\n"); exit(0); } /* label 90 */ void die(int entry) { int i; if (entry != 99) { rspeak(23); oldlc2=loc; } if (closng) /* 99 */ { rspeak(131); numdie++; done(2); } yea=yes(81+numdie*2,82+numdie*2,54); numdie++; if (numdie==maxdie || !yea) done(2); place[water]=0; place[oil]=0; if (toting(lamp)) prop[lamp]=0; for (i=100; i>=1; i--) { if (!toting(i)) continue; k=oldlc2; if (i==lamp) k=1; drop(i,k); } loc=3; oldloc=loc; }