/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */ /* hack.do_name.c - version 1.0.3 */ /* $FreeBSD: src/games/hack/hack.do_name.c,v 1.5 1999/11/16 10:26:36 marcel Exp $ */ /* $DragonFly: src/games/hack/hack.do_name.c,v 1.4 2006/08/21 19:45:32 pavalos Exp $ */ #include "hack.h" static void do_oname(struct obj *); static char *xmonnam(struct monst *, int); static char *lmonnam(struct monst *); static char *visctrl(char); coord getpos(int force, const char *goal) { int cx,cy,i,c; coord cc; pline("(For instructions type a ?)"); cx = u.ux; cy = u.uy; curs(cx,cy+2); while((c = readchar()) != '.'){ for(i=0; i<8; i++) if(sdir[i] == c){ if(1 <= cx + xdir[i] && cx + xdir[i] <= COLNO) cx += xdir[i]; if(0 <= cy + ydir[i] && cy + ydir[i] <= ROWNO-1) cy += ydir[i]; goto nxtc; } if(c == '?'){ pline("Use [hjkl] to move the cursor to %s.", goal); pline("Type a . when you are at the right place."); } else { pline("Unknown direction: '%s' (%s).", visctrl(c), force ? "use hjkl or ." : "aborted"); if(force) goto nxtc; cc.x = -1; cc.y = 0; return(cc); } nxtc: ; curs(cx,cy+2); } cc.x = cx; cc.y = cy; return(cc); } int do_mname(void) { char buf[BUFSZ]; coord cc; int cx,cy,lth,i; struct monst *mtmp, *mtmp2; cc = getpos(0, "the monster you want to name"); cx = cc.x; cy = cc.y; if(cx < 0) return(0); mtmp = m_at(cx,cy); if(!mtmp){ if(cx == u.ux && cy == u.uy) pline("This ugly monster is called %s and cannot be renamed.", plname); else pline("There is no monster there."); return(1); } if(mtmp->mimic){ pline("I see no monster there."); return(1); } if(!cansee(cx,cy)) { pline("I cannot see a monster there."); return(1); } pline("What do you want to call %s? ", lmonnam(mtmp)); getlin(buf); clrlin(); if(!*buf || *buf == '\033') return(1); lth = strlen(buf)+1; if(lth > 63){ buf[62] = 0; lth = 63; } mtmp2 = newmonst(mtmp->mxlth + lth); *mtmp2 = *mtmp; for(i=0; (unsigned)imxlth; i++) ((char *) mtmp2->mextra)[i] = ((char *) mtmp->mextra)[i]; mtmp2->mnamelth = lth; strcpy(NAME(mtmp2), buf); replmon(mtmp,mtmp2); return(1); } /* * This routine changes the address of obj . Be careful not to call it * when there might be pointers around in unknown places. For now: only * when obj is in the inventory. */ static void do_oname(struct obj *obj) { struct obj *otmp, *otmp2; int lth; char buf[BUFSZ]; pline("What do you want to name %s? ", doname(obj)); getlin(buf); clrlin(); if(!*buf || *buf == '\033') return; lth = strlen(buf)+1; if(lth > 63){ buf[62] = 0; lth = 63; } otmp2 = newobj(lth); *otmp2 = *obj; otmp2->onamelth = lth; strcpy(ONAME(otmp2), buf); setworn((struct obj *) 0, obj->owornmask); setworn(otmp2, otmp2->owornmask); /* do freeinv(obj); etc. by hand in order to preserve the position of this object in the inventory */ if(obj == invent) invent = otmp2; else for(otmp = invent; ; otmp = otmp->nobj){ if(!otmp) panic("Do_oname: cannot find obj."); if(otmp->nobj == obj){ otmp->nobj = otmp2; break; } } /*obfree(obj, otmp2);*/ /* now unnecessary: no pointers on bill */ free((char *) obj); /* let us hope nobody else saved a pointer */ } int ddocall(void) { struct obj *obj; pline("Do you want to name an individual object? [ny] "); switch(readchar()) { case '\033': break; case 'y': obj = getobj("#", "name"); if(obj) do_oname(obj); break; default: obj = getobj("?!=/", "call"); if(obj) docall(obj); } return(0); } void docall(struct obj *obj) { char buf[BUFSZ]; struct obj otemp; char **str1; char *str; otemp = *obj; otemp.quan = 1; otemp.onamelth = 0; str = xname(&otemp); pline("Call %s %s: ", index(vowels,*str) ? "an" : "a", str); getlin(buf); clrlin(); if(!*buf || *buf == '\033') return; str = newstring(strlen(buf)+1); strcpy(str,buf); str1 = &(objects[obj->otyp].oc_uname); if(*str1) free(*str1); *str1 = str; } /* these names should have length < PL_NSIZ */ const char *ghostnames[] = { "adri", "andries", "andreas", "bert", "david", "dirk", "emile", "frans", "fred", "greg", "hether", "jay", "john", "jon", "kay", "kenny", "maud", "michiel", "mike", "peter", "robert", "ron", "tom", "wilmar" }; static char * xmonnam(struct monst *mtmp, int vb) { static char buf[BUFSZ]; /* %% */ if(mtmp->mnamelth && !vb) { strcpy(buf, NAME(mtmp)); return(buf); } switch(mtmp->data->mlet) { case ' ': { const char *gn = (const char *)mtmp->mextra; if(!*gn) { /* might also look in scorefile */ gn = ghostnames[rn2(SIZE(ghostnames))]; if(!rn2(2)) (void) strcpy((char *) mtmp->mextra, !rn2(5) ? plname : gn); } sprintf(buf, "%s's ghost", gn); } break; case '@': if(mtmp->isshk) { strcpy(buf, shkname(mtmp)); break; } /* fall into next case */ default: sprintf(buf, "the %s%s", mtmp->minvis ? "invisible " : "", mtmp->data->mname); } if(vb && mtmp->mnamelth) { strcat(buf, " called "); strcat(buf, NAME(mtmp)); } return(buf); } static char * lmonnam(struct monst *mtmp) { return(xmonnam(mtmp, 1)); } char * monnam(struct monst *mtmp) { return(xmonnam(mtmp, 0)); } char * Monnam(struct monst *mtmp) { char *bp = monnam(mtmp); if('a' <= *bp && *bp <= 'z') *bp += ('A' - 'a'); return(bp); } char * amonnam(struct monst *mtmp, const char *adj) { char *bp = monnam(mtmp); static char buf[BUFSZ]; /* %% */ if(!strncmp(bp, "the ", 4)) bp += 4; sprintf(buf, "the %s %s", adj, bp); return(buf); } char * Amonnam(struct monst *mtmp, const char *adj) { char *bp = amonnam(mtmp,adj); *bp = 'T'; return(bp); } char * Xmonnam(struct monst *mtmp) { char *bp = Monnam(mtmp); if(!strncmp(bp, "The ", 4)) { bp += 2; *bp = 'A'; } return(bp); } static char * visctrl(char c) { static char ccc[3]; if(c < 040) { ccc[0] = '^'; ccc[1] = c + 0100; ccc[2] = 0; } else { ccc[0] = c; ccc[1] = 0; } return(ccc); }