/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */ /* hack.mkobj.c - version 1.0.3 */ /* $FreeBSD: src/games/hack/hack.mkobj.c,v 1.5 1999/11/16 10:26:37 marcel Exp $ */ /* $DragonFly: src/games/hack/hack.mkobj.c,v 1.4 2006/08/21 19:45:32 pavalos Exp $ */ #include "hack.h" char mkobjstr[] = "))[[!!!!????%%%%/=**))[[!!!!????%%%%/=**(%"; struct obj * mkobj_at(int let, int x, int y) { struct obj *otmp = mkobj(let); otmp->ox = x; otmp->oy = y; otmp->nobj = fobj; fobj = otmp; return(otmp); } void mksobj_at(int otyp, int x, int y) { struct obj *otmp = mksobj(otyp); otmp->ox = x; otmp->oy = y; otmp->nobj = fobj; fobj = otmp; } struct obj * mkobj(int let) { if(!let) let = mkobjstr[rn2(sizeof(mkobjstr) - 1)]; return( mksobj( letter(let) ? CORPSE + ((let > 'Z') ? (let-'a'+'Z'-'@'+1) : (let-'@')) : probtype(let) ) ); } struct obj zeroobj; struct obj * mksobj(int otyp) { struct obj *otmp; char let = objects[otyp].oc_olet; otmp = newobj(0); *otmp = zeroobj; otmp->age = moves; otmp->o_id = flags.ident++; otmp->quan = 1; otmp->olet = let; otmp->otyp = otyp; otmp->dknown = index("/=!?*", let) ? 0 : 1; switch(let) { case WEAPON_SYM: otmp->quan = (otmp->otyp <= ROCK) ? rn1(6,6) : 1; if(!rn2(11)) otmp->spe = rnd(3); else if(!rn2(10)) { otmp->cursed = 1; otmp->spe = -rnd(3); } break; case FOOD_SYM: if(otmp->otyp >= CORPSE) break; #ifdef NOT_YET_IMPLEMENTED /* if tins are to be identified, need to adapt doname() etc */ if(otmp->otyp == TIN) otmp->spe = rnd(...); #endif /* NOT_YET_IMPLEMENTED */ /* fall into next case */ case GEM_SYM: otmp->quan = rn2(6) ? 1 : 2; case TOOL_SYM: case CHAIN_SYM: case BALL_SYM: case ROCK_SYM: case POTION_SYM: case SCROLL_SYM: case AMULET_SYM: break; case ARMOR_SYM: if(!rn2(8)) otmp->cursed = 1; if(!rn2(10)) otmp->spe = rnd(3); else if(!rn2(9)) { otmp->spe = -rnd(3); otmp->cursed = 1; } break; case WAND_SYM: if(otmp->otyp == WAN_WISHING) otmp->spe = 3; else otmp->spe = rn1(5, (objects[otmp->otyp].bits & NODIR) ? 11 : 4); break; case RING_SYM: if(objects[otmp->otyp].bits & SPEC) { if(!rn2(3)) { otmp->cursed = 1; otmp->spe = -rnd(2); } else otmp->spe = rnd(2); } else if(otmp->otyp == RIN_TELEPORTATION || otmp->otyp == RIN_AGGRAVATE_MONSTER || otmp->otyp == RIN_HUNGER || !rn2(9)) otmp->cursed = 1; break; default: panic("impossible mkobj"); } otmp->owt = weight(otmp); return(otmp); } bool letter(char c) { return(('@' <= c && c <= 'Z') || ('a' <= c && c <= 'z')); } int weight(struct obj *obj) { int wt = objects[obj->otyp].oc_weight; return(wt ? wt*obj->quan : (obj->quan + 1)/2); } void mkgold(long num, int x, int y) { struct gold *gold; long amount = (num ? num : 1 + (rnd(dlevel+2) * rnd(30))); if((gold = g_at(x,y))) gold->amount += amount; else { gold = newgold(); gold->ngold = fgold; gold->gx = x; gold->gy = y; gold->amount = amount; fgold = gold; /* do sth with display? */ } }