Rename functions to avoid conflicts with libc.
[dragonfly.git] / games / sail / pl_2.c
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1/*
2 * Copyright (c) 1983, 1993
3 * The Regents of the University of California. All rights reserved.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions
7 * are met:
8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright
11 * notice, this list of conditions and the following disclaimer in the
12 * documentation and/or other materials provided with the distribution.
13 * 3. All advertising materials mentioning features or use of this software
14 * must display the following acknowledgement:
15 * This product includes software developed by the University of
16 * California, Berkeley and its contributors.
17 * 4. Neither the name of the University nor the names of its contributors
18 * may be used to endorse or promote products derived from this software
19 * without specific prior written permission.
20 *
21 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
22 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
23 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
24 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
25 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
26 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
27 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
28 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
29 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
30 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
31 * SUCH DAMAGE.
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32 *
33 * @(#)pl_2.c 8.1 (Berkeley) 5/31/93
34 * $FreeBSD: src/games/sail/pl_2.c,v 1.4 1999/11/30 03:49:36 billf Exp $
35 * $DragonFly: src/games/sail/pl_2.c,v 1.2 2003/06/17 04:25:25 dillon Exp $
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36 */
37
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38#include "player.h"
39
40play()
41{
42 struct ship *sp;
43
44 for (;;) {
45 switch (sgetch("~\b", (struct ship *)0, 0)) {
46 case 'm':
47 acceptmove();
48 break;
49 case 's':
50 acceptsignal();
51 break;
52 case 'g':
53 grapungrap();
54 break;
55 case 'u':
56 unfoulplayer();
57 break;
58 case 'v':
59 Signal("%s", (struct ship *)0, version);
60 break;
61 case 'b':
62 acceptboard();
63 break;
64 case 'f':
65 acceptcombat();
66 break;
67 case 'l':
68 loadplayer();
69 break;
70 case 'c':
71 changesail();
72 break;
73 case 'r':
74 repair();
75 break;
76 case 'B':
77 Signal("'Hands to stations!'", (struct ship *)0);
78 unboard(ms, ms, 1); /* cancel DBP's */
79 unboard(ms, ms, 0); /* cancel offense */
80 break;
81 case '\f':
82 centerview();
83 blockalarm();
84 draw_board();
85 draw_screen();
86 unblockalarm();
87 break;
88 case 'L':
89 mf->loadL = L_EMPTY;
90 mf->loadR = L_EMPTY;
91 mf->readyL = R_EMPTY;
92 mf->readyR = R_EMPTY;
93 Signal("Broadsides unloaded", (struct ship *)0);
94 break;
95 case 'q':
96 Signal("Type 'Q' to quit", (struct ship *)0);
97 break;
98 case 'Q':
99 leave(LEAVE_QUIT);
100 break;
101 case 'I':
102 foreachship(sp)
103 if (sp != ms)
104 eyeball(sp);
105 break;
106 case 'i':
107 if ((sp = closestenemy(ms, 0, 1)) == 0)
108 Signal("No more ships left.");
109 else
110 eyeball(sp);
111 break;
112 case 'C':
113 centerview();
114 blockalarm();
115 draw_view();
116 unblockalarm();
117 break;
118 case 'U':
119 upview();
120 blockalarm();
121 draw_view();
122 unblockalarm();
123 break;
124 case 'D':
125 case 'N':
126 downview();
127 blockalarm();
128 draw_view();
129 unblockalarm();
130 break;
131 case 'H':
132 leftview();
133 blockalarm();
134 draw_view();
135 unblockalarm();
136 break;
137 case 'J':
138 rightview();
139 blockalarm();
140 draw_view();
141 unblockalarm();
142 break;
143 case 'F':
144 lookout();
145 break;
146 case 'S':
147 dont_adjust = !dont_adjust;
148 blockalarm();
149 draw_turn();
150 unblockalarm();
151 break;
152 }
153 }
154}