Initial import from FreeBSD RELENG_4:
[dragonfly.git] / games / rogue / score.c
CommitLineData
984263bc
MD
1/*
2 * Copyright (c) 1988, 1993
3 * The Regents of the University of California. All rights reserved.
4 *
5 * This code is derived from software contributed to Berkeley by
6 * Timothy C. Stoehr.
7 *
8 * Redistribution and use in source and binary forms, with or without
9 * modification, are permitted provided that the following conditions
10 * are met:
11 * 1. Redistributions of source code must retain the above copyright
12 * notice, this list of conditions and the following disclaimer.
13 * 2. Redistributions in binary form must reproduce the above copyright
14 * notice, this list of conditions and the following disclaimer in the
15 * documentation and/or other materials provided with the distribution.
16 * 3. All advertising materials mentioning features or use of this software
17 * must display the following acknowledgement:
18 * This product includes software developed by the University of
19 * California, Berkeley and its contributors.
20 * 4. Neither the name of the University nor the names of its contributors
21 * may be used to endorse or promote products derived from this software
22 * without specific prior written permission.
23 *
24 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
25 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
26 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
27 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
28 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
29 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
30 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
31 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
32 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
33 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
34 * SUCH DAMAGE.
35 */
36
37#ifndef lint
38#if 0
39static char sccsid[] = "@(#)score.c 8.1 (Berkeley) 5/31/93";
40#endif
41static const char rcsid[] =
42 "$FreeBSD: src/games/rogue/score.c,v 1.4 1999/11/30 03:49:27 billf Exp $";
43#endif /* not lint */
44
45/*
46 * score.c
47 *
48 * This source herein may be modified and/or distributed by anybody who
49 * so desires, with the following restrictions:
50 * 1.) No portion of this notice shall be removed.
51 * 2.) Credit shall not be taken for the creation of this source.
52 * 3.) This code is not to be traded, sold, or used for personal
53 * gain or profit.
54 *
55 */
56
57#include <stdio.h>
58#include "rogue.h"
59#include "pathnames.h"
60
61extern char login_name[];
62extern char *m_names[];
63extern short max_level;
64extern boolean score_only, no_skull, msg_cleared;
65extern char *byebye_string, *nick_name;
66
67killed_by(monster, other)
68const object *monster;
69short other;
70{
71 char buf[128];
72
73 md_ignore_signals();
74
75 if (other != QUIT) {
76 rogue.gold = ((rogue.gold * 9) / 10);
77 }
78
79 if (other) {
80 switch(other) {
81 case HYPOTHERMIA:
82 (void) strcpy(buf, "died of hypothermia");
83 break;
84 case STARVATION:
85 (void) strcpy(buf, "died of starvation");
86 break;
87 case POISON_DART:
88 (void) strcpy(buf, "killed by a dart");
89 break;
90 case QUIT:
91 (void) strcpy(buf, "quit");
92 break;
93 case KFIRE:
94 (void) strcpy(buf, "killed by fire");
95 break;
96 }
97 } else {
98 (void) strcpy(buf, "Killed by ");
99 if (is_vowel(m_names[monster->m_char - 'A'][0])) {
100 (void) strcat(buf, "an ");
101 } else {
102 (void) strcat(buf, "a ");
103 }
104 (void) strcat(buf, m_names[monster->m_char - 'A']);
105 }
106 (void) strcat(buf, " with ");
107 sprintf(buf+strlen(buf), "%ld gold", rogue.gold);
108 if ((!other) && (!no_skull)) {
109 clear();
110 mvaddstr(4, 32, "__---------__");
111 mvaddstr(5, 30, "_~ ~_");
112 mvaddstr(6, 29, "/ \\");
113 mvaddstr(7, 28, "~ ~");
114 mvaddstr(8, 27, "/ \\");
115 mvaddstr(9, 27, "| XXXX XXXX |");
116 mvaddstr(10, 27, "| XXXX XXXX |");
117 mvaddstr(11, 27, "| XXX XXX |");
118 mvaddstr(12, 28, "\\ @ /");
119 mvaddstr(13, 29, "--\\ @@@ /--");
120 mvaddstr(14, 30, "| | @@@ | |");
121 mvaddstr(15, 30, "| | | |");
122 mvaddstr(16, 30, "| vvVvvvvvvvVvv |");
123 mvaddstr(17, 30, "| ^^^^^^^^^^^ |");
124 mvaddstr(18, 31, "\\_ _/");
125 mvaddstr(19, 33, "~---------~");
126 center(21, nick_name);
127 center(22, buf);
128 } else {
129 message(buf, 0);
130 }
131 message("", 0);
132 put_scores(monster, other);
133}
134
135win()
136{
137 unwield(rogue.weapon); /* disarm and relax */
138 unwear(rogue.armor);
139 un_put_on(rogue.left_ring);
140 un_put_on(rogue.right_ring);
141
142 clear();
143 mvaddstr(10, 11, "@ @ @@@ @ @ @ @ @ @@@ @ @ @");
144 mvaddstr(11, 11, " @ @ @ @ @ @ @ @ @ @ @ @@ @ @");
145 mvaddstr(12, 11, " @ @ @ @ @ @ @ @ @ @ @ @ @ @");
146 mvaddstr(13, 11, " @ @ @ @ @ @ @ @ @ @ @ @@");
147 mvaddstr(14, 11, " @ @@@ @@@ @@ @@ @@@ @ @ @");
148 mvaddstr(17, 11, "Congratulations, you have been admitted to the");
149 mvaddstr(18, 11, "Fighters' Guild. You return home, sell all your");
150 mvaddstr(19, 11, "treasures at great profit and retire into comfort.");
151 message("", 0);
152 message("", 0);
153 id_all();
154 sell_pack();
155 put_scores((object *) 0, WIN);
156}
157
158quit(from_intrpt)
159boolean from_intrpt;
160{
161 char buf[128];
162 short i, orow, ocol;
163 boolean mc;
164
165 md_ignore_signals();
166
167 if (from_intrpt) {
168 orow = rogue.row;
169 ocol = rogue.col;
170
171 mc = msg_cleared;
172
173 for (i = 0; i < DCOLS; i++) {
174 buf[i] = mvinch(0, i);
175 }
176 }
177 check_message();
178 message("really quit?", 1);
179 if (rgetchar() != 'y') {
180 md_heed_signals();
181 check_message();
182 if (from_intrpt) {
183 for (i = 0; i < DCOLS; i++) {
184 mvaddch(0, i, buf[i]);
185 }
186 msg_cleared = mc;
187 move(orow, ocol);
188 refresh();
189 }
190 return;
191 }
192 if (from_intrpt) {
193 clean_up(byebye_string);
194 }
195 check_message();
196 killed_by((object *) 0, QUIT);
197}
198
199put_scores(monster, other)
200const object *monster;
201short other;
202{
203 short i, n, rank = 10, x, ne = 0, found_player = -1;
204 char scores[10][82];
205 char n_names[10][30];
206 char buf[128];
207 FILE *fp;
208 long s;
209 boolean pause = score_only;
210
211 md_lock(1);
212
213 if ((fp = fopen(_PATH_SCOREFILE, "r+")) == NULL &&
214 (fp = fopen(_PATH_SCOREFILE, "w+")) == NULL) {
215 message("cannot read/write/create score file", 0);
216 sf_error();
217 }
218 rewind(fp);
219 (void) xxx(1);
220
221 for (i = 0; i < 10; i++) {
222 if (((n = fread(scores[i], sizeof(char), 80, fp)) < 80) && (n != 0)) {
223 sf_error();
224 } else if (n != 0) {
225 xxxx(scores[i], 80);
226 if ((n = fread(n_names[i], sizeof(char), 30, fp)) < 30) {
227 sf_error();
228 }
229 xxxx(n_names[i], 30);
230 } else {
231 break;
232 }
233 ne++;
234 if ((!score_only) && (found_player == -1)) {
235 if (!name_cmp(scores[i]+15, login_name)) {
236 x = 5;
237 while (scores[i][x] == ' ') {
238 x++;
239 }
240 s = lget_number(scores[i] + x);
241 if (rogue.gold < s) {
242 score_only = 1;
243 } else {
244 found_player = i;
245 }
246 }
247 }
248 }
249 if (found_player != -1) {
250 ne--;
251 for (i = found_player; i < ne; i++) {
252 (void) strcpy(scores[i], scores[i+1]);
253 (void) strcpy(n_names[i], n_names[i+1]);
254 }
255 }
256 if (!score_only) {
257 for (i = 0; i < ne; i++) {
258 x = 5;
259 while (scores[i][x] == ' ') {
260 x++;
261 }
262 s = lget_number(scores[i] + x);
263
264 if (rogue.gold >= s) {
265 rank = i;
266 break;
267 }
268 }
269 if (ne == 0) {
270 rank = 0;
271 } else if ((ne < 10) && (rank == 10)) {
272 rank = ne;
273 }
274 if (rank < 10) {
275 insert_score(scores, n_names, nick_name, rank, ne, monster,
276 other);
277 if (ne < 10) {
278 ne++;
279 }
280 }
281 rewind(fp);
282 }
283
284 clear();
285 mvaddstr(3, 30, "Top Ten Rogueists");
286 mvaddstr(8, 0, "Rank Score Name");
287
288 md_ignore_signals();
289
290 (void) xxx(1);
291
292 for (i = 0; i < ne; i++) {
293 if (i == rank) {
294 standout();
295 }
296 if (i == 9) {
297 scores[i][0] = '1';
298 scores[i][1] = '0';
299 } else {
300 scores[i][0] = ' ';
301 scores[i][1] = i + '1';
302 }
303 nickize(buf, scores[i], n_names[i]);
304 mvaddstr(i+10, 0, buf);
305 if (rank < 10) {
306 xxxx(scores[i], 80);
307 fwrite(scores[i], sizeof(char), 80, fp);
308 xxxx(n_names[i], 30);
309 fwrite(n_names[i], sizeof(char), 30, fp);
310 }
311 if (i == rank) {
312 standend();
313 }
314 }
315 md_lock(0);
316 refresh();
317 fclose(fp);
318 message("", 0);
319 if (pause) {
320 message("", 0);
321 }
322 clean_up("");
323}
324
325insert_score(scores, n_names, n_name, rank, n, monster, other)
326char scores[][82];
327char n_names[][30];
328const char *n_name;
329short rank, n;
330const object *monster;
331{
332 short i;
333 char buf[128];
334
335 if (n > 0) {
336 for (i = n; i > rank; i--) {
337 if ((i < 10) && (i > 0)) {
338 (void) strcpy(scores[i], scores[i-1]);
339 (void) strcpy(n_names[i], n_names[i-1]);
340 }
341 }
342 }
343 sprintf(buf, "%2d %6ld %s: ", rank+1, rogue.gold, login_name);
344
345 if (other) {
346 switch(other) {
347 case HYPOTHERMIA:
348 (void) strcat(buf, "died of hypothermia");
349 break;
350 case STARVATION:
351 (void) strcat(buf, "died of starvation");
352 break;
353 case POISON_DART:
354 (void) strcat(buf, "killed by a dart");
355 break;
356 case QUIT:
357 (void) strcat(buf, "quit");
358 break;
359 case WIN:
360 (void) strcat(buf, "a total winner");
361 break;
362 case KFIRE:
363 (void) strcpy(buf, "killed by fire");
364 break;
365 }
366 } else {
367 (void) strcat(buf, "killed by ");
368 if (is_vowel(m_names[monster->m_char - 'A'][0])) {
369 (void) strcat(buf, "an ");
370 } else {
371 (void) strcat(buf, "a ");
372 }
373 (void) strcat(buf, m_names[monster->m_char - 'A']);
374 }
375 sprintf(buf+strlen(buf), " on level %d ", max_level);
376 if ((other != WIN) && has_amulet()) {
377 (void) strcat(buf, "with amulet");
378 }
379 for (i = strlen(buf); i < 79; i++) {
380 buf[i] = ' ';
381 }
382 buf[79] = 0;
383 (void) strcpy(scores[rank], buf);
384 (void) strcpy(n_names[rank], n_name);
385}
386
387is_vowel(ch)
388short ch;
389{
390 return( (ch == 'a') ||
391 (ch == 'e') ||
392 (ch == 'i') ||
393 (ch == 'o') ||
394 (ch == 'u') );
395}
396
397sell_pack()
398{
399 object *obj;
400 short row = 2, val;
401 char buf[DCOLS];
402
403 obj = rogue.pack.next_object;
404
405 clear();
406 mvaddstr(1, 0, "Value Item");
407
408 while (obj) {
409 if (obj->what_is != FOOD) {
410 obj->identified = 1;
411 val = get_value(obj);
412 rogue.gold += val;
413
414 if (row < DROWS) {
415 sprintf(buf, "%5d ", val);
416 get_desc(obj, buf+11);
417 mvaddstr(row++, 0, buf);
418 }
419 }
420 obj = obj->next_object;
421 }
422 refresh();
423 if (rogue.gold > MAX_GOLD) {
424 rogue.gold = MAX_GOLD;
425 }
426 message("", 0);
427}
428
429get_value(obj)
430const object *obj;
431{
432 short wc;
433 int val;
434
435 wc = obj->which_kind;
436
437 switch(obj->what_is) {
438 case WEAPON:
439 val = id_weapons[wc].value;
440 if ((wc == ARROW) || (wc == DAGGER) || (wc == SHURIKEN) ||
441 (wc == DART)) {
442 val *= obj->quantity;
443 }
444 val += (obj->d_enchant * 85);
445 val += (obj->hit_enchant * 85);
446 break;
447 case ARMOR:
448 val = id_armors[wc].value;
449 val += (obj->d_enchant * 75);
450 if (obj->is_protected) {
451 val += 200;
452 }
453 break;
454 case WAND:
455 val = id_wands[wc].value * (obj->class + 1);
456 break;
457 case SCROL:
458 val = id_scrolls[wc].value * obj->quantity;
459 break;
460 case POTION:
461 val = id_potions[wc].value * obj->quantity;
462 break;
463 case AMULET:
464 val = 5000;
465 break;
466 case RING:
467 val = id_rings[wc].value * (obj->class + 1);
468 break;
469 }
470 if (val <= 0) {
471 val = 10;
472 }
473 return(val);
474}
475
476id_all()
477{
478 short i;
479
480 for (i = 0; i < SCROLS; i++) {
481 id_scrolls[i].id_status = IDENTIFIED;
482 }
483 for (i = 0; i < WEAPONS; i++) {
484 id_weapons[i].id_status = IDENTIFIED;
485 }
486 for (i = 0; i < ARMORS; i++) {
487 id_armors[i].id_status = IDENTIFIED;
488 }
489 for (i = 0; i < WANDS; i++) {
490 id_wands[i].id_status = IDENTIFIED;
491 }
492 for (i = 0; i < POTIONS; i++) {
493 id_potions[i].id_status = IDENTIFIED;
494 }
495}
496
497name_cmp(s1, s2)
498char *s1;
499const char *s2;
500{
501 short i = 0;
502 int r;
503
504 while(s1[i] != ':') {
505 i++;
506 }
507 s1[i] = 0;
508 r = strcmp(s1, s2);
509 s1[i] = ':';
510 return(r);
511}
512
513xxxx(buf, n)
514char *buf;
515short n;
516{
517 short i;
518 unsigned char c;
519
520 for (i = 0; i < n; i++) {
521
522 /* It does not matter if accuracy is lost during this assignment */
523 c = (unsigned char) xxx(0);
524
525 buf[i] ^= c;
526 }
527}
528
529long
530xxx(st)
531boolean st;
532{
533 static long f, s;
534 long r;
535
536 if (st) {
537 f = 37;
538 s = 7;
539 return(0L);
540 }
541 r = ((f * s) + 9337) % 8887;
542 f = s;
543 s = r;
544 return(r);
545}
546
547nickize(buf, score, n_name)
548char *buf;
549const char *score, *n_name;
550{
551 short i = 15, j;
552
553 if (!n_name[0]) {
554 (void) strcpy(buf, score);
555 } else {
556 (void) strncpy(buf, score, 16);
557
558 while (score[i] != ':') {
559 i++;
560 }
561
562 (void) strcpy(buf+15, n_name);
563 j = strlen(buf);
564
565 while (score[i]) {
566 buf[j++] = score[i++];
567 }
568 buf[j] = 0;
569 buf[79] = 0;
570 }
571}
572
573center(row, buf)
574short row;
575const char *buf;
576{
577 short margin;
578
579 margin = ((DCOLS - strlen(buf)) / 2);
580 mvaddstr(row, margin, buf);
581}
582
583sf_error()
584{
585 md_lock(0);
586 message("", 1);
587 clean_up("sorry, score file is out of order");
588}