Commit | Line | Data |
---|---|---|
6693db17 | 1 | /*- |
984263bc MD |
2 | * Copyright (c) 1988, 1993 |
3 | * The Regents of the University of California. All rights reserved. | |
4 | * | |
5 | * This code is derived from software contributed to Berkeley by | |
6 | * Timothy C. Stoehr. | |
7 | * | |
8 | * Redistribution and use in source and binary forms, with or without | |
9 | * modification, are permitted provided that the following conditions | |
10 | * are met: | |
11 | * 1. Redistributions of source code must retain the above copyright | |
12 | * notice, this list of conditions and the following disclaimer. | |
13 | * 2. Redistributions in binary form must reproduce the above copyright | |
14 | * notice, this list of conditions and the following disclaimer in the | |
15 | * documentation and/or other materials provided with the distribution. | |
6693db17 | 16 | * 3. Neither the name of the University nor the names of its contributors |
984263bc MD |
17 | * may be used to endorse or promote products derived from this software |
18 | * without specific prior written permission. | |
19 | * | |
20 | * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND | |
21 | * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | |
22 | * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE | |
23 | * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE | |
24 | * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL | |
25 | * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS | |
26 | * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) | |
27 | * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT | |
28 | * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY | |
29 | * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF | |
30 | * SUCH DAMAGE. | |
1de703da MD |
31 | * |
32 | * @(#)inventory.c 8.1 (Berkeley) 5/31/93 | |
33 | * $FreeBSD: src/games/rogue/inventory.c,v 1.4 1999/11/30 03:49:23 billf Exp $ | |
984263bc MD |
34 | */ |
35 | ||
984263bc MD |
36 | /* |
37 | * inventory.c | |
38 | * | |
39 | * This source herein may be modified and/or distributed by anybody who | |
40 | * so desires, with the following restrictions: | |
41 | * 1.) No portion of this notice shall be removed. | |
42 | * 2.) Credit shall not be taken for the creation of this source. | |
43 | * 3.) This code is not to be traded, sold, or used for personal | |
44 | * gain or profit. | |
45 | * | |
46 | */ | |
47 | ||
48 | #include "rogue.h" | |
49 | ||
b28e2a8f PA |
50 | static boolean pr_com_id(int); |
51 | static boolean get_com_id(int *, short); | |
52 | static boolean pr_motion_char(int); | |
53 | ||
984263bc MD |
54 | boolean is_wood[WANDS]; |
55 | const char *press_space = " --press space to continue--"; | |
56 | ||
57 | const char *const wand_materials[WAND_MATERIALS] = { | |
58 | "steel ", | |
59 | "bronze ", | |
60 | "gold ", | |
61 | "silver ", | |
62 | "copper ", | |
63 | "nickel ", | |
64 | "cobalt ", | |
65 | "tin ", | |
66 | "iron ", | |
67 | "magnesium ", | |
68 | "chrome ", | |
69 | "carbon ", | |
70 | "platinum ", | |
71 | "silicon ", | |
72 | "titanium ", | |
984263bc MD |
73 | "teak ", |
74 | "oak ", | |
75 | "cherry ", | |
76 | "birch ", | |
77 | "pine ", | |
78 | "cedar ", | |
79 | "redwood ", | |
80 | "balsa ", | |
81 | "ivory ", | |
82 | "walnut ", | |
83 | "maple ", | |
84 | "mahogany ", | |
85 | "elm ", | |
86 | "palm ", | |
87 | "wooden " | |
88 | }; | |
89 | ||
90 | const char *const gems[GEMS] = { | |
91 | "diamond ", | |
92 | "stibotantalite ", | |
93 | "lapi-lazuli ", | |
94 | "ruby ", | |
95 | "emerald ", | |
96 | "sapphire ", | |
97 | "amethyst ", | |
98 | "quartz ", | |
99 | "tiger-eye ", | |
100 | "opal ", | |
101 | "agate ", | |
102 | "turquoise ", | |
103 | "pearl ", | |
104 | "garnet " | |
105 | }; | |
106 | ||
107 | const char *const syllables[MAXSYLLABLES] = { | |
108 | "blech ", | |
109 | "foo ", | |
110 | "barf ", | |
111 | "rech ", | |
112 | "bar ", | |
113 | "blech ", | |
114 | "quo ", | |
115 | "bloto ", | |
116 | "oh ", | |
117 | "caca ", | |
118 | "blorp ", | |
119 | "erp ", | |
120 | "festr ", | |
121 | "rot ", | |
122 | "slie ", | |
123 | "snorf ", | |
124 | "iky ", | |
125 | "yuky ", | |
126 | "ooze ", | |
127 | "ah ", | |
128 | "bahl ", | |
129 | "zep ", | |
130 | "druhl ", | |
131 | "flem ", | |
132 | "behil ", | |
133 | "arek ", | |
134 | "mep ", | |
135 | "zihr ", | |
136 | "grit ", | |
137 | "kona ", | |
138 | "kini ", | |
139 | "ichi ", | |
140 | "tims ", | |
141 | "ogr ", | |
142 | "oo ", | |
143 | "ighr ", | |
144 | "coph ", | |
145 | "swerr ", | |
146 | "mihln ", | |
147 | "poxi " | |
148 | }; | |
149 | ||
150 | #define COMS 48 | |
151 | ||
152 | struct id_com_s { | |
153 | short com_char; | |
154 | const char *com_desc; | |
155 | }; | |
156 | ||
157 | const struct id_com_s com_id_tab[COMS] = { | |
b28e2a8f PA |
158 | { '?', "? prints help" }, |
159 | { 'r', "r read scroll" }, | |
160 | { '/', "/ identify object" }, | |
161 | { 'e', "e eat food" }, | |
162 | { 'h', "h left " }, | |
163 | { 'w', "w wield a weapon" }, | |
164 | { 'j', "j down" }, | |
165 | { 'W', "W wear armor" }, | |
166 | { 'k', "k up" }, | |
167 | { 'T', "T take armor off" }, | |
168 | { 'l', "l right" }, | |
169 | { 'P', "P put on ring" }, | |
170 | { 'y', "y up & left" }, | |
171 | { 'R', "R remove ring" }, | |
172 | { 'u', "u up & right" }, | |
173 | { 'd', "d drop object" }, | |
174 | { 'b', "b down & left" }, | |
175 | { 'c', "c call object" }, | |
176 | { 'n', "n down & right" }, | |
177 | { '\0', "<SHIFT><dir>: run that way" }, | |
178 | { ')', ") print current weapon" }, | |
179 | { '\0', "<CTRL><dir>: run till adjacent" }, | |
180 | { ']', "] print current armor" }, | |
181 | { 'f', "f<dir> fight till death or near death" }, | |
182 | { '=', "= print current rings" }, | |
183 | { 't', "t<dir> throw something" }, | |
184 | { '\001', "^A print Hp-raise average" }, | |
185 | { 'm', "m<dir> move onto without picking up" }, | |
186 | { 'z', "z<dir> zap a wand in a direction" }, | |
187 | { 'o', "o examine/set options" }, | |
188 | { '^', "^<dir> identify trap type" }, | |
189 | { '\022', "^R redraw screen" }, | |
190 | { '&', "& save screen into 'rogue.screen'" }, | |
191 | { 's', "s search for trap/secret door" }, | |
192 | { '\020', "^P repeat last message" }, | |
193 | { '>', "> go down a staircase" }, | |
194 | { '\033', "^[ cancel command" }, | |
195 | { '<', "< go up a staircase" }, | |
196 | { 'S', "S save game" }, | |
197 | { '.', ". rest for a turn" }, | |
198 | { 'Q', "Q quit" }, | |
199 | { ',', ", pick something up" }, | |
200 | { '!', "! shell escape" }, | |
201 | { 'i', "i inventory" }, | |
202 | { 'F', "F<dir> fight till either of you dies" }, | |
203 | { 'I', "I inventory single item" }, | |
204 | { 'v', "v print version number" }, | |
205 | { 'q', "q quaff potion" } | |
984263bc MD |
206 | }; |
207 | ||
208 | extern boolean wizard; | |
209 | extern char *m_names[], *more; | |
210 | ||
b28e2a8f PA |
211 | void |
212 | inventory(const object *pack, unsigned short mask) | |
984263bc MD |
213 | { |
214 | object *obj; | |
215 | short i = 0, j, maxlen = 0, n; | |
216 | char descs[MAX_PACK_COUNT+1][DCOLS]; | |
217 | short row, col; | |
218 | ||
219 | obj = pack->next_object; | |
220 | ||
221 | if (!obj) { | |
222 | message("your pack is empty", 0); | |
223 | return; | |
224 | } | |
225 | while (obj) { | |
226 | if (obj->what_is & mask) { | |
227 | descs[i][0] = ' '; | |
228 | descs[i][1] = obj->ichar; | |
229 | descs[i][2] = ((obj->what_is & ARMOR) && obj->is_protected) | |
230 | ? '}' : ')'; | |
231 | descs[i][3] = ' '; | |
232 | get_desc(obj, descs[i]+4); | |
233 | if ((n = strlen(descs[i])) > maxlen) { | |
234 | maxlen = n; | |
235 | } | |
236 | i++; | |
237 | } | |
238 | obj = obj->next_object; | |
239 | } | |
b28e2a8f | 240 | strcpy(descs[i++], press_space); |
984263bc MD |
241 | if (maxlen < 27) maxlen = 27; |
242 | col = DCOLS - (maxlen + 2); | |
243 | ||
244 | for (row = 0; ((row < i) && (row < DROWS)); row++) { | |
245 | if (row > 0) { | |
246 | for (j = col; j < DCOLS; j++) { | |
247 | descs[row-1][j-col] = mvinch(row, j); | |
248 | } | |
249 | descs[row-1][j-col] = 0; | |
250 | } | |
251 | mvaddstr(row, col, descs[row]); | |
252 | clrtoeol(); | |
253 | } | |
254 | refresh(); | |
255 | wait_for_ack(); | |
256 | ||
257 | move(0, 0); | |
258 | clrtoeol(); | |
259 | ||
260 | for (j = 1; ((j < i) && (j < DROWS)); j++) { | |
261 | mvaddstr(j, col, descs[j-1]); | |
262 | } | |
263 | } | |
264 | ||
b28e2a8f PA |
265 | void |
266 | id_com(void) | |
984263bc MD |
267 | { |
268 | int ch = 0; | |
269 | short i, j, k; | |
270 | ||
271 | while (ch != CANCEL) { | |
272 | check_message(); | |
273 | message("Character you want help for (* for all):", 0); | |
274 | ||
275 | refresh(); | |
276 | ch = getchar(); | |
277 | ||
278 | switch(ch) { | |
279 | case LIST: | |
280 | { | |
281 | char save[(((COMS / 2) + (COMS % 2)) + 1)][DCOLS]; | |
282 | short rows = (((COMS / 2) + (COMS % 2)) + 1); | |
6693db17 | 283 | boolean need_two_screens = FALSE; |
984263bc MD |
284 | |
285 | if (rows > LINES) { | |
286 | need_two_screens = 1; | |
287 | rows = LINES; | |
288 | } | |
289 | k = 0; | |
290 | ||
291 | for (i = 0; i < rows; i++) { | |
292 | for (j = 0; j < DCOLS; j++) { | |
293 | save[i][j] = mvinch(i, j); | |
294 | } | |
295 | } | |
296 | MORE: | |
297 | for (i = 0; i < rows; i++) { | |
298 | move(i, 0); | |
299 | clrtoeol(); | |
300 | } | |
301 | for (i = 0; i < (rows-1); i++) { | |
302 | if (i < (LINES-1)) { | |
303 | if (((i + i) < COMS) && ((i+i+k) < COMS)) { | |
304 | mvaddstr(i, 0, com_id_tab[i+i+k].com_desc); | |
305 | } | |
306 | if (((i + i + 1) < COMS) && ((i+i+k+1) < COMS)) { | |
307 | mvaddstr(i, (DCOLS/2), | |
308 | com_id_tab[i+i+k+1].com_desc); | |
309 | } | |
310 | } | |
311 | } | |
312 | mvaddstr(rows - 1, 0, need_two_screens ? more : press_space); | |
313 | refresh(); | |
314 | wait_for_ack(); | |
315 | ||
316 | if (need_two_screens) { | |
317 | k += ((rows-1) * 2); | |
318 | need_two_screens = 0; | |
319 | goto MORE; | |
320 | } | |
321 | for (i = 0; i < rows; i++) { | |
322 | move(i, 0); | |
323 | for (j = 0; j < DCOLS; j++) { | |
324 | addch(save[i][j]); | |
325 | } | |
326 | } | |
327 | } | |
328 | break; | |
329 | default: | |
330 | if (!pr_com_id(ch)) { | |
331 | if (!pr_motion_char(ch)) { | |
332 | check_message(); | |
333 | message("unknown character", 0); | |
334 | } | |
335 | } | |
336 | ch = CANCEL; | |
337 | break; | |
338 | } | |
339 | } | |
340 | } | |
341 | ||
b28e2a8f PA |
342 | static boolean |
343 | pr_com_id(int ch) | |
984263bc MD |
344 | { |
345 | int i; | |
346 | ||
347 | if (!get_com_id(&i, ch)) { | |
348 | return(0); | |
349 | } | |
350 | check_message(); | |
351 | message(com_id_tab[i].com_desc, 0); | |
352 | return(1); | |
353 | } | |
354 | ||
b28e2a8f PA |
355 | static boolean |
356 | get_com_id(int *idx, short ch) | |
984263bc MD |
357 | { |
358 | short i; | |
359 | ||
360 | for (i = 0; i < COMS; i++) { | |
361 | if (com_id_tab[i].com_char == ch) { | |
b28e2a8f | 362 | *idx = i; |
984263bc MD |
363 | return(1); |
364 | } | |
365 | } | |
366 | return(0); | |
367 | } | |
368 | ||
b28e2a8f PA |
369 | static boolean |
370 | pr_motion_char(int ch) | |
984263bc MD |
371 | { |
372 | if ( (ch == 'J') || | |
373 | (ch == 'K') || | |
374 | (ch == 'L') || | |
375 | (ch == 'H') || | |
376 | (ch == 'Y') || | |
377 | (ch == 'U') || | |
378 | (ch == 'N') || | |
379 | (ch == 'B') || | |
380 | (ch == '\012') || | |
381 | (ch == '\013') || | |
382 | (ch == '\010') || | |
383 | (ch == '\014') || | |
384 | (ch == '\025') || | |
385 | (ch == '\031') || | |
386 | (ch == '\016') || | |
387 | (ch == '\002')) { | |
388 | char until[18], buf[DCOLS]; | |
389 | int n; | |
390 | ||
298e541b | 391 | n = 0; |
984263bc MD |
392 | if (ch <= '\031') { |
393 | ch += 96; | |
b28e2a8f | 394 | strcpy(until, "until adjascent"); |
984263bc MD |
395 | } else { |
396 | ch += 32; | |
397 | until[0] = '\0'; | |
398 | } | |
b28e2a8f | 399 | get_com_id(&n, ch); |
984263bc MD |
400 | sprintf(buf, "run %s %s", com_id_tab[n].com_desc + 8, until); |
401 | check_message(); | |
402 | message(buf, 0); | |
403 | return(1); | |
404 | } else { | |
405 | return(0); | |
406 | } | |
407 | } | |
408 | ||
b28e2a8f PA |
409 | void |
410 | mix_colors(void) | |
984263bc MD |
411 | { |
412 | short i, j, k; | |
0a2f18be | 413 | char *t[MAX_ID_TITLE_LEN]; |
984263bc MD |
414 | |
415 | for (i = 0; i <= 32; i++) { | |
416 | j = get_rand(0, (POTIONS - 1)); | |
417 | k = get_rand(0, (POTIONS - 1)); | |
0a2f18be DR |
418 | memcpy(t, id_potions[j].title, MAX_ID_TITLE_LEN); |
419 | memcpy(id_potions[j].title, id_potions[k].title, MAX_ID_TITLE_LEN); | |
984263bc MD |
420 | } |
421 | } | |
422 | ||
b28e2a8f PA |
423 | void |
424 | make_scroll_titles(void) | |
984263bc MD |
425 | { |
426 | short i, j, n; | |
427 | short sylls, s; | |
428 | ||
429 | for (i = 0; i < SCROLS; i++) { | |
430 | sylls = get_rand(2, 5); | |
b28e2a8f | 431 | strcpy(id_scrolls[i].title, "'"); |
984263bc MD |
432 | |
433 | for (j = 0; j < sylls; j++) { | |
434 | s = get_rand(1, (MAXSYLLABLES-1)); | |
b28e2a8f | 435 | strcat(id_scrolls[i].title, syllables[s]); |
984263bc MD |
436 | } |
437 | n = strlen(id_scrolls[i].title); | |
b28e2a8f | 438 | strcpy(id_scrolls[i].title+(n-1), "' "); |
984263bc MD |
439 | } |
440 | } | |
441 | ||
b28e2a8f PA |
442 | void |
443 | get_desc(const object *obj, char *desc) | |
984263bc MD |
444 | { |
445 | const char *item_name; | |
446 | struct id *id_table; | |
447 | char more_info[32]; | |
448 | short i; | |
449 | ||
450 | if (obj->what_is == AMULET) { | |
b28e2a8f | 451 | strcpy(desc, "the amulet of Yendor "); |
984263bc MD |
452 | return; |
453 | } | |
454 | item_name = name_of(obj); | |
455 | ||
456 | if (obj->what_is == GOLD) { | |
457 | sprintf(desc, "%d pieces of gold", obj->quantity); | |
458 | return; | |
459 | } | |
460 | ||
461 | if (obj->what_is != ARMOR) { | |
462 | if (obj->quantity == 1) { | |
b28e2a8f | 463 | strcpy(desc, "a "); |
984263bc MD |
464 | } else { |
465 | sprintf(desc, "%d ", obj->quantity); | |
466 | } | |
467 | } | |
468 | if (obj->what_is == FOOD) { | |
469 | if (obj->which_kind == RATION) { | |
470 | if (obj->quantity > 1) { | |
471 | sprintf(desc, "%d rations of ", obj->quantity); | |
472 | } else { | |
b28e2a8f | 473 | strcpy(desc, "some "); |
984263bc MD |
474 | } |
475 | } else { | |
b28e2a8f | 476 | strcpy(desc, "a "); |
984263bc | 477 | } |
b28e2a8f | 478 | strcat(desc, item_name); |
984263bc MD |
479 | goto ANA; |
480 | } | |
481 | id_table = get_id_table(obj); | |
482 | ||
483 | if (wizard) { | |
484 | goto ID; | |
485 | } | |
486 | if (obj->what_is & (WEAPON | ARMOR | WAND | RING)) { | |
487 | goto CHECK; | |
488 | } | |
489 | ||
490 | switch(id_table[obj->which_kind].id_status) { | |
491 | case UNIDENTIFIED: | |
492 | CHECK: | |
493 | switch(obj->what_is) { | |
494 | case SCROL: | |
b28e2a8f PA |
495 | strcat(desc, item_name); |
496 | strcat(desc, "entitled: "); | |
497 | strcat(desc, id_table[obj->which_kind].title); | |
984263bc MD |
498 | break; |
499 | case POTION: | |
b28e2a8f PA |
500 | strcat(desc, id_table[obj->which_kind].title); |
501 | strcat(desc, item_name); | |
984263bc MD |
502 | break; |
503 | case WAND: | |
504 | case RING: | |
505 | if (obj->identified || | |
506 | (id_table[obj->which_kind].id_status == IDENTIFIED)) { | |
507 | goto ID; | |
508 | } | |
509 | if (id_table[obj->which_kind].id_status == CALLED) { | |
510 | goto CALL; | |
511 | } | |
b28e2a8f PA |
512 | strcat(desc, id_table[obj->which_kind].title); |
513 | strcat(desc, item_name); | |
984263bc MD |
514 | break; |
515 | case ARMOR: | |
516 | if (obj->identified) { | |
517 | goto ID; | |
518 | } | |
b28e2a8f | 519 | strcpy(desc, id_table[obj->which_kind].title); |
984263bc MD |
520 | break; |
521 | case WEAPON: | |
522 | if (obj->identified) { | |
523 | goto ID; | |
524 | } | |
b28e2a8f | 525 | strcat(desc, name_of(obj)); |
984263bc MD |
526 | break; |
527 | } | |
528 | break; | |
529 | case CALLED: | |
530 | CALL: switch(obj->what_is) { | |
531 | case SCROL: | |
532 | case POTION: | |
533 | case WAND: | |
534 | case RING: | |
b28e2a8f PA |
535 | strcat(desc, item_name); |
536 | strcat(desc, "called "); | |
537 | strcat(desc, id_table[obj->which_kind].title); | |
984263bc MD |
538 | break; |
539 | } | |
540 | break; | |
541 | case IDENTIFIED: | |
542 | ID: switch(obj->what_is) { | |
543 | case SCROL: | |
544 | case POTION: | |
b28e2a8f PA |
545 | strcat(desc, item_name); |
546 | strcat(desc, id_table[obj->which_kind].real); | |
984263bc MD |
547 | break; |
548 | case RING: | |
549 | if (wizard || obj->identified) { | |
550 | if ((obj->which_kind == DEXTERITY) || | |
551 | (obj->which_kind == ADD_STRENGTH)) { | |
552 | sprintf(more_info, "%s%d ", ((obj->class > 0) ? "+" : ""), | |
553 | obj->class); | |
b28e2a8f | 554 | strcat(desc, more_info); |
984263bc MD |
555 | } |
556 | } | |
b28e2a8f PA |
557 | strcat(desc, item_name); |
558 | strcat(desc, id_table[obj->which_kind].real); | |
984263bc MD |
559 | break; |
560 | case WAND: | |
b28e2a8f PA |
561 | strcat(desc, item_name); |
562 | strcat(desc, id_table[obj->which_kind].real); | |
984263bc MD |
563 | if (wizard || obj->identified) { |
564 | sprintf(more_info, "[%d]", obj->class); | |
b28e2a8f | 565 | strcat(desc, more_info); |
984263bc MD |
566 | } |
567 | break; | |
568 | case ARMOR: | |
569 | sprintf(desc, "%s%d ", ((obj->d_enchant >= 0) ? "+" : ""), | |
570 | obj->d_enchant); | |
b28e2a8f | 571 | strcat(desc, id_table[obj->which_kind].title); |
984263bc | 572 | sprintf(more_info, "[%d] ", get_armor_class(obj)); |
b28e2a8f | 573 | strcat(desc, more_info); |
984263bc MD |
574 | break; |
575 | case WEAPON: | |
576 | sprintf(desc+strlen(desc), "%s%d,%s%d ", | |
577 | ((obj->hit_enchant >= 0) ? "+" : ""), obj->hit_enchant, | |
578 | ((obj->d_enchant >= 0) ? "+" : ""), obj->d_enchant); | |
b28e2a8f | 579 | strcat(desc, name_of(obj)); |
984263bc MD |
580 | break; |
581 | } | |
582 | break; | |
583 | } | |
584 | ANA: | |
585 | if (!strncmp(desc, "a ", 2)) { | |
586 | if (is_vowel(desc[2])) { | |
587 | for (i = strlen(desc) + 1; i > 1; i--) { | |
588 | desc[i] = desc[i-1]; | |
589 | } | |
590 | desc[1] = 'n'; | |
591 | } | |
592 | } | |
593 | if (obj->in_use_flags & BEING_WIELDED) { | |
b28e2a8f | 594 | strcat(desc, "in hand"); |
984263bc | 595 | } else if (obj->in_use_flags & BEING_WORN) { |
b28e2a8f | 596 | strcat(desc, "being worn"); |
984263bc | 597 | } else if (obj->in_use_flags & ON_LEFT_HAND) { |
b28e2a8f | 598 | strcat(desc, "on left hand"); |
984263bc | 599 | } else if (obj->in_use_flags & ON_RIGHT_HAND) { |
b28e2a8f | 600 | strcat(desc, "on right hand"); |
984263bc MD |
601 | } |
602 | } | |
603 | ||
b28e2a8f PA |
604 | void |
605 | get_wand_and_ring_materials(void) | |
984263bc MD |
606 | { |
607 | short i, j; | |
608 | boolean used[WAND_MATERIALS]; | |
609 | ||
610 | for (i = 0; i < WAND_MATERIALS; i++) { | |
611 | used[i] = 0; | |
612 | } | |
613 | for (i = 0; i < WANDS; i++) { | |
614 | do { | |
615 | j = get_rand(0, WAND_MATERIALS-1); | |
616 | } while (used[j]); | |
617 | used[j] = 1; | |
b28e2a8f | 618 | strcpy(id_wands[i].title, wand_materials[j]); |
984263bc MD |
619 | is_wood[i] = (j > MAX_METAL); |
620 | } | |
621 | for (i = 0; i < GEMS; i++) { | |
622 | used[i] = 0; | |
623 | } | |
624 | for (i = 0; i < RINGS; i++) { | |
625 | do { | |
626 | j = get_rand(0, GEMS-1); | |
627 | } while (used[j]); | |
628 | used[j] = 1; | |
b28e2a8f | 629 | strcpy(id_rings[i].title, gems[j]); |
984263bc MD |
630 | } |
631 | } | |
632 | ||
b28e2a8f PA |
633 | void |
634 | single_inv(short ichar) | |
984263bc MD |
635 | { |
636 | short ch; | |
637 | char desc[DCOLS]; | |
638 | object *obj; | |
639 | ||
640 | ch = ichar ? ichar : pack_letter("inventory what?", ALL_OBJECTS); | |
641 | ||
642 | if (ch == CANCEL) { | |
643 | return; | |
644 | } | |
645 | if (!(obj = get_letter_object(ch))) { | |
646 | message("no such item.", 0); | |
647 | return; | |
648 | } | |
649 | desc[0] = ch; | |
650 | desc[1] = ((obj->what_is & ARMOR) && obj->is_protected) ? '}' : ')'; | |
651 | desc[2] = ' '; | |
652 | desc[3] = 0; | |
653 | get_desc(obj, desc+3); | |
654 | message(desc, 0); | |
655 | } | |
656 | ||
657 | struct id * | |
b28e2a8f | 658 | get_id_table(const object *obj) |
984263bc MD |
659 | { |
660 | switch(obj->what_is) { | |
661 | case SCROL: | |
662 | return(id_scrolls); | |
663 | case POTION: | |
664 | return(id_potions); | |
665 | case WAND: | |
666 | return(id_wands); | |
667 | case RING: | |
668 | return(id_rings); | |
669 | case WEAPON: | |
670 | return(id_weapons); | |
671 | case ARMOR: | |
672 | return(id_armors); | |
673 | } | |
902ec341 | 674 | return(NULL); |
984263bc MD |
675 | } |
676 | ||
b28e2a8f PA |
677 | void |
678 | inv_armor_weapon(boolean is_weapon) | |
984263bc MD |
679 | { |
680 | if (is_weapon) { | |
681 | if (rogue.weapon) { | |
682 | single_inv(rogue.weapon->ichar); | |
683 | } else { | |
684 | message("not wielding anything", 0); | |
685 | } | |
686 | } else { | |
687 | if (rogue.armor) { | |
688 | single_inv(rogue.armor->ichar); | |
689 | } else { | |
690 | message("not wearing anything", 0); | |
691 | } | |
692 | } | |
693 | } | |
694 | ||
b28e2a8f PA |
695 | void |
696 | id_type(void) | |
984263bc MD |
697 | { |
698 | const char *id; | |
699 | int ch; | |
700 | char buf[DCOLS]; | |
701 | ||
702 | message("what do you want identified?", 0); | |
703 | ||
704 | ch = rgetchar(); | |
705 | ||
706 | if ((ch >= 'A') && (ch <= 'Z')) { | |
707 | id = m_names[ch-'A']; | |
708 | } else if (ch < 32) { | |
709 | check_message(); | |
710 | return; | |
711 | } else { | |
712 | switch(ch) { | |
713 | case '@': | |
714 | id = "you"; | |
715 | break; | |
716 | case '%': | |
717 | id = "staircase"; | |
718 | break; | |
719 | case '^': | |
720 | id = "trap"; | |
721 | break; | |
722 | case '+': | |
723 | id = "door"; | |
724 | break; | |
725 | case '-': | |
726 | case '|': | |
727 | id = "wall of a room"; | |
728 | break; | |
729 | case '.': | |
730 | id = "floor"; | |
731 | break; | |
732 | case '#': | |
733 | id = "passage"; | |
734 | break; | |
735 | case ' ': | |
736 | id = "solid rock"; | |
737 | break; | |
738 | case '=': | |
739 | id = "ring"; | |
740 | break; | |
741 | case '?': | |
742 | id = "scroll"; | |
743 | break; | |
744 | case '!': | |
745 | id = "potion"; | |
746 | break; | |
747 | case '/': | |
748 | id = "wand or staff"; | |
749 | break; | |
750 | case ')': | |
751 | id = "weapon"; | |
752 | break; | |
753 | case ']': | |
754 | id = "armor"; | |
755 | break; | |
756 | case '*': | |
757 | id = "gold"; | |
758 | break; | |
759 | case ':': | |
760 | id = "food"; | |
761 | break; | |
762 | case ',': | |
763 | id = "the Amulet of Yendor"; | |
764 | break; | |
765 | default: | |
766 | id = "unknown character"; | |
767 | break; | |
768 | } | |
769 | } | |
770 | check_message(); | |
771 | sprintf(buf, "'%c': %s", ch, id); | |
772 | message(buf, 0); | |
773 | } |