gdb - Local mods (compile)
[dragonfly.git] / games / hack / hack.main.c
1 /* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
2 /* hack.main.c - version 1.0.3 */
3 /* $FreeBSD: src/games/hack/hack.main.c,v 1.9 1999/11/16 10:26:36 marcel Exp $ */
4
5 #include <sys/stat.h>
6 #include "hack.h"
7
8 #ifdef QUEST
9 #define gamename        "quest"
10 #else
11 #define gamename        "hack"
12 #endif
13
14 void (*afternmv)(void);
15 bool (*occupation)(void);
16 const char *occtxt;
17
18
19 int hackpid;                            /* current pid */
20 int locknum;                            /* max num of players */
21 #ifdef DEF_PAGER
22 char *catmore;                          /* default pager */
23 #endif
24 char SAVEF[PL_NSIZ + 11] = "save/";     /* save/99999player */
25 char *hname;                            /* name of the game (argv[0] of call) */
26 char obuf[BUFSIZ];                      /* BUFSIZ is defined in stdio.h */
27
28 extern long wailmsg;
29
30 #ifdef CHDIR
31 static void chdirx(const char *, bool);
32 #endif
33
34 int
35 main(int argc, char *argv[])
36 {
37         int fd;
38 #ifdef CHDIR
39         char *dir;
40 #endif
41
42         hname = argv[0];
43         hackpid = getpid();
44
45 #ifdef CHDIR                    /* otherwise no chdir() */
46         /*
47          * See if we must change directory to the playground.
48          * (Perhaps hack runs suid and playground is inaccessible
49          *  for the player.)
50          * The environment variable HACKDIR is overridden by a
51          *  -d command line option (must be the first option given)
52          */
53
54         dir = getenv("HACKDIR");
55         if (argc > 1 && !strncmp(argv[1], "-d", 2)) {
56                 argc--;
57                 argv++;
58                 dir = argv[0] + 2;
59                 if (*dir == '=' || *dir == ':')
60                         dir++;
61                 if (!*dir && argc > 1) {
62                         argc--;
63                         argv++;
64                         dir = argv[0];
65                 }
66                 if (!*dir)
67                         error("Flag -d must be followed by a directory name.");
68         }
69 #endif
70
71         /*
72          * Who am i? Algorithm: 1. Use name as specified in HACKOPTIONS
73          *                      2. Use $USER or $LOGNAME        (if 1. fails)
74          *                      3. Use getlogin()               (if 2. fails)
75          * The resulting name is overridden by command line options.
76          * If everything fails, or if the resulting name is some generic
77          * account like "games", "play", "player", "hack" then eventually
78          * we'll ask him.
79          * Note that we trust him here; it is possible to play under
80          * somebody else's name.
81          */
82         {
83                 char *s;
84
85                 initoptions();
86                 if (!*plname && (s = getenv("USER")))
87                         strncpy(plname, s, sizeof(plname) - 1);
88                 if (!*plname && (s = getenv("LOGNAME")))
89                         strncpy(plname, s, sizeof(plname) - 1);
90                 if (!*plname && (s = getlogin()))
91                         strncpy(plname, s, sizeof(plname) - 1);
92         }
93
94         /*
95          * Now we know the directory containing 'record' and
96          * may do a prscore().
97          */
98         if (argc > 1 && !strncmp(argv[1], "-s", 2)) {
99 #ifdef CHDIR
100                 chdirx(dir, 0);
101 #endif
102                 prscore(argc, argv);
103                 exit(0);
104         }
105
106         /*
107          * It seems he really wants to play.
108          * Remember tty modes, to be restored on exit.
109          */
110         gettty();
111         setbuf(stdout, obuf);
112         umask(007);
113         setrandom();
114         startup();
115         cls();
116         u.uhp = 1;              /* prevent RIP on early quits */
117         u.ux = FAR;             /* prevent nscr() */
118         signal(SIGHUP, hangup);
119
120         /*
121          * Find the creation date of this game,
122          * so as to avoid restoring outdated savefiles.
123          */
124         gethdate(hname);
125
126         /*
127          * We cannot do chdir earlier, otherwise gethdate will fail.
128          */
129 #ifdef CHDIR
130         chdirx(dir, 1);
131 #endif
132
133         /*
134          * Process options.
135          */
136         while (argc > 1 && argv[1][0] == '-') {
137                 argv++;
138                 argc--;
139                 switch (argv[0][1]) {
140 #ifdef WIZARD
141                 case 'D':
142                         wizard = TRUE;
143                         break;
144 #endif
145 #ifdef NEWS
146                 case 'n':
147                         flags.nonews = TRUE;
148                         break;
149 #endif
150                 case 'u':
151                         if (argv[0][2])
152                                 strncpy(plname, argv[0] + 2, sizeof(plname) - 1);
153                         else if (argc > 1) {
154                                 argc--;
155                                 argv++;
156                                 strncpy(plname, argv[0], sizeof(plname) - 1);
157                         } else
158                                 printf("Player name expected after -u\n");
159                         break;
160                 default:
161                         /* allow -T for Tourist, etc. */
162                         strncpy(pl_character, argv[0] + 1,
163                             sizeof(pl_character) - 1);
164                 }
165         }
166
167         if (argc > 1)
168                 locknum = atoi(argv[1]);
169 #ifdef MAX_NR_OF_PLAYERS
170         if (!locknum || locknum > MAX_NR_OF_PLAYERS)
171                 locknum = MAX_NR_OF_PLAYERS;
172 #endif
173 #ifdef DEF_PAGER
174         if (!(catmore = getenv("HACKPAGER")) && !(catmore = getenv("PAGER")))
175                 catmore = DEF_PAGER;
176 #endif
177 #ifdef MAIL
178         getmailstatus();
179 #endif
180 #ifdef WIZARD
181         if (wizard)
182                 strcpy(plname, "wizard");
183         else
184 #endif
185         if (!*plname || !strncmp(plname, "player", 4)
186             || !strncmp(plname, "games", 4))
187                 askname();
188         plnamesuffix();         /* strip suffix from name; calls askname() */
189                                 /* again if suffix was whole name */
190                                 /* accepts any suffix */
191 #ifdef WIZARD
192         if (!wizard) {
193 #endif
194                 /*
195                  * check for multiple games under the same name
196                  * (if !locknum) or check max nr of players (otherwise)
197                  */
198                 signal(SIGQUIT, SIG_IGN);
199                 signal(SIGINT, SIG_IGN);
200                 if (!locknum)
201                         strcpy(lock, plname);
202                 getlock();      /* sets lock if locknum != 0 */
203 #ifdef WIZARD
204         } else {
205                 char *sfoo;
206                 strcpy(lock, plname);
207                 if ((sfoo = getenv("MAGIC")))
208                         while (*sfoo) {
209                                 switch (*sfoo++) {
210                                 case 'n':
211                                         srandom(*sfoo++);
212                                         break;
213                                 }
214                         }
215                 if ((sfoo = getenv("GENOCIDED")) != NULL) {
216                         if (*sfoo == '!') {
217                                 struct permonst *pm = mons;
218                                 char *gp = genocided;
219
220                                 while (pm < mons + CMNUM + 2) {
221                                         if (!strchr(sfoo, pm->mlet))
222                                                 *gp++ = pm->mlet;
223                                         pm++;
224                                 }
225                                 *gp = 0;
226                         } else
227                                 strncpy(genocided, sfoo, sizeof(genocided) - 1);
228                         strcpy(fut_geno, genocided);
229                 }
230         }
231 #endif
232         setftty();
233         sprintf(SAVEF, "save/%d%s", getuid(), plname);
234         regularize(SAVEF + 5);  /* avoid . or / in name */
235         if ((fd = open(SAVEF, O_RDONLY)) >= 0 &&
236             (uptodate(fd) || unlink(SAVEF) == 666)) {
237                 signal(SIGINT, done1);
238                 pline("Restoring old save file...");
239                 fflush(stdout);
240                 if (!dorecover(fd))
241                         goto not_recovered;
242                 pline("Hello %s, welcome to %s!", plname, gamename);
243                 flags.move = 0;
244         } else {
245 not_recovered:
246                 fobj = fcobj = invent = 0;
247                 fmon = fallen_down = 0;
248                 ftrap = 0;
249                 fgold = 0;
250                 flags.ident = 1;
251                 init_objects();
252                 u_init();
253
254                 signal(SIGINT, done1);
255                 mklev();
256                 u.ux = xupstair;
257                 u.uy = yupstair;
258                 inshop();
259                 setsee();
260                 flags.botlx = 1;
261                 makedog();
262                 {
263                         struct monst *mtmp;
264                         if ((mtmp = m_at(u.ux, u.uy)) != NULL)
265                                 mnexto(mtmp);   /* riv05!a3 */
266                 }
267                 seemons();
268 #ifdef NEWS
269                 if (flags.nonews || !readnews())
270                         /* after reading news we did docrt() already */
271 #endif
272                         docrt();
273
274                 /* give welcome message before pickup messages */
275                 pline("Hello %s, welcome to %s!", plname, gamename);
276
277                 pickup(1);
278                 read_engr_at(u.ux, u.uy);
279                 flags.move = 1;
280         }
281
282         flags.moonphase = phase_of_the_moon();
283         if (flags.moonphase == FULL_MOON) {
284                 pline("You are lucky! Full moon tonight.");
285                 u.uluck++;
286         } else if (flags.moonphase == NEW_MOON)
287                 pline("Be careful! New moon tonight.");
288
289         initrack();
290
291         for (;;) {
292                 if (flags.move) {       /* actual time passed */
293                         settrack();
294
295                         if (moves % 2 == 0 ||
296                             (!(Fast & ~INTRINSIC) && (!Fast || rn2(3)))) {
297                                 movemon();
298                                 if (!rn2(70))
299                                         makemon(NULL, 0, 0);
300                         }
301                         if (Glib)
302                                 glibr();
303                         p_timeout();
304                         ++moves;
305                         if (flags.time)
306                                 flags.botl = 1;
307                         if (u.uhp < 1) {
308                                 pline("You die...");
309                                 done("died");
310                         }
311                         if (u.uhp * 10 < u.uhpmax && moves - wailmsg > 50) {
312                                 wailmsg = moves;
313                                 if (u.uhp == 1)
314                                         pline("You hear the wailing of the Banshee...");
315                                 else
316                                         pline("You hear the howling of the CwnAnnwn...");
317                         }
318                         if (u.uhp < u.uhpmax) {
319                                 if (u.ulevel > 9) {
320                                         if (Regeneration || !(moves % 3)) {
321                                                 flags.botl = 1;
322                                                 u.uhp += rnd((int)u.ulevel - 9);
323                                                 if (u.uhp > u.uhpmax)
324                                                         u.uhp = u.uhpmax;
325                                         }
326                                 } else if (Regeneration ||
327                                     (!(moves % (22 - u.ulevel * 2)))) {
328                                         flags.botl = 1;
329                                         u.uhp++;
330                                 }
331                         }
332                         if (Teleportation && !rn2(85))
333                                 tele();
334                         if (Searching && multi >= 0)
335                                 dosearch();
336                         gethungry();
337                         invault();
338                         amulet();
339                 }
340                 if (multi < 0) {
341                         if (!++multi) {
342                                 pline("%s", nomovemsg ? nomovemsg :
343                                       "You can move again.");
344                                 nomovemsg = 0;
345                                 if (afternmv)
346                                         (*afternmv)();
347                                 afternmv = NULL;
348                         }
349                 }
350                 find_ac();
351 #ifndef QUEST
352                 if (!flags.mv || Blind)
353 #endif
354                 {
355                         seeobjs();
356                         seemons();
357                         nscr();
358                 }
359                 if (flags.botl || flags.botlx)
360                         bot();
361
362                 flags.move = 1;
363
364                 if (multi >= 0 && occupation) {
365                         if (monster_nearby())
366                                 stop_occupation();
367                         else if ((*occupation)() == 0)
368                                 occupation = NULL;
369                         continue;
370                 }
371
372                 if (multi > 0) {
373 #ifdef QUEST
374                         if (flags.run >= 4)
375                                 finddir();
376 #endif
377                         lookaround();
378                         if (!multi) {   /* lookaround may clear multi */
379                                 flags.move = 0;
380                                 continue;
381                         }
382                         if (flags.mv) {
383                                 if (multi < COLNO && !--multi)
384                                         flags.mv = flags.run = 0;
385                                 domove();
386                         } else {
387                                 --multi;
388                                 rhack(save_cm);
389                         }
390                 } else if (multi == 0) {
391 #ifdef MAIL
392                         ckmailstatus();
393 #endif
394                         rhack(NULL);
395                 }
396                 if (multi && multi % 7 == 0)
397                         fflush(stdout);
398         }
399 }
400
401 void
402 glo(int foo)
403 {
404         /* construct the string  xlock.n  */
405         char *tf;
406
407         tf = lock;
408         while (*tf && *tf != '.')
409                 tf++;
410         (void)sprintf(tf, ".%d", foo);
411 }
412
413 /*
414  * plname is filled either by an option (-u Player  or  -uPlayer) or
415  * explicitly (-w implies wizard) or by askname.
416  * It may still contain a suffix denoting pl_character.
417  */
418 void
419 askname(void)
420 {
421         int c, ct;
422
423         printf("\nWho are you? ");
424         fflush(stdout);
425         ct = 0;
426         while ((c = getchar()) != '\n') {
427                 if (c == EOF)
428                         error("End of input\n");
429                 /* some people get confused when their erase char is not ^H */
430                 if (c == '\010') {
431                         if (ct)
432                                 ct--;
433                         continue;
434                 }
435                 if (c != '-')
436                         if (c < 'A' || (c > 'Z' && c < 'a') || c > 'z')
437                                 c = '_';
438                 if (ct < (int)sizeof(plname) - 1)
439                         plname[ct++] = c;
440         }
441         plname[ct] = 0;
442         if (ct == 0)
443                 askname();
444 }
445
446 /* VARARGS1 */
447 void
448 impossible(const char *s, ...)
449 {
450         va_list ap;
451
452         va_start(ap, s);
453         vpline(s, ap);
454         va_end(ap);
455         pline("Program in disorder - perhaps you'd better Quit.");
456 }
457
458 #ifdef CHDIR
459 static void
460 chdirx(const char *dir, bool wr)
461 {
462 #ifdef SECURE
463         if (dir                 /* User specified directory? */
464 #ifdef HACKDIR
465             && strcmp(dir, HACKDIR)     /* and not the default? */
466 #endif
467             ) {
468                 /* revoke */
469                 setgid(getgid());
470         }
471 #endif
472
473 #ifdef HACKDIR
474         if (dir == NULL)
475                 dir = HACKDIR;
476 #endif
477
478         if (dir && chdir(dir) < 0) {
479                 perror(dir);
480                 error("Cannot chdir to %s.", dir);
481         }
482
483         /* warn the player if he cannot write the record file */
484         /* perhaps we should also test whether . is writable */
485         /* unfortunately the access systemcall is worthless */
486         if (wr) {
487                 int fd;
488
489                 if (dir == NULL)
490                         dir = ".";
491                 if ((fd = open(RECORD, O_RDWR)) < 0) {
492                         printf("Warning: cannot write %s/%s", dir, RECORD);
493                         getret();
494                 } else
495                         close(fd);
496         }
497 }
498 #endif
499
500 void
501 stop_occupation(void)
502 {
503         if (occupation) {
504                 pline("You stop %s.", occtxt);
505                 occupation = NULL;
506         }
507 }