drm/radeon: Sync gpu driver code with Linux 3.11
[dragonfly.git] / sys / dev / drm / radeon / radeon_fence.c
1 /*
2  * Copyright 2009 Jerome Glisse.
3  * All Rights Reserved.
4  *
5  * Permission is hereby granted, free of charge, to any person obtaining a
6  * copy of this software and associated documentation files (the
7  * "Software"), to deal in the Software without restriction, including
8  * without limitation the rights to use, copy, modify, merge, publish,
9  * distribute, sub license, and/or sell copies of the Software, and to
10  * permit persons to whom the Software is furnished to do so, subject to
11  * the following conditions:
12  *
13  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
14  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
15  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
16  * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
17  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
18  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
19  * USE OR OTHER DEALINGS IN THE SOFTWARE.
20  *
21  * The above copyright notice and this permission notice (including the
22  * next paragraph) shall be included in all copies or substantial portions
23  * of the Software.
24  *
25  */
26 /*
27  * Authors:
28  *    Jerome Glisse <glisse@freedesktop.org>
29  *    Dave Airlie
30  *
31  * $FreeBSD: head/sys/dev/drm2/radeon/radeon_fence.c 254885 2013-08-25 19:37:15Z dumbbell $
32  */
33 #include <drm/drmP.h>
34 #include "radeon_reg.h"
35 #include "radeon.h"
36 #ifdef DUMBBELL_WIP
37 #include "radeon_trace.h"
38 #endif /* DUMBBELL_WIP */
39
40 /*
41  * Fences
42  * Fences mark an event in the GPUs pipeline and are used
43  * for GPU/CPU synchronization.  When the fence is written,
44  * it is expected that all buffers associated with that fence
45  * are no longer in use by the associated ring on the GPU and
46  * that the the relevant GPU caches have been flushed.  Whether
47  * we use a scratch register or memory location depends on the asic
48  * and whether writeback is enabled.
49  */
50
51 /**
52  * radeon_fence_write - write a fence value
53  *
54  * @rdev: radeon_device pointer
55  * @seq: sequence number to write
56  * @ring: ring index the fence is associated with
57  *
58  * Writes a fence value to memory or a scratch register (all asics).
59  */
60 static void radeon_fence_write(struct radeon_device *rdev, u32 seq, int ring)
61 {
62         struct radeon_fence_driver *drv = &rdev->fence_drv[ring];
63         if (likely(rdev->wb.enabled || !drv->scratch_reg)) {
64                 if (drv->cpu_addr) {
65                         *drv->cpu_addr = cpu_to_le32(seq);
66                 }
67         } else {
68                 WREG32(drv->scratch_reg, seq);
69         }
70 }
71
72 /**
73  * radeon_fence_read - read a fence value
74  *
75  * @rdev: radeon_device pointer
76  * @ring: ring index the fence is associated with
77  *
78  * Reads a fence value from memory or a scratch register (all asics).
79  * Returns the value of the fence read from memory or register.
80  */
81 static u32 radeon_fence_read(struct radeon_device *rdev, int ring)
82 {
83         struct radeon_fence_driver *drv = &rdev->fence_drv[ring];
84         u32 seq = 0;
85
86         if (likely(rdev->wb.enabled || !drv->scratch_reg)) {
87                 if (drv->cpu_addr) {
88                         seq = le32_to_cpu(*drv->cpu_addr);
89                 } else {
90                         seq = lower_32_bits(atomic64_read(&drv->last_seq));
91                 }
92         } else {
93                 seq = RREG32(drv->scratch_reg);
94         }
95         return seq;
96 }
97
98 /**
99  * radeon_fence_emit - emit a fence on the requested ring
100  *
101  * @rdev: radeon_device pointer
102  * @fence: radeon fence object
103  * @ring: ring index the fence is associated with
104  *
105  * Emits a fence command on the requested ring (all asics).
106  * Returns 0 on success, -ENOMEM on failure.
107  */
108 int radeon_fence_emit(struct radeon_device *rdev,
109                       struct radeon_fence **fence,
110                       int ring)
111 {
112         /* we are protected by the ring emission mutex */
113         *fence = kmalloc(sizeof(struct radeon_fence), M_DRM,
114                          M_WAITOK);
115         if ((*fence) == NULL) {
116                 return -ENOMEM;
117         }
118         refcount_init(&((*fence)->kref), 1);
119         (*fence)->rdev = rdev;
120         (*fence)->seq = ++rdev->fence_drv[ring].sync_seq[ring];
121         (*fence)->ring = ring;
122         radeon_fence_ring_emit(rdev, ring, *fence);
123         return 0;
124 }
125
126 /**
127  * radeon_fence_process - process a fence
128  *
129  * @rdev: radeon_device pointer
130  * @ring: ring index the fence is associated with
131  *
132  * Checks the current fence value and wakes the fence queue
133  * if the sequence number has increased (all asics).
134  */
135 void radeon_fence_process(struct radeon_device *rdev, int ring)
136 {
137         uint64_t seq, last_seq, last_emitted;
138         unsigned count_loop = 0;
139         bool wake = false;
140
141         /* Note there is a scenario here for an infinite loop but it's
142          * very unlikely to happen. For it to happen, the current polling
143          * process need to be interrupted by another process and another
144          * process needs to update the last_seq btw the atomic read and
145          * xchg of the current process.
146          *
147          * More over for this to go in infinite loop there need to be
148          * continuously new fence signaled ie radeon_fence_read needs
149          * to return a different value each time for both the currently
150          * polling process and the other process that xchg the last_seq
151          * btw atomic read and xchg of the current process. And the
152          * value the other process set as last seq must be higher than
153          * the seq value we just read. Which means that current process
154          * need to be interrupted after radeon_fence_read and before
155          * atomic xchg.
156          *
157          * To be even more safe we count the number of time we loop and
158          * we bail after 10 loop just accepting the fact that we might
159          * have temporarly set the last_seq not to the true real last
160          * seq but to an older one.
161          */
162         last_seq = atomic64_read(&rdev->fence_drv[ring].last_seq);
163         do {
164                 last_emitted = rdev->fence_drv[ring].sync_seq[ring];
165                 seq = radeon_fence_read(rdev, ring);
166                 seq |= last_seq & 0xffffffff00000000LL;
167                 if (seq < last_seq) {
168                         seq &= 0xffffffff;
169                         seq |= last_emitted & 0xffffffff00000000LL;
170                 }
171
172                 if (seq <= last_seq || seq > last_emitted) {
173                         break;
174                 }
175                 /* If we loop over we don't want to return without
176                  * checking if a fence is signaled as it means that the
177                  * seq we just read is different from the previous on.
178                  */
179                 wake = true;
180                 last_seq = seq;
181                 if ((count_loop++) > 10) {
182                         /* We looped over too many time leave with the
183                          * fact that we might have set an older fence
184                          * seq then the current real last seq as signaled
185                          * by the hw.
186                          */
187                         break;
188                 }
189         } while (atomic64_xchg(&rdev->fence_drv[ring].last_seq, seq) > seq);
190
191         if (wake) {
192                 rdev->fence_drv[ring].last_activity = jiffies;
193                 wake_up_all(&rdev->fence_queue);
194         }
195 }
196
197 /**
198  * radeon_fence_destroy - destroy a fence
199  *
200  * @kref: fence kref
201  *
202  * Frees the fence object (all asics).
203  */
204 static void radeon_fence_destroy(struct radeon_fence *fence)
205 {
206
207         kfree(fence);
208 }
209
210 /**
211  * radeon_fence_seq_signaled - check if a fence sequeuce number has signaled
212  *
213  * @rdev: radeon device pointer
214  * @seq: sequence number
215  * @ring: ring index the fence is associated with
216  *
217  * Check if the last singled fence sequnce number is >= the requested
218  * sequence number (all asics).
219  * Returns true if the fence has signaled (current fence value
220  * is >= requested value) or false if it has not (current fence
221  * value is < the requested value.  Helper function for
222  * radeon_fence_signaled().
223  */
224 static bool radeon_fence_seq_signaled(struct radeon_device *rdev,
225                                       u64 seq, unsigned ring)
226 {
227         if (atomic64_read(&rdev->fence_drv[ring].last_seq) >= seq) {
228                 return true;
229         }
230         /* poll new last sequence at least once */
231         radeon_fence_process(rdev, ring);
232         if (atomic64_read(&rdev->fence_drv[ring].last_seq) >= seq) {
233                 return true;
234         }
235         return false;
236 }
237
238 /**
239  * radeon_fence_signaled - check if a fence has signaled
240  *
241  * @fence: radeon fence object
242  *
243  * Check if the requested fence has signaled (all asics).
244  * Returns true if the fence has signaled or false if it has not.
245  */
246 bool radeon_fence_signaled(struct radeon_fence *fence)
247 {
248         if (!fence) {
249                 return true;
250         }
251         if (fence->seq == RADEON_FENCE_SIGNALED_SEQ) {
252                 return true;
253         }
254         if (radeon_fence_seq_signaled(fence->rdev, fence->seq, fence->ring)) {
255                 fence->seq = RADEON_FENCE_SIGNALED_SEQ;
256                 return true;
257         }
258         return false;
259 }
260
261 /**
262  * radeon_fence_wait_seq - wait for a specific sequence number
263  *
264  * @rdev: radeon device pointer
265  * @target_seq: sequence number we want to wait for
266  * @ring: ring index the fence is associated with
267  * @intr: use interruptable sleep
268  * @lock_ring: whether the ring should be locked or not
269  *
270  * Wait for the requested sequence number to be written (all asics).
271  * @intr selects whether to use interruptable (true) or non-interruptable
272  * (false) sleep when waiting for the sequence number.  Helper function
273  * for radeon_fence_wait(), et al.
274  * Returns 0 if the sequence number has passed, error for all other cases.
275  * -EDEADLK is returned when a GPU lockup has been detected and the ring is
276  * marked as not ready so no further jobs get scheduled until a successful
277  * reset.
278  */
279 static int radeon_fence_wait_seq(struct radeon_device *rdev, u64 target_seq,
280                                  unsigned ring, bool intr, bool lock_ring)
281 {
282         unsigned long timeout, last_activity;
283         uint64_t seq;
284         unsigned i;
285         bool signaled;
286         int r;
287
288         while (target_seq > atomic64_read(&rdev->fence_drv[ring].last_seq)) {
289                 if (!rdev->ring[ring].ready) {
290                         return -EBUSY;
291                 }
292
293                 timeout = jiffies - RADEON_FENCE_JIFFIES_TIMEOUT;
294                 if (time_after(rdev->fence_drv[ring].last_activity, timeout)) {
295                         /* the normal case, timeout is somewhere before last_activity */
296                         timeout = rdev->fence_drv[ring].last_activity - timeout;
297                 } else {
298                         /* either jiffies wrapped around, or no fence was signaled in the last 500ms
299                          * anyway we will just wait for the minimum amount and then check for a lockup
300                          */
301                         timeout = 1;
302                 }
303                 seq = atomic64_read(&rdev->fence_drv[ring].last_seq);
304                 /* Save current last activity valuee, used to check for GPU lockups */
305                 last_activity = rdev->fence_drv[ring].last_activity;
306
307                 radeon_irq_kms_sw_irq_get(rdev, ring);
308                 if (intr) {
309                         r = wait_event_interruptible_timeout(rdev->fence_queue,
310                                 (signaled = radeon_fence_seq_signaled(rdev, target_seq, ring)),
311                                 timeout);
312                 } else {
313                         r = wait_event_timeout(rdev->fence_queue,
314                                 (signaled = radeon_fence_seq_signaled(rdev, target_seq, ring)),
315                                 timeout);
316                 }
317                 radeon_irq_kms_sw_irq_put(rdev, ring);
318                 if (unlikely(r < 0)) {
319                         return r;
320                 }
321
322                 if (unlikely(!signaled)) {
323                         /* we were interrupted for some reason and fence
324                          * isn't signaled yet, resume waiting */
325                         if (r) {
326                                 continue;
327                         }
328
329                         /* check if sequence value has changed since last_activity */
330                         if (seq != atomic64_read(&rdev->fence_drv[ring].last_seq)) {
331                                 continue;
332                         }
333
334                         if (lock_ring) {
335                                 lockmgr(&rdev->ring_lock, LK_EXCLUSIVE);
336                         }
337
338                         /* test if somebody else has already decided that this is a lockup */
339                         if (last_activity != rdev->fence_drv[ring].last_activity) {
340                                 if (lock_ring) {
341                                         lockmgr(&rdev->ring_lock, LK_RELEASE);
342                                 }
343                                 continue;
344                         }
345
346                         if (radeon_ring_is_lockup(rdev, ring, &rdev->ring[ring])) {
347                                 /* good news we believe it's a lockup */
348                                 dev_warn(rdev->dev, "GPU lockup (waiting for 0x%016jx last fence id 0x%016jx)\n",
349                                          target_seq, seq);
350
351                                 /* change last activity so nobody else think there is a lockup */
352                                 for (i = 0; i < RADEON_NUM_RINGS; ++i) {
353                                         rdev->fence_drv[i].last_activity = jiffies;
354                                 }
355
356                                 /* mark the ring as not ready any more */
357                                 rdev->ring[ring].ready = false;
358                                 if (lock_ring) {
359                                         lockmgr(&rdev->ring_lock, LK_RELEASE);
360                                 }
361                                 return -EDEADLK;
362                         }
363
364                         if (lock_ring) {
365                                 lockmgr(&rdev->ring_lock, LK_RELEASE);
366                         }
367                 }
368         }
369         return 0;
370 }
371
372 /**
373  * radeon_fence_wait - wait for a fence to signal
374  *
375  * @fence: radeon fence object
376  * @intr: use interruptable sleep
377  *
378  * Wait for the requested fence to signal (all asics).
379  * @intr selects whether to use interruptable (true) or non-interruptable
380  * (false) sleep when waiting for the fence.
381  * Returns 0 if the fence has passed, error for all other cases.
382  */
383 int radeon_fence_wait(struct radeon_fence *fence, bool intr)
384 {
385         int r;
386
387         if (fence == NULL) {
388                 WARN(1, "Querying an invalid fence : %p !\n", fence);
389                 return -EINVAL;
390         }
391
392         r = radeon_fence_wait_seq(fence->rdev, fence->seq,
393                                   fence->ring, intr, true);
394         if (r) {
395                 return r;
396         }
397         fence->seq = RADEON_FENCE_SIGNALED_SEQ;
398         return 0;
399 }
400
401 static bool radeon_fence_any_seq_signaled(struct radeon_device *rdev, u64 *seq)
402 {
403         unsigned i;
404
405         for (i = 0; i < RADEON_NUM_RINGS; ++i) {
406                 if (seq[i] && radeon_fence_seq_signaled(rdev, seq[i], i)) {
407                         return true;
408                 }
409         }
410         return false;
411 }
412
413 /**
414  * radeon_fence_wait_any_seq - wait for a sequence number on any ring
415  *
416  * @rdev: radeon device pointer
417  * @target_seq: sequence number(s) we want to wait for
418  * @intr: use interruptable sleep
419  *
420  * Wait for the requested sequence number(s) to be written by any ring
421  * (all asics).  Sequnce number array is indexed by ring id.
422  * @intr selects whether to use interruptable (true) or non-interruptable
423  * (false) sleep when waiting for the sequence number.  Helper function
424  * for radeon_fence_wait_any(), et al.
425  * Returns 0 if the sequence number has passed, error for all other cases.
426  */
427 static int radeon_fence_wait_any_seq(struct radeon_device *rdev,
428                                      u64 *target_seq, bool intr)
429 {
430         unsigned long timeout, last_activity, tmp;
431         unsigned i, ring = RADEON_NUM_RINGS;
432         bool signaled;
433         int r;
434
435         for (i = 0, last_activity = 0; i < RADEON_NUM_RINGS; ++i) {
436                 if (!target_seq[i]) {
437                         continue;
438                 }
439
440                 /* use the most recent one as indicator */
441                 if (time_after(rdev->fence_drv[i].last_activity, last_activity)) {
442                         last_activity = rdev->fence_drv[i].last_activity;
443                 }
444
445                 /* For lockup detection just pick the lowest ring we are
446                  * actively waiting for
447                  */
448                 if (i < ring) {
449                         ring = i;
450                 }
451         }
452
453         /* nothing to wait for ? */
454         if (ring == RADEON_NUM_RINGS) {
455                 return -ENOENT;
456         }
457
458         while (!radeon_fence_any_seq_signaled(rdev, target_seq)) {
459                 timeout = jiffies - RADEON_FENCE_JIFFIES_TIMEOUT;
460                 if (time_after(last_activity, timeout)) {
461                         /* the normal case, timeout is somewhere before last_activity */
462                         timeout = last_activity - timeout;
463                 } else {
464                         /* either jiffies wrapped around, or no fence was signaled in the last 500ms
465                          * anyway we will just wait for the minimum amount and then check for a lockup
466                          */
467                         timeout = 1;
468                 }
469
470                 for (i = 0; i < RADEON_NUM_RINGS; ++i) {
471                         if (target_seq[i]) {
472                                 radeon_irq_kms_sw_irq_get(rdev, i);
473                         }
474                 }
475                 if (intr) {
476                         r = wait_event_interruptible_timeout(rdev->fence_queue,
477                                 (signaled = radeon_fence_any_seq_signaled(rdev, target_seq)),
478                                 timeout);
479                 } else {
480                         r = wait_event_timeout(rdev->fence_queue,
481                                 (signaled = radeon_fence_any_seq_signaled(rdev, target_seq)),
482                                 timeout);
483                 }
484                 for (i = 0; i < RADEON_NUM_RINGS; ++i) {
485                         if (target_seq[i]) {
486                                 radeon_irq_kms_sw_irq_put(rdev, i);
487                         }
488                 }
489                 if (unlikely(r < 0)) {
490                         return r;
491                 }
492
493                 if (unlikely(!signaled)) {
494                         /* we were interrupted for some reason and fence
495                          * isn't signaled yet, resume waiting */
496                         if (r) {
497                                 continue;
498                         }
499
500                         lockmgr(&rdev->ring_lock, LK_EXCLUSIVE);
501                         for (i = 0, tmp = 0; i < RADEON_NUM_RINGS; ++i) {
502                                 if (time_after(rdev->fence_drv[i].last_activity, tmp)) {
503                                         tmp = rdev->fence_drv[i].last_activity;
504                                 }
505                         }
506                         /* test if somebody else has already decided that this is a lockup */
507                         if (last_activity != tmp) {
508                                 last_activity = tmp;
509                                 lockmgr(&rdev->ring_lock, LK_RELEASE);
510                                 continue;
511                         }
512
513                         if (radeon_ring_is_lockup(rdev, ring, &rdev->ring[ring])) {
514                                 /* good news we believe it's a lockup */
515                                 dev_warn(rdev->dev, "GPU lockup (waiting for 0x%016jx)\n",
516                                          target_seq[ring]);
517
518                                 /* change last activity so nobody else think there is a lockup */
519                                 for (i = 0; i < RADEON_NUM_RINGS; ++i) {
520                                         rdev->fence_drv[i].last_activity = jiffies;
521                                 }
522
523                                 /* mark the ring as not ready any more */
524                                 rdev->ring[ring].ready = false;
525                                 lockmgr(&rdev->ring_lock, LK_RELEASE);
526                                 return -EDEADLK;
527                         }
528                         lockmgr(&rdev->ring_lock, LK_RELEASE);
529                 }
530         }
531         return 0;
532 }
533
534 /**
535  * radeon_fence_wait_any - wait for a fence to signal on any ring
536  *
537  * @rdev: radeon device pointer
538  * @fences: radeon fence object(s)
539  * @intr: use interruptable sleep
540  *
541  * Wait for any requested fence to signal (all asics).  Fence
542  * array is indexed by ring id.  @intr selects whether to use
543  * interruptable (true) or non-interruptable (false) sleep when
544  * waiting for the fences. Used by the suballocator.
545  * Returns 0 if any fence has passed, error for all other cases.
546  */
547 int radeon_fence_wait_any(struct radeon_device *rdev,
548                           struct radeon_fence **fences,
549                           bool intr)
550 {
551         uint64_t seq[RADEON_NUM_RINGS];
552         unsigned i;
553         int r;
554
555         for (i = 0; i < RADEON_NUM_RINGS; ++i) {
556                 seq[i] = 0;
557
558                 if (!fences[i]) {
559                         continue;
560                 }
561
562                 if (fences[i]->seq == RADEON_FENCE_SIGNALED_SEQ) {
563                         /* something was allready signaled */
564                         return 0;
565                 }
566
567                 seq[i] = fences[i]->seq;
568         }
569
570         r = radeon_fence_wait_any_seq(rdev, seq, intr);
571         if (r) {
572                 return r;
573         }
574         return 0;
575 }
576
577 /**
578  * radeon_fence_wait_next_locked - wait for the next fence to signal
579  *
580  * @rdev: radeon device pointer
581  * @ring: ring index the fence is associated with
582  *
583  * Wait for the next fence on the requested ring to signal (all asics).
584  * Returns 0 if the next fence has passed, error for all other cases.
585  * Caller must hold ring lock.
586  */
587 int radeon_fence_wait_next_locked(struct radeon_device *rdev, int ring)
588 {
589         uint64_t seq;
590
591         seq = atomic64_read(&rdev->fence_drv[ring].last_seq) + 1ULL;
592         if (seq >= rdev->fence_drv[ring].sync_seq[ring]) {
593                 /* nothing to wait for, last_seq is
594                    already the last emited fence */
595                 return -ENOENT;
596         }
597         return radeon_fence_wait_seq(rdev, seq, ring, false, false);
598 }
599
600 /**
601  * radeon_fence_wait_empty_locked - wait for all fences to signal
602  *
603  * @rdev: radeon device pointer
604  * @ring: ring index the fence is associated with
605  *
606  * Wait for all fences on the requested ring to signal (all asics).
607  * Returns 0 if the fences have passed, error for all other cases.
608  * Caller must hold ring lock.
609  */
610 int radeon_fence_wait_empty_locked(struct radeon_device *rdev, int ring)
611 {
612         uint64_t seq = rdev->fence_drv[ring].sync_seq[ring];
613         int r;
614
615         r = radeon_fence_wait_seq(rdev, seq, ring, false, false);
616         if (r) {
617                 if (r == -EDEADLK) {
618                         return -EDEADLK;
619                 }
620                 dev_err(rdev->dev, "error waiting for ring[%d] to become idle (%d)\n",
621                         ring, r);
622         }
623         return 0;
624 }
625
626 /**
627  * radeon_fence_ref - take a ref on a fence
628  *
629  * @fence: radeon fence object
630  *
631  * Take a reference on a fence (all asics).
632  * Returns the fence.
633  */
634 struct radeon_fence *radeon_fence_ref(struct radeon_fence *fence)
635 {
636         refcount_acquire(&fence->kref);
637         return fence;
638 }
639
640 /**
641  * radeon_fence_unref - remove a ref on a fence
642  *
643  * @fence: radeon fence object
644  *
645  * Remove a reference on a fence (all asics).
646  */
647 void radeon_fence_unref(struct radeon_fence **fence)
648 {
649         struct radeon_fence *tmp = *fence;
650
651         *fence = NULL;
652         if (tmp) {
653                 if (refcount_release(&tmp->kref)) {
654                         radeon_fence_destroy(tmp);
655                 }
656         }
657 }
658
659 /**
660  * radeon_fence_count_emitted - get the count of emitted fences
661  *
662  * @rdev: radeon device pointer
663  * @ring: ring index the fence is associated with
664  *
665  * Get the number of fences emitted on the requested ring (all asics).
666  * Returns the number of emitted fences on the ring.  Used by the
667  * dynpm code to ring track activity.
668  */
669 unsigned radeon_fence_count_emitted(struct radeon_device *rdev, int ring)
670 {
671         uint64_t emitted;
672
673         /* We are not protected by ring lock when reading the last sequence
674          * but it's ok to report slightly wrong fence count here.
675          */
676         radeon_fence_process(rdev, ring);
677         emitted = rdev->fence_drv[ring].sync_seq[ring]
678                 - atomic64_read(&rdev->fence_drv[ring].last_seq);
679         /* to avoid 32bits warp around */
680         if (emitted > 0x10000000) {
681                 emitted = 0x10000000;
682         }
683         return (unsigned)emitted;
684 }
685
686 /**
687  * radeon_fence_need_sync - do we need a semaphore
688  *
689  * @fence: radeon fence object
690  * @dst_ring: which ring to check against
691  *
692  * Check if the fence needs to be synced against another ring
693  * (all asics).  If so, we need to emit a semaphore.
694  * Returns true if we need to sync with another ring, false if
695  * not.
696  */
697 bool radeon_fence_need_sync(struct radeon_fence *fence, int dst_ring)
698 {
699         struct radeon_fence_driver *fdrv;
700
701         if (!fence) {
702                 return false;
703         }
704
705         if (fence->ring == dst_ring) {
706                 return false;
707         }
708
709         /* we are protected by the ring mutex */
710         fdrv = &fence->rdev->fence_drv[dst_ring];
711         if (fence->seq <= fdrv->sync_seq[fence->ring]) {
712                 return false;
713         }
714
715         return true;
716 }
717
718 /**
719  * radeon_fence_note_sync - record the sync point
720  *
721  * @fence: radeon fence object
722  * @dst_ring: which ring to check against
723  *
724  * Note the sequence number at which point the fence will
725  * be synced with the requested ring (all asics).
726  */
727 void radeon_fence_note_sync(struct radeon_fence *fence, int dst_ring)
728 {
729         struct radeon_fence_driver *dst, *src;
730         unsigned i;
731
732         if (!fence) {
733                 return;
734         }
735
736         if (fence->ring == dst_ring) {
737                 return;
738         }
739
740         /* we are protected by the ring mutex */
741         src = &fence->rdev->fence_drv[fence->ring];
742         dst = &fence->rdev->fence_drv[dst_ring];
743         for (i = 0; i < RADEON_NUM_RINGS; ++i) {
744                 if (i == dst_ring) {
745                         continue;
746                 }
747                 dst->sync_seq[i] = max(dst->sync_seq[i], src->sync_seq[i]);
748         }
749 }
750
751 /**
752  * radeon_fence_driver_start_ring - make the fence driver
753  * ready for use on the requested ring.
754  *
755  * @rdev: radeon device pointer
756  * @ring: ring index to start the fence driver on
757  *
758  * Make the fence driver ready for processing (all asics).
759  * Not all asics have all rings, so each asic will only
760  * start the fence driver on the rings it has.
761  * Returns 0 for success, errors for failure.
762  */
763 int radeon_fence_driver_start_ring(struct radeon_device *rdev, int ring)
764 {
765         uint64_t index;
766         int r;
767
768         radeon_scratch_free(rdev, rdev->fence_drv[ring].scratch_reg);
769         if (rdev->wb.use_event || !radeon_ring_supports_scratch_reg(rdev, &rdev->ring[ring])) {
770                 rdev->fence_drv[ring].scratch_reg = 0;
771                 if (ring != R600_RING_TYPE_UVD_INDEX) {
772                         index = R600_WB_EVENT_OFFSET + ring * 4;
773                         rdev->fence_drv[ring].cpu_addr = &rdev->wb.wb[index/4];
774                         rdev->fence_drv[ring].gpu_addr = rdev->wb.gpu_addr +
775                                                          index;
776
777                 } else {
778                         /* put fence directly behind firmware */
779                         index = ALIGN(rdev->uvd_fw->datasize, 8);
780                         rdev->fence_drv[ring].cpu_addr = (void*)((uint8_t*)rdev->uvd.cpu_addr + index);
781                         rdev->fence_drv[ring].gpu_addr = rdev->uvd.gpu_addr + index;
782                 }
783
784         } else {
785                 r = radeon_scratch_get(rdev, &rdev->fence_drv[ring].scratch_reg);
786                 if (r) {
787                         dev_err(rdev->dev, "fence failed to get scratch register\n");
788                         return r;
789                 }
790                 index = RADEON_WB_SCRATCH_OFFSET +
791                         rdev->fence_drv[ring].scratch_reg -
792                         rdev->scratch.reg_base;
793                 rdev->fence_drv[ring].cpu_addr = &rdev->wb.wb[index/4];
794                 rdev->fence_drv[ring].gpu_addr = rdev->wb.gpu_addr + index;
795         }
796         radeon_fence_write(rdev, atomic64_read(&rdev->fence_drv[ring].last_seq), ring);
797         rdev->fence_drv[ring].initialized = true;
798         dev_info(rdev->dev, "fence driver on ring %d use gpu addr 0x%016jx and cpu addr 0x%p\n",
799                  ring, (uintmax_t)rdev->fence_drv[ring].gpu_addr, rdev->fence_drv[ring].cpu_addr);
800         return 0;
801 }
802
803 /**
804  * radeon_fence_driver_init_ring - init the fence driver
805  * for the requested ring.
806  *
807  * @rdev: radeon device pointer
808  * @ring: ring index to start the fence driver on
809  *
810  * Init the fence driver for the requested ring (all asics).
811  * Helper function for radeon_fence_driver_init().
812  */
813 static void radeon_fence_driver_init_ring(struct radeon_device *rdev, int ring)
814 {
815         int i;
816
817         rdev->fence_drv[ring].scratch_reg = -1;
818         rdev->fence_drv[ring].cpu_addr = NULL;
819         rdev->fence_drv[ring].gpu_addr = 0;
820         for (i = 0; i < RADEON_NUM_RINGS; ++i)
821                 rdev->fence_drv[ring].sync_seq[i] = 0;
822         atomic64_set(&rdev->fence_drv[ring].last_seq, 0);
823         rdev->fence_drv[ring].last_activity = jiffies;
824         rdev->fence_drv[ring].initialized = false;
825 }
826
827 /**
828  * radeon_fence_driver_init - init the fence driver
829  * for all possible rings.
830  *
831  * @rdev: radeon device pointer
832  *
833  * Init the fence driver for all possible rings (all asics).
834  * Not all asics have all rings, so each asic will only
835  * start the fence driver on the rings it has using
836  * radeon_fence_driver_start_ring().
837  * Returns 0 for success.
838  */
839 int radeon_fence_driver_init(struct radeon_device *rdev)
840 {
841         int ring;
842
843         init_waitqueue_head(&rdev->fence_queue);
844         for (ring = 0; ring < RADEON_NUM_RINGS; ring++) {
845                 radeon_fence_driver_init_ring(rdev, ring);
846         }
847         if (radeon_debugfs_fence_init(rdev)) {
848                 dev_err(rdev->dev, "fence debugfs file creation failed\n");
849         }
850         return 0;
851 }
852
853 /**
854  * radeon_fence_driver_fini - tear down the fence driver
855  * for all possible rings.
856  *
857  * @rdev: radeon device pointer
858  *
859  * Tear down the fence driver for all possible rings (all asics).
860  */
861 void radeon_fence_driver_fini(struct radeon_device *rdev)
862 {
863         int ring, r;
864
865         lockmgr(&rdev->ring_lock, LK_EXCLUSIVE);
866         for (ring = 0; ring < RADEON_NUM_RINGS; ring++) {
867                 if (!rdev->fence_drv[ring].initialized)
868                         continue;
869                 r = radeon_fence_wait_empty_locked(rdev, ring);
870                 if (r) {
871                         /* no need to trigger GPU reset as we are unloading */
872                         radeon_fence_driver_force_completion(rdev);
873                 }
874                 wake_up_all(&rdev->fence_queue);
875                 radeon_scratch_free(rdev, rdev->fence_drv[ring].scratch_reg);
876                 rdev->fence_drv[ring].initialized = false;
877         }
878         lockmgr(&rdev->ring_lock, LK_RELEASE);
879 }
880
881 /**
882  * radeon_fence_driver_force_completion - force all fence waiter to complete
883  *
884  * @rdev: radeon device pointer
885  *
886  * In case of GPU reset failure make sure no process keep waiting on fence
887  * that will never complete.
888  */
889 void radeon_fence_driver_force_completion(struct radeon_device *rdev)
890 {
891         int ring;
892
893         for (ring = 0; ring < RADEON_NUM_RINGS; ring++) {
894                 if (!rdev->fence_drv[ring].initialized)
895                         continue;
896                 radeon_fence_write(rdev, rdev->fence_drv[ring].sync_seq[ring], ring);
897         }
898 }
899
900
901 /*
902  * Fence debugfs
903  */
904 #if defined(CONFIG_DEBUG_FS)
905 static int radeon_debugfs_fence_info(struct seq_file *m, void *data)
906 {
907         struct drm_info_node *node = (struct drm_info_node *)m->private;
908         struct drm_device *dev = node->minor->dev;
909         struct radeon_device *rdev = dev->dev_private;
910         int i, j;
911
912         for (i = 0; i < RADEON_NUM_RINGS; ++i) {
913                 if (!rdev->fence_drv[i].initialized)
914                         continue;
915
916                 seq_printf(m, "--- ring %d ---\n", i);
917                 seq_printf(m, "Last signaled fence 0x%016llx\n",
918                            (unsigned long long)atomic_load_acq_64(&rdev->fence_drv[i].last_seq));
919                 seq_printf(m, "Last emitted        0x%016llx\n",
920                            rdev->fence_drv[i].sync_seq[i]);
921
922                 for (j = 0; j < RADEON_NUM_RINGS; ++j) {
923                         if (i != j && rdev->fence_drv[j].initialized)
924                                 seq_printf(m, "Last sync to ring %d 0x%016llx\n",
925                                            j, rdev->fence_drv[i].sync_seq[j]);
926                 }
927         }
928         return 0;
929 }
930
931 static struct drm_info_list radeon_debugfs_fence_list[] = {
932         {"radeon_fence_info", &radeon_debugfs_fence_info, 0, NULL},
933 };
934 #endif
935
936 int radeon_debugfs_fence_init(struct radeon_device *rdev)
937 {
938 #if defined(CONFIG_DEBUG_FS)
939         return radeon_debugfs_add_files(rdev, radeon_debugfs_fence_list, 1);
940 #else
941         return 0;
942 #endif
943 }