/* mpz_scan1 -- search for a 1 bit. Copyright 2000, 2001, 2002, 2004 Free Software Foundation, Inc. This file is part of the GNU MP Library. The GNU MP Library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. The GNU MP Library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with the GNU MP Library. If not, see http://www.gnu.org/licenses/. */ #include "gmp.h" #include "gmp-impl.h" #include "longlong.h" /* mpn_scan0 can't be used for the inverted u<0 search since there might not be a 0 bit before the end of the data. mpn_scan1 could be used under u>0 (except when in the high limb), but usually the search won't go very far so it seems reasonable to inline that code. */ unsigned long mpz_scan1 (mpz_srcptr u, unsigned long starting_bit) { mp_srcptr u_ptr = PTR(u); mp_size_t size = SIZ(u); mp_size_t abs_size = ABS(size); mp_srcptr u_end = u_ptr + abs_size; unsigned long starting_limb = starting_bit / GMP_NUMB_BITS; mp_srcptr p = u_ptr + starting_limb; mp_limb_t limb; int cnt; /* Past the end there's no 1 bits for u>=0, or an immediate 1 bit for u<0. Notice this test picks up any u==0 too. */ if (starting_limb >= abs_size) return (size >= 0 ? ULONG_MAX : starting_bit); limb = *p; if (size >= 0) { /* Mask to 0 all bits before starting_bit, thus ignoring them. */ limb &= (MP_LIMB_T_MAX << (starting_bit % GMP_NUMB_BITS)); if (limb == 0) { /* If it's the high limb which is zero after masking, then there's no 1 bits after starting_bit. */ p++; if (p == u_end) return ULONG_MAX; /* Otherwise search further for a non-zero limb. The high limb is non-zero, if nothing else. */ for (;;) { limb = *p; if (limb != 0) break; p++; ASSERT (p < u_end); } } } else { mp_srcptr q; /* If there's a non-zero limb before ours then we're in the ones complement region. Search from *(p-1) downwards since that might give better cache locality, and since a non-zero in the middle of a number is perhaps a touch more likely than at the end. */ q = p; while (q != u_ptr) { q--; if (*q != 0) goto inverted; } if (limb == 0) { /* Skip zero limbs, to find the start of twos complement. The high limb is non-zero, if nothing else. This search is necessary so the -limb is applied at the right spot. */ do { p++; ASSERT (p < u_end); limb = *p; } while (limb == 0); /* Apply twos complement, and look for a 1 bit in that. Since limb!=0 here, also have (-limb)!=0 so there's certainly a 1 bit. */ limb = -limb; goto got_limb; } /* Adjust so ~limb implied by searching for 0 bit becomes -limb. */ limb--; inverted: /* Now seeking a 0 bit. */ /* Mask to 1 all bits before starting_bit, thus ignoring them. */ limb |= (CNST_LIMB(1) << (starting_bit % GMP_NUMB_BITS)) - 1; /* Search for a limb which is not all ones. If the end is reached then the zero immediately past the end is the result. */ while (limb == GMP_NUMB_MAX) { p++; if (p == u_end) return abs_size * GMP_NUMB_BITS; limb = *p; } /* Now seeking low 1 bit. */ limb = ~limb; } got_limb: ASSERT (limb != 0); count_trailing_zeros (cnt, limb); return (p - u_ptr) * GMP_NUMB_BITS + cnt; }