#!/usr/local/bin/perl # It was noted that Intel IA-32 C compiler generates code which # performs ~30% *faster* on P4 CPU than original *hand-coded* # SHA1 assembler implementation. To address this problem (and # prove that humans are still better than machines:-), the # original code was overhauled, which resulted in following # performance changes: # # compared with original compared with Intel cc # assembler impl. generated code # Pentium -25% +37% # PIII/AMD +8% +16% # P4 +85%(!) +45% # # As you can see Pentium came out as looser:-( Yet I reckoned that # improvement on P4 outweights the loss and incorporate this # re-tuned code to 0.9.7 and later. # ---------------------------------------------------------------- # Those who for any particular reason absolutely must score on # Pentium can replace this module with one from 0.9.6 distribution. # This "offer" shall be revoked the moment programming interface to # this module is changed, in which case this paragraph should be # removed. # ---------------------------------------------------------------- # $normal=0; push(@INC,"perlasm","../../perlasm"); require "x86asm.pl"; &asm_init($ARGV[0],"sha1-586.pl",$ARGV[$#ARGV] eq "386"); $A="eax"; $B="ecx"; $C="ebx"; $D="edx"; $E="edi"; $T="esi"; $tmp1="ebp"; $off=9*4; @K=(0x5a827999,0x6ed9eba1,0x8f1bbcdc,0xca62c1d6); &sha1_block_data("sha1_block_asm_data_order"); &asm_finish(); sub Nn { local($p)=@_; local(%n)=($A,$T,$B,$A,$C,$B,$D,$C,$E,$D,$T,$E); return($n{$p}); } sub Np { local($p)=@_; local(%n)=($A,$T,$B,$A,$C,$B,$D,$C,$E,$D,$T,$E); local(%n)=($A,$B,$B,$C,$C,$D,$D,$E,$E,$T,$T,$A); return($n{$p}); } sub Na { local($n)=@_; return( (($n )&0x0f), (($n+ 2)&0x0f), (($n+ 8)&0x0f), (($n+13)&0x0f), (($n+ 1)&0x0f)); } sub X_expand { local($in)=@_; &comment("First, load the words onto the stack in network byte order"); for ($i=0; $i<16; $i+=2) { &mov($A,&DWP(($i+0)*4,$in,"",0));# unless $i == 0; &mov($B,&DWP(($i+1)*4,$in,"",0)); &bswap($A); &bswap($B); &mov(&swtmp($i+0),$A); &mov(&swtmp($i+1),$B); } &comment("We now have the X array on the stack"); &comment("starting at sp-4"); } # Rules of engagement # F is always trashable at the start, the running total. # E becomes the next F so it can be trashed after it has been 'accumulated' # F becomes A in the next round. We don't need to access it much. # During the X update part, the result ends up in $X[$n0]. sub BODY_00_15 { local($pos,$K,$X,$n,$a,$b,$c,$d,$e,$f)=@_; &comment("00_15 $n"); &mov($tmp1,$a); &mov($f,$c); # f to hold F_00_19(b,c,d) &rotl($tmp1,5); # tmp1=ROTATE(a,5) &xor($f,$d); &and($f,$b); &rotr($b,2); # b=ROTATE(b,30) &add($tmp1,$e); # tmp1+=e; &mov($e,&swtmp($n)); # e becomes volatile and # is loaded with xi &xor($f,$d); # f holds F_00_19(b,c,d) &lea($tmp1,&DWP($K,$tmp1,$e,1));# tmp1+=K_00_19+xi &add($f,$tmp1); # f+=tmp1 } sub BODY_16_19 { local($pos,$K,$X,$n,$a,$b,$c,$d,$e,$f)=@_; local($n0,$n1,$n2,$n3,$np)=&Na($n); &comment("16_19 $n"); &mov($f,&swtmp($n1)); # f to hold Xupdate(xi,xa,xb,xc,xd) &mov($tmp1,$c); # tmp1 to hold F_00_19(b,c,d) &xor($f,&swtmp($n0)); &xor($tmp1,$d); &xor($f,&swtmp($n2)); &and($tmp1,$b); # tmp1 holds F_00_19(b,c,d) &xor($f,&swtmp($n3)); # f holds xa^xb^xc^xd &rotr($b,2); # b=ROTATE(b,30) &xor($tmp1,$d); # tmp1=F_00_19(b,c,d) &rotl($f,1); # f=ROATE(f,1) &mov(&swtmp($n0),$f); # xi=f &lea($f,&DWP($K,$f,$e,1)); # f+=K_00_19+e &mov($e,$a); # e becomes volatile &add($f,$tmp1); # f+=F_00_19(b,c,d) &rotl($e,5); # e=ROTATE(a,5) &add($f,$e); # f+=ROTATE(a,5) } sub BODY_20_39 { local($pos,$K,$X,$n,$a,$b,$c,$d,$e,$f)=@_; &comment("20_39 $n"); local($n0,$n1,$n2,$n3,$np)=&Na($n); &mov($f,&swtmp($n0)); # f to hold Xupdate(xi,xa,xb,xc,xd) &mov($tmp1,$b); # tmp1 to hold F_20_39(b,c,d) &xor($f,&swtmp($n1)); &rotr($b,2); # b=ROTATE(b,30) &xor($f,&swtmp($n2)); &xor($tmp1,$c); &xor($f,&swtmp($n3)); # f holds xa^xb^xc^xd &xor($tmp1,$d); # tmp1 holds F_20_39(b,c,d) &rotl($f,1); # f=ROTATE(f,1) &mov(&swtmp($n0),$f); # xi=f &lea($f,&DWP($K,$f,$e,1)); # f+=K_20_39+e &mov($e,$a); # e becomes volatile &rotl($e,5); # e=ROTATE(a,5) &add($f,$tmp1); # f+=F_20_39(b,c,d) &add($f,$e); # f+=ROTATE(a,5) } sub BODY_40_59 { local($pos,$K,$X,$n,$a,$b,$c,$d,$e,$f)=@_; &comment("40_59 $n"); local($n0,$n1,$n2,$n3,$np)=&Na($n); &mov($f,&swtmp($n0)); # f to hold Xupdate(xi,xa,xb,xc,xd) &mov($tmp1,$b); # tmp1 to hold F_40_59(b,c,d) &xor($f,&swtmp($n1)); &or($tmp1,$c); &xor($f,&swtmp($n2)); &and($tmp1,$d); &xor($f,&swtmp($n3)); # f holds xa^xb^xc^xd &rotl($f,1); # f=ROTATE(f,1) &mov(&swtmp($n0),$f); # xi=f &lea($f,&DWP($K,$f,$e,1)); # f+=K_40_59+e &mov($e,$b); # e becomes volatile and is used # to calculate F_40_59(b,c,d) &rotr($b,2); # b=ROTATE(b,30) &and($e,$c); &or($tmp1,$e); # tmp1 holds F_40_59(b,c,d) &mov($e,$a); &rotl($e,5); # e=ROTATE(a,5) &add($tmp1,$e); # tmp1+=ROTATE(a,5) &add($f,$tmp1); # f+=tmp1; } sub BODY_60_79 { &BODY_20_39(@_); } sub sha1_block_host { local($name, $sclabel)=@_; &function_begin_B($name,""); # parameter 1 is the MD5_CTX structure. # A 0 # B 4 # C 8 # D 12 # E 16 &mov("ecx", &wparam(2)); &push("esi"); &shl("ecx",6); &mov("esi", &wparam(1)); &push("ebp"); &add("ecx","esi"); # offset to leave on &push("ebx"); &mov("ebp", &wparam(0)); &push("edi"); &mov($D, &DWP(12,"ebp","",0)); &stack_push(18+9); &mov($E, &DWP(16,"ebp","",0)); &mov($C, &DWP( 8,"ebp","",0)); &mov(&swtmp(17),"ecx"); &comment("First we need to setup the X array"); for ($i=0; $i<16; $i+=2) { &mov($A,&DWP(($i+0)*4,"esi","",0));# unless $i == 0; &mov($B,&DWP(($i+1)*4,"esi","",0)); &mov(&swtmp($i+0),$A); &mov(&swtmp($i+1),$B); } &jmp($sclabel); &function_end_B($name); } sub sha1_block_data { local($name)=@_; &function_begin_B($name,""); # parameter 1 is the MD5_CTX structure. # A 0 # B 4 # C 8 # D 12 # E 16 &mov("ecx", &wparam(2)); &push("esi"); &shl("ecx",6); &mov("esi", &wparam(1)); &push("ebp"); &add("ecx","esi"); # offset to leave on &push("ebx"); &mov("ebp", &wparam(0)); &push("edi"); &mov($D, &DWP(12,"ebp","",0)); &stack_push(18+9); &mov($E, &DWP(16,"ebp","",0)); &mov($C, &DWP( 8,"ebp","",0)); &mov(&swtmp(17),"ecx"); &comment("First we need to setup the X array"); &set_label("start") unless $normal; &X_expand("esi"); &mov(&wparam(1),"esi"); &set_label("shortcut", 0, 1); &comment(""); &comment("Start processing"); # odd start &mov($A, &DWP( 0,"ebp","",0)); &mov($B, &DWP( 4,"ebp","",0)); $X="esp"; &BODY_00_15(-2,$K[0],$X, 0,$A,$B,$C,$D,$E,$T); &BODY_00_15( 0,$K[0],$X, 1,$T,$A,$B,$C,$D,$E); &BODY_00_15( 0,$K[0],$X, 2,$E,$T,$A,$B,$C,$D); &BODY_00_15( 0,$K[0],$X, 3,$D,$E,$T,$A,$B,$C); &BODY_00_15( 0,$K[0],$X, 4,$C,$D,$E,$T,$A,$B); &BODY_00_15( 0,$K[0],$X, 5,$B,$C,$D,$E,$T,$A); &BODY_00_15( 0,$K[0],$X, 6,$A,$B,$C,$D,$E,$T); &BODY_00_15( 0,$K[0],$X, 7,$T,$A,$B,$C,$D,$E); &BODY_00_15( 0,$K[0],$X, 8,$E,$T,$A,$B,$C,$D); &BODY_00_15( 0,$K[0],$X, 9,$D,$E,$T,$A,$B,$C); &BODY_00_15( 0,$K[0],$X,10,$C,$D,$E,$T,$A,$B); &BODY_00_15( 0,$K[0],$X,11,$B,$C,$D,$E,$T,$A); &BODY_00_15( 0,$K[0],$X,12,$A,$B,$C,$D,$E,$T); &BODY_00_15( 0,$K[0],$X,13,$T,$A,$B,$C,$D,$E); &BODY_00_15( 0,$K[0],$X,14,$E,$T,$A,$B,$C,$D); &BODY_00_15( 1,$K[0],$X,15,$D,$E,$T,$A,$B,$C); &BODY_16_19(-1,$K[0],$X,16,$C,$D,$E,$T,$A,$B); &BODY_16_19( 0,$K[0],$X,17,$B,$C,$D,$E,$T,$A); &BODY_16_19( 0,$K[0],$X,18,$A,$B,$C,$D,$E,$T); &BODY_16_19( 1,$K[0],$X,19,$T,$A,$B,$C,$D,$E); &BODY_20_39(-1,$K[1],$X,20,$E,$T,$A,$B,$C,$D); &BODY_20_39( 0,$K[1],$X,21,$D,$E,$T,$A,$B,$C); &BODY_20_39( 0,$K[1],$X,22,$C,$D,$E,$T,$A,$B); &BODY_20_39( 0,$K[1],$X,23,$B,$C,$D,$E,$T,$A); &BODY_20_39( 0,$K[1],$X,24,$A,$B,$C,$D,$E,$T); &BODY_20_39( 0,$K[1],$X,25,$T,$A,$B,$C,$D,$E); &BODY_20_39( 0,$K[1],$X,26,$E,$T,$A,$B,$C,$D); &BODY_20_39( 0,$K[1],$X,27,$D,$E,$T,$A,$B,$C); &BODY_20_39( 0,$K[1],$X,28,$C,$D,$E,$T,$A,$B); &BODY_20_39( 0,$K[1],$X,29,$B,$C,$D,$E,$T,$A); &BODY_20_39( 0,$K[1],$X,30,$A,$B,$C,$D,$E,$T); &BODY_20_39( 0,$K[1],$X,31,$T,$A,$B,$C,$D,$E); &BODY_20_39( 0,$K[1],$X,32,$E,$T,$A,$B,$C,$D); &BODY_20_39( 0,$K[1],$X,33,$D,$E,$T,$A,$B,$C); &BODY_20_39( 0,$K[1],$X,34,$C,$D,$E,$T,$A,$B); &BODY_20_39( 0,$K[1],$X,35,$B,$C,$D,$E,$T,$A); &BODY_20_39( 0,$K[1],$X,36,$A,$B,$C,$D,$E,$T); &BODY_20_39( 0,$K[1],$X,37,$T,$A,$B,$C,$D,$E); &BODY_20_39( 0,$K[1],$X,38,$E,$T,$A,$B,$C,$D); &BODY_20_39( 1,$K[1],$X,39,$D,$E,$T,$A,$B,$C); &BODY_40_59(-1,$K[2],$X,40,$C,$D,$E,$T,$A,$B); &BODY_40_59( 0,$K[2],$X,41,$B,$C,$D,$E,$T,$A); &BODY_40_59( 0,$K[2],$X,42,$A,$B,$C,$D,$E,$T); &BODY_40_59( 0,$K[2],$X,43,$T,$A,$B,$C,$D,$E); &BODY_40_59( 0,$K[2],$X,44,$E,$T,$A,$B,$C,$D); &BODY_40_59( 0,$K[2],$X,45,$D,$E,$T,$A,$B,$C); &BODY_40_59( 0,$K[2],$X,46,$C,$D,$E,$T,$A,$B); &BODY_40_59( 0,$K[2],$X,47,$B,$C,$D,$E,$T,$A); &BODY_40_59( 0,$K[2],$X,48,$A,$B,$C,$D,$E,$T); &BODY_40_59( 0,$K[2],$X,49,$T,$A,$B,$C,$D,$E); &BODY_40_59( 0,$K[2],$X,50,$E,$T,$A,$B,$C,$D); &BODY_40_59( 0,$K[2],$X,51,$D,$E,$T,$A,$B,$C); &BODY_40_59( 0,$K[2],$X,52,$C,$D,$E,$T,$A,$B); &BODY_40_59( 0,$K[2],$X,53,$B,$C,$D,$E,$T,$A); &BODY_40_59( 0,$K[2],$X,54,$A,$B,$C,$D,$E,$T); &BODY_40_59( 0,$K[2],$X,55,$T,$A,$B,$C,$D,$E); &BODY_40_59( 0,$K[2],$X,56,$E,$T,$A,$B,$C,$D); &BODY_40_59( 0,$K[2],$X,57,$D,$E,$T,$A,$B,$C); &BODY_40_59( 0,$K[2],$X,58,$C,$D,$E,$T,$A,$B); &BODY_40_59( 1,$K[2],$X,59,$B,$C,$D,$E,$T,$A); &BODY_60_79(-1,$K[3],$X,60,$A,$B,$C,$D,$E,$T); &BODY_60_79( 0,$K[3],$X,61,$T,$A,$B,$C,$D,$E); &BODY_60_79( 0,$K[3],$X,62,$E,$T,$A,$B,$C,$D); &BODY_60_79( 0,$K[3],$X,63,$D,$E,$T,$A,$B,$C); &BODY_60_79( 0,$K[3],$X,64,$C,$D,$E,$T,$A,$B); &BODY_60_79( 0,$K[3],$X,65,$B,$C,$D,$E,$T,$A); &BODY_60_79( 0,$K[3],$X,66,$A,$B,$C,$D,$E,$T); &BODY_60_79( 0,$K[3],$X,67,$T,$A,$B,$C,$D,$E); &BODY_60_79( 0,$K[3],$X,68,$E,$T,$A,$B,$C,$D); &BODY_60_79( 0,$K[3],$X,69,$D,$E,$T,$A,$B,$C); &BODY_60_79( 0,$K[3],$X,70,$C,$D,$E,$T,$A,$B); &BODY_60_79( 0,$K[3],$X,71,$B,$C,$D,$E,$T,$A); &BODY_60_79( 0,$K[3],$X,72,$A,$B,$C,$D,$E,$T); &BODY_60_79( 0,$K[3],$X,73,$T,$A,$B,$C,$D,$E); &BODY_60_79( 0,$K[3],$X,74,$E,$T,$A,$B,$C,$D); &BODY_60_79( 0,$K[3],$X,75,$D,$E,$T,$A,$B,$C); &BODY_60_79( 0,$K[3],$X,76,$C,$D,$E,$T,$A,$B); &BODY_60_79( 0,$K[3],$X,77,$B,$C,$D,$E,$T,$A); &BODY_60_79( 0,$K[3],$X,78,$A,$B,$C,$D,$E,$T); &BODY_60_79( 2,$K[3],$X,79,$T,$A,$B,$C,$D,$E); &comment("End processing"); &comment(""); # D is the tmp value # E -> A # T -> B # A -> C # B -> D # C -> E # D -> T &mov($tmp1,&wparam(0)); &mov($D, &DWP(12,$tmp1,"",0)); &add($D,$B); &mov($B, &DWP( 4,$tmp1,"",0)); &add($B,$T); &mov($T, $A); &mov($A, &DWP( 0,$tmp1,"",0)); &mov(&DWP(12,$tmp1,"",0),$D); &add($A,$E); &mov($E, &DWP(16,$tmp1,"",0)); &add($E,$C); &mov($C, &DWP( 8,$tmp1,"",0)); &add($C,$T); &mov(&DWP( 0,$tmp1,"",0),$A); &mov("esi",&wparam(1)); &mov(&DWP( 8,$tmp1,"",0),$C); &add("esi",64); &mov("eax",&swtmp(17)); &mov(&DWP(16,$tmp1,"",0),$E); &cmp("esi","eax"); &mov(&DWP( 4,$tmp1,"",0),$B); &jl(&label("start")); &stack_pop(18+9); &pop("edi"); &pop("ebx"); &pop("ebp"); &pop("esi"); &ret(); # keep a note of shortcut label so it can be used outside # block. my $sclabel = &label("shortcut"); &function_end_B($name); # Putting this here avoids problems with MASM in debugging mode &sha1_block_host("sha1_block_asm_host_order", $sclabel); }