/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */ /* hack.pri.c - version 1.0.3 */ /* $FreeBSD: src/games/hack/hack.pri.c,v 1.5 1999/11/16 10:26:37 marcel Exp $ */ /* $DragonFly: src/games/hack/hack.pri.c,v 1.5 2006/08/21 19:45:32 pavalos Exp $ */ #include "hack.h" #include xchar scrlx, scrhx, scrly, scrhy; /* corners of new area on screen */ extern char *CD; #ifdef NEWSCR static void pobj(struct obj *); #endif static void cornbot(int); void swallowed(void) { char ulook[] = { "|@|" }; ulook[1] = u.usym; cls(); curs(u.ux - 1, u.uy + 1); fputs("/-\\", stdout); curx = u.ux + 2; curs(u.ux - 1, u.uy + 2); fputs(ulook, stdout); curx = u.ux + 2; curs(u.ux - 1, u.uy + 3); fputs("\\-/", stdout); curx = u.ux + 2; u.udispl = 1; u.udisx = u.ux; u.udisy = u.uy; } /* VARARGS1 */ boolean panicking; void panic(const char *str, ...) { va_list ap; if (panicking++) /* avoid loops - this should never happen*/ exit(1); home(); puts(" Suddenly, the dungeon collapses."); fputs(" ERROR: ", stdout); va_start(ap, str); vprintf(str, ap); va_end(ap); #ifdef DEBUG #ifdef UNIX if (!fork()) abort(); /* generate core dump */ #endif /* UNIX */ #endif /* DEBUG */ more(); /* contains a fflush() */ done("panicked"); } void atl(int x, int y, char ch) { struct rm *crm = &levl[x][y]; if (x < 0 || x > COLNO - 1 || y < 0 || y > ROWNO - 1) { impossible("atl(%d,%d,%c)", x, y, ch); return; } if (crm->seen && crm->scrsym == ch) return; crm->scrsym = ch; crm->new = 1; on_scr(x, y); } void on_scr(int x, int y) { if (x < scrlx) scrlx = x; if (x > scrhx) scrhx = x; if (y < scrly) scrly = y; if (y > scrhy) scrhy = y; } /* call: (x,y) - display * (-1,0) - close (leave last symbol) * (-1,-1)- close (undo last symbol) * (-1,let)-open: initialize symbol * (-2,let)-change let */ void tmp_at(schar x, schar y) { static schar prevx, prevy; static char let; if ((int)x == -2) { /* change let call */ let = y; return; } if ((int)x == -1 && (int)y >= 0) { /* open or close call */ let = y; prevx = -1; return; } if (prevx >= 0 && cansee(prevx, prevy)) { delay_output(50); prl(prevx, prevy); /* in case there was a monster */ at(prevx, prevy, levl[prevx][prevy].scrsym); } if (x >= 0) { /* normal call */ if (cansee(x, y)) at(x, y, let); prevx = x; prevy = y; } else { /* close call */ let = 0; prevx = -1; } } /* like the previous, but the symbols are first erased on completion */ void Tmp_at(schar x, schar y) { static char let; static xchar cnt; static coord tc[COLNO]; /* but watch reflecting beams! */ int xx, yy; if ((int)x == -1) { if (y > 0) { /* open call */ let = y; cnt = 0; return; } /* close call (do not distinguish y==0 and y==-1) */ while (cnt--) { xx = tc[cnt].x; yy = tc[cnt].y; prl(xx, yy); at(xx, yy, levl[xx][yy].scrsym); } cnt = let = 0; /* superfluous */ return; } if ((int)x == -2) { /* change let call */ let = y; return; } /* normal call */ if (cansee(x, y)) { if (cnt) delay_output(50); at(x, y, let); tc[cnt].x = x; tc[cnt].y = y; if (++cnt >= COLNO) panic("Tmp_at overflow?"); levl[x][y].new = 0; /* prevent pline-nscr erasing --- */ } } void setclipped(void) { error("Hack needs a screen of size at least %d by %d.\n", ROWNO + 2, COLNO); } void at(xchar x, xchar y, char ch) { #ifndef lint /* if xchar is unsigned, lint will complain about if (x < 0) */ if (x < 0 || x > COLNO - 1 || y < 0 || y > ROWNO - 1) { impossible("At gets 0%o at %d %d.", ch, x, y); return; } #endif /* lint */ if (!ch) { impossible("At gets null at %d %d.", x, y); return; } y += 2; curs(x, y); putchar(ch); curx++; } void prme(void) { if (!Invisible) at(u.ux, u.uy, u.usym); } int doredraw(void) { docrt(); return (0); } void docrt(void) { int x, y; struct rm *room; struct monst *mtmp; if (u.uswallow) { swallowed(); return; } cls(); /* Some ridiculous code to get display of @ and monsters (almost) right */ if (!Invisible) { levl[(u.udisx = u.ux)][(u.udisy = u.uy)].scrsym = u.usym; levl[u.udisx][u.udisy].seen = 1; u.udispl = 1; } else u.udispl = 0; seemons(); /* reset old positions */ for (mtmp = fmon; mtmp; mtmp = mtmp->nmon) mtmp->mdispl = 0; seemons(); /* force new positions to be shown */ /* This nonsense should disappear soon --------------------------------- */ for (y = 0; y < ROWNO; y++) for (x = 0; x < COLNO; x++) if ((room = &levl[x][y])->new) { room->new = 0; at(x, y, room->scrsym); } else if (room->seen) at(x, y, room->scrsym); scrlx = COLNO; scrly = ROWNO; scrhx = scrhy = 0; flags.botlx = 1; bot(); } void docorner(int xmin, int ymax) { int x, y; struct rm *room; struct monst *mtmp; if (u.uswallow) { /* Can be done more efficiently */ swallowed(); return; } seemons(); /* reset old positions */ for (mtmp = fmon; mtmp; mtmp = mtmp->nmon) if (mtmp->mx >= xmin && mtmp->my < ymax) mtmp->mdispl = 0; seemons(); /* force new positions to be shown */ for (y = 0; y < ymax; y++) { if (y > ROWNO && CD) break; curs(xmin, y + 2); cl_end(); if (y < ROWNO) { for (x = xmin; x < COLNO; x++) { if ((room = &levl[x][y])->new) { room->new = 0; at(x, y, room->scrsym); } else if (room->seen) at(x, y, room->scrsym); } } } if (ymax > ROWNO) { cornbot(xmin - 1); if (ymax > ROWNO + 1 && CD) { curs(1, ROWNO + 3); cl_eos(); } } } void curs_on_u(void) { curs(u.ux, u.uy + 2); } void pru(void) { if (u.udispl && (Invisible || u.udisx != u.ux || u.udisy != u.uy)) if (!vism_at(u.udisx, u.udisy)) newsym(u.udisx, u.udisy); if (Invisible) { u.udispl = 0; prl(u.ux, u.uy); } else if (!u.udispl || u.udisx != u.ux || u.udisy != u.uy) { atl(u.ux, u.uy, u.usym); u.udispl = 1; u.udisx = u.ux; u.udisy = u.uy; } levl[u.ux][u.uy].seen = 1; } #ifndef NOWORM extern struct wseg *m_atseg; #endif /* NOWORM */ /* print a position that is visible for @ */ void prl(int x, int y) { struct rm *room; struct monst *mtmp; struct obj *otmp; if (x == u.ux && y == u.uy && (!Invisible)) { pru(); return; } if (!isok(x, y)) return; room = &levl[x][y]; if ((!room->typ) || (IS_ROCK(room->typ) && levl[u.ux][u.uy].typ == CORR)) return; if ((mtmp = m_at(x, y)) && !mtmp->mhide && (!mtmp->minvis || See_invisible)) { #ifndef NOWORM if (m_atseg) pwseg(m_atseg); else #endif /* NOWORM */ pmon(mtmp); } else if ((otmp = o_at(x, y)) && room->typ != POOL) atl(x, y, otmp->olet); else if (mtmp && (!mtmp->minvis || See_invisible)) { /* must be a hiding monster, but not hiding right now */ /* assume for the moment that long worms do not hide */ pmon(mtmp); } else if (g_at(x, y) && room->typ != POOL) atl(x, y, '$'); else if (!room->seen || room->scrsym == ' ') { room->new = room->seen = 1; newsym(x, y); on_scr(x, y); } room->seen = 1; } char news0(xchar x, xchar y) { struct obj *otmp; struct trap *ttmp; struct rm *room; char tmp; room = &levl[x][y]; if (!room->seen) tmp = ' '; else if (room->typ == POOL) tmp = POOL_SYM; else if (!Blind && (otmp = o_at(x, y))) tmp = otmp->olet; else if (!Blind && g_at(x, y)) tmp = '$'; else if (x == xupstair && y == yupstair) tmp = '<'; else if (x == xdnstair && y == ydnstair) tmp = '>'; else if ((ttmp = t_at(x, y)) && ttmp->tseen) tmp = '^'; else switch (room->typ) { case SCORR: case SDOOR: tmp = room->scrsym; /* %% wrong after killing mimic ! */ break; case HWALL: tmp = '-'; break; case VWALL: tmp = '|'; break; case LDOOR: case DOOR: tmp = '+'; break; case CORR: tmp = CORR_SYM; break; case ROOM: if (room->lit || cansee(x, y) || Blind) tmp = '.'; else tmp = ' '; break; default: tmp = ERRCHAR; } return (tmp); } void newsym(int x, int y) { atl(x, y, news0(x, y)); } /* used with wand of digging (or pick-axe): fill scrsym and force display */ /* also when a POOL evaporates */ void mnewsym(int x, int y) { struct rm *room; char newscrsym; if (!vism_at(x, y)) { room = &levl[x][y]; newscrsym = news0(x, y); if (room->scrsym != newscrsym) { room->scrsym = newscrsym; room->seen = 0; } } } void nosee(int x, int y) { struct rm *room; if (!isok(x, y)) return; room = &levl[x][y]; if (room->scrsym == '.' && !room->lit && !Blind) { room->scrsym = ' '; room->new = 1; on_scr(x, y); } } #ifndef QUEST void prl1(int x, int y) { if (u.dx) { if (u.dy) { prl(x - (2 * u.dx), y); prl(x - u.dx, y); prl(x, y); prl(x, y - u.dy); prl(x, y - (2 * u.dy)); } else { prl(x, y - 1); prl(x, y); prl(x, y + 1); } } else { prl(x - 1, y); prl(x, y); prl(x + 1, y); } } void nose1(int x, int y) { if (u.dx) { if (u.dy) { nosee(x, u.uy); nosee(x, u.uy - u.dy); nosee(x, y); nosee(u.ux - u.dx, y); nosee(u.ux, y); } else { nosee(x, y - 1); nosee(x, y); nosee(x, y + 1); } } else { nosee(x - 1, y); nosee(x, y); nosee(x + 1, y); } } #endif /* QUEST */ bool vism_at(int x, int y) { struct monst *mtmp; return ((x == u.ux && y == u.uy && !Invisible) ? 1 : (mtmp = m_at(x, y)) ? ((Blind && Telepat) || canseemon(mtmp)) : 0); } #ifdef NEWSCR static void pobj(struct obj *obj) { int show = (!obj->oinvis || See_invisible) && cansee(obj->ox, obj->oy); if (obj->odispl) { if (obj->odx != obj->ox || obj->ody != obj->oy || !show) if (!vism_at(obj->odx, obj->ody)) { newsym(obj->odx, obj->ody); obj->odispl = 0; } } if (show && !vism_at(obj->ox, obj->oy)) { atl(obj->ox, obj->oy, obj->olet); obj->odispl = 1; obj->odx = obj->ox; obj->ody = obj->oy; } } #endif /* NEWSCR */ void unpobj(struct obj *obj) { if (!vism_at(obj->ox, obj->oy)) newsym(obj->ox, obj->oy); } void seeobjs(void) { struct obj *obj, *obj2; for (obj = fobj; obj; obj = obj2) { obj2 = obj->nobj; if (obj->olet == FOOD_SYM && obj->otyp >= CORPSE && obj->age + 250 < moves) delobj(obj); } for (obj = invent; obj; obj = obj2) { obj2 = obj->nobj; if (obj->olet == FOOD_SYM && obj->otyp >= CORPSE && obj->age + 250 < moves) useup(obj); } } void seemons(void) { struct monst *mtmp; for (mtmp = fmon; mtmp; mtmp = mtmp->nmon) { if (mtmp->data->mlet == ';') mtmp->minvis = (u.ustuck != mtmp && levl[mtmp->mx][mtmp->my].typ == POOL); pmon(mtmp); #ifndef NOWORM if (mtmp->wormno) wormsee(mtmp->wormno); #endif /* NOWORM */ } } void pmon(struct monst *mon) { int show = (Blind && Telepat) || canseemon(mon); if (mon->mdispl) { if (mon->mdx != mon->mx || mon->mdy != mon->my || !show) unpmon(mon); } if (show && !mon->mdispl) { atl(mon->mx, mon->my, (!mon->mappearance || u.uprops[PROP(RIN_PROTECTION_FROM_SHAPE_CHANGERS)].p_flgs ) ? mon->data->mlet : mon->mappearance); mon->mdispl = 1; mon->mdx = mon->mx; mon->mdy = mon->my; } } void unpmon(struct monst *mon) { if (mon->mdispl) { newsym(mon->mdx, mon->mdy); mon->mdispl = 0; } } void nscr(void) { int x, y; struct rm *room; if (u.uswallow || u.ux == FAR || flags.nscrinh) return; pru(); for (y = scrly; y <= scrhy; y++) for (x = scrlx; x <= scrhx; x++) if ((room = &levl[x][y])->new) { room->new = 0; at(x, y, room->scrsym); } scrhx = scrhy = 0; scrlx = COLNO; scrly = ROWNO; } /* 100 suffices for bot(); no relation with COLNO */ char oldbot[100], newbot[100]; static void cornbot(int lth) { if (lth < (int)sizeof(oldbot)) { oldbot[lth] = 0; flags.botl = 1; } } void bot(void) { char *ob = oldbot, *nb = newbot; int i; if (flags.botlx) *ob = 0; flags.botl = flags.botlx = 0; #ifdef GOLD_ON_BOTL sprintf(newbot, "Level %-2d Gold %-5lu Hp %3d(%d) Ac %-2d Str ", dlevel, u.ugold, u.uhp, u.uhpmax, u.uac); #else sprintf(newbot, "Level %-2d Hp %3d(%d) Ac %-2d Str ", dlevel, u.uhp, u.uhpmax, u.uac); #endif /* GOLD_ON_BOTL */ if (u.ustr > 18) { if (u.ustr > 117) strcat(newbot, "18/**"); else sprintf(eos(newbot), "18/%02d", u.ustr - 18); } else sprintf(eos(newbot), "%-2d ", u.ustr); #ifdef EXP_ON_BOTL sprintf(eos(newbot), " Exp %2d/%-5lu ", u.ulevel, u.uexp); #else sprintf(eos(newbot), " Exp %2u ", u.ulevel); #endif /* EXP_ON_BOTL */ strcat(newbot, hu_stat[u.uhs]); if (flags.time) sprintf(eos(newbot), " %ld", moves); if (strlen(newbot) >= COLNO) { char *bp0, *bp1; bp0 = bp1 = newbot; do { if (*bp0 != ' ' || bp0[1] != ' ' || bp0[2] != ' ') *bp1++ = *bp0; } while (*bp0++); } for (i = 1; i < COLNO; i++) { if (*ob != *nb) { curs(i, ROWNO + 2); putchar(*nb ? *nb : ' '); curx++; } if (*ob) ob++; if (*nb) nb++; } strcpy(oldbot, newbot); } #ifdef WAN_PROBING void mstatusline(struct monst *mtmp) { pline("Status of %s: ", monnam(mtmp)); pline("Level %-2d Gold %-5lu Hp %3d(%d) Ac %-2d Dam %d", mtmp->data->mlevel, mtmp->mgold, mtmp->mhp, mtmp->mhpmax, mtmp->data->ac, (mtmp->data->damn + 1) * (mtmp->data->damd + 1)); } #endif /* WAN_PROBING */ void cls(void) { if (flags.toplin == 1) more(); flags.toplin = 0; clear_screen(); flags.botlx = 1; }