Remove unneeded inclusions of <sys/cdefs.h> throughout the tree.
[games.git] / games / hack / def.rm.h
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1/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
2/* def.rm.h - version 1.0.2 */
304d60d9 3/* $DragonFly: src/games/hack/def.rm.h,v 1.2 2004/11/06 12:29:17 eirikn Exp $ */
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4
5/* Level location types */
6#define HWALL 1
7#define VWALL 2
8#define SDOOR 3
9#define SCORR 4
10#define LDOOR 5
6693db17 11#define POOL 6 /* not yet fully implemented */
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12 /* this should in fact be a bit like lit */
13#define DOOR 7
14#define CORR 8
15#define ROOM 9
16#define STAIRS 10
17
18/*
19 * Avoid using the level types in inequalities:
20 * these types are subject to change.
21 * Instead, use one of the macros below.
22 */
23#define IS_WALL(typ) ((typ) <= VWALL)
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24#define IS_ROCK(typ) ((typ) < POOL) /* absolutely nonaccessible */
25#define ACCESSIBLE(typ) ((typ) >= DOOR) /* good position */
26#define IS_ROOM(typ) ((typ) >= ROOM) /* ROOM or STAIRS */
27#define ZAP_POS(typ) ((typ) > DOOR)
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28
29/*
30 * A few of the associated symbols are not hardwired.
31 */
32#ifdef QUEST
33#define CORR_SYM ':'
34#else
35#define CORR_SYM '#'
304d60d9 36#endif /* QUEST */
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37#define POOL_SYM '}'
38
39#define ERRCHAR '{'
40
41/*
42 * The structure describing a coordinate position.
43 * Before adding fields, remember that this will significantly affect
44 * the size of temporary files and save files.
45 */
46struct rm {
47 char scrsym;
48 unsigned typ:5;
49 unsigned new:1;
50 unsigned seen:1;
51 unsigned lit:1;
52};
53extern struct rm levl[COLNO][ROWNO];