/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */ /* hack.Decl.c - version 1.0.3 */ /* $DragonFly: src/games/hack/hack.Decl.c,v 1.4 2006/08/21 19:45:32 pavalos Exp $ */ #include "hack.h" char nul[40]; /* contains zeros */ char plname[PL_NSIZ]; /* player name */ char lock[PL_NSIZ+4] = "1lock"; /* long enough for login name .99 */ boolean in_mklev, restoring; struct rm levl[COLNO][ROWNO]; /* level map */ #ifndef QUEST struct mkroom rooms[MAXNROFROOMS+1]; coord doors[DOORMAX]; #endif /* QUEST */ struct monst *fmon = 0; struct trap *ftrap = 0; struct gold *fgold = 0; struct obj *fobj = 0, *fcobj = 0, *invent = 0, *uwep = 0, *uarm = 0, *uarm2 = 0, *uarmh = 0, *uarms = 0, *uarmg = 0, *uright = 0, *uleft = 0, *uchain = 0, *uball = 0; struct flag flags; struct you u; struct monst youmonst; /* dummy; used as return value for boomhit */ xchar dlevel = 1; xchar xupstair, yupstair, xdnstair, ydnstair; const char *save_cm, *killer, *nomovemsg; long moves = 1; long wailmsg = 0; int multi = 0; char genocided[60]; char fut_geno[60]; xchar curx,cury; xchar seelx, seehx, seely, seehy; /* corners of lit room */ coord bhitpos; char quitchars[] = " \r\n\033";