/* * setup.c - set up all files for Phantasia * * $FreeBSD: src/games/phantasia/setup.c,v 1.11 1999/11/16 02:57:34 billf Exp $ * $DragonFly: src/games/phantasia/setup.c,v 1.3 2005/05/31 00:06:26 swildner Exp $ */ #include "include.h" #include #include #include /* functions which we need to know about */ /* phantglobs.c */ extern double drandom(void); void Error(const char *, const char *); static const char *files[] = { /* all files to create */ _SPATH_MONST, _SPATH_PEOPLE, _SPATH_MESS, _SPATH_LASTDEAD, _SPATH_MOTD, _SPATH_GOLD, _SPATH_VOID, _SPATH_SCORE, NULL, }; const char *monsterfile="monsters.asc"; /* */ /************************************************************************ / / FUNCTION NAME: main() / / FUNCTION: setup files for Phantasia 3.3.2 / / AUTHOR: E. A. Estes, 12/4/85 / / ARGUMENTS: none / / RETURN VALUE: none / / MODULES CALLED: time(), exit(), stat(), Error(), creat(), close(), fopen(), / fgets(), floor(), srandom(), umask(), drandom(), strcpy(), getuid(), / unlink(), fwrite(), fclose(), sscanf(), printf(), strlen(), fprintf() / / GLOBAL INPUTS: Curmonster, _iob[], Databuf[], *Monstfp, Enrgyvoid / / GLOBAL OUTPUTS: Curmonster, Databuf[], *Monstfp, Enrgyvoid / / DESCRIPTION: / / This program tries to verify the parameters specified in / the Makefile. / / Create all necessary files. Note that nothing needs to be / put in these files. / Also, the monster binary data base is created here. / *************************************************************************/ int main(int argc, char **argv) { const char **filename; /* for pointing to file names */ int fd; /* file descriptor */ FILE *fp; /* for opening files */ struct stat fbuf; /* for getting files statistics */ int ch; while ((ch = getopt(argc, argv, "m:")) != -1) switch(ch) { case 'm': monsterfile = optarg; break; case '?': default: break; } argc -= optind; argv += optind; srandomdev(); #if 0 umask(0117); /* only owner can read/write created files */ #endif /* try to create data files */ filename = &files[0]; while (*filename != NULL) /* create each file */ { if (stat(*filename, &fbuf) == 0) /* file exists; remove it */ { if (!strcmp(*filename, _SPATH_PEOPLE)) /* do not reset character file if it already exists */ { ++filename; continue; } if (unlink(*filename) < 0) Error("Cannot unlink %s.\n", *filename); /*NOTREACHED*/ } if ((fd = creat(*filename, 0666)) < 0) Error("Cannot create %s.\n", *filename); /*NOTREACHED*/ close(fd); /* close newly created file */ ++filename; /* process next file */ } /* put holy grail info into energy void file */ Enrgyvoid.ev_active = TRUE; Enrgyvoid.ev_x = ROLL(-1.0e6, 2.0e6); Enrgyvoid.ev_y = ROLL(-1.0e6, 2.0e6); if ((fp = fopen(_SPATH_VOID, "w")) == NULL) Error("Cannot update %s.\n", _SPATH_VOID); else { fwrite(&Enrgyvoid, SZ_VOIDSTRUCT, 1, fp); fclose(fp); } /* create binary monster data base */ if ((Monstfp = fopen(_SPATH_MONST, "w")) == NULL) Error("Cannot update %s.\n", _SPATH_MONST); else { if ((fp = fopen(monsterfile, "r")) == NULL) { fclose(Monstfp); Error("cannot open %s to create monster database.\n", "monsters.asc"); } else { Curmonster.m_o_strength = Curmonster.m_o_speed = Curmonster.m_maxspeed = Curmonster.m_o_energy = Curmonster.m_melee = Curmonster.m_skirmish = 0.0; while (fgets(Databuf, SZ_DATABUF, fp) != NULL) /* read in text file, convert to binary */ { sscanf(&Databuf[24], "%lf%lf%lf%lf%lf%d%d%lf", &Curmonster.m_strength, &Curmonster.m_brains, &Curmonster.m_speed, &Curmonster.m_energy, &Curmonster.m_experience, &Curmonster.m_treasuretype, &Curmonster.m_type, &Curmonster.m_flock); Databuf[24] = '\0'; strcpy(Curmonster.m_name, Databuf); fwrite((char *) &Curmonster, SZ_MONSTERSTRUCT, 1, Monstfp); } fclose(fp); fclose(Monstfp); } } #ifdef MAKE_INSTALLS_THIS_AND_DOESNT_WANT_TO_HEAR_ABOUT_IT /* write to motd file */ printf("One line 'motd' ? "); if (fgets(Databuf, SZ_DATABUF, stdin) == NULL) Databuf[0] = '\0'; if ((fp = fopen(_SPATH_MOTD, "w")) == NULL) Error("Cannot update %s.\n", _SPATH_MOTD); else { fwrite(Databuf, sizeof(char), strlen(Databuf), fp); fclose(fp); } /* report compile-time options */ printf("Compiled options:\n\n"); printf("Phantasia destination directory: %s\n", _SPATH_PHANTDIR); printf("Wizard: root UID: 0\n"); #ifdef BSD41 printf("Compiled for BSD 4.1\n"); #endif #ifdef BSD42 printf("Compiled for BSD 4.2\n"); #endif #ifdef SYS3 printf("Compiled for System III\n"); #endif #ifdef SYS5 printf("Compiled for System V\n"); #endif #endif exit(0); /*NOTREACHED*/ } /* */ /************************************************************************ / / FUNCTION NAME: Error() / / FUNCTION: print an error message, and exit / / AUTHOR: E. A. Estes, 12/4/85 / / ARGUMENTS: / char *str - format string for printf() / char *file - file which caused error / / RETURN VALUE: none / / MODULES CALLED: exit(), perror(), fprintf() / / GLOBAL INPUTS: _iob[] / / GLOBAL OUTPUTS: none / / DESCRIPTION: / Print an error message, then exit. / *************************************************************************/ void Error(const char *str, const char *file) { fprintf(stderr, "Error: "); fprintf(stderr, str, file); perror(file); exit(1); /*NOTREACHED*/ }