1 OpenRM Scene Graph is set of tools and utilities that implement a
2 high performance, flexible and extendible scene graph API. Underneath
3 OpenRM, OpenGL(tm) is used as the graphics platform for rendering,
4 so OpenRM is highly portable and can deliver blazing rendering speeds.
5 OpenRM can be used on any platform that has OpenGL, and has been
7 x86 Linux (s/w via Mesa, h/w using vendor drivers, e.g., nVidia)
11 Win32 (95/98/NT/2K/ME).
13 OpenRM is a derivative work of RM Scene Graph (tm), a commercial
14 scene graph product from R3vis Corporation. Late in 1999, R3vis announced
15 the release of OpenRM into the Open Source community, with the
16 OpenRM debut occuring on 1 March 2000. R3vis continues to maintain
17 and develop RM Scene Graph, which contains additional features not
20 WWW: http://openrm.sourceforge.net