Update games/hexalate to version 1.1.6
[dports.git] / games / xblast / Makefile
1 # Created by: se
2 # $FreeBSD$
3
4 PORTNAME=       xblast
5 PORTVERSION=    2.10.4
6 PORTREVISION=   17
7 CATEGORIES=     games
8 MASTER_SITES=   SF/${PORTNAME}/Sources/${PORTVERSION} \
9                 SF/${PORTNAME}/Images/${IMAGES_DATE}:images \
10                 SF/${PORTNAME}/Levels/${LEVELS_DATE}:levels \
11                 SF/${PORTNAME}/Models/${MODELS_DATE}:models \
12                 SF/${PORTNAME}/Musics/${MUSICS_DATE}:musics \
13                 SF/${PORTNAME}/Sounds/${SOUNDS_DATE}:sounds
14 DISTFILES=      ${DISTNAME}${EXTRACT_SUFX} \
15                 images-${IMAGES_DATE}${EXTRACT_SUFX}:images \
16                 levels-${LEVELS_DATE}${EXTRACT_SUFX}:levels \
17                 models-${MODELS_DATE}${EXTRACT_SUFX}:models
18 DIST_SUBDIR=    xblast
19
20 MAINTAINER=     ports@FreeBSD.org
21 COMMENT=        Multi-player real-time strategy game for X11
22
23 LICENSE=        GPLv2+
24 LICENSE_FILE=   ${WRKSRC}/COPYING
25
26 USES=           gmake localbase:ldflags
27 GNU_CONFIGURE=  yes
28 CONFIGURE_ARGS= --with-otherdatadir=${DATADIR}
29
30 FONTSDIR=       ${LOCALBASE}/share/fonts/bitstream-vera
31
32 IMAGES_DATE=    2005-01-06
33 LEVELS_DATE=    2005-01-06
34 MODELS_DATE=    2005-01-06
35 MUSICS_DATE=    2005-01-06
36 SOUNDS_DATE=    2004-04-29
37
38 OPTIONS_DEFINE= NLS SDL SMPF SOUND
39 OPTIONS_DEFAULT=SDL SOUND
40 OPTIONS_SUB=    yes
41
42 NLS_USES=               gettext
43 NLS_CONFIGURE_ENABLE=   nls
44 SDL_USES=               sdl
45 SDL_USE=                SDL=gfx,image,mixer,net,ttf,sdl
46 SDL_USES_OFF=           xorg
47 SDL_USE_OFF=            XORG=ice,x11,xt
48 SDL_CONFIGURE_ENABLE=   sdl
49 SDL_RUN_DEPENDS=        ${FONTSDIR}/Vera.ttf:x11-fonts/bitstream-vera
50 SMPF_DESC=              Support for 16 players
51 SMPF_CONFIGURE_ENABLE=  SMPF
52 SOUND_CONFIGURE_ENABLE= sound
53 SOUND_DISTFILES=        musics-${MUSICS_DATE}${EXTRACT_SUFX}:musics \
54                         sounds${EXTRACT_SUFX}:sounds
55
56 post-extract:
57         -@${MV} ${WRKDIR}/levels-${LEVELS_DATE}/reconstruct?on2.xal ${WRKDIR}/levels-${LEVELS_DATE}/reconstruction2.xal
58
59 post-patch:
60         @${TOUCH} -r ${WRKSRC}/configure ${WRKSRC}/aclocal.m4
61         @${REINPLACE_CMD} -e \
62                 's|$$(game_datadir)/locale|$$(prefix)/share/locale|g ; \
63                  s|^xblast_LDADD =.*$$|xblast_LDADD = $$(LIBINTL)|g' \
64                 ${WRKSRC}/Makefile.in
65         @${REINPLACE_CMD} '/datadir=$$game_datadir/d' ${WRKSRC}/configure
66         @${REINPLACE_CMD} -e \
67                 's|"Vera.ttf"|"${FONTSDIR}/Vera.ttf"|g' ${WRKSRC}/sdl_text.c
68
69 post-install:
70         ${INSTALL_MAN} ${WRKSRC}/xblast.man ${STAGEDIR}${MAN6PREFIX}/man/man6/xblast.6
71         @${MKDIR} ${STAGEDIR}${DATADIR}/image
72         @cd ${WRKDIR}/images-${IMAGES_DATE} && \
73                 ${COPYTREE_SHARE} . ${STAGEDIR}${DATADIR}/image "-not -name Imakefile"
74         @${MKDIR} ${STAGEDIR}${DATADIR}/level
75         @cd ${WRKDIR}/levels-${LEVELS_DATE} && \
76                 ${COPYTREE_SHARE} . ${STAGEDIR}${DATADIR}/level "-not -name Imakefile"
77         @${MKDIR} ${STAGEDIR}${DATADIR}/image/sprite
78         @cd ${WRKDIR}/models-${MODELS_DATE} && \
79                 ${COPYTREE_SHARE} . ${STAGEDIR}${DATADIR}/image/sprite "-not -name Imakefile"
80
81 post-install-SOUND-on:
82         @${MKDIR} ${STAGEDIR}${DATADIR}/sounds
83         @cd ${WRKDIR}/musics-${MUSICS_DATE} && \
84                 ${COPYTREE_SHARE} . ${STAGEDIR}${DATADIR}/sounds "-not -name Imakefile"
85         @cd ${WRKDIR}/sounds && \
86                 ${COPYTREE_SHARE} . ${STAGEDIR}${DATADIR}/sounds "-not -name Imakefile"
87
88 .include <bsd.port.mk>