PORTNAME= openshadinglanguage DISTVERSIONPREFIX= v DISTVERSION= 1.11.17.0 PORTREVISION= 2 CATEGORIES?= graphics devel MAINTAINER= FreeBSD@Shaneware.biz COMMENT?= Advanced shading language for production GI renderers WWW= https://github.com/AcademySoftwareFoundation/OpenShadingLanguage LICENSE= BSD3CLAUSE LICENSE_FILE= ${WRKSRC}/LICENSE.md BROKEN_FreeBSD_12_powerpc64= fails to compile: llvm_ops.cpp:101:10: fatal error: 'iostream' file not found BROKEN_riscv64= fails to build: /usr/include/c++/v1/__threading_support:135:3: Unsupported architecture BUILD_DEPENDS= llvm-config${LLVM_VER}:devel/llvm${LLVM_VER} LIB_DEPENDS= libboost_thread.so:devel/boost-libs \ libImath.so:math/Imath \ libOpenEXR.so:graphics/openexr \ libOpenImageIO.so:graphics/openimageio \ libpugixml.so:textproc/pugixml RUN_DEPENDS= llvm-config${LLVM_VER}:devel/llvm${LLVM_VER} USES= bison cmake compiler:c++14-lang localbase ncurses qt:5 USE_QT= buildtools:build qmake:build USE_GITHUB= yes GH_ACCOUNT= AcademySoftwareFoundation GH_PROJECT= OpenShadingLanguage CMAKE_ON= ENABLERTTI OSL_BUILD_TESTS USE_LLVM_BITCODE USE_LIBCPLUSPLUS CMAKE_OFF= USE_BOOST_WAVE CMAKE_ARGS+= -DLLVM_CONFIG:STRING="${LOCALBASE}/bin/llvm-config${LLVM_VER}" \ -DCMAKE_INSTALL_DOCDIR:STRING=${DOCSDIR} -DCMAKE_CXX_STANDARD=14 # This flag fixes linking with clang 9.0 ?? CXXFLAGS+= -DNDEBUG OPTIONS_DEFINE= MATERIALX OSLTOY OPTIONS_SUB= yes MATERIALX_DESC= Install material library MATERIALX_CMAKE_BOOL= OSL_BUILD_MATERIALX OSLTOY_DESC= Interactive shader edit and visualize tool OSLTOY_CMAKE_BOOL= USE_QT OSLTOY_USE= QT=buildtools:build,core,gui,qmake:build,widgets #CXXFLAGS+= -I${STAGEDIR}/include # DISTVERSION has an extra digit which isn't in the lib name # for LIBVERS we want the first three digits PLIST_SUB= SHL3=${PORTVERSION:R} SHL2=${PORTVERSION:R:R} .include .if ${LLVM_DEFAULT:M[678]0} LLVM_VER= 90 .else LLVM_VER= ${LLVM_DEFAULT} .endif post-patch: @${REINPLACE_CMD} -e 's,%%DATADIR%%,${DATADIR},' \ -e 's,%%PYCMD%%,${PYTHON_CMD},' \ ${WRKSRC}/src/shaders/CMakeLists.txt \ ${WRKSRC}/src/shaders/MaterialX/CMakeLists.txt \ ${WRKSRC}/src/doc/CMakeLists.txt \ ${WRKSRC}/src/liboslexec/CMakeLists.txt .if ${SLAVE_PORT} == yes BUILD_DEPENDS+= ${PREFIX}/share/cmake/pybind11/pybind11Config.cmake:devel/pybind11 LIB_DEPENDS+= liboslquery.so:graphics/openshadinglanguage RUN_DEPENDS+= ${PYTHON_PKGNAMEPREFIX}openimageio>0:graphics/py-openimageio@${PY_FLAVOR} PLIST= ${PKGDIR}/pkg-plist-pybind USES+= python USE_PYTHON= flavors CMAKE_ON+= USE_PYTHON CMAKE_ARGS+= -DPYTHON_VERSION=${PYTHON_VER} do-install: ${MKDIR} ${STAGEDIR}${PYTHON_SITELIBDIR} ${INSTALL_LIB} ${BUILD_WRKSRC}/lib/python/site-packages/oslquery.so ${STAGEDIR}${PYTHON_SITELIBDIR} .else # SLAVE_PORT != yes USES+= python:build BINARY_ALIAS+= python=${PYTHON_CMD} CMAKE_OFF+= USE_PYTHON USE_LDCONFIG= yes .endif # SLAVE_PORT .include