Merge from vendor branch AWK:
[dragonfly.git] / games / battlestar / init.c
1 /*
2  * Copyright (c) 1983, 1993
3  *      The Regents of the University of California.  All rights reserved.
4  *
5  * Redistribution and use in source and binary forms, with or without
6  * modification, are permitted provided that the following conditions
7  * are met:
8  * 1. Redistributions of source code must retain the above copyright
9  *    notice, this list of conditions and the following disclaimer.
10  * 2. Redistributions in binary form must reproduce the above copyright
11  *    notice, this list of conditions and the following disclaimer in the
12  *    documentation and/or other materials provided with the distribution.
13  * 3. All advertising materials mentioning features or use of this software
14  *    must display the following acknowledgement:
15  *      This product includes software developed by the University of
16  *      California, Berkeley and its contributors.
17  * 4. Neither the name of the University nor the names of its contributors
18  *    may be used to endorse or promote products derived from this software
19  *    without specific prior written permission.
20  *
21  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
22  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
23  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
24  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
25  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
26  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
27  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
28  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
29  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
30  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
31  * SUCH DAMAGE.
32  *
33  * @(#)init.c   8.1 (Berkeley) 5/31/93
34  * $FreeBSD: src/games/battlestar/init.c,v 1.7.2.1 2001/03/05 11:45:36 kris Exp $
35  * $DragonFly: src/games/battlestar/init.c,v 1.3 2003/11/12 14:53:52 eirikn Exp $
36  */
37
38 #include <sys/types.h>
39 #include <pwd.h>
40 #include <string.h>
41 #include "externs.h"
42
43 static int       checkout (const char *);
44 static void      getutmp (char *);
45 static int       wizard (const char *);
46
47 void
48 initialize(startup)
49         int  startup;
50 {
51         const struct objs *p;
52
53         puts("Version 4.2, fall 1984.");
54         puts("First Adventure game written by His Lordship, the honorable");
55         puts("Admiral D.W. Riggle\n");
56         srandomdev();
57         getutmp(uname);
58         if (startup)
59                 location = dayfile;
60         wiz = wizard(uname);
61         wordinit();
62         if (startup) {
63                 direction = NORTH;
64                 gtime = 0;
65                 snooze = CYCLE * 1.5;
66                 position = 22;
67                 setbit(wear, PAJAMAS);
68                 fuel = TANKFULL;
69                 torps = TORPEDOES;
70                 for (p = dayobjs; p->room != 0; p++)
71                         setbit(location[p->room].objects, p->obj);
72         } else
73                 restore();
74         signal(SIGINT, die);
75 }
76
77 void
78 getutmp(battlestar_uname)
79         char *battlestar_uname;
80 {
81         struct passwd *ptr;
82
83         ptr = getpwuid(getuid());
84         strcpy(battlestar_uname, ptr ? ptr->pw_name : "");
85 }
86
87 const char *const list[] = {    /* hereditary wizards */
88         "riggle",
89         "chris",
90         "edward",
91         "comay",
92         "yee",
93         "dmr",
94         "ken",
95         0
96 };
97
98 const char *const badguys[] = {
99         "wnj",
100         "root",
101         "ted",
102         0
103 };
104
105 int
106 wizard(battlestar_uname)
107         const char *battlestar_uname;
108 {
109         char flag;
110
111         if ((flag = checkout(battlestar_uname)) > 0)
112                 printf("You are the Great wizard %s.\n", battlestar_uname);
113         return flag;
114 }
115
116 int
117 checkout(battlestar_uname)
118         const char *battlestar_uname;
119 {
120         const char *const *ptr;
121
122         for (ptr = list; *ptr; ptr++)
123                 if (strcmp(*ptr, battlestar_uname) == 0)
124                         return 1;
125         for (ptr = badguys; *ptr; ptr++)
126                 if (strcmp(*ptr, battlestar_uname) == 0) {
127                         printf("You are the Poor anti-wizard %s.  Good Luck!\n",
128                                 battlestar_uname);
129                         if (location != NULL) {
130                                 CUMBER = 3;
131                                 WEIGHT = 9;     /* that'll get him! */
132                                 gclock = 10;
133                                 setbit(location[7].objects, WOODSMAN);  /* viper room */
134                                 setbit(location[20].objects, WOODSMAN); /* laser " */
135                                 setbit(location[13].objects, DARK);     /* amulet " */
136                                 setbit(location[8].objects, ELF);       /* closet */
137                         }
138                         return 0;       /* anything else, Chris? */
139                 }
140         return 0;
141 }