2 * Copyright (c) 1983, 1993
3 * The Regents of the University of California. All rights reserved.
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions
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9 * notice, this list of conditions and the following disclaimer.
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13 * 3. All advertising materials mentioning features or use of this software
14 * must display the following acknowledgement:
15 * This product includes software developed by the University of
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17 * 4. Neither the name of the University nor the names of its contributors
18 * may be used to endorse or promote products derived from this software
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23 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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33 * @(#)assorted.c 8.1 (Berkeley) 5/31/93
34 * $FreeBSD: src/games/sail/assorted.c,v 1.5 1999/11/30 03:49:31 billf Exp $
35 * $DragonFly: src/games/sail/assorted.c,v 1.3 2006/09/03 17:33:13 pavalos Exp $
40 static void strike(struct ship *, struct ship *);
43 table(int rig, int shot, int hittable,
44 struct ship *on, struct ship *from, int roll)
46 int hhits = 0, chits = 0, ghits = 0, rhits = 0;
47 int Ghit = 0, Hhit = 0, Rhit = 0, Chit = 0;
48 int guns, car, pc, hull;
52 const char *message = NULL;
56 hull = on->specs->hull;
57 crew[0] = on->specs->crew1;
58 crew[1] = on->specs->crew2;
59 crew[2] = on->specs->crew3;
60 rigg[0] = on->specs->rig1;
61 rigg[1] = on->specs->rig2;
62 rigg[2] = on->specs->rig3;
63 rigg[3] = on->specs->rig4;
65 Chit = chits = hittable;
67 tp = &(rig ? RigTable : HullTable)[hittable][roll-1];
74 if (shot == L_CHAIN) {
79 if (on->file->captured != 0) {
80 pc -= (chits + 1) / 2;
83 for (n = 0; n < 3; n++)
84 if (chits > crew[n]) {
91 for (n = 0; n < 3; n++)
99 if (rigg[3] != -1 && rhits > rigg[3]) {
102 } else if (rigg[3] != -1) {
105 if (rig && !rigg[2] && (!rigg[3] || rigg[3] == -1))
106 makesignal(on, "dismasted!", NULL);
107 if (portside(from, on, 0)) {
108 guns = on->specs->gunR;
109 car = on->specs->carR;
111 guns = on->specs->gunL;
112 car = on->specs->carL;
130 Write(portside(from, on, 0) ? W_GUNR : W_GUNL,
131 on, guns, car, 0, 0);
133 hull = hull < 0 ? 0 : hull;
134 if (on->file->captured != 0 && Chit)
135 Write(W_PCREW, on, pc, 0, 0, 0);
137 Write(W_HULL, on, hull, 0, 0, 0);
139 Write(W_CREW, on, crew[0], crew[1], crew[2], 0);
141 Write(W_RIGG, on, rigg[0], rigg[1], rigg[2], rigg[3]);
144 message = "firing round shot on %s (%c%c)";
147 message = "firing grape shot on %s (%c%c)";
150 message = "firing chain shot on %s (%c%c)";
153 message = "firing double shot on %s (%c%c)";
156 message = "exploding shot on %s (%c%c)";
158 makesignal(from, message, on);
159 if (roll == 6 && rig) {
162 message = "fore topsail sheets parted";
165 message = "mizzen shrouds parted";
168 message = "main topsail yard shot away";
171 message = "fore topmast and foremast shrouds shot away";
174 message = "mizzen mast and yard shot through";
177 message = "foremast and spritsail yard shattered";
180 message = "main topmast and mizzen mast shattered";
183 makesignal(on, message, NULL);
184 } else if (roll == 6) {
187 message = "anchor cables severed";
190 message = "two anchor stocks shot away";
193 message = "quarterdeck bulwarks damaged";
196 message = "three gun ports shot away";
199 message = "four guns dismounted";
202 message = "rudder cables shot through";
203 Write(W_TA, on, 0, 0, 0, 0);
206 message = "shot holes below the water line";
209 makesignal(on, message, NULL);
216 Cleansnag(struct ship *from, struct ship *to, char all, char flag)
219 Write(W_UNGRAP, from, to->file->index, all, 0, 0);
220 Write(W_UNGRAP, to, from->file->index, all, 0, 0);
223 Write(W_UNFOUL, from, to->file->index, all, 0, 0);
224 Write(W_UNFOUL, to, from->file->index, all, 0, 0);
226 if (!snagged2(from, to)) {
227 if (!snagged(from)) {
228 unboard(from, from, 1); /* defense */
229 unboard(from, from, 0); /* defense */
231 unboard(from, to, 0); /* offense */
233 unboard(to, to, 1); /* defense */
234 unboard(to, to, 0); /* defense */
236 unboard(to, from, 0); /* offense */
241 strike(struct ship *ship, struct ship *from)
245 if (ship->file->struck)
247 Write(W_STRUCK, ship, 1, 0, 0, 0);
248 points = ship->specs->pts + from->file->points;
249 Write(W_POINTS, from, points, 0, 0, 0);
250 unboard(ship, ship, 0); /* all offense */
251 unboard(ship, ship, 1); /* all defense */
254 case 4: /* ship may sink */
255 Write(W_SINK, ship, 1, 0, 0, 0);
258 case 6: /* ship may explode */
259 Write(W_EXPLODE, ship, 1, 0, 0, 0);
262 Writestr(W_SIGNAL, ship, "striking her colours!");