Merge branch 'vendor/BYACC'
[dragonfly.git] / games / trek / klmove.c
1 /*      @(#)klmove.c    8.1 (Berkeley) 5/31/93                          */
2 /*      $NetBSD: klmove.c,v 1.9 2009/05/24 22:55:03 dholland Exp $      */
3
4 /*
5  * Copyright (c) 1980, 1993
6  *      The Regents of the University of California.  All rights reserved.
7  *
8  * Redistribution and use in source and binary forms, with or without
9  * modification, are permitted provided that the following conditions
10  * are met:
11  * 1. Redistributions of source code must retain the above copyright
12  *    notice, this list of conditions and the following disclaimer.
13  * 2. Redistributions in binary form must reproduce the above copyright
14  *    notice, this list of conditions and the following disclaimer in the
15  *    documentation and/or other materials provided with the distribution.
16  * 3. Neither the name of the University nor the names of its contributors
17  *    may be used to endorse or promote products derived from this software
18  *    without specific prior written permission.
19  *
20  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
21  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
22  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
23  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
24  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
25  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
26  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
27  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
28  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
29  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
30  * SUCH DAMAGE.
31  */
32
33 #include <stdio.h>
34 #include "trek.h"
35
36 /*
37 **  Move Klingons Around
38 **
39 **      This is a largely incomprehensible block of code that moves
40 **      Klingons around in a quadrant.  It was written in a very
41 **      "program as you go" fashion, and is a prime candidate for
42 **      rewriting.
43 **
44 **      The flag `fl' is zero before an attack, one after an attack,
45 **      and two if you are leaving a quadrant.  This serves to
46 **      change the probability and distance that it moves.
47 **
48 **      Basically, what it will try to do is to move a certain number
49 **      of steps either toward you or away from you.  It will avoid
50 **      stars whenever possible.  Nextx and nexty are the next
51 **      sector to move to on a per-Klingon basis; they are roughly
52 **      equivalent to Ship.sectx and Ship.secty for the starship.  Lookx and
53 **      looky are the sector that you are going to look at to see
54 **      if you can move their.  Dx and dy are the increment.  Fudgex
55 **      and fudgey are the things you change around to change your
56 **      course around stars.
57 */
58
59 void
60 klmove(int fl)
61 {
62         int                     n;
63         struct kling    *k;
64         double                  dx, dy;
65         int                     nextx, nexty;
66         int             lookx, looky;
67         int                     motion;
68         int                     fudgex, fudgey;
69         int                     qx, qy;
70         double                  bigger;
71         int                     i;
72
73 #ifdef xTRACE
74         if (Trace)
75                 printf("klmove: fl = %d, Etc.nkling = %d\n", fl, Etc.nkling);
76 #endif
77         for (n = 0; n < Etc.nkling; n++) {
78                 k = &Etc.klingon[n];
79                 i = 100;
80                 if (fl)
81                         i = 100.0 * k->power / Param.klingpwr;
82                 if (ranf(i) >= Param.moveprob[2 * Move.newquad + fl])
83                         continue;
84                 /* compute distance to move */
85                 motion = ranf(75) - 25;
86                 motion *= k->avgdist * Param.movefac[2 * Move.newquad + fl];
87                 /* compute direction */
88                 dx = Ship.sectx - k->x + ranf(3) - 1;
89                 dy = Ship.secty - k->y + ranf(3) - 1;
90                 bigger = dx;
91                 if (dy > bigger)
92                         bigger = dy;
93                 if (bigger == 0.0)
94                         bigger = 1.0;
95                 dx = dx / bigger + 0.5;
96                 dy = dy / bigger + 0.5;
97                 if (motion < 0) {
98                         motion = -motion;
99                         dx = -dx;
100                         dy = -dy;
101                 }
102                 fudgex = fudgey = 1;
103                 /* try to move the klingon */
104                 nextx = k->x;
105                 nexty = k->y;
106                 for (; motion > 0; motion--) {
107                         lookx = nextx + dx;
108                         looky = nexty + dy;
109                         if (lookx < 0 || lookx >= NSECTS ||
110                             looky < 0 || looky >= NSECTS) {
111                                 /* new quadrant */
112                                 qx = Ship.quadx;
113                                 qy = Ship.quady;
114                                 if (lookx < 0)
115                                         qx -= 1;
116                                 else
117                                         if (lookx >= NSECTS)
118                                                 qx += 1;
119                                 if (looky < 0)
120                                         qy -= 1;
121                                 else
122                                         if (looky >= NSECTS)
123                                                 qy += 1;
124                                 if (qx < 0 || qx >= NQUADS ||
125                                     qy < 0 || qy >= NQUADS ||
126                                     Quad[qx][qy].stars < 0 ||
127                                     Quad[qx][qy].klings > MAXKLQUAD - 1)
128                                         break;
129                                 if (!damaged(SRSCAN)) {
130                                         printf("Klingon at %d,%d escapes to "
131                                                "quadrant %d,%d\n",
132                                                 k->x, k->y, qx, qy);
133                                         motion = Quad[qx][qy].scanned;
134                                         if (motion >= 0 && motion < 1000)
135                                                 Quad[qx][qy].scanned += 100;
136                                         motion = Quad[Ship.quadx][Ship.quady]
137                                                 .scanned;
138                                         if (motion >= 0 && motion < 1000)
139                                                 Quad[Ship.quadx][Ship.quady]
140                                                         .scanned -= 100;
141                                 }
142                                 Sect[k->x][k->y] = EMPTY;
143                                 Quad[qx][qy].klings += 1;
144                                 Etc.nkling -= 1;
145                                 *k = Etc.klingon[Etc.nkling];
146                                 Quad[Ship.quadx][Ship.quady].klings -= 1;
147                                 k = 0;
148                                 break;
149                         }
150                         if (Sect[lookx][looky] != EMPTY) {
151                                 lookx = nextx + fudgex;
152                                 if (lookx < 0 || lookx >= NSECTS)
153                                         lookx = nextx + dx;
154                                 if (Sect[lookx][looky] != EMPTY) {
155                                         fudgex = -fudgex;
156                                         looky = nexty + fudgey;
157                                         if (looky < 0 || looky >= NSECTS ||
158                                             Sect[lookx][looky] != EMPTY) {
159                                                 fudgey = -fudgey;
160                                                 break;
161                                         }
162                                 }
163                         }
164                         nextx = lookx;
165                         nexty = looky;
166                 }
167                 if (k && (k->x != nextx || k->y != nexty)) {
168                         if (!damaged(SRSCAN))
169                                 printf("Klingon at %d,%d moves to %d,%d\n",
170                                         k->x, k->y, nextx, nexty);
171                         Sect[k->x][k->y] = EMPTY;
172                         Sect[k->x = nextx][k->y = nexty] = KLINGON;
173                 }
174         }
175         compkldist(0);
176 }