- Remove two unnecessary headers
[dragonfly.git] / games / hack / hack.apply.c
1 /* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
2 /* hack.apply.c - version 1.0.3 */
3 /* $FreeBSD: src/games/hack/hack.apply.c,v 1.4.2.1 2001/02/18 02:20:07 kris Exp $ */
4 /* $DragonFly: src/games/hack/hack.apply.c,v 1.2 2003/06/17 04:25:24 dillon Exp $ */
5
6 #include        "hack.h"
7 #include        "def.edog.h"
8 #include        "def.mkroom.h"
9 static struct monst *bchit();
10 extern struct obj *addinv();
11 extern struct trap *maketrap();
12 extern int (*occupation)();
13 extern char *occtxt;
14 extern char quitchars[];
15 extern char pl_character[];
16
17 static void use_camera(), use_ice_box(), use_whistle(), use_magic_whistle();
18 static int use_pick_axe();
19
20 doapply() {
21         struct obj *obj;
22         int res = 1;
23
24         obj = getobj("(", "use or apply");
25         if(!obj) return(0);
26
27         switch(obj->otyp){
28         case EXPENSIVE_CAMERA:
29                 use_camera(obj); break;
30         case ICE_BOX:
31                 use_ice_box(obj); break;
32         case PICK_AXE:
33                 res = use_pick_axe(obj);
34                 break;
35
36         case MAGIC_WHISTLE:
37                 if(pl_character[0] == 'W' || u.ulevel > 9) {
38                         use_magic_whistle(obj);
39                         break;
40                 }
41                 /* fall into next case */
42         case WHISTLE:
43                 use_whistle(obj);
44                 break;
45
46         case CAN_OPENER:
47                 if(!carrying(TIN)) {
48                         pline("You have no can to open.");
49                         goto xit;
50                 }
51                 pline("You cannot open a tin without eating its contents.");
52                 pline("In order to eat, use the 'e' command.");
53                 if(obj != uwep)
54     pline("Opening the tin will be much easier if you wield the can-opener.");
55                 goto xit;
56
57         default:
58                 pline("Sorry, I don't know how to use that.");
59         xit:
60                 nomul(0);
61                 return(0);
62         }
63         nomul(0);
64         return(res);
65 }
66
67 /* ARGSUSED */
68 static void
69 use_camera(obj) /* */ struct obj *obj; {
70 struct monst *mtmp;
71         if(!getdir(1)){         /* ask: in what direction? */
72                 flags.move = multi = 0;
73                 return;
74         }
75         if(u.uswallow) {
76                 pline("You take a picture of %s's stomach.", monnam(u.ustuck));
77                 return;
78         }
79         if(u.dz) {
80                 pline("You take a picture of the %s.",
81                         (u.dz > 0) ? "floor" : "ceiling");
82                 return;
83         }
84         if(mtmp = bchit(u.dx, u.dy, COLNO, '!')) {
85                 if(mtmp->msleep){
86                         mtmp->msleep = 0;
87                         pline("The flash awakens %s.", monnam(mtmp)); /* a3 */
88                 } else
89                 if(mtmp->data->mlet != 'y')
90                 if(mtmp->mcansee || mtmp->mblinded){
91                         int tmp = dist(mtmp->mx,mtmp->my);
92                         int tmp2;
93                         if(cansee(mtmp->mx,mtmp->my))
94                           pline("%s is blinded by the flash!", Monnam(mtmp));
95                         setmangry(mtmp);
96                         if(tmp < 9 && !mtmp->isshk && rn2(4)) {
97                                 mtmp->mflee = 1;
98                                 if(rn2(4)) mtmp->mfleetim = rnd(100);
99                         }
100                         if(tmp < 3) mtmp->mcansee  = mtmp->mblinded = 0;
101                         else {
102                                 tmp2 = mtmp->mblinded;
103                                 tmp2 += rnd(1 + 50/tmp);
104                                 if(tmp2 > 127) tmp2 = 127;
105                                 mtmp->mblinded = tmp2;
106                                 mtmp->mcansee = 0;
107                         }
108                 }
109         }
110 }
111
112 static
113 struct obj *current_ice_box;    /* a local variable of use_ice_box, to be
114                                 used by its local procedures in/ck_ice_box */
115 static
116 in_ice_box(obj) struct obj *obj; {
117         if(obj == current_ice_box ||
118                 (Punished && (obj == uball || obj == uchain))){
119                 pline("You must be kidding.");
120                 return(0);
121         }
122         if(obj->owornmask & (W_ARMOR | W_RING)) {
123                 pline("You cannot refrigerate something you are wearing.");
124                 return(0);
125         }
126         if(obj->owt + current_ice_box->owt > 70) {
127                 pline("It won't fit.");
128                 return(1);      /* be careful! */
129         }
130         if(obj == uwep) {
131                 if(uwep->cursed) {
132                         pline("Your weapon is welded to your hand!");
133                         return(0);
134                 }
135                 setuwep((struct obj *) 0);
136         }
137         current_ice_box->owt += obj->owt;
138         freeinv(obj);
139         obj->o_cnt_id = current_ice_box->o_id;
140         obj->nobj = fcobj;
141         fcobj = obj;
142         obj->age = moves - obj->age;    /* actual age */
143         return(1);
144 }
145
146 static
147 ck_ice_box(obj) struct obj *obj; {
148         return(obj->o_cnt_id == current_ice_box->o_id);
149 }
150
151 static
152 out_ice_box(obj) struct obj *obj; {
153 struct obj *otmp;
154         if(obj == fcobj) fcobj = fcobj->nobj;
155         else {
156                 for(otmp = fcobj; otmp->nobj != obj; otmp = otmp->nobj)
157                         if(!otmp->nobj) panic("out_ice_box");
158                 otmp->nobj = obj->nobj;
159         }
160         current_ice_box->owt -= obj->owt;
161         obj->age = moves - obj->age;    /* simulated point of time */
162         (void) addinv(obj);
163 }
164
165 static void
166 use_ice_box(obj) struct obj *obj; {
167 int cnt = 0;
168 struct obj *otmp;
169         current_ice_box = obj;  /* for use by in/out_ice_box */
170         for(otmp = fcobj; otmp; otmp = otmp->nobj)
171                 if(otmp->o_cnt_id == obj->o_id)
172                         cnt++;
173         if(!cnt) pline("Your ice-box is empty.");
174         else {
175             pline("Do you want to take something out of the ice-box? [yn] ");
176             if(readchar() == 'y')
177                 if(askchain(fcobj, (char *) 0, 0, out_ice_box, ck_ice_box, 0))
178                     return;
179                 pline("That was all. Do you wish to put something in? [yn] ");
180                 if(readchar() != 'y') return;
181         }
182         /* call getobj: 0: allow cnt; #: allow all types; %: expect food */
183         otmp = getobj("0#%", "put in");
184         if(!otmp || !in_ice_box(otmp))
185                 flags.move = multi = 0;
186 }
187
188 static
189 struct monst *
190 bchit(ddx,ddy,range,sym) int ddx,ddy,range; char sym; {
191         struct monst *mtmp = (struct monst *) 0;
192         int bchx = u.ux, bchy = u.uy;
193
194         if(sym) Tmp_at(-1, sym);        /* open call */
195         while(range--) {
196                 bchx += ddx;
197                 bchy += ddy;
198                 if(mtmp = m_at(bchx,bchy))
199                         break;
200                 if(!ZAP_POS(levl[bchx][bchy].typ)) {
201                         bchx -= ddx;
202                         bchy -= ddy;
203                         break;
204                 }
205                 if(sym) Tmp_at(bchx, bchy);
206         }
207         if(sym) Tmp_at(-1, -1);
208         return(mtmp);
209 }
210
211 /* ARGSUSED */
212 static void
213 use_whistle(obj) struct obj *obj; {
214 struct monst *mtmp = fmon;
215         pline("You produce a high whistling sound.");
216         while(mtmp) {
217                 if(dist(mtmp->mx,mtmp->my) < u.ulevel*20) {
218                         if(mtmp->msleep)
219                                 mtmp->msleep = 0;
220                         if(mtmp->mtame)
221                                 EDOG(mtmp)->whistletime = moves;
222                 }
223                 mtmp = mtmp->nmon;
224         }
225 }
226
227 /* ARGSUSED */
228 static void
229 use_magic_whistle(obj) struct obj *obj; {
230 struct monst *mtmp = fmon;
231         pline("You produce a strange whistling sound.");
232         while(mtmp) {
233                 if(mtmp->mtame) mnexto(mtmp);
234                 mtmp = mtmp->nmon;
235         }
236 }
237
238 static int dig_effort;  /* effort expended on current pos */
239 static uchar dig_level;
240 static coord dig_pos;
241 static boolean dig_down;
242
243 static
244 dig() {
245         struct rm *lev;
246         int dpx = dig_pos.x, dpy = dig_pos.y;
247
248         /* perhaps a nymph stole his pick-axe while he was busy digging */
249         /* or perhaps he teleported away */
250         if(u.uswallow || !uwep || uwep->otyp != PICK_AXE ||
251             dig_level != dlevel ||
252             ((dig_down && (dpx != u.ux || dpy != u.uy)) ||
253              (!dig_down && dist(dpx,dpy) > 2)))
254                 return(0);
255
256         dig_effort += 10 + abon() + uwep->spe + rn2(5);
257         if(dig_down) {
258                 if(!xdnstair) {
259                         pline("The floor here seems too hard to dig in.");
260                         return(0);
261                 }
262                 if(dig_effort > 250) {
263                         dighole();
264                         return(0);      /* done with digging */
265                 }
266                 if(dig_effort > 50) {
267                         struct trap *ttmp = t_at(dpx,dpy);
268
269                         if(!ttmp) {
270                                 ttmp = maketrap(dpx,dpy,PIT);
271                                 ttmp->tseen = 1;
272                                 pline("You have dug a pit.");
273                                 u.utrap = rn1(4,2);
274                                 u.utraptype = TT_PIT;
275                                 return(0);
276                         }
277                 }
278         } else
279         if(dig_effort > 100) {
280                 char *digtxt;
281                 struct obj *obj;
282
283                 lev = &levl[dpx][dpy];
284                 if(obj = sobj_at(ENORMOUS_ROCK, dpx, dpy)) {
285                         fracture_rock(obj);
286                         digtxt = "The rock falls apart.";
287                 } else if(!lev->typ || lev->typ == SCORR) {
288                         lev->typ = CORR;
289                         digtxt = "You succeeded in cutting away some rock.";
290                 } else if(lev->typ == HWALL || lev->typ == VWALL
291                                             || lev->typ == SDOOR) {
292                         lev->typ = xdnstair ? DOOR : ROOM;
293                         digtxt = "You just made an opening in the wall.";
294                 } else
295                   digtxt = "Now what exactly was it that you were digging in?";
296                 mnewsym(dpx, dpy);
297                 prl(dpx, dpy);
298                 pline("%s", digtxt);            /* after mnewsym & prl */
299                 return(0);
300         } else {
301                 if(IS_WALL(levl[dpx][dpy].typ)) {
302                         int rno = inroom(dpx,dpy);
303
304                         if(rno >= 0 && rooms[rno].rtype >= 8) {
305                           pline("This wall seems too hard to dig into.");
306                           return(0);
307                         }
308                 }
309                 pline("You hit the rock with all your might.");
310         }
311         return(1);
312 }
313
314 /* When will hole be finished? Very rough indication used by shopkeeper. */
315 holetime() {
316         return( (occupation == dig) ? (250 - dig_effort)/20 : -1);
317 }
318
319 dighole()
320 {
321         struct trap *ttmp = t_at(u.ux, u.uy);
322
323         if(!xdnstair) {
324                 pline("The floor here seems too hard to dig in.");
325         } else {
326                 if(ttmp)
327                         ttmp->ttyp = TRAPDOOR;
328                 else
329                         ttmp = maketrap(u.ux, u.uy, TRAPDOOR);
330                 ttmp->tseen = 1;
331                 pline("You've made a hole in the floor.");
332                 if(!u.ustuck) {
333                         if(inshop())
334                                 shopdig(1);
335                         pline("You fall through ...");
336                         if(u.utraptype == TT_PIT) {
337                                 u.utrap = 0;
338                                 u.utraptype = 0;
339                         }
340                         goto_level(dlevel+1, FALSE);
341                 }
342         }
343 }
344
345 static
346 use_pick_axe(obj)
347 struct obj *obj;
348 {
349         char dirsyms[12];
350         extern char sdir[];
351         char *dsp = dirsyms, *sdp = sdir;
352         struct monst *mtmp;
353         struct rm *lev;
354         int rx, ry, res = 0;
355
356         if(obj != uwep) {
357                 if(uwep && uwep->cursed) {
358                         /* Andreas Bormann - ihnp4!decvax!mcvax!unido!ab */
359                         pline("Since your weapon is welded to your hand,");
360                         pline("you cannot use that pick-axe.");
361                         return(0);
362                 }
363                 pline("You now wield %s.", doname(obj));
364                 setuwep(obj);
365                 res = 1;
366         }
367         while(*sdp) {
368                 (void) movecmd(*sdp);   /* sets u.dx and u.dy and u.dz */
369                 rx = u.ux + u.dx;
370                 ry = u.uy + u.dy;
371                 if(u.dz > 0 || (u.dz == 0 && isok(rx, ry) &&
372                     (IS_ROCK(levl[rx][ry].typ)
373                     || sobj_at(ENORMOUS_ROCK, rx, ry))))
374                         *dsp++ = *sdp;
375                 sdp++;
376         }
377         *dsp = 0;
378         pline("In what direction do you want to dig? [%s] ", dirsyms);
379         if(!getdir(0))          /* no txt */
380                 return(res);
381         if(u.uswallow && attack(u.ustuck)) /* return(1) */;
382         else
383         if(u.dz < 0)
384                 pline("You cannot reach the ceiling.");
385         else
386         if(u.dz == 0) {
387                 if(Confusion)
388                         confdir();
389                 rx = u.ux + u.dx;
390                 ry = u.uy + u.dy;
391                 if((mtmp = m_at(rx, ry)) && attack(mtmp))
392                         return(1);
393                 if(!isok(rx, ry)) {
394                         pline("Clash!");
395                         return(1);
396                 }
397                 lev = &levl[rx][ry];
398                 if(lev->typ == DOOR)
399                         pline("Your %s against the door.",
400                                 aobjnam(obj, "clang"));
401                 else if(!IS_ROCK(lev->typ)
402                      && !sobj_at(ENORMOUS_ROCK, rx, ry)) {
403                         /* ACCESSIBLE or POOL */
404                         pline("You swing your %s through thin air.",
405                                 aobjnam(obj, (char *) 0));
406                 } else {
407                         if(dig_pos.x != rx || dig_pos.y != ry
408                             || dig_level != dlevel || dig_down) {
409                                 dig_down = FALSE;
410                                 dig_pos.x = rx;
411                                 dig_pos.y = ry;
412                                 dig_level = dlevel;
413                                 dig_effort = 0;
414                                 pline("You start digging.");
415                         } else
416                                 pline("You continue digging.");
417                         occupation = dig;
418                         occtxt = "digging";
419                 }
420         } else if(Levitation) {
421                 pline("You cannot reach the floor.");
422         } else {
423                 if(dig_pos.x != u.ux || dig_pos.y != u.uy
424                     || dig_level != dlevel || !dig_down) {
425                         dig_down = TRUE;
426                         dig_pos.x = u.ux;
427                         dig_pos.y = u.uy;
428                         dig_level = dlevel;
429                         dig_effort = 0;
430                         pline("You start digging in the floor.");
431                         if(inshop())
432                                 shopdig(0);
433                 } else
434                         pline("You continue digging in the floor.");
435                 occupation = dig;
436                 occtxt = "digging";
437         }
438         return(1);
439 }