fortune(6): Fix wording and typos
[dragonfly.git] / games / sail / pl_main.c
1 /*-
2  * Copyright (c) 1983, 1993
3  *      The Regents of the University of California.  All rights reserved.
4  *
5  * Redistribution and use in source and binary forms, with or without
6  * modification, are permitted provided that the following conditions
7  * are met:
8  * 1. Redistributions of source code must retain the above copyright
9  *    notice, this list of conditions and the following disclaimer.
10  * 2. Redistributions in binary form must reproduce the above copyright
11  *    notice, this list of conditions and the following disclaimer in the
12  *    documentation and/or other materials provided with the distribution.
13  * 3. Neither the name of the University nor the names of its contributors
14  *    may be used to endorse or promote products derived from this software
15  *    without specific prior written permission.
16  *
17  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
18  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
19  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
20  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
21  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
22  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
23  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
24  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
25  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
26  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
27  * SUCH DAMAGE.
28  *
29  * @(#)pl_main.c        8.1 (Berkeley) 5/31/93
30  * $FreeBSD: src/games/sail/pl_main.c,v 1.6 1999/11/30 03:49:38 billf Exp $
31  * $DragonFly: src/games/sail/pl_main.c,v 1.4 2006/09/03 17:33:13 pavalos Exp $
32  */
33
34 #include <sys/types.h>
35 #include <sys/wait.h>
36 #include "player.h"
37
38 static void initialize(void);
39
40 /*ARGSUSED*/
41 int
42 pl_main(void)
43 {
44
45         if (!SCREENTEST()) {
46                 printf("Can't sail on this terminal.\n");
47                 exit(1);
48         }
49         initialize();
50         Signal("Aye aye, Sir", NULL);
51         play();
52         return 0;                       /* for lint,  play() never returns */
53 }
54
55 static void
56 initialize(void)
57 {
58         struct File *fp;
59         struct ship *sp;
60         char captain[80];
61         char message[60];
62         int load;
63         int n;
64         char *nameptr;
65         int nat[NNATION];
66
67         if (game < 0) {
68                 puts("Choose a scenario:\n");
69                 puts("\n\tNUMBER\tSHIPS\tIN PLAY\tTITLE");
70                 for (n = 0; n < NSCENE; n++) {
71                         /* ( */
72                         printf("\t%d):\t%d\t%s\t%s\n", n, scene[n].vessels,
73                                 sync_exists(n) ? "YES" : "no",
74                                 scene[n].name);
75                 }
76 reprint:
77                 printf("\nScenario number? ");
78                 fflush(stdout);
79                 scanf("%d", &game);
80                 while (getchar() != '\n')
81                         ;
82         }
83         if (game < 0 || game >= NSCENE) {
84                 puts("Very funny.");
85                 exit(1);
86         }
87         cc = &scene[game];
88         ls = SHIP(cc->vessels);
89
90         for (n = 0; n < NNATION; n++)
91                 nat[n] = 0;
92         foreachship(sp) {
93                 if (sp->file == NULL &&
94                     (sp->file = calloc(1, sizeof (struct File))) == NULL) {
95                         puts("OUT OF MEMORY");
96                         exit(1);
97                 }
98                 sp->file->index = sp - SHIP(0);
99                 sp->file->stern = nat[sp->nationality]++;
100                 sp->file->dir = sp->shipdir;
101                 sp->file->row = sp->shiprow;
102                 sp->file->col = sp->shipcol;
103         }
104         windspeed = cc->windspeed;
105         winddir = cc->winddir;
106
107         signal(SIGHUP, (sig_t)choke);
108         signal(SIGINT, (sig_t)choke);
109
110         hasdriver = sync_exists(game);
111         if (sync_open() < 0) {
112                 perror("sail: syncfile");
113                 exit(1);
114         }
115
116         if (hasdriver) {
117                 puts("Synchronizing with the other players...");
118                 fflush(stdout);
119                 if (Sync() < 0)
120                         leave(LEAVE_SYNC);
121         }
122         for (;;) {
123                 foreachship(sp)
124                         if (sp->file->captain[0] == 0 && !sp->file->struck
125                             && sp->file->captured == 0)
126                                 break;
127                 if (sp >= ls) {
128                         puts("All ships taken in that scenario.");
129                         foreachship(sp)
130                                 free(sp->file);
131                         sync_close(0);
132                         people = 0;
133                         goto reprint;
134                 }
135                 if (randomize) {
136                         player = sp - SHIP(0);
137                 } else {
138                         printf("%s\n\n", cc->name);
139                         foreachship(sp)
140                                 printf("  %2d:  %-10s %-15s  (%-2d pts)   %s\n",
141                                         sp->file->index,
142                                         countryname[sp->nationality],
143                                         sp->shipname,
144                                         sp->specs->pts,
145                                         saywhat(sp, 1));
146                         printf("\nWhich ship (0-%d)? ", cc->vessels-1);
147                         fflush(stdout);
148                         if (scanf("%d", &player) != 1 || player < 0
149                             || player >= cc->vessels) {
150                                 while (getchar() != '\n')
151                                         ;
152                                 puts("Say what?");
153                                 player = -1;
154                         } else
155                                 while (getchar() != '\n')
156                                         ;
157                 }
158                 if (player < 0)
159                         continue;
160                 if (Sync() < 0)
161                         leave(LEAVE_SYNC);
162                 fp = SHIP(player)->file;
163                 if (fp->captain[0] || fp->struck || fp->captured != 0)
164                         puts("That ship is taken.");
165                 else
166                         break;
167         }
168
169         ms = SHIP(player);
170         mf = ms->file;
171         mc = ms->specs;
172
173         Write(W_BEGIN, ms, 0, 0, 0, 0);
174         if (Sync() < 0)
175                 leave(LEAVE_SYNC);
176
177         signal(SIGCHLD, (sig_t)child);
178         if (!hasdriver)
179                 switch (fork()) {
180                 case 0:
181                         longjmp(restart, MODE_DRIVER);
182                         /*NOTREACHED*/
183                 case -1:
184                         perror("fork");
185                         leave(LEAVE_FORK);
186                         break;
187                 default:
188                         hasdriver++;
189                 }
190
191         printf("Your ship is the %s, a %d gun %s (%s crew).\n",
192                 ms->shipname, mc->guns, classname[mc->class],
193                 qualname[mc->qual]);
194         if ((nameptr = getenv("SAILNAME")) && *nameptr)
195                 strncpy(captain, nameptr, sizeof captain);
196         else {
197                 printf("Your name, Captain? ");
198                 fflush(stdout);
199                 fgets(captain, sizeof captain, stdin);
200                 if (!*captain)
201                         strcpy(captain, "no name");
202                 else
203                         captain[sizeof(captain) - 1] = '\0';
204         }
205         Writestr(W_CAPTAIN, ms, captain);
206         for (n = 0; n < 2; n++) {
207                 char buf[10];
208
209                 printf("\nInitial broadside %s (grape, chain, round, double): ",
210                         n ? "right" : "left");
211                 fflush(stdout);
212                 scanf("%9s", buf);
213                 switch (*buf) {
214                 case 'g':
215                         load = L_GRAPE;
216                         break;
217                 case 'c':
218                         load = L_CHAIN;
219                         break;
220                 case 'r':
221                         load = L_ROUND;
222                         break;
223                 case 'd':
224                         load = L_DOUBLE;
225                         break;
226                 default:
227                         load = L_ROUND;
228                 }
229                 if (n) {
230                         mf->loadR = load;
231                         mf->readyR = R_LOADED|R_INITIAL;
232                 } else {
233                         mf->loadL = load;
234                         mf->readyL = R_LOADED|R_INITIAL;
235                 }
236         }
237
238         initscreen();
239         draw_board();
240         snprintf(message, sizeof message, "Captain %s assuming command",
241                  captain);
242         Writestr(W_SIGNAL, ms, message);
243         newturn();
244 }