4 * Voice information definitions for the low level driver for the
5 * AWE32/Sound Blaster 32 wave table synth.
6 * version 0.4.2c; Oct. 7, 1997
8 * Copyright (C) 1996,1997 Takashi Iwai
10 * This program is free software; you can redistribute it and/or modify
11 * it under the terms of the GNU General Public License as published by
12 * the Free Software Foundation; either version 2 of the License, or
13 * (at your option) any later version.
15 * This program is distributed in the hope that it will be useful,
16 * but WITHOUT ANY WARRANTY; without even the implied warranty of
17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
18 * GNU General Public License for more details.
20 * You should have received a copy of the GNU General Public License
21 * along with this program; if not, write to the Free Software
22 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
28 #ifndef SAMPLE_TYPE_AWE32
29 #define SAMPLE_TYPE_AWE32 0x20
33 #define _PATCHKEY(id) ((id<<8)|0xfd)
36 /*----------------------------------------------------------------
37 * patch information record
38 *----------------------------------------------------------------*/
40 /* patch interface header: 16 bytes */
41 typedef struct awe_patch_info {
42 short key; /* use AWE_PATCH here */
43 #define AWE_PATCH _PATCHKEY(0x07)
45 short device_no; /* synthesizer number */
46 unsigned short sf_id; /* file id (should be zero) */
47 short optarg; /* optional argument */
48 int len; /* data length (without this header) */
50 short type; /* patch operation type */
51 #define AWE_LOAD_INFO 0 /* awe_voice_rec */
52 #define AWE_LOAD_DATA 1 /* awe_sample_info */
53 #define AWE_OPEN_PATCH 2 /* awe_open_parm */
54 #define AWE_CLOSE_PATCH 3 /* none */
55 #define AWE_UNLOAD_PATCH 4 /* none */
56 #define AWE_REPLACE_DATA 5 /* awe_sample_info (optarg=#channels)*/
57 #define AWE_MAP_PRESET 6 /* awe_voice_map */
58 #define AWE_LOAD_CHORUS_FX 0x10 /* awe_chorus_fx_rec (optarg=mode) */
59 #define AWE_LOAD_REVERB_FX 0x11 /* awe_reverb_fx_rec (optarg=mode) */
61 short reserved; /* word alignment data */
63 /* the actual patch data begins after this */
64 #if defined(AWE_COMPAT_030) && AWE_COMPAT_030
69 /*#define AWE_PATCH_INFO_SIZE 16*/
70 #define AWE_PATCH_INFO_SIZE sizeof(awe_patch_info)
73 /*----------------------------------------------------------------
75 *----------------------------------------------------------------*/
77 #define AWE_PATCH_NAME_LEN 32
79 typedef struct _awe_open_parm {
80 unsigned short type; /* sample type */
81 #define AWE_PAT_TYPE_MISC 0
82 #define AWE_PAT_TYPE_GM 1
83 #define AWE_PAT_TYPE_GS 2
84 #define AWE_PAT_TYPE_MT32 3
85 #define AWE_PAT_TYPE_XG 4
86 #define AWE_PAT_TYPE_SFX 5
87 #define AWE_PAT_TYPE_GUS 6
88 #define AWE_PAT_TYPE_MAP 7
90 #define AWE_PAT_LOCKED 0x100 /* lock the samples */
93 char name[AWE_PATCH_NAME_LEN];
96 /*#define AWE_OPEN_PARM_SIZE 28*/
97 #define AWE_OPEN_PARM_SIZE sizeof(awe_open_parm)
100 /*----------------------------------------------------------------
101 * raw voice information record
102 *----------------------------------------------------------------*/
104 /* wave table envelope & effect parameters to control EMU8000 */
105 typedef struct _awe_voice_parm {
106 unsigned short moddelay; /* modulation delay (0x8000) */
107 unsigned short modatkhld; /* modulation attack & hold time (0x7f7f) */
108 unsigned short moddcysus; /* modulation decay & sustain (0x7f7f) */
109 unsigned short modrelease; /* modulation release time (0x807f) */
110 short modkeyhold, modkeydecay; /* envelope change per key (not used) */
111 unsigned short voldelay; /* volume delay (0x8000) */
112 unsigned short volatkhld; /* volume attack & hold time (0x7f7f) */
113 unsigned short voldcysus; /* volume decay & sustain (0x7f7f) */
114 unsigned short volrelease; /* volume release time (0x807f) */
115 short volkeyhold, volkeydecay; /* envelope change per key (not used) */
116 unsigned short lfo1delay; /* LFO1 delay (0x8000) */
117 unsigned short lfo2delay; /* LFO2 delay (0x8000) */
118 unsigned short pefe; /* modulation pitch & cutoff (0x0000) */
119 unsigned short fmmod; /* LFO1 pitch & cutoff (0x0000) */
120 unsigned short tremfrq; /* LFO1 volume & freq (0x0000) */
121 unsigned short fm2frq2; /* LFO2 pitch & freq (0x0000) */
122 unsigned char cutoff; /* initial cutoff (0xff) */
123 unsigned char filterQ; /* initial filter Q [0-15] (0x0) */
124 unsigned char chorus; /* chorus send (0x00) */
125 unsigned char reverb; /* reverb send (0x00) */
126 unsigned short reserved[4]; /* not used */
129 #define AWE_VOICE_PARM_SIZE 48
132 /* wave table parameters: 92 bytes */
133 typedef struct _awe_voice_info {
134 unsigned short sf_id; /* file id (should be zero) */
135 unsigned short sample; /* sample id */
136 int start, end; /* sample offset correction */
137 int loopstart, loopend; /* loop offset correction */
138 short rate_offset; /* sample rate pitch offset */
139 unsigned short mode; /* sample mode */
140 #define AWE_MODE_ROMSOUND 0x8000
141 #define AWE_MODE_STEREO 1
142 #define AWE_MODE_LOOPING 2
143 #define AWE_MODE_NORELEASE 4 /* obsolete */
144 #define AWE_MODE_INIT_PARM 8
146 short root; /* midi root key */
147 short tune; /* pitch tuning (in cents) */
148 char low, high; /* key note range */
149 char vellow, velhigh; /* velocity range */
150 char fixkey, fixvel; /* fixed key, velocity */
151 char pan, fixpan; /* panning, fixed panning */
152 short exclusiveClass; /* exclusive class (0 = none) */
153 unsigned char amplitude; /* sample volume (127 max) */
154 unsigned char attenuation; /* attenuation (0.375dB) */
155 short scaleTuning; /* pitch scale tuning(%), normally 100 */
156 awe_voice_parm parm; /* voice envelope parameters */
157 short index; /* internal index (set by driver) */
160 /*#define AWE_VOICE_INFO_SIZE 92*/
161 #define AWE_VOICE_INFO_SIZE sizeof(awe_voice_info)
163 /*----------------------------------------------------------------*/
165 /* The info entry of awe_voice_rec is changed from 0 to 1
166 * for some compilers refusing zero size array.
167 * Due to this change, sizeof(awe_voice_rec) becomes different
168 * from older versions.
169 * Use AWE_VOICE_REC_SIZE instead.
172 /* instrument info header: 4 bytes */
173 typedef struct _awe_voice_rec_hdr {
174 unsigned char bank; /* midi bank number */
175 unsigned char instr; /* midi preset number */
176 char nvoices; /* number of voices */
177 char write_mode; /* write mode; normally 0 */
178 #define AWE_WR_APPEND 0 /* append anyway */
179 #define AWE_WR_EXCLUSIVE 1 /* skip if already exists */
180 #define AWE_WR_REPLACE 2 /* replace if already exists */
183 /*#define AWE_VOICE_REC_SIZE 4*/
184 #define AWE_VOICE_REC_SIZE sizeof(awe_voice_rec_hdr)
186 /* the standard patch structure for one sample */
187 typedef struct _awe_voice_rec_patch {
188 awe_patch_info patch;
189 awe_voice_rec_hdr hdr;
191 } awe_voice_rec_patch;
194 /* obsolete data type */
195 #if defined(AWE_COMPAT_030) && AWE_COMPAT_030
196 #define AWE_INFOARRAY_SIZE 0
198 #define AWE_INFOARRAY_SIZE 1
201 typedef struct _awe_voice_rec {
202 unsigned char bank; /* midi bank number */
203 unsigned char instr; /* midi preset number */
204 short nvoices; /* number of voices */
205 /* voice information follows here */
206 awe_voice_info info[AWE_INFOARRAY_SIZE];
210 /*----------------------------------------------------------------
211 * sample wave information
212 *----------------------------------------------------------------*/
214 /* wave table sample header: 32 bytes */
215 typedef struct awe_sample_info {
216 unsigned short sf_id; /* file id (should be zero) */
217 unsigned short sample; /* sample id */
218 int start, end; /* start & end offset */
219 int loopstart, loopend; /* loop start & end offset */
220 int size; /* size (0 = ROM) */
221 short checksum_flag; /* use check sum = 1 */
222 unsigned short mode_flags; /* mode flags */
223 #define AWE_SAMPLE_8BITS 1 /* wave data is 8bits */
224 #define AWE_SAMPLE_UNSIGNED 2 /* wave data is unsigned */
225 #define AWE_SAMPLE_NO_BLANK 4 /* no blank loop is attached */
226 #define AWE_SAMPLE_SINGLESHOT 8 /* single-shot w/o loop */
227 #define AWE_SAMPLE_BIDIR_LOOP 16 /* bidirectional looping */
228 #define AWE_SAMPLE_STEREO_LEFT 32 /* stereo left sound */
229 #define AWE_SAMPLE_STEREO_RIGHT 64 /* stereo right sound */
230 #define AWE_SAMPLE_REVERSE_LOOP 128 /* reverse looping */
231 unsigned int checksum; /* check sum */
232 #if defined(AWE_COMPAT_030) && AWE_COMPAT_030
233 unsigned short data[0]; /* sample data follows here */
237 /*#define AWE_SAMPLE_INFO_SIZE 32*/
238 #define AWE_SAMPLE_INFO_SIZE sizeof(awe_sample_info)
241 /*----------------------------------------------------------------
242 * voice preset mapping
243 *----------------------------------------------------------------*/
245 typedef struct awe_voice_map {
246 int map_bank, map_instr, map_key; /* key = -1 means all keys */
247 int src_bank, src_instr, src_key;
250 #define AWE_VOICE_MAP_SIZE sizeof(awe_voice_map)
253 /*----------------------------------------------------------------
254 * awe hardware controls
255 *----------------------------------------------------------------*/
257 #define _AWE_DEBUG_MODE 0x00
258 #define _AWE_REVERB_MODE 0x01
259 #define _AWE_CHORUS_MODE 0x02
260 #define _AWE_REMOVE_LAST_SAMPLES 0x03
261 #define _AWE_INITIALIZE_CHIP 0x04
262 #define _AWE_SEND_EFFECT 0x05
263 #define _AWE_TERMINATE_CHANNEL 0x06
264 #define _AWE_TERMINATE_ALL 0x07
265 #define _AWE_INITIAL_VOLUME 0x08
266 #define _AWE_INITIAL_ATTEN _AWE_INITIAL_VOLUME
267 #define _AWE_RESET_CHANNEL 0x09
268 #define _AWE_CHANNEL_MODE 0x0a
269 #define _AWE_DRUM_CHANNELS 0x0b
270 #define _AWE_MISC_MODE 0x0c
271 #define _AWE_RELEASE_ALL 0x0d
272 #define _AWE_NOTEOFF_ALL 0x0e
273 #define _AWE_CHN_PRESSURE 0x0f
274 /*#define _AWE_GET_CURRENT_MODE 0x10*/
275 #define _AWE_EQUALIZER 0x11
276 /*#define _AWE_GET_MISC_MODE 0x12*/
277 /*#define _AWE_GET_FONTINFO 0x13*/
279 #define _AWE_MODE_FLAG 0x80
280 #define _AWE_COOKED_FLAG 0x40 /* not supported */
281 #define _AWE_MODE_VALUE_MASK 0x3F
283 /*----------------------------------------------------------------*/
285 #define _AWE_SET_CMD(p,dev,voice,cmd,p1,p2) \
286 {((char*)(p))[0] = SEQ_PRIVATE;\
287 ((char*)(p))[1] = dev;\
288 ((char*)(p))[2] = _AWE_MODE_FLAG|(cmd);\
289 ((char*)(p))[3] = voice;\
290 ((unsigned short*)(p))[2] = p1;\
291 ((unsigned short*)(p))[3] = p2;}
293 /* buffered access */
294 #define _AWE_CMD(dev, voice, cmd, p1, p2) \
296 _AWE_SET_CMD(_seqbuf + _seqbufptr, dev, voice, cmd, p1, p2);\
300 #define _AWE_CMD_NOW(seqfd,dev,voice,cmd,p1,p2) \
301 {struct seq_event_rec tmp;\
302 _AWE_SET_CMD(&tmp, dev, voice, cmd, p1, p2);\
303 ioctl(seqfd, SNDCTL_SEQ_OUTOFBAND, &tmp);}
305 /*----------------------------------------------------------------*/
307 /* set debugging mode */
308 #define AWE_DEBUG_MODE(dev,p1) _AWE_CMD(dev, 0, _AWE_DEBUG_MODE, p1, 0)
309 /* set reverb mode; from 0 to 7 */
310 #define AWE_REVERB_MODE(dev,p1) _AWE_CMD(dev, 0, _AWE_REVERB_MODE, p1, 0)
311 /* set chorus mode; from 0 to 7 */
312 #define AWE_CHORUS_MODE(dev,p1) _AWE_CMD(dev, 0, _AWE_CHORUS_MODE, p1, 0)
315 #define AWE_RESET_CHANNEL(dev,ch) _AWE_CMD(dev, ch, _AWE_RESET_CHANNEL, 0, 0)
316 #define AWE_RESET_CONTROL(dev,ch) _AWE_CMD(dev, ch, _AWE_RESET_CHANNEL, 1, 0)
318 /* send an effect to all layers */
319 #define AWE_SEND_EFFECT(dev,voice,type,value) _AWE_CMD(dev,voice,_AWE_SEND_EFFECT,type,value)
320 #define AWE_ADD_EFFECT(dev,voice,type,value) _AWE_CMD(dev,voice,_AWE_SEND_EFFECT,((type)|0x80),value)
321 #define AWE_UNSET_EFFECT(dev,voice,type) _AWE_CMD(dev,voice,_AWE_SEND_EFFECT,((type)|0x40),0)
322 /* send an effect to a layer */
323 #define AWE_SEND_LAYER_EFFECT(dev,voice,layer,type,value) _AWE_CMD(dev,voice,_AWE_SEND_EFFECT,((layer+1)<<8|(type)),value)
324 #define AWE_ADD_LAYER_EFFECT(dev,voice,layer,type,value) _AWE_CMD(dev,voice,_AWE_SEND_EFFECT,((layer+1)<<8|(type)|0x80),value)
325 #define AWE_UNSET_LAYER_EFFECT(dev,voice,layer,type) _AWE_CMD(dev,voice,_AWE_SEND_EFFECT,((layer+1)<<8|(type)|0x40),0)
327 /* terminate sound on the channel/voice */
328 #define AWE_TERMINATE_CHANNEL(dev,voice) _AWE_CMD(dev,voice,_AWE_TERMINATE_CHANNEL,0,0)
329 /* terminate all sounds */
330 #define AWE_TERMINATE_ALL(dev) _AWE_CMD(dev, 0, _AWE_TERMINATE_ALL, 0, 0)
331 /* release all sounds (w/o sustain effect) */
332 #define AWE_RELEASE_ALL(dev) _AWE_CMD(dev, 0, _AWE_RELEASE_ALL, 0, 0)
333 /* note off all sounds (w sustain effect) */
334 #define AWE_NOTEOFF_ALL(dev) _AWE_CMD(dev, 0, _AWE_NOTEOFF_ALL, 0, 0)
336 /* set initial attenuation */
337 #define AWE_INITIAL_VOLUME(dev,atten) _AWE_CMD(dev, 0, _AWE_INITIAL_VOLUME, atten, 0)
338 #define AWE_INITIAL_ATTEN AWE_INITIAL_VOLUME
339 /* relative attenuation */
340 #define AWE_SET_ATTEN(dev,atten) _AWE_CMD(dev, 0, _AWE_INITIAL_VOLUME, atten, 1)
342 /* set channel playing mode; mode=0/1/2 */
343 #define AWE_SET_CHANNEL_MODE(dev,mode) _AWE_CMD(dev, 0, _AWE_CHANNEL_MODE, mode, 0)
344 #define AWE_PLAY_INDIRECT 0 /* indirect voice mode (default) */
345 #define AWE_PLAY_MULTI 1 /* multi note voice mode */
346 #define AWE_PLAY_DIRECT 2 /* direct single voice mode */
347 #define AWE_PLAY_MULTI2 3 /* sequencer2 mode; used internally */
349 /* set drum channel mask; channels is 32bit long value */
350 #define AWE_DRUM_CHANNELS(dev,channels) _AWE_CMD(dev, 0, _AWE_DRUM_CHANNELS, ((channels) & 0xffff), ((channels) >> 16))
352 /* set bass and treble control; values are from 0 to 11 */
353 #define AWE_EQUALIZER(dev,bass,treble) _AWE_CMD(dev, 0, _AWE_EQUALIZER, bass, treble)
355 /* remove last loaded samples */
356 #define AWE_REMOVE_LAST_SAMPLES(seqfd,dev) _AWE_CMD_NOW(seqfd, dev, 0, _AWE_REMOVE_LAST_SAMPLES, 0, 0)
357 /* initialize emu8000 chip */
358 #define AWE_INITIALIZE_CHIP(seqfd,dev) _AWE_CMD_NOW(seqfd, dev, 0, _AWE_INITIALIZE_CHIP, 0, 0)
360 /* set miscellaneous modes; meta command */
361 #define AWE_MISC_MODE(dev,mode,value) _AWE_CMD(dev, 0, _AWE_MISC_MODE, mode, value)
362 /* exclusive sound off; 1=off */
363 #define AWE_EXCLUSIVE_SOUND(dev,mode) AWE_MISC_MODE(dev,AWE_MD_EXCLUSIVE_SOUND,mode)
364 /* default GUS bank number */
365 #define AWE_SET_GUS_BANK(dev,bank) AWE_MISC_MODE(dev,AWE_MD_GUS_BANK,bank)
366 /* change panning position in realtime; 0=don't 1=do */
367 #define AWE_REALTIME_PAN(dev,mode) AWE_MISC_MODE(dev,AWE_MD_REALTIME_PAN,mode)
369 /* extended pressure controls; not portable with other sound drivers */
370 #define AWE_KEY_PRESSURE(dev,ch,note,vel) SEQ_START_NOTE(dev,ch,(note)+128,vel)
371 #define AWE_CHN_PRESSURE(dev,ch,vel) _AWE_CMD(dev,ch,_AWE_CHN_PRESSURE,vel,0)
373 /*----------------------------------------------------------------*/
375 /* reverb mode parameters */
376 #define AWE_REVERB_ROOM1 0
377 #define AWE_REVERB_ROOM2 1
378 #define AWE_REVERB_ROOM3 2
379 #define AWE_REVERB_HALL1 3
380 #define AWE_REVERB_HALL2 4
381 #define AWE_REVERB_PLATE 5
382 #define AWE_REVERB_DELAY 6
383 #define AWE_REVERB_PANNINGDELAY 7
384 #define AWE_REVERB_PREDEFINED 8
385 /* user can define reverb modes up to 32 */
386 #define AWE_REVERB_NUMBERS 32
388 typedef struct awe_reverb_fx_rec {
389 unsigned short parms[28];
392 /*----------------------------------------------------------------*/
394 /* chorus mode parameters */
395 #define AWE_CHORUS_1 0
396 #define AWE_CHORUS_2 1
397 #define AWE_CHORUS_3 2
398 #define AWE_CHORUS_4 3
399 #define AWE_CHORUS_FEEDBACK 4
400 #define AWE_CHORUS_FLANGER 5
401 #define AWE_CHORUS_SHORTDELAY 6
402 #define AWE_CHORUS_SHORTDELAY2 7
403 #define AWE_CHORUS_PREDEFINED 8
404 /* user can define chorus modes up to 32 */
405 #define AWE_CHORUS_NUMBERS 32
407 typedef struct awe_chorus_fx_rec {
408 unsigned short feedback; /* feedback level (0xE600-0xE6FF) */
409 unsigned short delay_offset; /* delay (0-0x0DA3) [1/44100 sec] */
410 unsigned short lfo_depth; /* LFO depth (0xBC00-0xBCFF) */
411 unsigned int delay; /* right delay (0-0xFFFFFFFF) [1/256/44100 sec] */
412 unsigned int lfo_freq; /* LFO freq LFO freq (0-0xFFFFFFFF) */
415 /*----------------------------------------------------------------*/
417 /* misc mode types */
419 /* 0*/ AWE_MD_EXCLUSIVE_OFF, /* obsolete */
420 /* 1*/ AWE_MD_EXCLUSIVE_ON, /* obsolete */
421 /* 2*/ AWE_MD_VERSION, /* read only */
422 /* 3*/ AWE_MD_EXCLUSIVE_SOUND, /* ignored */
423 /* 4*/ AWE_MD_REALTIME_PAN, /* 0/1: do realtime pan change (default=1) */
424 /* 5*/ AWE_MD_GUS_BANK, /* bank number for GUS patches (default=0) */
425 /* 6*/ AWE_MD_KEEP_EFFECT, /* 0/1: keep effect values, (default=0) */
426 /* 7*/ AWE_MD_ZERO_ATTEN, /* attenuation of max volume (default=32) */
427 /* 8*/ AWE_MD_CHN_PRIOR, /* 0/1: set MIDI channel priority mode (default=1) */
428 /* 9*/ AWE_MD_MOD_SENSE, /* integer: modwheel sensitivity (def=18) */
429 /*10*/ AWE_MD_DEF_PRESET, /* integer: default preset number (def=0) */
430 /*11*/ AWE_MD_DEF_BANK, /* integer: default bank number (def=0) */
431 /*12*/ AWE_MD_DEF_DRUM, /* integer: default drumset number (def=0) */
432 /*13*/ AWE_MD_TOGGLE_DRUM_BANK, /* 0/1: toggle drum flag with bank# (def=0) */
436 /*----------------------------------------------------------------*/
438 /* effect parameters */
441 /* modulation envelope parameters */
442 /* 0*/ AWE_FX_ENV1_DELAY, /* WORD: ENVVAL */
443 /* 1*/ AWE_FX_ENV1_ATTACK, /* BYTE: up ATKHLD */
444 /* 2*/ AWE_FX_ENV1_HOLD, /* BYTE: lw ATKHLD */
445 /* 3*/ AWE_FX_ENV1_DECAY, /* BYTE: lw DCYSUS */
446 /* 4*/ AWE_FX_ENV1_RELEASE, /* BYTE: lw DCYSUS */
447 /* 5*/ AWE_FX_ENV1_SUSTAIN, /* BYTE: up DCYSUS */
448 /* 6*/ AWE_FX_ENV1_PITCH, /* BYTE: up PEFE */
449 /* 7*/ AWE_FX_ENV1_CUTOFF, /* BYTE: lw PEFE */
451 /* volume envelope parameters */
452 /* 8*/ AWE_FX_ENV2_DELAY, /* WORD: ENVVOL */
453 /* 9*/ AWE_FX_ENV2_ATTACK, /* BYTE: up ATKHLDV */
454 /*10*/ AWE_FX_ENV2_HOLD, /* BYTE: lw ATKHLDV */
455 /*11*/ AWE_FX_ENV2_DECAY, /* BYTE: lw DCYSUSV */
456 /*12*/ AWE_FX_ENV2_RELEASE, /* BYTE: lw DCYSUSV */
457 /*13*/ AWE_FX_ENV2_SUSTAIN, /* BYTE: up DCYSUSV */
459 /* LFO1 (tremolo & vibrato) parameters */
460 /*14*/ AWE_FX_LFO1_DELAY, /* WORD: LFO1VAL */
461 /*15*/ AWE_FX_LFO1_FREQ, /* BYTE: lo TREMFRQ */
462 /*16*/ AWE_FX_LFO1_VOLUME, /* BYTE: up TREMFRQ */
463 /*17*/ AWE_FX_LFO1_PITCH, /* BYTE: up FMMOD */
464 /*18*/ AWE_FX_LFO1_CUTOFF, /* BYTE: lo FMMOD */
466 /* LFO2 (vibrato) parameters */
467 /*19*/ AWE_FX_LFO2_DELAY, /* WORD: LFO2VAL */
468 /*20*/ AWE_FX_LFO2_FREQ, /* BYTE: lo FM2FRQ2 */
469 /*21*/ AWE_FX_LFO2_PITCH, /* BYTE: up FM2FRQ2 */
471 /* Other overall effect parameters */
472 /*22*/ AWE_FX_INIT_PITCH, /* SHORT: pitch offset */
473 /*23*/ AWE_FX_CHORUS, /* BYTE: chorus effects send (0-255) */
474 /*24*/ AWE_FX_REVERB, /* BYTE: reverb effects send (0-255) */
475 /*25*/ AWE_FX_CUTOFF, /* BYTE: up IFATN */
476 /*26*/ AWE_FX_FILTERQ, /* BYTE: up CCCA */
478 /* Sample / loop offset changes */
479 /*27*/ AWE_FX_SAMPLE_START, /* SHORT: offset */
480 /*28*/ AWE_FX_LOOP_START, /* SHORT: offset */
481 /*29*/ AWE_FX_LOOP_END, /* SHORT: offset */
482 /*30*/ AWE_FX_COARSE_SAMPLE_START, /* SHORT: upper word offset */
483 /*31*/ AWE_FX_COARSE_LOOP_START, /* SHORT: upper word offset */
484 /*32*/ AWE_FX_COARSE_LOOP_END, /* SHORT: upper word offset */
485 /*33*/ AWE_FX_ATTEN, /* BYTE: lo IFATN */
490 #endif /* AWE_VOICE_H */