2 * Copyright (c) 1983, 1993
3 * The Regents of the University of California. All rights reserved.
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions
8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright
11 * notice, this list of conditions and the following disclaimer in the
12 * documentation and/or other materials provided with the distribution.
13 * 3. Neither the name of the University nor the names of its contributors
14 * may be used to endorse or promote products derived from this software
15 * without specific prior written permission.
17 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
18 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
19 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
20 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
21 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
22 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
23 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
24 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
25 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
26 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
29 * @(#)pl_7.c 8.1 (Berkeley) 5/31/93
30 * $FreeBSD: src/games/sail/pl_7.c,v 1.7 1999/11/30 03:49:37 billf Exp $
31 * $DragonFly: src/games/sail/pl_7.c,v 1.3 2006/09/03 17:33:13 pavalos Exp $
34 #include <sys/ttydefaults.h>
43 static char sc_hasprompt;
44 static const char *sc_prompt;
45 static const char *sc_buf;
48 static void Scroll(void);
49 static void prompt(const char *, struct ship *);
50 static void endprompt(char);
51 static void adjustview(void);
56 /* initscr() already done in SCREENTEST() */
57 view_w = newwin(VIEW_Y, VIEW_X, VIEW_T, VIEW_L);
58 slot_w = newwin(SLOT_Y, SLOT_X, SLOT_T, SLOT_L);
59 scroll_w = newwin(SCROLL_Y, SCROLL_X, SCROLL_T, SCROLL_L);
60 stat_w = newwin(STAT_Y, STAT_X, STAT_T, STAT_L);
61 turn_w = newwin(TURN_Y, TURN_X, TURN_T, TURN_L);
74 /* alarm already turned off */
76 wmove(scroll_w, SCROLL_Y - 1, 0);
86 repaired = loaded = fired = changed = 0;
90 if (mf->readyL & R_LOADING) {
91 if (mf->readyL & R_DOUBLE)
92 mf->readyL = R_LOADING;
94 mf->readyL = R_LOADED;
96 if (mf->readyR & R_LOADING) {
97 if (mf->readyR & R_DOUBLE)
98 mf->readyR = R_LOADING;
100 mf->readyR = R_LOADED;
103 Write(W_DDEAD, SHIP(0), 0, 0, 0, 0);
106 wmove(scroll_w, sc_line, 0);
114 wprintw(scroll_w, "%s%s", sc_prompt, sc_buf);
117 Write(W_ALIVE, SHIP(0), 0, 0, 0, 0);
118 if (mf->FS && (!mc->rig1 || windspeed == 6))
119 Write(W_FS, ms, 0, 0, 0, 0);
121 Write(W_FS, ms, 2, 0, 0, 0);
125 if (mf->captured != 0)
126 leave(LEAVE_CAPTURED);
128 leave(LEAVE_HURRICAN);
133 signal(SIGALRM, (sig_t)newturn);
139 Signal(const char *fmt, struct ship *ship, ...)
150 vw_printw(scroll_w, fmt, ap);
152 fmtship(format, sizeof(format), fmt, ship);
153 vw_printw(scroll_w, format, ap);
162 if (++sc_line >= SCROLL_Y)
164 wmove(scroll_w, sc_line, 0);
169 prompt(const char *p, struct ship *ship)
174 printf(buf, p, ship->shipname, colours(ship),
181 waddstr(scroll_w, p);
193 sgetch(const char *p, struct ship *ship, char flag)
201 while ((c = wgetch(scroll_w)) == EOF)
203 if (flag && c >= ' ' && c < 0x7f)
210 sgetstr(const char *pr, char *buf, int n)
222 while ((c = wgetch(scroll_w)) == EOF)
231 waddstr(scroll_w, "\b \b");
236 if (c >= ' ' && c < 0x7f && p < buf + n - 1) {
252 wrefresh(scroll_w); /* move the cursor */
263 && sp->file->row > viewrow
264 && sp->file->row < viewrow + VIEW_Y
265 && sp->file->col > viewcol
266 && sp->file->col < viewcol + VIEW_X) {
267 wmove(view_w, sp->file->row - viewrow,
268 sp->file->col - viewcol);
269 waddch(view_w, colours(sp));
271 sternrow(sp) - viewrow,
272 sterncol(sp) - viewcol);
273 waddch(view_w, sterncolour(sp));
283 wprintw(turn_w, "%cTurn %d", dont_adjust?'*':'-', turn);
290 wmove(stat_w, STAT_1, 0);
291 wprintw(stat_w, "Points %3d\n", mf->points);
292 wprintw(stat_w, "Fouls %2d\n", fouled(ms));
293 wprintw(stat_w, "Grapples %2d\n", grappled(ms));
295 wmove(stat_w, STAT_2, 0);
296 wprintw(stat_w, " 0 %c(%c)\n",
297 maxmove(ms, winddir + 3, -1) + '0',
298 maxmove(ms, winddir + 3, 1) + '0');
299 waddstr(stat_w, " \\|/\n");
300 wprintw(stat_w, " -^-%c(%c)\n",
301 maxmove(ms, winddir + 2, -1) + '0',
302 maxmove(ms, winddir + 2, 1) + '0');
303 waddstr(stat_w, " /|\\\n");
304 wprintw(stat_w, " | %c(%c)\n",
305 maxmove(ms, winddir + 1, -1) + '0',
306 maxmove(ms, winddir + 1, 1) + '0');
307 wprintw(stat_w, " %c(%c)\n",
308 maxmove(ms, winddir, -1) + '0',
309 maxmove(ms, winddir, 1) + '0');
311 wmove(stat_w, STAT_3, 0);
312 wprintw(stat_w, "Load %c%c %c%c\n",
313 loadname[mf->loadL], readyname(mf->readyL),
314 loadname[mf->loadR], readyname(mf->readyR));
315 wprintw(stat_w, "Hull %2d\n", mc->hull);
316 wprintw(stat_w, "Crew %2d %2d %2d\n",
317 mc->crew1, mc->crew2, mc->crew3);
318 wprintw(stat_w, "Guns %2d %2d\n", mc->gunL, mc->gunR);
319 wprintw(stat_w, "Carr %2d %2d\n", mc->carL, mc->carR);
320 wprintw(stat_w, "Rigg %d %d %d ", mc->rig1, mc->rig2, mc->rig3);
324 wprintw(stat_w, "%d", mc->rig4);
331 if (!boarding(ms, 0)) {
332 mvwaddstr(slot_w, 0, 0, " ");
333 mvwaddstr(slot_w, 1, 0, " ");
335 mvwaddstr(slot_w, 1, 0, "OBP");
336 if (!boarding(ms, 1)) {
337 mvwaddstr(slot_w, 2, 0, " ");
338 mvwaddstr(slot_w, 3, 0, " ");
340 mvwaddstr(slot_w, 3, 0, "DBP");
342 wmove(slot_w, SLOT_Y-4, 0);
344 wprintw(slot_w, "%dRH", mf->RH);
346 waddstr(slot_w, " ");
347 wmove(slot_w, SLOT_Y-3, 0);
349 wprintw(slot_w, "%dRG", mf->RG);
351 waddstr(slot_w, " ");
352 wmove(slot_w, SLOT_Y-2, 0);
354 wprintw(slot_w, "%dRR", mf->RR);
356 waddstr(slot_w, " ");
360 wprintw(slot_w,"%d", windspeed);
361 mvwaddch(slot_w, Y, 0, ' ');
362 mvwaddch(slot_w, Y, 2, ' ');
363 mvwaddch(slot_w, Y-1, 0, ' ');
364 mvwaddch(slot_w, Y-1, 1, ' ');
365 mvwaddch(slot_w, Y-1, 2, ' ');
366 mvwaddch(slot_w, Y+1, 0, ' ');
367 mvwaddch(slot_w, Y+1, 1, ' ');
368 mvwaddch(slot_w, Y+1, 2, ' ');
369 wmove(slot_w, Y - dr[winddir], 1 - dc[winddir]);
385 waddch(slot_w, '\\');
388 mvwaddch(slot_w, Y + dr[winddir], 1 + dc[winddir], '+');
407 for (n = 0; n < BOX_X; n++)
410 for (n = 0; n < BOX_X; n++)
412 for (n = BOX_T+1; n < BOX_B; n++) {
413 mvaddch(n, BOX_L, '|');
414 mvaddch(n, BOX_R, '|');
416 mvaddch(BOX_T, BOX_L, '+');
417 mvaddch(BOX_T, BOX_R, '+');
418 mvaddch(BOX_B, BOX_L, '+');
419 mvaddch(BOX_B, BOX_R, '+');
422 #define WSaIM "Wooden Ships & Iron Men"
423 wmove(view_w, 2, (VIEW_X - sizeof WSaIM - 1) / 2);
424 waddstr(view_w, WSaIM);
425 wmove(view_w, 4, (VIEW_X - strlen(cc->name)) / 2);
426 waddstr(view_w, cc->name);
429 move(LINE_T, LINE_L);
430 printw("Class %d %s (%d guns) '%s' (%c%c)",
432 classname[mc->class],
443 viewrow = mf->row - VIEW_Y / 2;
444 viewcol = mf->col - VIEW_X / 2;
450 viewrow -= VIEW_Y / 3;
456 viewrow += VIEW_Y / 3;
462 viewcol -= VIEW_X / 5;
468 viewcol += VIEW_X / 5;
476 if (mf->row < viewrow + VIEW_Y/4)
477 viewrow = mf->row - (VIEW_Y - VIEW_Y/4);
478 else if (mf->row > viewrow + (VIEW_Y - VIEW_Y/4))
479 viewrow = mf->row - VIEW_Y/4;
480 if (mf->col < viewcol + VIEW_X/8)
481 viewcol = mf->col - (VIEW_X - VIEW_X/8);
482 else if (mf->col > viewcol + (VIEW_X - VIEW_X/8))
483 viewcol = mf->col - VIEW_X/8;