Sync with FreeBSD's rev. 1.15. This brings in documentation for va_copy().
[dragonfly.git] / share / man / man3 / Makefile
1 #       @(#)Makefile    8.2 (Berkeley) 12/13/93
2 # $FreeBSD: src/share/man/man3/Makefile,v 1.15.2.3 2001/04/25 11:11:30 ru Exp $
3 # $DragonFly: src/share/man/man3/Makefile,v 1.5 2005/11/20 11:05:44 swildner Exp $
4
5 MAN=    assert.3 bitstring.3 end.3 fpgetround.3 intro.3 pthread.3 queue.3 \
6         stdarg.3 sysexits.3 tree.3
7 MLINKS+=bitstring.3 bit_alloc.3 bitstring.3 bit_clear.3 \
8         bitstring.3 bit_decl.3 bitstring.3 bit_ffc.3 bitstring.3 bit_ffs.3 \
9         bitstring.3 bit_nclear.3 bitstring.3 bit_nset.3 bitstring.3 bit_set.3 \
10         bitstring.3 bitstr_size.3 bitstring.3 bit_test.3
11 MLINKS+=end.3 edata.3 end.3 etext.3
12 MLINKS+=fpgetround.3 fpsetround.3 fpgetround.3 fpgetmask.3
13 MLINKS+=fpgetround.3 fpsetmask.3 fpgetround.3 fpgetsticky.3
14 MLINKS+=fpgetround.3 fpsetsticky.3 fpgetround.3 fpresetsticky.3
15 MLINKS+=fpgetround.3 fpsetprec.3 fpgetround.3 fpgetprec.3
16
17 MLINKS+=queue.3 CIRCLEQ_EMPTY.3
18 MLINKS+=queue.3 CIRCLEQ_ENTRY.3
19 MLINKS+=queue.3 CIRCLEQ_FIRST.3
20 MLINKS+=queue.3 CIRCLEQ_FOREACH.3
21 MLINKS+=queue.3 CIRCLEQ_FOREACH_REVERSE.3
22 MLINKS+=queue.3 CIRCLEQ_HEAD.3
23 MLINKS+=queue.3 CIRCLEQ_HEAD_INITIALIZER.3
24 MLINKS+=queue.3 CIRCLEQ_INIT.3
25 MLINKS+=queue.3 CIRCLEQ_INSERT_AFTER.3
26 MLINKS+=queue.3 CIRCLEQ_INSERT_BEFORE.3
27 MLINKS+=queue.3 CIRCLEQ_INSERT_HEAD.3
28 MLINKS+=queue.3 CIRCLEQ_INSERT_TAIL.3
29 MLINKS+=queue.3 CIRCLEQ_LAST.3
30 MLINKS+=queue.3 CIRCLEQ_NEXT.3
31 MLINKS+=queue.3 CIRCLEQ_PREV.3
32 MLINKS+=queue.3 CIRCLEQ_REMOVE.3
33 MLINKS+=queue.3 LIST_EMPTY.3
34 MLINKS+=queue.3 LIST_ENTRY.3
35 MLINKS+=queue.3 LIST_FOREACH_MUTABLE.3
36 MLINKS+=queue.3 LIST_HEAD.3
37 MLINKS+=queue.3 LIST_HEAD_INITIALIZER.3
38 MLINKS+=queue.3 LIST_INIT.3
39 MLINKS+=queue.3 LIST_INSERT_AFTER.3
40 MLINKS+=queue.3 LIST_INSERT_BEFORE.3
41 MLINKS+=queue.3 LIST_INSERT_HEAD.3
42 MLINKS+=queue.3 LIST_FIRST.3
43 MLINKS+=queue.3 LIST_FOREACH.3
44 MLINKS+=queue.3 LIST_NEXT.3
45 MLINKS+=queue.3 LIST_REMOVE.3
46 MLINKS+=queue.3 SLIST_EMPTY.3
47 MLINKS+=queue.3 SLIST_ENTRY.3
48 MLINKS+=queue.3 SLIST_FIRST.3
49 MLINKS+=queue.3 SLIST_FOREACH.3
50 MLINKS+=queue.3 SLIST_HEAD.3
51 MLINKS+=queue.3 SLIST_HEAD_INITIALIZER.3
52 MLINKS+=queue.3 SLIST_INIT.3
53 MLINKS+=queue.3 SLIST_INSERT_AFTER.3
54 MLINKS+=queue.3 SLIST_INSERT_HEAD.3
55 MLINKS+=queue.3 SLIST_NEXT.3
56 MLINKS+=queue.3 SLIST_REMOVE.3
57 MLINKS+=queue.3 SLIST_REMOVE_HEAD.3
58 MLINKS+=queue.3 STAILQ_EMPTY.3
59 MLINKS+=queue.3 STAILQ_ENTRY.3
60 MLINKS+=queue.3 STAILQ_FIRST.3
61 MLINKS+=queue.3 STAILQ_FOREACH.3
62 MLINKS+=queue.3 STAILQ_HEAD.3
63 MLINKS+=queue.3 STAILQ_HEAD_INITIALIZER.3
64 MLINKS+=queue.3 STAILQ_INIT.3
65 MLINKS+=queue.3 STAILQ_INSERT_AFTER.3
66 MLINKS+=queue.3 STAILQ_INSERT_HEAD.3
67 MLINKS+=queue.3 STAILQ_INSERT_TAIL.3
68 MLINKS+=queue.3 STAILQ_LAST.3
69 MLINKS+=queue.3 STAILQ_NEXT.3
70 MLINKS+=queue.3 STAILQ_REMOVE.3
71 MLINKS+=queue.3 STAILQ_REMOVE_HEAD.3
72 MLINKS+=queue.3 TAILQ_EMPTY.3
73 MLINKS+=queue.3 TAILQ_ENTRY.3
74 MLINKS+=queue.3 TAILQ_FIRST.3
75 MLINKS+=queue.3 TAILQ_FOREACH.3
76 MLINKS+=queue.3 TAILQ_FOREACH_MUTABLE.3
77 MLINKS+=queue.3 TAILQ_FOREACH_REVERSE.3
78 MLINKS+=queue.3 TAILQ_HEAD.3
79 MLINKS+=queue.3 TAILQ_HEAD_INITIALIZER.3
80 MLINKS+=queue.3 TAILQ_INIT.3
81 MLINKS+=queue.3 TAILQ_INSERT_AFTER.3
82 MLINKS+=queue.3 TAILQ_INSERT_BEFORE.3
83 MLINKS+=queue.3 TAILQ_INSERT_HEAD.3
84 MLINKS+=queue.3 TAILQ_INSERT_TAIL.3
85 MLINKS+=queue.3 TAILQ_LAST.3
86 MLINKS+=queue.3 TAILQ_NEXT.3
87 MLINKS+=queue.3 TAILQ_PREV.3
88 MLINKS+=queue.3 TAILQ_REMOVE.3
89
90 MLINKS+=stdarg.3 varargs.3 stdarg.3 va_arg.3 stdarg.3 va_end.3
91 MLINKS+=stdarg.3 va_start.3
92 MLINKS+=stdarg.3 va_copy.3
93
94 MLINKS+=tree.3 RB_EMPTY.3
95 MLINKS+=tree.3 RB_ENTRY.3
96 MLINKS+=tree.3 RB_FIND.3
97 MLINKS+=tree.3 RB_FOREACH.3
98 MLINKS+=tree.3 RB_GENERATE.3
99 MLINKS+=tree.3 RB_HEAD.3
100 MLINKS+=tree.3 RB_INIT.3
101 MLINKS+=tree.3 RB_INITIALIZER.3
102 MLINKS+=tree.3 RB_INSERT.3
103 MLINKS+=tree.3 RB_LEFT.3
104 MLINKS+=tree.3 RB_MAX.3
105 MLINKS+=tree.3 RB_MIN.3
106 MLINKS+=tree.3 RB_NEXT.3
107 MLINKS+=tree.3 RB_PARENT.3
108 MLINKS+=tree.3 RB_PROTOTYPE.3
109 MLINKS+=tree.3 RB_REMOVE.3
110 MLINKS+=tree.3 RB_RIGHT.3
111 MLINKS+=tree.3 RB_ROOT.3
112 MLINKS+=tree.3 SPLAY_EMPTY.3
113 MLINKS+=tree.3 SPLAY_ENTRY.3
114 MLINKS+=tree.3 SPLAY_FIND.3
115 MLINKS+=tree.3 SPLAY_FOREACH.3
116 MLINKS+=tree.3 SPLAY_GENERATE.3
117 MLINKS+=tree.3 SPLAY_HEAD.3
118 MLINKS+=tree.3 SPLAY_INIT.3
119 MLINKS+=tree.3 SPLAY_INITIALIZER.3
120 MLINKS+=tree.3 SPLAY_INSERT.3
121 MLINKS+=tree.3 SPLAY_LEFT.3
122 MLINKS+=tree.3 SPLAY_MAX.3
123 MLINKS+=tree.3 SPLAY_MIN.3
124 MLINKS+=tree.3 SPLAY_NEXT.3
125 MLINKS+=tree.3 SPLAY_PROTOTYPE.3
126 MLINKS+=tree.3 SPLAY_REMOVE.3
127 MLINKS+=tree.3 SPLAY_RIGHT.3
128 MLINKS+=tree.3 SPLAY_ROOT.3
129
130 .include <bsd.prog.mk>