2 * Copyright (c) 1980, 1993
3 * The Regents of the University of California. All rights reserved.
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions
8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright
11 * notice, this list of conditions and the following disclaimer in the
12 * documentation and/or other materials provided with the distribution.
13 * 3. All advertising materials mentioning features or use of this software
14 * must display the following acknowledgement:
15 * This product includes software developed by the University of
16 * California, Berkeley and its contributors.
17 * 4. Neither the name of the University nor the names of its contributors
18 * may be used to endorse or promote products derived from this software
19 * without specific prior written permission.
21 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
22 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
23 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
24 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
25 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
26 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
27 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
28 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
29 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
30 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
33 * @(#) Copyright (c) 1980, 1993 The Regents of the University of California. All rights reserved.
34 * @(#)crib.c 8.1 (Berkeley) 5/31/93
35 * $FreeBSD: src/games/cribbage/crib.c,v 1.10 1999/12/12 03:04:14 billf Exp $
36 * $DragonFly: src/games/cribbage/crib.c,v 1.2 2003/06/17 04:25:23 dillon Exp $
49 #include "pathnames.h"
60 f = fopen(_PATH_LOG, "a");
65 while ((ch = getopt(argc, argv, "eqr")) != -1)
78 (void) fprintf(stderr, "usage: cribbage [-eqr]\n");
83 (void)signal(SIGINT, rint);
87 Playwin = subwin(stdscr, PLAY_Y, PLAY_X, 0, 0);
88 Tablewin = subwin(stdscr, TABLE_Y, TABLE_X, 0, PLAY_X);
89 Compwin = subwin(stdscr, COMP_Y, COMP_X, 0, TABLE_X + PLAY_X);
90 Msgwin = subwin(stdscr, MSG_Y, MSG_X, Y_MSG_START, SCORE_X + 1);
91 leaveok(Playwin, TRUE);
92 leaveok(Tablewin, TRUE);
93 leaveok(Compwin, TRUE);
94 clearok(stdscr, FALSE);
97 msg("Do you need instructions for cribbage? ");
98 if (getuchar() == 'Y') {
101 mvcur(0, COLS - 1, LINES - 1, 0);
108 msg("For cribbage rules, use \"man cribbage\"");
114 msg(quiet ? "L or S? " : "Long (to 121) or Short (to 61)? ");
116 glimit = (getuchar() == 'L' ? LGAME : SGAME);
118 glimit = (getuchar() == 'S' ? SGAME : LGAME);
120 msg("Another game? ");
121 playing = (getuchar() == 'Y');
125 (void)fprintf(f, "%s: won %5.5d, lost %5.5d\n",
126 getlogin(), cgames, pgames);
131 (void) fprintf(stderr, "\ncribbage: can't open %s.\n",
140 * Print out the initial board on the screen
145 mvaddstr(SCORE_Y + 0, SCORE_X,
146 "+---------------------------------------+");
147 mvaddstr(SCORE_Y + 1, SCORE_X,
149 mvaddstr(SCORE_Y + 2, SCORE_X,
150 "| *.....:.....:.....:.....:.....:..... |");
151 mvaddstr(SCORE_Y + 3, SCORE_X,
152 "| *.....:.....:.....:.....:.....:..... |");
153 mvaddstr(SCORE_Y + 4, SCORE_X,
155 mvaddstr(SCORE_Y + 5, SCORE_X,
156 "| *.....:.....:.....:.....:.....:..... |");
157 mvaddstr(SCORE_Y + 6, SCORE_X,
158 "| *.....:.....:.....:.....:.....:..... |");
159 mvaddstr(SCORE_Y + 7, SCORE_X,
161 mvaddstr(SCORE_Y + 8, SCORE_X,
162 "+---------------------------------------+");
168 * Print out the current game score
174 if (pgames || cgames) {
175 mvprintw(SCORE_Y + 1, SCORE_X + 28, "Games: %3d", pgames);
176 mvprintw(SCORE_Y + 7, SCORE_X + 28, "Games: %3d", cgames);
184 * Play one game up to glimit points. Actually, we only ASK the
185 * player what card to turn. We do a random one, anyway.
197 if (gamecount == 0) {
200 if (!rflag) { /* player cuts deck */
201 msg(quiet ? "Cut for crib? " :
202 "Cut to see whose crib it is -- low card wins? ");
205 i = random() % CARDS; /* random cut */
206 do { /* comp cuts deck */
207 j = random() % CARDS;
209 addmsg(quiet ? "You cut " : "You cut the ");
210 msgcard(deck[i], FALSE);
212 addmsg(quiet ? "I cut " : "I cut the ");
213 msgcard(deck[j], FALSE);
215 flag = (deck[i].rank == deck[j].rank);
217 msg(quiet ? "We tied..." :
218 "We tied and have to try again...");
222 compcrib = (deck[i].rank > deck[j].rank);
232 msg("Loser (%s) gets first crib", (iwon ? "you" : "me"));
240 flag = !playhand(compcrib);
241 compcrib = !compcrib;
244 if (cscore < pscore) {
245 if (glimit - cscore > 60) {
246 msg("YOU DOUBLE SKUNKED ME!");
249 if (glimit - cscore > 30) {
250 msg("YOU SKUNKED ME!");
258 if (glimit - pscore > 60) {
259 msg("I DOUBLE SKUNKED YOU!");
262 if (glimit - pscore > 30) {
263 msg("I SKUNKED YOU!");
276 * Do up one hand of the game
287 deckpos = deal(mycrib);
288 sorthand(chand, FULLHAND);
289 sorthand(phand, FULLHAND);
290 makeknown(chand, FULLHAND);
291 prhand(phand, FULLHAND, Playwin, FALSE);
293 if (cut(mycrib, deckpos))
305 * deal cards to both players from deck
313 for (i = j = 0; i < FULLHAND; i++) {
315 phand[i] = deck[j++];
316 chand[i] = deck[j++];
318 chand[i] = deck[j++];
319 phand[i] = deck[j++];
327 * Handle players discarding into the crib...
328 * Note: we call cdiscard() after prining first message so player doesn't wait
337 prcrib(mycrib, TRUE);
338 prompt = (quiet ? "Discard --> " : "Discard a card --> ");
339 cdiscard(mycrib); /* puts best discard at end */
340 crd = phand[infrom(phand, FULLHAND, prompt)];
341 cremove(crd, phand, FULLHAND);
342 prhand(phand, FULLHAND, Playwin, FALSE);
345 /* Next four lines same as last four except for cdiscard(). */
346 crd = phand[infrom(phand, FULLHAND - 1, prompt)];
347 cremove(crd, phand, FULLHAND - 1);
348 prhand(phand, FULLHAND, Playwin, FALSE);
352 chand[4].rank = chand[4].suit = chand[5].rank = chand[5].suit = EMPTY;
357 * Cut the deck and set turnover. Actually, we only ASK the
358 * player what card to turn. We do a random one, anyway.
370 if (!rflag) { /* random cut */
371 msg(quiet ? "Cut the deck? " :
372 "How many cards down do you wish to cut the deck? ");
375 i = random() % (CARDS - pos);
376 turnover = deck[i + pos];
377 addmsg(quiet ? "You cut " : "You cut the ");
378 msgcard(turnover, FALSE);
380 if (turnover.rank == JACK) {
381 msg("I get two for his heels");
382 win = chkscr(&cscore, 2);
385 i = random() % (CARDS - pos) + pos;
387 addmsg(quiet ? "I cut " : "I cut the ");
388 msgcard(turnover, FALSE);
390 if (turnover.rank == JACK) {
391 msg("You get two for his heels");
392 win = chkscr(&pscore, 2);
395 makeknown(&turnover, 1);
396 prcrib(mycrib, FALSE);
402 * Print out the turnover card with crib indicator
405 prcrib(mycrib, blank)
406 BOOLEAN mycrib, blank;
415 mvaddstr(CRIB_Y, cardx + 1, "CRIB");
416 prcard(stdscr, CRIB_Y + 1, cardx, turnover, blank);
423 for (y = CRIB_Y; y <= CRIB_Y + 5; y++)
424 mvaddstr(y, cardx, " ");
429 * Handle all the pegging...
431 static CARD Table[14];
438 static CARD ch[CINHAND], ph[CINHAND];
442 BOOLEAN myturn, mego, ugo, last, played;
445 cnum = pnum = CINHAND;
446 for (i = 0; i < CINHAND; i++) { /* make copies of hands */
450 Tcnt = 0; /* index to table of cards played */
451 sum = 0; /* sum of cards played */
452 played = mego = ugo = FALSE;
455 last = TRUE; /* enable last flag */
456 prhand(ph, pnum, Playwin, FALSE);
457 prhand(ch, cnum, Compwin, TRUE);
459 if (myturn) { /* my tyrn to play */
460 if (!anymove(ch, cnum, sum)) { /* if no card to play */
461 if (!mego && cnum) { /* go for comp? */
465 /* can player move? */
466 if (anymove(ph, pnum, sum))
468 else { /* give him his point */
469 msg(quiet ? "You get one" :
470 "You get one point");
471 if (chkscr(&pscore, 1))
482 for (i = 0; i < cnum; i++) {
483 l = pegscore(ch[i], Table, Tcnt, sum);
489 if (j < 0) /* if nothing scores */
490 j = cchose(ch, cnum, sum);
492 cremove(crd, ch, cnum--);
493 sum += VAL(crd.rank);
496 addmsg(quiet ? "I get %d playing " :
497 "I get %d points playing ", k);
500 if (chkscr(&cscore, k))
506 if (!anymove(ph, pnum, sum)) { /* can player move? */
507 if (!ugo && pnum) { /* go for player */
508 msg("You have a GO");
511 /* can computer play? */
512 if (anymove(ch, cnum, sum))
515 msg(quiet ? "I get one" :
518 if (chkscr(&cscore, 1))
524 } else { /* player plays */
528 msg("You play your last card");
532 pnum, Playwin, FALSE);
534 pnum, "Your play: ")];
535 if (sum + VAL(crd.rank) <= 31)
538 msg("Total > 31 -- try again");
541 cremove(crd, ph, pnum--);
542 i = pegscore(crd, Table, Tcnt, sum);
543 sum += VAL(crd.rank);
546 msg(quiet ? "You got %d" :
547 "You got %d points", i);
548 if (chkscr(&pscore, i))
560 last = FALSE; /* disable last flag */
563 break; /* both done */
565 prhand(ph, pnum, Playwin, FALSE);
566 prhand(ch, cnum, Compwin, TRUE);
570 msg(quiet ? "I get one for last" :
571 "I get one point for last");
573 if (chkscr(&cscore, 1))
576 msg(quiet ? "You get one for last" :
577 "You get one point for last");
578 if (chkscr(&pscore, 1))
587 * Print out the table with the current score
593 prhand(Table, Tcnt, Tablewin, FALSE);
594 mvwprintw(Tablewin, (Tcnt + 2) * 2, Tcnt + 1, "%2d", score);
600 * Handle the scoring of the hands
606 sorthand(crib, CINHAND);
608 if (plyrhand(phand, "hand"))
610 if (comphand(chand, "hand"))
613 if (comphand(crib, "crib"))
616 if (comphand(chand, "hand"))
618 if (plyrhand(phand, "hand"))
620 if (plyrhand(crib, "crib"))