2 * Copyright (c) 1983, 1993
3 * The Regents of the University of California. All rights reserved.
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions
8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright
11 * notice, this list of conditions and the following disclaimer in the
12 * documentation and/or other materials provided with the distribution.
13 * 3. Neither the name of the University nor the names of its contributors
14 * may be used to endorse or promote products derived from this software
15 * without specific prior written permission.
17 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
18 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
19 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
20 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
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22 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
23 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
24 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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29 * @(#)save.c 8.1 (Berkeley) 5/31/93
30 * $FreeBSD: src/games/mille/save.c,v 1.6 1999/12/12 06:17:24 billf Exp $
31 * $DragonFly: src/games/mille/save.c,v 1.5 2006/08/27 17:17:23 pavalos Exp $
34 #include <sys/types.h>
48 * @(#)save.c 1.2 (Berkeley) 3/28/83
51 typedef struct stat STAT;
54 * This routine saves the current game for use at a later date
55 * Returns whether or not it could be done.
70 if (Fromfile && getyn(SAMEFILEPROMPT))
71 strcpy(buf, Fromfile);
75 leaveok(Board, FALSE);
78 while ((*sp = readch()) != '\n') {
79 if (*sp == killchar())
81 else if (*sp == erasechar()) {
87 * if the previous char was a control
88 * char, cover up two characters.
102 leaveok(Board, TRUE);
106 * check for existing files, and confirm overwrite if needed
109 if (sp == buf || (!Fromfile && stat(buf, &junk) > -1
110 && getyn(OVERWRITEFILEPROMPT) == FALSE))
113 if ((outfd = creat(buf, 0644)) < 0) {
114 error(strerror(errno));
117 mvwaddstr(Score, ERR_Y, ERR_X, buf);
119 time(tp); /* get current time */
120 rv = varpush(outfd, writev);
125 strcpy(buf, ctime(tp));
126 for (sp = buf; *sp != '\n'; sp++)
129 wprintw(Score, " [%s]", buf);
137 * This does the actual restoring. It returns TRUE if the
138 * backup was made on exiting, in which case certain things must
139 * be cleaned up before the game starts.
150 if ((inf = open(file, O_RDONLY)) < 0) {
154 if (fstat(inf, &sbuf) < 0) { /* get file stats */
160 strcpy(buf, ctime(&sbuf.st_mtime));
161 for (sp = buf; *sp != '\n'; sp++)
165 * initialize some necessary values
167 sprintf(Initstr, "%s [%s]\n", file, buf);