2 * Copyright (c) 1988, 1993
3 * The Regents of the University of California. All rights reserved.
5 * This code is derived from software contributed to Berkeley by
8 * Redistribution and use in source and binary forms, with or without
9 * modification, are permitted provided that the following conditions
11 * 1. Redistributions of source code must retain the above copyright
12 * notice, this list of conditions and the following disclaimer.
13 * 2. Redistributions in binary form must reproduce the above copyright
14 * notice, this list of conditions and the following disclaimer in the
15 * documentation and/or other materials provided with the distribution.
16 * 3. Neither the name of the University nor the names of its contributors
17 * may be used to endorse or promote products derived from this software
18 * without specific prior written permission.
20 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
21 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
22 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
23 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
24 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
25 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
26 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
27 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
28 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
29 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
32 * @(#)init.c 8.1 (Berkeley) 5/31/93
33 * $FreeBSD: src/games/rogue/init.c,v 1.4 1999/11/30 03:49:22 billf Exp $
39 * This source herein may be modified and/or distributed by anybody who
40 * so desires, with the following restrictions:
41 * 1.) No portion of this notice shall be removed.
42 * 2.) Credit shall not be taken for the creation of this source.
43 * 3.) This code is not to be traded, sold, or used for personal
51 static void do_args(int, char **);
52 static void do_opts(void);
53 static void env_get_value(char **, char *, boolean);
54 static void init_str(char **, const char *);
55 static void player_init(void);
57 static char *rest_file = NULL;
58 static boolean init_curses = 0;
60 char login_name[MAX_OPT_LEN];
61 char *nick_name = NULL;
65 boolean save_is_interactive = 1;
70 const char *error_file = "rogue.esave";
71 const char *byebye_string = "Okay, bye bye!";
74 init(int argc, char *argv[])
79 if ((!pn) || (strlen(pn) >= MAX_OPT_LEN)) {
80 clean_up("Hey! Who are you?");
82 strcpy(login_name, pn);
87 if (!score_only && !rest_file) {
88 printf("Hello %s, just a moment while I dig the dungeon...",
94 if ((LINES < DROWS) || (COLS < DCOLS)) {
95 clean_up("must be played on 24 x 80 screen");
111 get_wand_and_ring_materials();
112 make_scroll_titles();
114 level_objects.next_object = NULL;
115 level_monsters.next_monster = NULL;
126 rogue.pack.next_object = NULL;
128 obj = alloc_object();
130 add_to_pack(obj, &rogue.pack, 1);
132 obj = alloc_object(); /* initial armor */
133 obj->what_is = ARMOR;
134 obj->which_kind = RINGMAIL;
135 obj->class = RINGMAIL+2;
136 obj->is_protected = 0;
138 add_to_pack(obj, &rogue.pack, 1);
141 obj = alloc_object(); /* initial weapons */
142 obj->what_is = WEAPON;
143 obj->which_kind = MACE;
145 obj->hit_enchant = obj->d_enchant = 1;
147 add_to_pack(obj, &rogue.pack, 1);
150 obj = alloc_object();
151 obj->what_is = WEAPON;
152 obj->which_kind = BOW;
154 obj->hit_enchant = 1;
157 add_to_pack(obj, &rogue.pack, 1);
159 obj = alloc_object();
160 obj->what_is = WEAPON;
161 obj->which_kind = ARROW;
162 obj->quantity = get_rand(25, 35);
164 obj->hit_enchant = 0;
167 add_to_pack(obj, &rogue.pack, 1);
171 clean_up(const char *estr)
173 if (save_is_interactive) {
179 printf("\n%s\n", estr);
192 md_control_keybord(0);
199 md_control_keybord(1);
203 byebye(__unused int sig)
209 clean_up(byebye_string);
215 onintr(__unused int sig)
222 message("interrupt", 1);
228 error_save(__unused int sig)
230 save_is_interactive = 0;
231 save_into_file(error_file);
236 do_args(int argc, char *argv[])
240 for (i = 1; i < argc; i++) {
241 if (argv[i][0] == '-') {
242 for (j = 1; argv[i][j]; j++) {
260 if ((eptr = md_getenv("ROGUEOPTS")) != NULL) {
262 while ((*eptr) == ' ') {
268 if (!strncmp(eptr, "fruit=", 6)) {
270 env_get_value(&fruit, eptr, 1);
271 } else if (!strncmp(eptr, "file=", 5)) {
273 env_get_value(&save_file, eptr, 0);
274 } else if (!strncmp(eptr, "jump", 4)) {
276 } else if (!strncmp(eptr, "name=", 5)) {
278 env_get_value(&nick_name, eptr, 0);
279 } else if (!strncmp(eptr, "noaskquit", 9)) {
281 } else if (!strncmp(eptr, "noskull", 7) ||
282 !strncmp(eptr,"notomb", 6)) {
284 } else if (!strncmp(eptr, "passgo", 6)) {
286 } else if (!strncmp(eptr, "noflush", 7)) {
289 while ((*eptr) && (*eptr != ',')) {
297 /* If some strings have not been set through ROGUEOPTS, assign defaults
298 * to them so that the options editor has data to work with.
300 init_str(&nick_name, login_name);
301 init_str(&save_file, "rogue.save");
302 init_str(&fruit, "slime-mold");
306 env_get_value(char **s, char *e, boolean add_blank)
313 while ((*e) && (*e != ',')) {
315 *e = ';'; /* ':' reserved for score file purposes */
318 if (++i >= MAX_OPT_LEN) {
322 /* note: edit_opts() in room.c depends on this being the right size */
323 *s = md_malloc(MAX_OPT_LEN + 2);
325 clean_up("out of memory");
334 init_str(char **str, const char *dflt)
337 /* note: edit_opts() in room.c depends on this size */
338 *str = md_malloc(MAX_OPT_LEN + 2);
340 clean_up("out of memory");