2 * Copyright (c) 1988, 1993
3 * The Regents of the University of California. All rights reserved.
5 * This code is derived from software contributed to Berkeley by
8 * Redistribution and use in source and binary forms, with or without
9 * modification, are permitted provided that the following conditions
11 * 1. Redistributions of source code must retain the above copyright
12 * notice, this list of conditions and the following disclaimer.
13 * 2. Redistributions in binary form must reproduce the above copyright
14 * notice, this list of conditions and the following disclaimer in the
15 * documentation and/or other materials provided with the distribution.
16 * 3. All advertising materials mentioning features or use of this software
17 * must display the following acknowledgement:
18 * This product includes software developed by the University of
19 * California, Berkeley and its contributors.
20 * 4. Neither the name of the University nor the names of its contributors
21 * may be used to endorse or promote products derived from this software
22 * without specific prior written permission.
24 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
25 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
26 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
27 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
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31 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
32 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
33 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
36 * @(#)save.c 8.1 (Berkeley) 5/31/93
37 * $FreeBSD: src/games/rogue/save.c,v 1.6 1999/11/30 03:49:27 billf Exp $
38 * $DragonFly: src/games/rogue/save.c,v 1.3 2003/08/26 23:52:50 drhodus Exp $
44 * This source herein may be modified and/or distributed by anybody who
45 * so desires, with the following restrictions:
46 * 1.) No portion of this notice shall be removed.
47 * 2.) Credit shall not be taken for the creation of this source.
48 * 3.) This code is not to be traded, sold, or used for personal
56 short write_failed = 0;
57 char *save_file = (char *) 0;
58 static char save_name[80];
60 extern boolean detect_monster;
61 extern short cur_level, max_level;
62 extern short party_room;
64 extern boolean is_wood[];
65 extern short cur_room;
66 extern boolean being_held;
67 extern short bear_trap;
70 extern short confused;
71 extern short levitate;
72 extern short haste_self;
73 extern boolean see_invisible;
74 extern boolean detect_monster;
75 extern boolean wizard;
76 extern boolean score_only;
79 extern boolean msg_cleared;
85 if (!get_input_line("file name?", save_file, fname, "game not saved",
91 save_into_file(fname);
102 struct rogue_time rt_buf;
104 if (sfile[0] == '~') {
105 if (hptr = md_getenv("HOME")) {
106 len = strlen(hptr) + strlen(sfile);
107 name_buffer = md_malloc(len);
108 if (name_buffer == NULL) {
109 message("out of memory for save file name", 0);
112 (void) strcpy(name_buffer, hptr);
113 (void) strcat(name_buffer, sfile+1);
121 if ( ((fp = fopen(sfile, "w")) == NULL) ||
122 ((file_id = md_get_file_id(sfile)) == -1)) {
123 message("problem accessing the save file", 0);
129 r_write(fp, (char *) &detect_monster, sizeof(detect_monster));
130 r_write(fp, (char *) &cur_level, sizeof(cur_level));
131 r_write(fp, (char *) &max_level, sizeof(max_level));
132 write_string(hunger_str, fp);
133 write_string(login_name, fp);
134 r_write(fp, (char *) &party_room, sizeof(party_room));
135 write_pack(&level_monsters, fp);
136 write_pack(&level_objects, fp);
137 r_write(fp, (char *) &file_id, sizeof(file_id));
139 r_write(fp, (char *) &foods, sizeof(foods));
140 r_write(fp, (char *) &rogue, sizeof(fighter));
141 write_pack(&rogue.pack, fp);
142 rw_id(id_potions, fp, POTIONS, 1);
143 rw_id(id_scrolls, fp, SCROLS, 1);
144 rw_id(id_wands, fp, WANDS, 1);
145 rw_id(id_rings, fp, RINGS, 1);
146 r_write(fp, (char *) traps, (MAX_TRAPS * sizeof(trap)));
147 r_write(fp, (char *) is_wood, (WANDS * sizeof(boolean)));
148 r_write(fp, (char *) &cur_room, sizeof(cur_room));
150 r_write(fp, (char *) &being_held, sizeof(being_held));
151 r_write(fp, (char *) &bear_trap, sizeof(bear_trap));
152 r_write(fp, (char *) &halluc, sizeof(halluc));
153 r_write(fp, (char *) &blind, sizeof(blind));
154 r_write(fp, (char *) &confused, sizeof(confused));
155 r_write(fp, (char *) &levitate, sizeof(levitate));
156 r_write(fp, (char *) &haste_self, sizeof(haste_self));
157 r_write(fp, (char *) &see_invisible, sizeof(see_invisible));
158 r_write(fp, (char *) &detect_monster, sizeof(detect_monster));
159 r_write(fp, (char *) &wizard, sizeof(wizard));
160 r_write(fp, (char *) &score_only, sizeof(score_only));
161 r_write(fp, (char *) &m_moves, sizeof(m_moves));
163 rt_buf.second += 10; /* allow for some processing time */
164 r_write(fp, (char *) &rt_buf, sizeof(rt_buf));
168 (void) md_df(sfile); /* delete file */
170 if (strcmp(sfile, save_name) == 0)
176 static del_save_file()
189 struct rogue_time saved_time, mod_time;
192 int new_file_id, saved_file_id;
194 if ( ((new_file_id = md_get_file_id(fname)) == -1) ||
195 ((fp = fopen(fname, "r")) == NULL)) {
196 clean_up("cannot open file");
198 if (md_link_count(fname) > 1) {
199 clean_up("file has link");
202 r_read(fp, (char *) &detect_monster, sizeof(detect_monster));
203 r_read(fp, (char *) &cur_level, sizeof(cur_level));
204 r_read(fp, (char *) &max_level, sizeof(max_level));
205 read_string(hunger_str, fp, sizeof hunger_str);
207 (void) strlcpy(tbuf, login_name, sizeof tbuf);
208 read_string(login_name, fp, sizeof login_name);
209 if (strcmp(tbuf, login_name)) {
210 clean_up("you're not the original player");
213 r_read(fp, (char *) &party_room, sizeof(party_room));
214 read_pack(&level_monsters, fp, 0);
215 read_pack(&level_objects, fp, 0);
216 r_read(fp, (char *) &saved_file_id, sizeof(saved_file_id));
217 if (new_file_id != saved_file_id) {
218 clean_up("sorry, saved game is not in the same file");
221 r_read(fp, (char *) &foods, sizeof(foods));
222 r_read(fp, (char *) &rogue, sizeof(fighter));
223 read_pack(&rogue.pack, fp, 1);
224 rw_id(id_potions, fp, POTIONS, 0);
225 rw_id(id_scrolls, fp, SCROLS, 0);
226 rw_id(id_wands, fp, WANDS, 0);
227 rw_id(id_rings, fp, RINGS, 0);
228 r_read(fp, (char *) traps, (MAX_TRAPS * sizeof(trap)));
229 r_read(fp, (char *) is_wood, (WANDS * sizeof(boolean)));
230 r_read(fp, (char *) &cur_room, sizeof(cur_room));
232 r_read(fp, (char *) &being_held, sizeof(being_held));
233 r_read(fp, (char *) &bear_trap, sizeof(bear_trap));
234 r_read(fp, (char *) &halluc, sizeof(halluc));
235 r_read(fp, (char *) &blind, sizeof(blind));
236 r_read(fp, (char *) &confused, sizeof(confused));
237 r_read(fp, (char *) &levitate, sizeof(levitate));
238 r_read(fp, (char *) &haste_self, sizeof(haste_self));
239 r_read(fp, (char *) &see_invisible, sizeof(see_invisible));
240 r_read(fp, (char *) &detect_monster, sizeof(detect_monster));
241 r_read(fp, (char *) &wizard, sizeof(wizard));
242 r_read(fp, (char *) &score_only, sizeof(score_only));
243 r_read(fp, (char *) &m_moves, sizeof(m_moves));
244 r_read(fp, (char *) &saved_time, sizeof(saved_time));
246 if (fread(buf, sizeof(char), 1, fp) > 0) {
248 clean_up("extra characters in file");
251 md_gfmt(fname, &mod_time); /* get file modification time */
253 if (has_been_touched(&saved_time, &mod_time)) {
255 clean_up("sorry, file has been touched");
258 strcpy(save_name, fname);
259 atexit(del_save_file);
272 while (pack = pack->next_object) {
273 r_write(fp, (const char *) pack, sizeof(object));
275 t.ichar = t.what_is = 0;
276 r_write(fp, (const char *) &t, sizeof(object));
279 read_pack(pack, fp, is_rogue)
284 object read_obj, *new_obj;
287 r_read(fp, (char *) &read_obj, sizeof(object));
288 if (read_obj.ichar == 0) {
289 pack->next_object = (object *) 0;
292 new_obj = alloc_object();
295 if (new_obj->in_use_flags & BEING_WORN) {
297 } else if (new_obj->in_use_flags & BEING_WIELDED) {
299 } else if (new_obj->in_use_flags & (ON_EITHER_HAND)) {
301 ((new_obj->in_use_flags & ON_LEFT_HAND) ? 1 : 0));
304 pack->next_object = new_obj;
316 for (i = 0; i < DROWS; i++) {
318 r_write(fp, (char *) dungeon[i], (DCOLS * sizeof(dungeon[0][0])));
319 for (j = 0; j < DCOLS; j++) {
320 buf[j] = mvinch(i, j);
322 r_write(fp, buf, DCOLS);
324 r_read(fp, (char *) dungeon[i], (DCOLS * sizeof(dungeon[0][0])));
325 r_read(fp, buf, DCOLS);
326 for (j = 0; j < DCOLS; j++) {
327 mvaddch(i, j, buf[j]);
333 rw_id(id_table, fp, n, wr)
334 struct id id_table[];
341 for (i = 0; i < n; i++) {
343 r_write(fp, (const char *) &(id_table[i].value), sizeof(short));
344 r_write(fp, (const char *) &(id_table[i].id_status),
345 sizeof(unsigned short));
346 write_string(id_table[i].title, fp);
348 r_read(fp, (char *) &(id_table[i].value), sizeof(short));
349 r_read(fp, (char *) &(id_table[i].id_status),
350 sizeof(unsigned short));
351 read_string(id_table[i].title, fp, MAX_ID_TITLE_LEN);
364 r_write(fp, (char *) &n, sizeof(short));
368 read_string(s, fp, len)
375 r_read(fp, (char *) &n, sizeof(short));
377 clean_up("read_string: corrupt game file");
388 for (i = 0; i < MAXROOMS; i++) {
389 rw ? r_write(fp, (char *) (rooms + i), sizeof(room)) :
390 r_read(fp, (char *) (rooms + i), sizeof(room));
399 if (fread(buf, sizeof(char), n, fp) != n) {
400 clean_up("read() failed, don't know why");
410 if (fwrite(buf, sizeof(char), n, fp) != n) {
411 message("write() failed, don't know why", 0);
419 has_been_touched(saved_time, mod_time)
420 const struct rogue_time *saved_time, *mod_time;
422 if (saved_time->year < mod_time->year) {
424 } else if (saved_time->year > mod_time->year) {
427 if (saved_time->month < mod_time->month) {
429 } else if (saved_time->month > mod_time->month) {
432 if (saved_time->day < mod_time->day) {
434 } else if (saved_time->day > mod_time->day) {
437 if (saved_time->hour < mod_time->hour) {
439 } else if (saved_time->hour > mod_time->hour) {
442 if (saved_time->minute < mod_time->minute) {
444 } else if (saved_time->minute > mod_time->minute) {
447 if (saved_time->second < mod_time->second) {