2 * Copyright (c) 1982, 1993
3 * The Regents of the University of California. All rights reserved.
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions
8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright
11 * notice, this list of conditions and the following disclaimer in the
12 * documentation and/or other materials provided with the distribution.
13 * 3. Neither the name of the University nor the names of its contributors
14 * may be used to endorse or promote products derived from this software
15 * without specific prior written permission.
17 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
18 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
19 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
20 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
21 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
22 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
23 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
24 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
25 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
26 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
29 * @(#)init.c 8.1 (Berkeley) 5/31/93
30 * $FreeBSD: src/games/mille/init.c,v 1.5 1999/12/12 06:17:24 billf Exp $
36 * @(#)init.c 1.1 (Berkeley) 4/1/82
46 memset(Numseen, 0, sizeof Numseen);
49 for (i = 0; i < 2; i++) {
52 for (j = 0; j < NUM_SAFE; j++) {
53 pp->safety[j] = S_UNKNOWN;
56 for (j = 1; j < HAND_SZ; j++) {
57 pp->hand[j] = *--Topcard;
59 account(card = *Topcard);
61 pp->safety[card - S_CONV] = S_IN_HAND;
71 pp->new_speed = FALSE;
72 pp->new_battle = FALSE;
73 for (j = 0; j < NUM_MILES; j++)
77 sort(Player[PLAYER].hand);
89 for (i = 0; i < DECK_SZ; i++) {
90 r = roll(1, DECK_SZ) - 1;
91 if (r < 0 || r > DECK_SZ - 1) {
92 fprintf(stderr, "shuffle: card no. error: %d\n", r);
99 Topcard = &Deck[DECK_SZ];
107 static int first = TRUE;
112 mvaddstr(5, 0, "--HAND--");
120 mvaddstr(13, 0, "--BATTLE--");
121 mvaddstr(15, 0, "--SPEED--");
122 mvaddstr(5, 20, "--DECK--");
123 mvaddstr(7, 20, "--DISCARD--");
124 mvaddstr(13, 20, "--BATTLE--");
125 mvaddstr(15, 20, "--SPEED--");
126 mvwaddstr(Miles, 0, 0, "--MILEAGE--");
127 mvwaddstr(Miles, 0, 41, "--MILEAGE--");
129 for (pp = Player; pp <= &Player[COMP]; pp++) {
130 for (i = 0; i < HAND_SZ; i++)
139 for (i = 0; i < 5; i++) {
145 wmove(Board, MOVE_Y + 1, MOVE_X);
147 wmove(Board, MOVE_Y + 2, MOVE_X);
151 for (pp = Player; pp <= &Player[COMP]; pp++) {
152 for (i = 0; i < NUM_SAFE; i++)
153 pp->sh_safety[i] = FALSE;
154 for (i = 0; i < NUM_MILES; i++)
155 pp->sh_nummiles[i] = 0;
156 pp->sh_safescore = -1;
166 static int was_full = -1;
167 static int last_win = -1;
170 was_full = (Window != W_FULL);
176 mvaddstr(0, 22, "You Comp Value");
177 mvaddstr(1, 2, "Milestones Played");
178 mvaddstr(2, 8, "Each Safety");
179 mvaddstr(3, 5, "All 4 Safeties");
180 mvaddstr(4, 3, "Each Coup Fourre");
181 mvaddstr(2, 37, "100");
182 mvaddstr(3, 37, "300");
183 mvaddstr(4, 37, "300");
186 else if ((Window == W_FULL || Finished) ^ was_full) {
191 else if (Window != last_win)
194 for (i = 0; i < SCORE_Y; i++)
196 move(SCORE_Y - 1, 1);
197 for (i = 0; i < SCORE_X; i++)
199 for (pp = Player; pp <= &Player[COMP]; pp++) {
200 pp->sh_hand_tot = -1;
203 pp->sh_safescore = -1;
206 Player[PLAYER].was_finished = !Finished;
207 Player[COMP].was_finished = !Finished;
208 if (Window == W_FULL || Finished) {
209 if (!was_full || new) {
210 mvaddstr(5, 5, "Trip Completed");
211 mvaddstr(6, 10, "Safe Trip");
212 mvaddstr(7, 5, "Delayed Action");
213 mvaddstr(8, 10, "Extension");
214 mvaddstr(9, 11, "Shut-Out");
215 mvaddstr(10, 21, "---- ---- -----");
216 mvaddstr(11, 9, "Hand Total");
217 mvaddstr(12, 20, "----- -----");
218 mvaddstr(13, 6, "Overall Total");
219 mvaddstr(14, 15, "Games");
220 mvaddstr(5, 37, "400");
221 mvaddstr(6, 37, "300");
222 mvaddstr(7, 37, "300");
223 mvaddstr(8, 37, "200");
224 mvaddstr(9, 37, "500");
228 if (was_full || new) {
229 mvaddstr(5, 21, "---- ---- -----");
230 mvaddstr(6, 9, "Hand Total");
231 mvaddstr(7, 20, "----- -----");
232 mvaddstr(8, 6, "Overall Total");
233 mvaddstr(9, 15, "Games");
234 mvaddstr(11, 2, "p: pick");
235 mvaddstr(12, 2, "u: use #");
236 mvaddstr(13, 2, "d: discard #");
237 mvaddstr(14, 2, "w: toggle window");
238 mvaddstr(11, 21, "q: quit");
240 mvaddstr(12, 21, "o: order hand");
242 mvaddstr(12, 21, "o: stop ordering");
243 mvaddstr(13, 21, "s: save");
244 mvaddstr(14, 21, "r: reprint");
247 was_full = (Window == W_FULL || Finished);